Ready Player One (w/ Andrew Fossier)

At the point in his career where Spielberg took on the adaptation of the popular novel Ready Player One, he was due for another technological challenge. While not a Spielberg favorite or master work, there is no denying his touch on the movie (without which this project might have been doomed). Although this was a financial success and looked impressive, it got mixed reception and is most likely a lower tier movie by Spielberg’s standards.
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Guest Info:
Andrew Fossier
Letterboxd: https://letterboxd.com/andrewfossier/
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Other Links:
My Letterboxd Ranking of Spielberg Films: https://letterboxd.com/eliprice/list/elis-ranking-of-steven-spielbergs-directorial/
Research Resources:
- Steven Spielberg All the Films: The Story Behind Every Movie, Episode, and Short by Arnaud Devillard, Olivier Bousquet, Nicolas Schaller
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It wasn't closely.
What's the secret thing?
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00:00:14,280 --> 00:00:17,120
Just got to find something you
love to do and then do it for
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00:00:17,120 --> 00:00:23,800
the rest of your life.
I don't want to be a product of
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00:00:23,800 --> 00:00:28,040
my environment.
I want my environment to be a
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00:00:28,040 --> 00:00:40,000
product of me.
Hello and welcome to the
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00:00:40,000 --> 00:00:43,080
Establishing Shot, a podcast
where we do deep dives and two
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00:00:43,080 --> 00:00:44,840
directors and their
filmographies.
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I am your host Eli Price, and we
are here on episode 109 of the
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00:00:50,640 --> 00:00:55,080
podcast.
Yeah, it's rolling along here.
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Spielberg has been a long one.
We're still rolling in the
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Spielberg.
Just a few left at this point.
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You know, it's we're hitting the
last few here with Ready Player
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One at the topic for discussion
this week.
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So yeah, I think.
Am I right?
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Yeah, this was the last
Spielberg movie of the 20 tens.
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So, yeah.
So wrapping up the 20 tens of
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Spielberg's career, it's been an
interesting decade of movies for
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him, I think some good ones,
some OK ones, I guess as well
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thrown in.
But yeah, we have a returning
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guest this week.
Andrew Focia is joining me to
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talk about this world of virtual
Internet fun.
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I guess.
Happy to be.
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Here in our virtual conversation
about yeah, the metaverse.
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Yeah, yeah.
Joining me across from across
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the state, I guess we're in the
same state, but not the same
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city via, you know, via God's
Internet or you know, I don't
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know.
Al Gore's.
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Internet, you know, that's what
he would say anyway.
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Yeah, we're we're here.
We're doing it.
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And Andrew has been on before.
He has, he has talked about his
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experience with Spielberg on the
Twilight Zone episode.
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We talked about Twilight Zone,
the movie.
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We talked about, I think all the
segments actually on that, even
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though only one of the segments
was Spielberg, we talked about
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all of them.
So that was fun.
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Yeah, they yeah, that was a that
was a disaster filled back story
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as well.
So that was a little, that was
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pretty fun.
Yeah.
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But yeah, if you want to hear
Andrew's like background with
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Spielberg, that's the episode to
go to listen to that.
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We're not going to, we're not
going to rehash that here.
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So I just figured I'd ask, you
know, what you've been watching
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recently that you want to give a
shout out to that That's been
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good.
We were just talking about
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Superman.
I really like that Highly
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recommend and I know I'm late to
the party, but season maybe not
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that late to the party.
Season 2 of Andor OK was
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amazing, finished it up I need.
To get around to that, I've been
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shy, you know, to to get into
any more like Marvel or Star
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Wars TV shows.
Yeah, but yeah.
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So my my issue, my issue for the
first time with with season
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starting season 1 was I just
finished the Mandalorian and
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started that in it.
I love Andor it.
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I think it's better personally
now than Mandalorian.
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But going straight from
Mandalorian into Andor, I was
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just like, what is this?
Where where where's the
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Mandalorian?
So take a break and give it a
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shot.
It's it's really good.
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Yeah, yeah, I'll have to check
it out soon.
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I think my wife would be
interested in that one.
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So we might try to watch that
together sometime soon.
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We're we're we are re watching
Brooklyn 9/9.
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Love that show.
It's a.
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Very funny show.
It really is.
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It's it's becoming one of my
favorite, like, sitcoms, really.
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Yeah.
It, it might be like top five,
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like maybe #5 but if I break
into the top five for me, but
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that's, that's kind of our
thing.
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We, we mostly like watch sitcoms
together.
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Yeah.
But yeah, we might throw in a
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little Star Wars and, or if
she's interested.
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So we watch the Mandalorian
together.
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So yeah, yeah, yeah, yeah.
That's good recommendations.
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Superman and and or yeah, Super.
I love Superman too.
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It was great.
I was pleasantly surprised.
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I guess I didn't have like super
high expectations, but yeah, I
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was, I was, I was.
It was well received.
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I'll just say that I really
enjoyed it.
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Yeah, my joke was, my joke in my
review on Letterbox was that
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it's fantastic and I haven't
made my Fantastic Four review
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yet, but it's going to be that
it was super so spoiler there.
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Haven't I haven't gotten to that
one yet.
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I need, I still need to get to
theaters.
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I've I've been like sick.
And so I I got I went to
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Superman later than I was
wanting to go to it and that's
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kind of pushed back me being
able to get to see Fantastic
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Four two.
So hope maybe this weekend I'll
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be able to go see it.
So we'll see.
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But yeah, we're not talking
about superheroes, at least not
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those superheroes today.
We're talking about the world of
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Ready Player 1.
And this is this.
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This is like the, I guess the
end of a a string of 2010's
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motion capture movies that
Spielberg delved into.
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I guess he just like got really
interested in that technology
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this decade.
And this is yeah, so, you know,
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started off the decade with
adventures of 10/10 and then hit
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up the motion capture again with
the giants and BFG.
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And yeah, now we're this is so
1010 is like all motion capture
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because it and it's all in a
animated world.
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And then this one is like BFG is
like the motion capture giants
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and, you know, in in the real
world.
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So it's it's kind of like live
action with motion capture
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plugged into it sort of there.
I guess there are some virtual
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ish sets on that movie, but
mostly real world sets.
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And yeah, this one's kind of
like I want to say it's like
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6070% in in the Oasis, which is
the virtual world of the Ready
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Player One universe.
And then maybe like 40 ish
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percent, I guess in the real
world.
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I'm pretty sure that's that's
what I've read or heard or
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something when I was doing my
research.
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When I think so when I think
about this movie, having seen it
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in theaters originally, like
when I was when I said, hey, I
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want to do it, when I think
about this movie, I'm like, Oh
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yeah.
It's like, like it's the the
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alternate reality metaverse is
the movie.
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And I, yeah, I forgot how much
like there's there will be
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something happen in the game or
the the Oasis and then it cuts
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away to something in the real
world like representing that.
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Yeah, it's, it's it's
interesting.
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I forgot that part of it.
Yeah, we'll definitely talk
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about how if or how that works,
you know, when we get kind of to
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that part of the discussion.
But yeah, it's it, it is
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surprising like how much of it
is in the real world.
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It's like it's not quite 5050, I
don't think.
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I think it's still like majority
in the virtual world, but it's
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only like, I think it's like
6040.
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I want to say I think there's
like 80 minutes in the Oasis
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world, in the virtual world,
which comes out to about like
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60% I think of the movie.
Yeah.
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That's not, that's not something
about, right?
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Yeah.
Yeah, which I think it's like 2
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hours, 20 minutes.
So about an hour and 20 is there
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about and then an hour in the
real world.
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Yeah, I think that's I think
that's about right.
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But yeah, let's let's jump back
though to 1972 when Ernest Klein
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was born in Ohio.
Ernest Klein is the author of
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the book Ready Player 1.
And he was kind of like a
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typical kid that grew up in like
the 70s and 80s, like huge Star
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Wars fan, got his first like,
computer and video games as a
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teenager and like, nerded out on
those.
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And yeah, just like just
completely like engulfed in late
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seventies 80's pop culture.
And yeah, in 2001, Ernest Klein
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started working at CompuServe,
which was this like it's, it's
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kind of like they did, they were
like the first kind of e-mail
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and chat.
Like they kind of started a lot
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of stuff that like we still know
the Internet for today, even
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though CompuServe is like dead
and gone, like long gone.
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They kind of like forums like
they had for like big forums,
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they kind of started the e-mail
thing.
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They had like chat room things
and a few other things that like
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when you think about the
Internet, you think about like,
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yeah, emails, forums, like
chatting like, and they did all
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those things.
And he so he worked as like kind
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of a support tech support for,
for that.
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And I think in 2001, CompuServe
like was a lot of what the
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Internet was.
So, so he's basically like doing
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tech support for the Internet.
But yeah, I didn't really
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remember CompuServe.
Like I was using the Internet in
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00:10:52,200 --> 00:10:56,880
2001 but it was mostly like to
do research for school I was in.
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I was in middle school ish.
Yeah, I was a little younger, so
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I was.
I wasn't on the Internet yet,
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00:11:04,480 --> 00:11:08,880
but yeah.
Yeah, I definitely like have the
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00:11:08,880 --> 00:11:15,960
dial up to get on and, you know,
do some, do some, I guess
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00:11:15,960 --> 00:11:20,040
searching for some, some, I
don't know, a little essay or
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00:11:20,040 --> 00:11:22,080
whatever in middle school that
you had to write.
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Yeah, that you go back and read
and you're like, I don't know
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that I needed to do any research
to write this terrible paper,
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you know.
But working there is kind of
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like where he traces back the
the seed or inception of this
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idea, I guess of this kind of
virtual world.
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00:11:41,720 --> 00:11:46,320
And then obviously like as the
technology progresses, like it
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becomes more and more like, I
guess like the the new
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00:11:50,200 --> 00:11:54,240
technology progressing feeds
like that idea and makes it grow
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into something like more
realistic, you know.
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But yeah, he he set the novel in
Oklahoma City, but it was
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inspired by the winter greatness
of Columbus, which is where the
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movie ends up being set.
And there is there is like about
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00:12:12,000 --> 00:12:15,800
like 1/4 or 1/3 of the book in
Columbus because that's where
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00:12:15,800 --> 00:12:20,960
like the Oasis, I can't remember
the the name of the Oasis
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00:12:20,960 --> 00:12:27,280
company in the game.
I mean, in the novel it's not, I
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00:12:27,280 --> 00:12:29,640
don't think it's really
mentioned in the in the movie.
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I don't remember.
Yeah, but it's like it's
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00:12:34,200 --> 00:12:36,640
something games is the name of
the company.
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00:12:36,640 --> 00:12:37,920
I just don't remember what it
is.
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00:12:38,600 --> 00:12:41,160
But yeah.
So there there is Columbus in
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00:12:41,160 --> 00:12:44,240
the book.
But but yeah, Wade doesn't live
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00:12:44,240 --> 00:12:46,400
in Columbus until later in the
book.
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00:12:47,920 --> 00:12:50,640
But yeah, it's probably just
easier for the movie, just like,
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00:12:50,720 --> 00:12:53,880
oh, it's all in Columbus.
Yeah, staying in one place
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00:12:53,880 --> 00:12:55,120
makes.
Sense yeah.
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00:12:55,560 --> 00:13:00,760
So he, he based it on, you know,
growing up in, in Ohio, I guess
192
00:13:00,760 --> 00:13:03,880
Columbus is where he lived.
He, he lived in a trailer park
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00:13:03,880 --> 00:13:05,920
himself.
I don't know if it's like his
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00:13:05,920 --> 00:13:09,160
childhood or later in life or
whatever, or how long it was,
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00:13:09,160 --> 00:13:11,560
but I did get and read that in
my research.
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00:13:11,560 --> 00:13:14,320
So that probably influenced a
little bit of like the whole
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stacks thing.
And and then another thing is
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00:13:19,960 --> 00:13:24,000
like, he loved Wonka.
And like when he was thinking
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00:13:24,000 --> 00:13:27,200
about this idea, like he was
thinking like, oh, maybe it can
200
00:13:27,200 --> 00:13:32,640
be like sort of a Wonka style
contest in this story sort of
201
00:13:32,640 --> 00:13:34,680
thing.
And so that gets integrated.
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00:13:35,760 --> 00:13:39,120
And yeah, all those sort of
things along with his love of
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00:13:39,120 --> 00:13:44,440
like 80's pop culture, just like
amalgamates together into this
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00:13:44,440 --> 00:13:47,760
book.
He wrote it.
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00:13:49,480 --> 00:13:53,680
He I think he started writing it
in like 2009 or 2010.
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00:13:55,400 --> 00:14:03,040
And he even like he even wrote,
wrote the novel after having
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00:14:03,040 --> 00:14:07,160
already sold the rights to it to
WB, which is pretty crazy.
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00:14:07,720 --> 00:14:11,600
I'm sure he had like some of it
written already, but he he
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00:14:11,600 --> 00:14:16,200
didn't finish the novel.
He hadn't finished the novel and
210
00:14:16,200 --> 00:14:19,040
had already sold the rights to a
movie to WB.
211
00:14:19,040 --> 00:14:23,280
So wow.
Yeah, yeah.
212
00:14:23,280 --> 00:14:25,560
And so.
And a part of that is because
213
00:14:25,560 --> 00:14:31,000
like the guy that was that he a
guy he had met at South by
214
00:14:31,000 --> 00:14:37,040
Southwest Festival, I think had
was worked for WB and was also
215
00:14:37,040 --> 00:14:39,960
like, I guess have become sort
of his manager.
216
00:14:42,880 --> 00:14:45,160
It's one of the guys that
produced the movie too.
217
00:14:46,120 --> 00:14:49,880
So that's probably part of it.
This guy was connected to WB and
218
00:14:49,880 --> 00:14:52,360
like knew he was writing this
book.
219
00:14:52,400 --> 00:14:57,080
And so I got told WB the pitch
got him to pitch it to WB and
220
00:14:57,080 --> 00:14:58,480
they went ahead and bought the
rights to it.
221
00:14:59,960 --> 00:15:03,760
But yeah, that's pretty crazy.
And so because of that, he even
222
00:15:03,760 --> 00:15:06,480
worked on the screenplay
starting in 2010.
223
00:15:06,880 --> 00:15:09,520
Ernest Klein did before the book
had even been published.
224
00:15:09,520 --> 00:15:14,320
The book didn't publish till
2011, but like in the meantime,
225
00:15:14,320 --> 00:15:17,240
when he was waiting for it to
publish, he started working on
226
00:15:17,240 --> 00:15:20,280
the screenplay already.
And yeah, I'm.
227
00:15:20,560 --> 00:15:21,600
I have it right here in my
notes.
228
00:15:21,600 --> 00:15:25,840
Dan Farrah at WB helped him find
the publisher and kind of was
229
00:15:25,880 --> 00:15:29,120
his manager of sorts during that
process.
230
00:15:29,120 --> 00:15:31,120
But yeah, the book did really
well.
231
00:15:31,120 --> 00:15:35,960
It struck A chord with nerds of
this 80s subculture and a lot of
232
00:15:35,960 --> 00:15:39,360
other people too.
I think the first The First
233
00:15:39,360 --> 00:15:46,560
Ghost sold 1.7 million copies,
ended up in 40 countries and 30
234
00:15:46,560 --> 00:15:53,400
ish different languages.
And yeah, it really he's I don't
235
00:15:53,400 --> 00:15:56,920
know, I guess it just stuck
struck A chord culturally and
236
00:15:57,440 --> 00:16:04,160
people connecting to also like
the vast number of pop culture
237
00:16:04,160 --> 00:16:06,960
references from the 80s that are
in this book.
238
00:16:07,400 --> 00:16:16,000
It's it's, it is like quite the
water hose of 80s culture, like
239
00:16:16,000 --> 00:16:20,520
a lot of which I like didn't you
know a good bit that I that I
240
00:16:20,520 --> 00:16:24,920
know a lot that I didn't know.
And you kind of just have to
241
00:16:24,920 --> 00:16:30,560
like roll with it, you know?
But yeah, it's, it's, it's the
242
00:16:30,560 --> 00:16:32,800
book is fun.
I did listen to the audio book,
243
00:16:35,520 --> 00:16:38,920
but yeah.
Ernest Klein, I know you didn't
244
00:16:38,920 --> 00:16:41,240
get a chance to read the book.
I do recommend it.
245
00:16:41,240 --> 00:16:44,560
So like if if you still like.
Yeah, I've got to check out from
246
00:16:44,560 --> 00:16:46,200
the library.
I just got to commit to doing
247
00:16:46,200 --> 00:16:49,760
it.
Yeah, yeah, yeah, yeah.
248
00:16:49,760 --> 00:16:53,400
I definitely recommend it.
I did a lot of listening, doing
249
00:16:53,400 --> 00:16:55,800
the dishes or, you know, driving
or whatever.
250
00:16:57,360 --> 00:17:00,120
That's kind of when I do that
sort of thing, podcast or
251
00:17:00,120 --> 00:17:03,560
audiobooks.
But yeah, yeah.
252
00:17:03,560 --> 00:17:08,280
So Ernest Klein is working on
the script and then this guy,
253
00:17:08,280 --> 00:17:12,319
Zach Penn kind of gets into the
project.
254
00:17:12,319 --> 00:17:15,800
He, Zach Penn, was kind of known
as a superhero writer in the
255
00:17:15,800 --> 00:17:20,560
2000s.
So he did work on X2, the X-Men
256
00:17:20,560 --> 00:17:23,359
Movie.
He worked on Elektra, he worked
257
00:17:23,359 --> 00:17:28,480
on The Incredible Hulk.
So did a lot of work, you know,
258
00:17:28,920 --> 00:17:31,360
doing superhero movies in the
2000s.
259
00:17:32,480 --> 00:17:37,320
He also he actually got his
start working on last action
260
00:17:37,320 --> 00:17:42,720
hero, the 1993 movie with
Schwarzenegger.
261
00:17:42,720 --> 00:17:47,400
I think is in that, but he he
was working on that and got
262
00:17:47,400 --> 00:17:51,400
dropped from it.
And the I guess the tie in here
263
00:17:51,400 --> 00:17:56,640
is when he was dropped from the
movie as a writer, he actually
264
00:17:56,640 --> 00:17:59,880
like warned them like they had
it's the release date set for
265
00:17:59,880 --> 00:18:02,640
the week after Jurassic Park.
And he's like, I think you guys
266
00:18:02,640 --> 00:18:06,760
should think about moving,
moving your release date out
267
00:18:06,760 --> 00:18:10,240
from like behind, like the week
after Jurassic Park.
268
00:18:11,200 --> 00:18:15,560
So there's his like early
Spielberg tie in is knowing that
269
00:18:15,560 --> 00:18:17,760
Jurassic Park was probably going
to be a big hit.
270
00:18:19,760 --> 00:18:23,800
But yeah, Zach Penn meets Ernest
Klein actually working on a
271
00:18:23,800 --> 00:18:27,840
documentary called Atari Game
Over that released in 2014.
272
00:18:28,720 --> 00:18:33,000
Klein had done some, I guess
maybe talking heads or something
273
00:18:33,000 --> 00:18:40,360
on that documentary.
And yeah, Penn had been sent the
274
00:18:40,360 --> 00:18:44,160
screenplay, like sent the, I
guess the idea or the pitch to
275
00:18:44,160 --> 00:18:48,680
work on the screenplay for this
movie and had at first declined
276
00:18:48,680 --> 00:18:52,320
it because he kind of looked at
the book and was like, I don't
277
00:18:52,320 --> 00:18:55,600
know if this is makeable as a
movie.
278
00:18:56,360 --> 00:19:02,320
And I definitely get that having
read the book now, but but yeah,
279
00:19:02,320 --> 00:19:06,720
he he eventually I guess is won
over by Ernest Klein and the
280
00:19:06,960 --> 00:19:11,360
people at WB.
And yeah, he so he and Klein
281
00:19:11,360 --> 00:19:14,360
kind of work together.
He I guess he's like the main
282
00:19:14,360 --> 00:19:16,920
screenplay writer.
And then Klein does I guess a
283
00:19:16,920 --> 00:19:20,560
lot of the the work doctoring it
and helping him.
284
00:19:20,560 --> 00:19:29,720
So, but yeah, so so the book so
for for you, I guess this is
285
00:19:29,720 --> 00:19:31,480
good.
You can be the audience
286
00:19:31,480 --> 00:19:34,800
surrogate for people who are
listening and haven't also have
287
00:19:34,800 --> 00:19:38,600
not read the book.
So the book there, there's quite
288
00:19:38,600 --> 00:19:42,360
a few like differences between
the book and the movies.
289
00:19:42,360 --> 00:19:47,080
Like one big one is that Wade is
in school.
290
00:19:47,600 --> 00:19:53,520
He goes there's, he goes to
school on the main planet, which
291
00:19:53,520 --> 00:19:57,600
I can't think of the name.
So like the, the world of the
292
00:19:57,600 --> 00:20:01,920
Oasis is like each there's
planets and you, you have to
293
00:20:01,920 --> 00:20:03,840
find ways to travel between
planets.
294
00:20:04,280 --> 00:20:07,960
Wade goes to school on the main
planet that everyone starts out
295
00:20:07,960 --> 00:20:10,720
on.
That's where like schools are.
296
00:20:10,720 --> 00:20:15,040
And most, most people go to
school in the Oasis.
297
00:20:15,320 --> 00:20:20,960
So most kids log into their VR.
They're like school issued VR
298
00:20:20,960 --> 00:20:25,000
headsets and.
That's how they log in, that's
299
00:20:25,000 --> 00:20:29,000
how they do school.
They are in a virtual classroom
300
00:20:29,320 --> 00:20:33,600
as as their avatar and that sort
of thing.
301
00:20:33,600 --> 00:20:38,000
And so like he's actually like
in he's like a senior in high
302
00:20:38,000 --> 00:20:43,560
school in the book.
And so you have a little bit of
303
00:20:43,560 --> 00:20:48,960
that.
You have, there's that, there's
304
00:20:48,960 --> 00:20:54,040
the fact that the contest is a
little bit different in the
305
00:20:54,040 --> 00:20:56,440
book.
There's like there's keys that
306
00:20:56,440 --> 00:20:59,800
unlock gates.
And so there's like you have to
307
00:20:59,800 --> 00:21:01,760
figure out clues to find the
key.
308
00:21:02,000 --> 00:21:05,480
And then along with that comes
another clue to like find the
309
00:21:05,480 --> 00:21:11,280
gate that the key unlocks.
And then in that gate is like a
310
00:21:11,280 --> 00:21:13,720
big challenge that you have to
pass.
311
00:21:14,920 --> 00:21:18,600
And so they kind of consolidate
that into just like the
312
00:21:18,600 --> 00:21:22,040
challenge is finding the keys in
the yeah, the key on the movie.
313
00:21:22,240 --> 00:21:24,280
And then, yeah.
Yeah, right.
314
00:21:24,800 --> 00:21:29,640
And so there's a there's a
little bit more like interesting
315
00:21:29,640 --> 00:21:35,400
like quest kind of plotting in
the book than in the movie to
316
00:21:35,400 --> 00:21:40,720
me.
And then and I think another big
317
00:21:40,720 --> 00:21:45,720
difference in the book from the
movie is that like to me in the
318
00:21:45,720 --> 00:21:53,320
book, so I think in both, Wade
is a bit of like a bit of a an
319
00:21:53,320 --> 00:21:58,240
annoying know it all in a way.
Like he's like that in both.
320
00:21:58,240 --> 00:22:03,600
He's definitely like he's
definitely that way in different
321
00:22:03,600 --> 00:22:06,560
ways from the book in the movie,
but he's still kind of like an
322
00:22:06,560 --> 00:22:10,240
annoying know it all.
Like, he's not like the easiest
323
00:22:10,240 --> 00:22:14,160
character to like, but I do feel
like in the book, they do a
324
00:22:14,160 --> 00:22:18,600
better job of, like,
highlighting his vulnerabilities
325
00:22:19,760 --> 00:22:22,040
and making him a more human
character.
326
00:22:22,640 --> 00:22:25,600
Whereas in the movie, I don't
feel like they do a whole lot
327
00:22:25,600 --> 00:22:29,280
of, like, good character
development as far as that goes.
328
00:22:29,320 --> 00:22:31,720
Yeah.
And so.
329
00:22:32,280 --> 00:22:35,720
So like, by the end of the book,
you're like, really rooting for
330
00:22:35,720 --> 00:22:38,520
this guy.
Whereas I feel like by the end
331
00:22:38,520 --> 00:22:43,280
of the movie you're like, why?
I'm like, why do we want this
332
00:22:43,280 --> 00:22:45,920
guy to win it all?
I'm not really sure you know.
333
00:22:46,320 --> 00:22:47,960
I feel no, I, I know what you
mean.
334
00:22:47,960 --> 00:22:52,560
I feel like the the the film,
it's more based on we don't want
335
00:22:52,720 --> 00:22:55,720
well, I was going to make an
Andor reference to the guy.
336
00:22:56,000 --> 00:22:58,520
He's he's an Andor.
We don't want the villain to to
337
00:22:58,520 --> 00:23:03,680
win more so than like, I want,
you know, wave to win.
338
00:23:04,560 --> 00:23:09,520
Yeah, and in the book too, like
he's super like Wade is Wade and
339
00:23:09,560 --> 00:23:12,800
Slash Parsival is he's super,
super cynical.
340
00:23:12,800 --> 00:23:16,440
So like when he first meets
Artemis and they they they're
341
00:23:16,440 --> 00:23:19,040
kind of like talking about in
the book, like what are you
342
00:23:19,040 --> 00:23:25,160
going to do if you win?
Parsival is kind of like I'll
343
00:23:25,160 --> 00:23:29,120
just like, I'm just going to
like get a big use all the money
344
00:23:29,120 --> 00:23:33,120
to like build a big space
station and like go to like take
345
00:23:33,120 --> 00:23:36,760
people, take a like whatever
number of people and leave this
346
00:23:36,760 --> 00:23:40,440
like rotten, like dying planet
behind and go find like
347
00:23:40,560 --> 00:23:42,760
somewhere else.
Like that's kind of like his.
348
00:23:43,280 --> 00:23:47,120
He's like super cynical,
pessimistic, like, you know,
349
00:23:47,120 --> 00:23:49,040
this world sucks that we live
on.
350
00:23:49,040 --> 00:23:52,400
We need to start over.
And then Artemis is like no,
351
00:23:52,400 --> 00:23:57,040
like like that sucks.
Like if I if I like, you know,
352
00:23:58,120 --> 00:24:02,160
when I'm going to like solve
world hunger, you know, they're
353
00:24:02,160 --> 00:24:03,800
they're both like, you know,
teenagers.
354
00:24:03,800 --> 00:24:06,680
So they they're kind of like,
that's kind of how they think
355
00:24:06,680 --> 00:24:07,960
like, oh, I'm going to sort
like.
356
00:24:08,320 --> 00:24:11,680
So it's it's interesting you and
then parsable.
357
00:24:11,760 --> 00:24:16,240
Wait, slash Wade's character arc
is kind of like him becoming
358
00:24:16,240 --> 00:24:21,240
less cynical and more like
trusting of people and more
359
00:24:21,240 --> 00:24:30,000
like, yeah, just more of a like
lovable guy, I guess through the
360
00:24:30,000 --> 00:24:33,040
movie.
And so there's just not really
361
00:24:33,040 --> 00:24:37,880
that at all in in the in the
movie where whereas it's like
362
00:24:38,400 --> 00:24:44,720
that's a big part of the book.
So I don't know that it's just I
363
00:24:44,720 --> 00:24:48,600
don't know if I would have
enjoyed the movie more if I had
364
00:24:48,600 --> 00:24:51,200
just not read the book.
But I definitely think that the
365
00:24:51,200 --> 00:24:55,440
book does a lot of the stuff
that the movie should be doing
366
00:24:55,680 --> 00:24:58,480
better.
Yeah, but it's.
367
00:24:58,560 --> 00:25:02,160
But it's funny because I
listened to a couple of podcasts
368
00:25:02,160 --> 00:25:05,480
that had come out talking about
the movie back when it released.
369
00:25:07,360 --> 00:25:13,880
And at least one of them, there
was a a critic that felt like
370
00:25:13,960 --> 00:25:17,760
the movie did did a lot of stuff
better than the book did.
371
00:25:17,760 --> 00:25:21,160
And then the book, the the
weight character sucks and in
372
00:25:21,160 --> 00:25:24,320
the movie, like he's more
relatable and stuff.
373
00:25:24,320 --> 00:25:27,000
And I don't know, I just like
everything she was saying.
374
00:25:27,000 --> 00:25:29,120
I was like, I kind of feel the
opposite.
375
00:25:29,120 --> 00:25:32,600
This is really weird.
Just.
376
00:25:33,320 --> 00:25:35,440
Just based on what you told me
about like everyone going to
377
00:25:35,440 --> 00:25:41,560
school in the metaverse, Yeah,
I'm, I'm not 100% sure about
378
00:25:41,560 --> 00:25:46,400
this at the start of the movie,
but my my one of the things I'm
379
00:25:46,400 --> 00:25:51,600
kind of just like torn on is it
presents in my opinion, it
380
00:25:51,600 --> 00:25:55,200
presents the metaverse more as a
game yeah, than a metaverse.
381
00:25:55,200 --> 00:25:56,600
And it's.
And it's not.
382
00:25:56,920 --> 00:25:59,200
It's supposed to be metaverse,
right?
383
00:25:59,280 --> 00:26:03,240
Yeah, so it's it is like there's
a lot of gaming aspects to it,
384
00:26:03,520 --> 00:26:06,600
right.
But like most people in in the
385
00:26:06,600 --> 00:26:10,760
book, the way he way describes
it, as most people stay on the
386
00:26:10,760 --> 00:26:14,720
main planet where there's no
there's like certain zones,
387
00:26:14,960 --> 00:26:18,680
certain planets, depending on
how they're like created slash
388
00:26:18,680 --> 00:26:25,920
coded that like are non P2P.
So they're not or POP, whatever
389
00:26:25,920 --> 00:26:28,880
the term is there.
You can't fight people.
390
00:26:28,880 --> 00:26:30,120
Oh.
PvP Yeah, yeah.
391
00:26:30,160 --> 00:26:34,240
PvP Yeah, did I say that or did
I say something P2 Pi was like
392
00:26:34,760 --> 00:26:39,440
peer-to-peer to peer?
Yeah, yeah, they're not PvP.
393
00:26:39,520 --> 00:26:42,440
There's like non PvP zones.
So the main planet we're like
394
00:26:42,440 --> 00:26:47,320
all the schools are and like the
really like most people are, are
395
00:26:47,320 --> 00:26:50,600
logging on to the Oasis to like
do business.
396
00:26:51,360 --> 00:26:54,600
Yeah.
Or do like there's like Wade
397
00:26:54,600 --> 00:26:58,800
does tech support.
He like does a job doing tech
398
00:26:58,800 --> 00:27:02,400
support.
And so like he's in high school,
399
00:27:02,400 --> 00:27:06,680
but he also has a job to make a
little bit of money and also is
400
00:27:06,680 --> 00:27:11,240
like trying to get out.
Like you have to have like money
401
00:27:11,240 --> 00:27:15,680
within the Oasis to like get off
planet to teleport somewhere or
402
00:27:15,680 --> 00:27:21,240
like hitch a ride somewhere.
And so, yeah, most people are
403
00:27:21,240 --> 00:27:25,640
logging on to the Oasis to like
go to work or to shop or
404
00:27:26,040 --> 00:27:28,760
whatever.
And yeah, and in the movie it
405
00:27:28,760 --> 00:27:31,240
makes it seem like, oh,
everyone's just logging on and
406
00:27:31,240 --> 00:27:36,480
like going to racing planet to
race or going to like, you know,
407
00:27:36,480 --> 00:27:41,680
war zone planet to like do a
battle or where like all that
408
00:27:41,680 --> 00:27:49,080
stuff goes on for sure in the in
the book, but also like, that's
409
00:27:49,080 --> 00:27:51,520
not what most people are in the
Oasis doing.
410
00:27:52,320 --> 00:27:56,000
Yeah, I wish the movie had.
Maybe it maybe it mentioned it
411
00:27:56,000 --> 00:27:57,920
in passing or something I'm not
remembering.
412
00:27:58,280 --> 00:28:01,280
I don't think it did.
I yeah, no, I feel like even the
413
00:28:01,280 --> 00:28:04,680
scene of the when he's
explaining how like if you 0
414
00:28:04,680 --> 00:28:07,240
out, you lose everything and
start over.
415
00:28:07,840 --> 00:28:09,160
Yeah.
And then which is true.
416
00:28:09,240 --> 00:28:11,480
Yeah.
But then it cuts to a guy, it
417
00:28:11,480 --> 00:28:15,440
cuts to a guy in like an office
look, kind of looking space that
418
00:28:15,440 --> 00:28:16,960
just died.
And then he like runs through
419
00:28:16,960 --> 00:28:21,760
the window and it's like he was
maybe this would have been
420
00:28:21,760 --> 00:28:24,360
interesting is if if it would
have been the kind of thing
421
00:28:24,360 --> 00:28:29,760
where they were setting up, like
people were having to play
422
00:28:30,280 --> 00:28:32,320
certain games that give more
money or something.
423
00:28:32,320 --> 00:28:34,640
I don't know, like a like a bot
kind of like like they were kind
424
00:28:34,640 --> 00:28:37,080
of a I'm thinking of like
Runescape bots and stuff like
425
00:28:37,080 --> 00:28:39,840
that.
If they were doing that falsely
426
00:28:39,880 --> 00:28:43,360
to get money for their company
or something, that would be but
427
00:28:43,480 --> 00:28:46,960
but it it seemed like it was
just focused on it being a game
428
00:28:46,960 --> 00:28:49,760
as opposed to right the
metaverse.
429
00:28:49,840 --> 00:28:52,440
Yeah, right.
Yeah, yeah.
430
00:28:52,440 --> 00:28:56,240
And it's definitely like more
which I don't know if the term
431
00:28:56,280 --> 00:28:59,560
meta was the term metaverse
being used in 2018.
432
00:29:01,200 --> 00:29:04,080
I I think it was definitely
coined before.
433
00:29:04,080 --> 00:29:06,800
It might have been coined, yeah,
but it wasn't really like in
434
00:29:06,800 --> 00:29:09,560
regular use.
Well, well, yeah, it was.
435
00:29:09,840 --> 00:29:13,320
I know it was coined in I'm a
little familiar with it.
436
00:29:13,600 --> 00:29:17,440
The the origin it was, it was
the the novel Snow Crash, which
437
00:29:17,440 --> 00:29:22,240
is actually from what I know.
I, I, I haven't read it either,
438
00:29:22,240 --> 00:29:26,080
but I know main main themes.
It's it's kind of similar
439
00:29:26,960 --> 00:29:31,080
outward dystopia forces people
into, you know, this virtual
440
00:29:31,080 --> 00:29:33,200
world.
The main character is like a
441
00:29:33,200 --> 00:29:37,400
pizza delivery driver in the
metaverse, if I remembering
442
00:29:37,400 --> 00:29:39,240
right.
Yeah, but it's it's kind of the
443
00:29:39,240 --> 00:29:41,760
same thing.
Everyone works there, everyone
444
00:29:42,280 --> 00:29:44,680
makes money there.
It's not a game.
445
00:29:45,000 --> 00:29:50,120
There are games in it, but the
main function of it is kind of
446
00:29:50,120 --> 00:29:51,480
like the Internet.
It's everything.
447
00:29:53,280 --> 00:29:57,600
Yeah, yeah.
And yeah, it's so, yeah.
448
00:29:57,600 --> 00:30:00,000
And all of these.
So OK, I'm going to name some
449
00:30:00,000 --> 00:30:05,160
more like problems with making
this into a a movie.
450
00:30:06,360 --> 00:30:11,040
I'm going to go through a list
of it's it's kind of like the
451
00:30:11,040 --> 00:30:15,840
irony is that the main problem,
the irony is the main problem
452
00:30:15,840 --> 00:30:20,640
with the book is what made it
popular, which is the vast
453
00:30:20,640 --> 00:30:25,840
accumulation of like cultural
references, which are there in
454
00:30:25,840 --> 00:30:30,520
the movie too, which also I
think that that that can apply
455
00:30:30,520 --> 00:30:33,240
to the movie.
Let that ironically, what
456
00:30:33,320 --> 00:30:37,920
probably makes it popular are
the cultural references, not the
457
00:30:37,920 --> 00:30:40,720
substance, but but we'll get
into that.
458
00:30:40,720 --> 00:30:44,280
All these problems we'll kind of
like talk about culminating
459
00:30:44,280 --> 00:30:49,480
later into like what, you know,
spoiler or alert, the movie
460
00:30:49,480 --> 00:30:53,240
doesn't totally work for me, but
we'll talk about like how all
461
00:30:53,240 --> 00:30:56,800
those accumulate into that a
little later when we dig deeper
462
00:30:56,800 --> 00:31:01,480
into themes.
But yeah, I mean, so, yeah, so
463
00:31:01,480 --> 00:31:04,880
for, I mean, for the screenplay,
getting all these cultural
464
00:31:04,880 --> 00:31:08,720
references, one one thing that
like worked in their favor was
465
00:31:09,120 --> 00:31:13,160
WB only had the rights to so
many things.
466
00:31:14,800 --> 00:31:19,480
So when Zach Penn was writing
the screenplay, he was just, I'm
467
00:31:19,480 --> 00:31:23,000
sure he had like a list of
references he can make that WB
468
00:31:23,000 --> 00:31:27,240
already had the rights to and he
focused on those.
469
00:31:27,360 --> 00:31:31,040
So that probably helped a lot
with not the movie not being too
470
00:31:31,040 --> 00:31:34,800
bogged down with that.
And then of course, like when
471
00:31:34,800 --> 00:31:38,800
Spielberg comes on, you kind of
you're able to like, OK, now we
472
00:31:38,800 --> 00:31:44,120
can reference some Amblin Amblin
production stuff with like the
473
00:31:44,120 --> 00:31:46,600
DeLorean and Back to the Future
and stuff like that.
474
00:31:46,760 --> 00:31:49,600
Yeah.
But like, but there's a lot of
475
00:31:49,600 --> 00:31:52,000
stuff they they couldn't get
rights to that are in the book.
476
00:31:52,680 --> 00:31:58,200
Like Ultraman plays a big part a
couple of times in the in the
477
00:31:58,200 --> 00:32:00,640
book and they can get the rights
to Ultraman.
478
00:32:00,640 --> 00:32:02,520
Yeah.
I don't really know much about
479
00:32:02,560 --> 00:32:07,160
Ultraman to be honest, but but
he does play a big part in the
480
00:32:07,160 --> 00:32:12,040
book.
They do so there's in the in the
481
00:32:12,280 --> 00:32:14,880
book too.
There's like a lot of more video
482
00:32:14,880 --> 00:32:21,640
gamey parts of like where he's
playing, playing a game against
483
00:32:21,640 --> 00:32:24,360
like it.
It could be like him and H
484
00:32:24,360 --> 00:32:27,080
playing a game against each
other and arguing over it.
485
00:32:27,400 --> 00:32:29,920
It could be like part of a
challenge playing a game.
486
00:32:29,920 --> 00:32:36,600
There's even the I think it's
the first gate he he has to like
487
00:32:37,080 --> 00:32:41,160
re enact the whole movie war
games starring Matthew
488
00:32:41,160 --> 00:32:41,760
Broderick.
Oh.
489
00:32:42,200 --> 00:32:45,760
Wow.
And so like, that's the other
490
00:32:45,760 --> 00:32:48,920
thing that's different, a little
different from the book to the
491
00:32:48,920 --> 00:32:54,000
movie, is that like these guys
that are at the level of like
492
00:32:54,000 --> 00:32:57,480
Parsival and H and Artemis that
are like really trying to find
493
00:32:57,480 --> 00:33:00,760
the keys.
They know everything.
494
00:33:01,120 --> 00:33:04,520
And so like when H is like, oh,
I've never seen the shining.
495
00:33:04,840 --> 00:33:06,760
If you've read the book, you're
like, well, that doesn't make
496
00:33:06,760 --> 00:33:10,120
sense because you would you
would literally have watched
497
00:33:10,200 --> 00:33:14,520
every movie that holidays ever
mentioned like a million times.
498
00:33:15,000 --> 00:33:18,800
And so, but but if you didn't,
if you hadn't read the book that
499
00:33:18,960 --> 00:33:21,760
that wouldn't really click with
you or bother you.
500
00:33:21,800 --> 00:33:24,400
You're like, Oh, yeah, I guess
it didn't like horror movies or
501
00:33:24,400 --> 00:33:29,720
whatever, but in the book, like
he's like, oh, I've watched,
502
00:33:30,240 --> 00:33:32,720
I've watched war games probably
like 50 times.
503
00:33:32,720 --> 00:33:36,320
And so like, he knew all the
lines to say and where to go to
504
00:33:36,320 --> 00:33:40,120
reenact the movie as a dislike
challenge or whatever.
505
00:33:40,560 --> 00:33:43,640
And so there's stuff like that
that's just like, not cinematic,
506
00:33:43,920 --> 00:33:45,360
like.
Yeah, that's a lot more than a.
507
00:33:45,360 --> 00:33:47,360
Race with King.
Kong in it, yeah.
508
00:33:48,040 --> 00:33:51,120
Watching watching someone re
enact a movie or watching
509
00:33:51,120 --> 00:33:53,520
someone play a video game is not
very cinematic.
510
00:33:53,760 --> 00:33:56,440
So there's a lot of stuff that
like that that they replaced
511
00:33:56,440 --> 00:34:01,960
with the more like action
scenes, like the race and stuff,
512
00:34:02,120 --> 00:34:05,160
which I think is like smart like
you like.
513
00:34:05,160 --> 00:34:08,639
I wouldn't want to watch the
movie of of some of the
514
00:34:08,639 --> 00:34:11,560
challenges he had to, you know,
it just wouldn't be fun to watch
515
00:34:11,560 --> 00:34:14,719
as a movie, whereas erase is fun
to watch.
516
00:34:16,120 --> 00:34:22,719
So yeah, it he does a little bit
different things, like with side
517
00:34:22,719 --> 00:34:27,280
characters.
The one of the cool, I think one
518
00:34:27,280 --> 00:34:33,040
of the cool things of
translating book stuff to movie
519
00:34:33,040 --> 00:34:38,360
stuff from like, you know, the
medium of a novel to the medium
520
00:34:38,360 --> 00:34:45,120
of a film is that in the book,
the Halladay journals are text.
521
00:34:46,600 --> 00:34:49,719
So you, you read them, you read
the Halladay journals and that's
522
00:34:49,719 --> 00:34:51,760
how you know all the things
about Halladay.
523
00:34:52,120 --> 00:34:56,040
And there's like a big appendix
that they use to like, you know,
524
00:34:56,040 --> 00:34:58,720
find all the references that are
looking for in the Halladay
525
00:34:58,720 --> 00:35:03,280
journals in the movie.
It's like these these visual
526
00:35:03,280 --> 00:35:05,840
recreations of his memories and
stuff.
527
00:35:06,240 --> 00:35:09,320
I think that's a really cool way
to like translate that to make
528
00:35:09,320 --> 00:35:12,640
it more cinematic.
So I think that was a smart
529
00:35:12,640 --> 00:35:18,320
idea.
A few other things, like with
530
00:35:18,320 --> 00:35:21,240
rights and stuff.
They wanted to recreate a scene
531
00:35:21,240 --> 00:35:27,640
from Blade Runner, but WB was
they vetoed it because Blade
532
00:35:27,640 --> 00:35:32,120
Runner 2049 was coming out in
2017 and they didn't want, like
533
00:35:32,440 --> 00:35:36,400
it, the references to like, take
away from the success of that, I
534
00:35:36,400 --> 00:35:40,400
guess.
So, yeah, that got vetoed.
535
00:35:40,400 --> 00:35:43,440
But they did eventually get the
rights to The Shining and
536
00:35:43,440 --> 00:35:45,600
Spielberg was like, excited
about that.
537
00:35:45,600 --> 00:35:51,160
And yeah, that became a big part
of the movie, really the whole
538
00:35:51,400 --> 00:35:54,640
The Shining thing.
Yes.
539
00:35:54,640 --> 00:35:56,240
Bill.
Speaking of Spielberg, he
540
00:35:56,240 --> 00:36:00,320
finally enters the project in
2015, so it's been in
541
00:36:00,320 --> 00:36:02,800
development for a few years at
this point.
542
00:36:04,080 --> 00:36:08,240
You know, with I guess like 5
years, because they probably
543
00:36:08,240 --> 00:36:12,400
would have bought the rights
back in like 2010 if he's
544
00:36:12,400 --> 00:36:14,120
already working on the
screenplay back then.
545
00:36:14,120 --> 00:36:16,880
So five years in development,
Spielberg.
546
00:36:17,000 --> 00:36:21,000
Spielberg hadn't actually like
heard of the book until WB gave
547
00:36:21,000 --> 00:36:23,080
it to him.
So they gave him the book in the
548
00:36:23,080 --> 00:36:26,440
screenplay.
He read the screenplay first was
549
00:36:26,440 --> 00:36:28,320
like, oh, this is really
interesting.
550
00:36:28,320 --> 00:36:32,280
And then he read the book and
Klein actually talks about like
551
00:36:32,280 --> 00:36:35,240
waiting.
He he like found out like, oh,
552
00:36:35,240 --> 00:36:39,040
Spielberg has the screenplay and
we're waiting to hear back from
553
00:36:39,040 --> 00:36:40,520
him.
And he talks about like just
554
00:36:40,520 --> 00:36:42,880
nervous.
He's like anxious for two weeks
555
00:36:42,880 --> 00:36:48,360
waiting back from Spielberg.
But yes, Spielberg, Spielberg
556
00:36:48,360 --> 00:36:54,640
comes on.
He does a lot of re like giving
557
00:36:54,640 --> 00:36:59,880
input to rework the screenplay
with with Zach Penn, a few of
558
00:36:59,880 --> 00:37:03,240
the things he does.
He requests more of the
559
00:37:03,240 --> 00:37:07,240
switching between VR and the
real world that we kind of
560
00:37:07,240 --> 00:37:10,400
already touched on a little bit.
So that was like something
561
00:37:10,400 --> 00:37:14,160
Spielberg wanted this.
I can't remember who.
562
00:37:14,200 --> 00:37:16,720
I wrote this quote down from one
of the special features.
563
00:37:16,720 --> 00:37:19,920
I don't remember who said it,
but they were talking about
564
00:37:19,920 --> 00:37:21,640
Spielberg.
They said he really wanted to
565
00:37:21,640 --> 00:37:24,720
establish this physical link
between what people are doing in
566
00:37:24,720 --> 00:37:28,960
the real world and what's
happening in the Oasis, so that
567
00:37:29,120 --> 00:37:30,600
that was kind of his thinking
there.
568
00:37:30,920 --> 00:37:35,400
Spielberg's at least.
Does it work or not?
569
00:37:35,520 --> 00:37:43,120
We'll, we'll talk about it.
Also also, Spielberg wants to
570
00:37:43,120 --> 00:37:46,240
make Sorrento less cold and
mechanical than he is in the
571
00:37:46,240 --> 00:37:49,720
book.
He's he, he wants to keep him
572
00:37:49,720 --> 00:37:52,400
menacing, but a little bit more
like pathetic.
573
00:37:53,520 --> 00:37:56,800
It's a little bit of a lighter
tone in the movie than in the
574
00:37:56,800 --> 00:38:00,320
book.
In the book, he's like ruthless,
575
00:38:00,320 --> 00:38:05,160
which I kind of like more.
Yeah, it's it's kind of it's one
576
00:38:05,160 --> 00:38:07,680
of those things with a movie
like this, like, like we talked
577
00:38:07,680 --> 00:38:10,000
about Superman earlier.
You mentioned Superman.
578
00:38:10,320 --> 00:38:13,280
What One of the things I loved
about Superman, this new
579
00:38:13,280 --> 00:38:16,320
Superman movie was Superman is
like really good.
580
00:38:17,080 --> 00:38:20,200
Lex Luthor is just like, really.
Bad, Yeah.
581
00:38:20,480 --> 00:38:22,720
Yeah.
And it's like in like a normal
582
00:38:22,720 --> 00:38:25,320
movie, you want your characters
to have a little bit more
583
00:38:25,320 --> 00:38:29,240
nuance, you know, And there is
some nuance in in the Superman
584
00:38:29,240 --> 00:38:31,640
characters.
But like, at the end of the day,
585
00:38:31,640 --> 00:38:34,000
what it boils down to is this
guy is really good.
586
00:38:34,000 --> 00:38:36,240
And this guy really, really is
bad and evil.
587
00:38:37,160 --> 00:38:41,040
And that's kind of like what you
want in in like a superhero
588
00:38:41,040 --> 00:38:44,480
blockbuster movie.
And I feel similar here.
589
00:38:44,480 --> 00:38:48,000
I'm like, I don't know, I think
I would have rather had Sorrento
590
00:38:48,000 --> 00:38:51,760
just be like a little bit less
pathetic and more just like
591
00:38:51,760 --> 00:38:54,440
ruthless and menacing and in
control.
592
00:38:54,440 --> 00:38:56,720
Like in the book he's like very
in control.
593
00:38:56,960 --> 00:38:59,200
And in here he's a little bit
more bumbling.
594
00:39:00,560 --> 00:39:06,600
And I guess it in some ways it
feels a little bit 80s, but also
595
00:39:06,600 --> 00:39:10,360
like, I don't know, I feel like,
I feel like that was a bad
596
00:39:10,520 --> 00:39:12,920
change.
I feel like you want a little
597
00:39:12,920 --> 00:39:17,240
bit more, a little bit less like
nuance and those sorts of
598
00:39:17,240 --> 00:39:19,120
characters.
And let's just make the guy
599
00:39:19,120 --> 00:39:20,960
evil.
So like, he's really easy to
600
00:39:20,960 --> 00:39:24,040
root against, you know?
Yeah, but.
601
00:39:26,280 --> 00:39:28,040
Yeah, I don't.
Did you, did you think about
602
00:39:28,040 --> 00:39:32,160
that at all with Sorrento?
Like, were you, did you, did you
603
00:39:32,160 --> 00:39:35,160
ever think like, oh, this guy's
like, I'm scared of what this
604
00:39:35,160 --> 00:39:37,680
guy might do?
Or did you feel like, oh, he's a
605
00:39:37,680 --> 00:39:41,600
little bit more like pathetic or
bumbling or not in control or?
606
00:39:41,600 --> 00:39:45,080
Yeah.
I mean, he, he never really, I
607
00:39:45,080 --> 00:39:48,680
mean he doesn't know how to do
the spell for the you know, he
608
00:39:48,680 --> 00:39:53,640
doesn't know he's got people
telling him references to stuff
609
00:39:53,640 --> 00:39:57,320
to appear.
It seems like his cardinal sin
610
00:39:59,600 --> 00:40:02,200
more so than any of the
horrendous stuff that he does.
611
00:40:02,200 --> 00:40:06,680
I, I, I, I feel like conflicted
because it's like obviously he's
612
00:40:06,680 --> 00:40:09,360
like buying people's debt and
putting them in a box, right?
613
00:40:09,360 --> 00:40:15,160
That's objectively evil, but.
But the film's main problem
614
00:40:15,840 --> 00:40:19,560
seems to be that he's a fake.
He's a poser.
615
00:40:19,560 --> 00:40:22,800
He doesn't know the references.
If he did know the references,
616
00:40:22,880 --> 00:40:28,520
he'd be a better person.
It's like, would he like, yeah,
617
00:40:28,520 --> 00:40:30,480
yeah, it it seems.
It seems conflicting.
618
00:40:30,520 --> 00:40:34,080
Like when you have a character
whose company, again, is buying
619
00:40:34,080 --> 00:40:37,840
people.
I don't throw the word around,
620
00:40:37,840 --> 00:40:41,360
but enslaving, I mean it.
Yeah, he's buying them to for
621
00:40:41,680 --> 00:40:44,080
people, is forcing them to work.
In the book, they're called
622
00:40:44,080 --> 00:40:46,400
Indentured servants.
Well, there you go.
623
00:40:46,600 --> 00:40:51,080
He's he's enslaving people by
leveraging their debt.
624
00:40:51,440 --> 00:40:55,520
And but also he's fake.
Like I don't know if would he be
625
00:40:55,520 --> 00:40:58,360
any better if he wasn't fake?
Would he be any better if he
626
00:40:58,360 --> 00:41:02,000
could reference the right films?
Yeah, and the and the.
627
00:41:02,320 --> 00:41:06,320
So in the book it's like he's
he's a little bit similar, like
628
00:41:07,120 --> 00:41:11,240
everyone, like everyone hates
him because they know he's not a
629
00:41:11,240 --> 00:41:16,280
true like Gunter the the term
like he doesn't really know
630
00:41:16,440 --> 00:41:19,920
Halladay and he doesn't really
know the references and stuff.
631
00:41:20,920 --> 00:41:27,240
And he he he like unashamedly,
unabashedly, though says like,
632
00:41:27,320 --> 00:41:32,240
yeah, we have whenever they've
like rigged their, their like
633
00:41:32,240 --> 00:41:35,160
haptic rigs.
So that like if there's a
634
00:41:35,160 --> 00:41:38,680
challenge, like he can be logged
in as his avatar.
635
00:41:38,680 --> 00:41:41,640
But if there's like a challenge
he wouldn't be able to do
636
00:41:41,640 --> 00:41:46,040
himself, he can like rig someone
else that is good at that sort
637
00:41:46,040 --> 00:41:50,880
of challenge into his avatar.
OK, that's actually interesting.
638
00:41:50,880 --> 00:41:53,520
Like like he tells Pars of all
that.
639
00:41:53,520 --> 00:41:57,400
Basically he's like bragging,
yeah, about the technology and
640
00:41:57,400 --> 00:42:00,720
how they've, how they've like
hacked and rigged the system.
641
00:42:01,000 --> 00:42:04,760
Yeah.
And so it's like, yes, he like
642
00:42:04,760 --> 00:42:10,160
he doesn't have the knowledge or
like, you know, all that stuff.
643
00:42:10,160 --> 00:42:13,920
But also, but also he's just
like, he's unashamedly,
644
00:42:13,920 --> 00:42:19,240
unabashedly like trying to take
it over and, you know, use it.
645
00:42:20,080 --> 00:42:22,880
Yeah.
Basically like to make money,
646
00:42:22,880 --> 00:42:26,600
like to make the Oasis not free,
basically.
647
00:42:26,600 --> 00:42:29,320
And all that.
But yeah.
648
00:42:29,760 --> 00:42:31,720
I I love the I.
Thought that was a bad change
649
00:42:31,720 --> 00:42:35,680
for Sorrento personal.
Yeah, no, I really like the his
650
00:42:35,680 --> 00:42:39,480
little, his little PowerPoint
where he's discussing how much
651
00:42:39,480 --> 00:42:43,520
of the how much of the visual
field they can they can take up
652
00:42:43,520 --> 00:42:47,640
before they induce seizures.
That is comical, Yeah, I'll give
653
00:42:47,640 --> 00:42:52,040
him that.
And it feels relatable at times.
654
00:42:52,600 --> 00:42:58,720
Yeah, it's maybe a little
hyperbolic, but still a lot of
655
00:42:58,720 --> 00:43:03,080
truth in that.
How much of someone's timeline
656
00:43:03,080 --> 00:43:06,400
can we fill with ads where
they'll stay on our app?
657
00:43:06,920 --> 00:43:12,080
See, but that to me, I can, I
can invent or, you know, someone
658
00:43:12,080 --> 00:43:13,880
can invent, right?
Specifically like, right
659
00:43:13,880 --> 00:43:17,440
software to block it.
I the ads that get me.
660
00:43:18,280 --> 00:43:20,040
And every time I see it, I get
mad.
661
00:43:20,040 --> 00:43:23,520
It's just like the gas, like the
gas station, like the, the TV,
662
00:43:23,520 --> 00:43:26,080
the gas TV ads where it's like
those will pop up when you're
663
00:43:26,080 --> 00:43:27,680
pumping gas.
And I'm just like, this is kind
664
00:43:27,680 --> 00:43:29,080
of annoying, man.
I hope this is it.
665
00:43:29,280 --> 00:43:32,560
And then you see something about
like Ford or something's going,
666
00:43:32,720 --> 00:43:34,840
huh?
Well, we could put ads in our
667
00:43:34,840 --> 00:43:38,720
infotainment system.
It's like, guys, calm down.
668
00:43:38,720 --> 00:43:42,400
We're yeah, we're already not
anyway.
669
00:43:43,520 --> 00:43:46,240
Oh, man.
Yeah, yeah.
670
00:43:46,400 --> 00:43:49,680
So another character, a little
bit of a character change.
671
00:43:49,680 --> 00:43:53,800
It's not like complete character
change, but they do, they do
672
00:43:53,800 --> 00:43:57,720
make Halliday in the movie a
little bit more of this kind of
673
00:43:57,720 --> 00:44:00,040
like tragic figure.
He's a little bit of more of
674
00:44:00,040 --> 00:44:02,680
like the melancholic genius.
Yeah.
675
00:44:03,160 --> 00:44:04,920
Who like missed out on
happiness.
676
00:44:04,920 --> 00:44:09,280
It's kind of like a Citizen Kane
type thing going on with the
677
00:44:09,280 --> 00:44:13,200
holiday character in the movie.
I guess like the the kind of
678
00:44:13,200 --> 00:44:19,320
skeleton of that is there in the
book, but and you know, you do
679
00:44:19,320 --> 00:44:25,680
still in the book have the whole
like he really like he loved the
680
00:44:25,680 --> 00:44:29,560
lady that ended up marrying
Ogden Morrow, but he never like
681
00:44:29,560 --> 00:44:32,240
took his chance and like that's
in the book.
682
00:44:32,960 --> 00:44:37,680
But I think they do they do it a
little bit more of like honing
683
00:44:37,680 --> 00:44:41,880
in on like the tragic Ness of
the character, I think in the in
684
00:44:41,880 --> 00:44:44,800
the movie.
So I thought that was a a decent
685
00:44:45,240 --> 00:44:49,560
like change or like it's not
really, they don't really change
686
00:44:49,560 --> 00:44:51,480
anything.
They just kind of like hone in
687
00:44:51,480 --> 00:44:54,920
on it more, I guess, and put a
little bit more focus on that.
688
00:44:55,480 --> 00:44:59,480
So I thought that was fine.
But yeah, I mean, All in all,
689
00:44:59,480 --> 00:45:04,040
they really like to the book is
so like chock full of like
690
00:45:04,040 --> 00:45:07,640
references and quests and stuff.
And so you really do have to
691
00:45:07,640 --> 00:45:12,440
like, OK, what can we keep that
will be good to that people will
692
00:45:12,440 --> 00:45:17,440
enjoy watching and will fit in a
2 hour film, you know, And so
693
00:45:17,440 --> 00:45:21,840
that's I would imagine there's a
lot of work that goes into like
694
00:45:22,160 --> 00:45:26,160
honing that down.
And you know, because it none of
695
00:45:26,160 --> 00:45:32,800
the challenges are, I don't
think any of the last challenge
696
00:45:33,880 --> 00:45:41,800
with the with the adventure game
I think is very similar to the
697
00:45:41,800 --> 00:45:47,440
last challenge of yeah, I'm
pretty sure it's like the kind
698
00:45:47,440 --> 00:45:51,560
of a similar Samish last
challenge in the book, but all
699
00:45:51,560 --> 00:45:54,320
the other ones are like they
they just came up with something
700
00:45:54,320 --> 00:45:58,640
different.
Yeah, and the movie felt really
701
00:45:58,640 --> 00:46:01,280
weak.
Yeah, that one is not.
702
00:46:01,880 --> 00:46:04,640
There's like nothing about it
that's in the book.
703
00:46:04,880 --> 00:46:07,080
That one's like, I mean, the
race too.
704
00:46:07,080 --> 00:46:09,840
There's nothing, there's no race
like that in the book.
705
00:46:09,840 --> 00:46:11,400
So the first score.
Yeah.
706
00:46:11,440 --> 00:46:13,960
Well, the race, I don't know if
you want to discuss the trial
707
00:46:13,960 --> 00:46:16,360
specifically now, the race felt
kind of weak to me too, but for
708
00:46:16,360 --> 00:46:18,200
a different reason.
But this was just kind of like.
709
00:46:19,800 --> 00:46:22,160
I.
Know what movie to watch and
710
00:46:22,160 --> 00:46:24,760
then see the photo and then go
to the ballroom, then jump to
711
00:46:24,760 --> 00:46:25,360
her.
I don't know.
712
00:46:25,360 --> 00:46:29,120
Yeah, it didn't really feel.
Yeah, it's like, it's like we
713
00:46:29,120 --> 00:46:31,000
have the rights to The Shining,
let's use it.
714
00:46:31,000 --> 00:46:33,480
But then like The Shining
doesn't really play into
715
00:46:33,480 --> 00:46:37,040
anything.
And no at all.
716
00:46:37,040 --> 00:46:39,960
That's just like they're there,
they're in like the Overlook
717
00:46:39,960 --> 00:46:41,520
Hotel.
It was cool.
718
00:46:41,520 --> 00:46:43,240
It was cool when they walked.
Yeah, it's.
719
00:46:43,240 --> 00:46:45,280
Cool.
Yeah, but it but it like
720
00:46:45,280 --> 00:46:48,520
recreates shots from The Shining
and everyone's like, oh, cool,
721
00:46:48,920 --> 00:46:51,080
but like I could just go watch
The Shining.
722
00:46:51,560 --> 00:46:54,520
You know, yeah.
So it kind of felt like a, it
723
00:46:54,520 --> 00:46:59,320
kind of felt like a like an
Apple product demo a little bit
724
00:46:59,320 --> 00:47:01,440
too like, oh, you're in the
movie.
725
00:47:01,440 --> 00:47:05,120
Like I it was cool in the sense
that it just brought it in in an
726
00:47:05,120 --> 00:47:06,680
unexpected way.
Yeah.
727
00:47:06,680 --> 00:47:08,360
And at the time I hadn't seen
it.
728
00:47:08,360 --> 00:47:12,320
So it was just like that was the
setup for me knowing and seeing
729
00:47:12,320 --> 00:47:16,000
movie, but.
Anyway, yeah, yeah, they, they
730
00:47:16,000 --> 00:47:19,760
tried to make, they tried to
make the challenges a little bit
731
00:47:19,760 --> 00:47:25,840
more like personal to holiday.
Whereas in the in the book, the
732
00:47:25,840 --> 00:47:31,240
challenges are are mostly like
you, there are like some of the
733
00:47:31,240 --> 00:47:35,680
later challenges, like the clues
you kind of have to like hone
734
00:47:35,680 --> 00:47:38,120
into Halladay's personal life a
little bit.
735
00:47:38,120 --> 00:47:42,960
So like the whole like he he was
in love with Ogden Morrow's wife
736
00:47:42,960 --> 00:47:45,600
thing plays into it towards the
end.
737
00:47:47,000 --> 00:47:50,360
But in the, but like the first
couple of challenges, they're
738
00:47:50,360 --> 00:47:53,360
literally just like things that
Halladay liked.
739
00:47:53,720 --> 00:47:58,200
And so he made that the
challenge like the, I mean, the
740
00:47:58,200 --> 00:48:02,440
first to get the first key, you,
you have to play this like
741
00:48:02,440 --> 00:48:08,320
arcade game Joust against this
like really good AI avatar
742
00:48:08,320 --> 00:48:13,120
character and beat them like to
get the like, that's literally
743
00:48:13,120 --> 00:48:15,520
the 1st to get the first key.
That's what you have to do.
744
00:48:15,840 --> 00:48:18,360
And it's it's because Halladay
liked that game.
745
00:48:19,320 --> 00:48:22,080
You know, it's not like
something like big personal
746
00:48:22,080 --> 00:48:27,800
insight into its life.
It's just so there's, you know,
747
00:48:28,000 --> 00:48:31,240
so there, there's there's a
degree to which like, OK, you're
748
00:48:31,240 --> 00:48:36,280
making, you're honing this like
this book chock full of stuff
749
00:48:36,520 --> 00:48:38,760
down into two hours.
So there there is a little bit
750
00:48:38,760 --> 00:48:43,760
of like I understand, like you
have to make it more personal.
751
00:48:43,760 --> 00:48:46,840
These challenges to kind of like
put this like through line
752
00:48:46,840 --> 00:48:49,840
through the movie to kind of
like speed up the plotting and
753
00:48:49,840 --> 00:48:54,280
like make it try to make it more
like human and and like
754
00:48:54,280 --> 00:48:59,200
relatable with some and some add
some stakes, like some more like
755
00:48:59,200 --> 00:49:04,760
film cinematic E stakes,
character stakes to it, but it's
756
00:49:04,760 --> 00:49:07,640
kind of sloppy.
You know, like you said, like,
757
00:49:07,720 --> 00:49:10,720
oh, let me jump across these
zombies and dance with this
758
00:49:10,720 --> 00:49:15,680
lady.
It's like, I guess there's a
759
00:49:15,680 --> 00:49:19,440
little cliche Ness to it, I
guess, and it's a little bit
760
00:49:19,440 --> 00:49:25,280
more like sloppily put together.
But yeah, yeah, yeah.
761
00:49:25,280 --> 00:49:27,680
And what, what?
I don't know.
762
00:49:27,680 --> 00:49:31,400
I don't want to delve too deep
into like all of my quibbles
763
00:49:31,600 --> 00:49:33,600
quite a bit because I do have
quite a bit.
764
00:49:33,960 --> 00:49:36,640
Let's.
But before we do delve into
765
00:49:36,640 --> 00:49:42,120
that, let's let's go through
like the crew and the cast and
766
00:49:42,120 --> 00:49:44,560
and a little bit of production
stuff.
767
00:49:44,560 --> 00:49:46,600
And then we can jump more into
that stuff.
768
00:49:47,560 --> 00:49:51,520
The the crew for this one you do
have.
769
00:49:51,920 --> 00:49:55,240
It's not exactly like
Spielberg's go to guys.
770
00:49:56,560 --> 00:50:00,560
So he's working with WB.
So at this point DreamWorks is
771
00:50:00,560 --> 00:50:04,120
kind of dead and gone.
For all intents and purposes.
772
00:50:05,360 --> 00:50:08,480
It's, I think I want to say
Bridges Spies was really the
773
00:50:08,480 --> 00:50:14,320
last true DreamWorks movie.
DreamWorks still like it.
774
00:50:14,320 --> 00:50:17,800
The name is there on movies even
to this day.
775
00:50:17,800 --> 00:50:21,200
But like, it's not really.
It's more like just to have the
776
00:50:21,200 --> 00:50:25,240
name, you know, like they're not
financing it, They're not
777
00:50:25,240 --> 00:50:27,320
produced.
Like they're not like
778
00:50:27,320 --> 00:50:29,320
distributing it.
It's just like to have the
779
00:50:29,320 --> 00:50:33,280
DreamWorks name because it's
like a known thing that
780
00:50:33,280 --> 00:50:35,920
Spielberg was attached to, I
think is the reason they still
781
00:50:35,920 --> 00:50:40,800
put it on stuff.
But yeah, so he's not, this
782
00:50:40,800 --> 00:50:43,000
isn't DreamWorks at all.
This is WB.
783
00:50:44,080 --> 00:50:48,240
And so you do have a couple of
like WB producers like Donald
784
00:50:48,240 --> 00:50:52,680
Deline and Dan Farrah.
But then Spielberg brings on
785
00:50:52,680 --> 00:50:57,520
Christy Mccosco Krieger, who's a
Amblin, one of his Amblin girls
786
00:50:57,720 --> 00:51:04,000
that as a producer.
So kind of a little bit of AWB
787
00:51:04,000 --> 00:51:08,800
Amblin mix there for producing,
of course, based on the novel by
788
00:51:08,800 --> 00:51:15,280
Ernest Klein released in 2011.
I did see this in in one of my
789
00:51:15,280 --> 00:51:19,840
sources.
It had a different like list for
790
00:51:19,880 --> 00:51:24,040
adaptation and screenplay.
I don't really know why the
791
00:51:24,040 --> 00:51:26,600
adaptation said Ernest Klein and
Eric Eason.
792
00:51:26,960 --> 00:51:30,000
I don't know who Eric Eason is
or what he did for the
793
00:51:30,000 --> 00:51:33,800
adaptation, but the screenplay
was Zach Penn and Ernest Klein.
794
00:51:34,600 --> 00:51:36,720
I don't really know what the
difference is there or what
795
00:51:37,640 --> 00:51:39,880
what.
I didn't really pay attention to
796
00:51:39,880 --> 00:51:42,560
the credits in the movie to see
if there's like, a credit for
797
00:51:42,560 --> 00:51:46,400
adaptation.
So yeah, I don't know what that
798
00:51:46,400 --> 00:51:48,960
was him either.
Yeah, That's the only time I
799
00:51:48,960 --> 00:51:51,640
ever saw this Eric Eason guy's
name.
800
00:51:51,640 --> 00:51:56,960
So, yeah.
So there are a couple of, like,
801
00:51:57,200 --> 00:52:02,440
big Spill bird guys.
Janusz Kamitsky is the director
802
00:52:02,440 --> 00:52:05,560
of photography, cinematographer,
whatever you want to call him.
803
00:52:07,040 --> 00:52:09,960
Michael Kahn is editor.
You also have another editor
804
00:52:09,960 --> 00:52:14,560
though, Sarah Brochure.
They probably did need 2 editors
805
00:52:14,560 --> 00:52:17,520
for this because you kind of
have two things going on with
806
00:52:17,520 --> 00:52:23,720
the real and virtual worlds.
So she, I wonder if she was like
807
00:52:23,720 --> 00:52:29,560
a ILM person.
The, you know, ILM does all the
808
00:52:29,560 --> 00:52:36,480
digital stuff with this.
So yeah, music John Williams was
809
00:52:36,480 --> 00:52:40,760
not available.
So Spielberg brings on Alan
810
00:52:40,760 --> 00:52:45,320
Silvestri and yeah, we'll talk
about him later.
811
00:52:46,360 --> 00:52:49,920
The sound crew is Chris Monroe
and Gary Rydstrom.
812
00:52:50,000 --> 00:52:53,960
Rydstrom is like is a definitely
a go to Spielberg sound guy
813
00:52:55,520 --> 00:53:00,000
production design.
Adam Stockhausen, who I know for
814
00:53:00,000 --> 00:53:03,440
sure worked with Spielberg on
Bridge of Spies.
815
00:53:04,520 --> 00:53:08,480
I don't, I haven't done the the
episode for the Post yet, so I
816
00:53:08,480 --> 00:53:11,760
haven't really, I don't know if
like he worked with Stockhausen
817
00:53:11,760 --> 00:53:14,920
again between Bridge of Spies in
this.
818
00:53:15,760 --> 00:53:18,960
But yeah, Adam Stockhausen is
like Wes Anderson's production
819
00:53:18,960 --> 00:53:22,760
design guy.
So I always think it's it's so
820
00:53:22,760 --> 00:53:24,880
interesting.
He brought him on for Bridge of
821
00:53:24,880 --> 00:53:28,040
Spies.
And then for this, I just found
822
00:53:28,040 --> 00:53:31,240
that interesting because when
you think of when I think of
823
00:53:31,240 --> 00:53:34,920
Adam Stockhausen, I think of Wes
Anderson kind of design, like
824
00:53:34,920 --> 00:53:38,680
highly stylized.
So I guess that applies a little
825
00:53:38,680 --> 00:53:43,160
bit here because you have to
have such high detail kind of in
826
00:53:43,160 --> 00:53:46,680
both of these, both in, like the
real world and in the virtual
827
00:53:46,680 --> 00:53:47,640
world.
Yeah.
828
00:53:47,640 --> 00:53:51,160
So I guess that attention to
detail is what he brought him on
829
00:53:51,160 --> 00:53:54,600
for, which, you know, I think
was a good idea.
830
00:53:56,360 --> 00:53:58,920
Yeah.
Art direction by Mark Scruton
831
00:53:59,200 --> 00:54:03,040
and then Claire Fleming for the
motion capture art direction.
832
00:54:04,160 --> 00:54:06,200
Anna Pinnick was the set
decorator.
833
00:54:06,920 --> 00:54:11,400
You have some visual effects
guys with Roger Gayat, Grady
834
00:54:11,400 --> 00:54:16,160
Koeffer and Matthew E Butler.
Some mocap supervisors with
835
00:54:16,160 --> 00:54:21,680
Heidi Hathaway, Gabriella Rios
and Clint Spillers costumes.
836
00:54:22,000 --> 00:54:23,760
I know he's worked with this
lady before.
837
00:54:23,760 --> 00:54:25,880
Casio will lick him.
Maimon.
838
00:54:26,600 --> 00:54:30,520
I can't remember what movie he
worked with her on though, but
839
00:54:30,800 --> 00:54:32,880
it's just not in my brain right
now.
840
00:54:33,240 --> 00:54:34,840
But I know he has worked with
her before.
841
00:54:36,960 --> 00:54:40,440
And then yes, Gary Powell.
Powell does some second unit
842
00:54:40,440 --> 00:54:43,240
directing, some assistant
directors.
843
00:54:43,240 --> 00:54:46,840
Adam Somner is like he's
assistant director on all of
844
00:54:46,840 --> 00:54:48,680
Spielberg's movies at this
point.
845
00:54:49,560 --> 00:54:53,440
And then a few more, Emma
Horton, Raphael Sands, and then
846
00:54:54,200 --> 00:54:59,200
this guy Frazier Fennel Ball is
the assistant director for the
847
00:54:59,200 --> 00:55:01,120
crowd scenes.
So anytime there's like big
848
00:55:01,120 --> 00:55:06,240
crowds of people in the, in the,
I'm assuming it's talking about
849
00:55:06,240 --> 00:55:10,960
for like the, the crowd engine
that ILM builds for the, the
850
00:55:10,960 --> 00:55:14,000
digital stuff.
Yeah.
851
00:55:14,080 --> 00:55:16,680
And then casting by Lucy Bevin
and Ellen Lewis.
852
00:55:16,840 --> 00:55:21,760
So that's that's the main part
of the crew kind of a mixed bag
853
00:55:21,760 --> 00:55:25,480
of like typical Spielberg guys
and then some you guys.
854
00:55:25,480 --> 00:55:28,920
When you do a movie like this,
you kind of like have to miss
855
00:55:29,080 --> 00:55:33,000
mix and match, you know, from
your typical guys because it's
856
00:55:33,000 --> 00:55:36,320
such a different sort of thing
you're doing with this movie.
857
00:55:36,320 --> 00:55:43,640
But hi.
Quick reminder that you yes, you
858
00:55:43,840 --> 00:55:48,160
can be a huge help to the
production of the show if you
859
00:55:48,160 --> 00:55:51,640
visit establishingshotpod.com
donate.
860
00:55:52,160 --> 00:55:55,240
You'll find out how to join the
Establishing Shot family through
861
00:55:55,240 --> 00:55:59,080
some giving peers starting as
low as $5 a month.
862
00:55:59,520 --> 00:56:02,160
You heard that right, only $5.00
a month.
863
00:56:02,920 --> 00:56:06,560
And not only will you be helping
me keep the show going, but
864
00:56:06,560 --> 00:56:09,680
you'll also get some perks
yourself like early and AD free
865
00:56:09,680 --> 00:56:14,240
episodes, bonus episodes, access
to a discord server where we can
866
00:56:14,240 --> 00:56:17,920
chat it up about the show and
movies in general, and more.
867
00:56:18,360 --> 00:56:21,320
Might even let you choose a
movie for me to review for the
868
00:56:21,320 --> 00:56:24,200
show.
Check out that link in the show
869
00:56:24,200 --> 00:56:26,760
notes to learn more.
Back to the show.
870
00:56:26,760 --> 00:56:30,960
Yeah, let's talk about the cast.
This, this will be, this will be
871
00:56:30,960 --> 00:56:31,600
fun.
There's not.
872
00:56:31,920 --> 00:56:34,160
There's not a whole lot of
people to talk about with this,
873
00:56:34,920 --> 00:56:36,800
but the few we do have will be
fun.
874
00:56:38,280 --> 00:56:40,640
Yeah.
Spielberg and the special
875
00:56:40,640 --> 00:56:43,080
features said this.
I thought that I was like, oh,
876
00:56:43,080 --> 00:56:47,120
this is really good.
He said casting is intuitive for
877
00:56:47,120 --> 00:56:50,960
him.
He's like, I only really know
878
00:56:51,400 --> 00:56:54,720
that someone is right for a
role, like when I see them doing
879
00:56:54,720 --> 00:56:59,000
it.
And so like, yeah, he puts a lot
880
00:56:59,000 --> 00:57:04,960
of stock in like, you know, the
the auditions and stuff and
881
00:57:04,960 --> 00:57:09,080
actually, you know, trusting his
intuition with, OK, this guy has
882
00:57:09,080 --> 00:57:12,800
what I'm looking for based off
of, you know, bouncing off of
883
00:57:13,520 --> 00:57:16,000
this, this other character I
already have cast.
884
00:57:16,600 --> 00:57:22,200
So I thought that was cool to
hear talk about how he sees
885
00:57:22,200 --> 00:57:26,760
casting as this intuitive
process, which Spielberg's
886
00:57:27,200 --> 00:57:30,360
directing is very intuitive too.
He's he's just kind of like one
887
00:57:30,360 --> 00:57:37,120
of those, I don't know, he he's,
he's one of those guys that is
888
00:57:37,120 --> 00:57:41,040
just ingrained in him.
This whole, the whole filmmaking
889
00:57:41,040 --> 00:57:45,040
thing is just, it just comes to
him naturally, I think.
890
00:57:46,320 --> 00:57:48,320
And that's why he's a household
name.
891
00:57:49,360 --> 00:57:52,720
But yeah, some people that I'm
sure there's more of a science
892
00:57:52,720 --> 00:57:57,320
to it, but Spielberg, he's like,
Nope, I just know it when I see
893
00:57:57,320 --> 00:58:00,240
it.
I know which shot is right when
894
00:58:00,240 --> 00:58:02,400
I see it.
I know which actor is right when
895
00:58:02,400 --> 00:58:05,600
I see their audition.
He just, it's all intuitive for
896
00:58:05,600 --> 00:58:09,960
Spielberg.
So I think he might be a real
897
00:58:09,960 --> 00:58:14,800
life, what's his name, Anorak
Wizard?
898
00:58:15,800 --> 00:58:20,640
Yeah.
Yeah, so the character, the
899
00:58:20,800 --> 00:58:23,880
actors.
Ty Sheridan, of course, plays
900
00:58:23,880 --> 00:58:28,160
Wade Watts slash Parsival or Z
for short.
901
00:58:28,640 --> 00:58:37,960
It's kind of his like pet name.
But yeah, so he, Ty Sheridan was
902
00:58:38,120 --> 00:58:40,880
he was actually, he was one of
the brothers in the Tree of
903
00:58:40,880 --> 00:58:46,800
Life, the Terrence Malick movie.
He's not like the one that's
904
00:58:46,800 --> 00:58:49,680
focused on more.
I think he's the brother that
905
00:58:49,680 --> 00:58:55,120
dies in that movie.
Spoiler I guess you can't really
906
00:58:55,120 --> 00:58:59,400
spoil The Tree of Life.
There's not really much of A
907
00:58:59,400 --> 00:59:04,200
plot per SE.
But yeah, so he was in that.
908
00:59:04,200 --> 00:59:08,560
He is kind of breakout was in
the movie Mud in 2012 with
909
00:59:08,560 --> 00:59:12,080
Matthew McConaughey.
He was a young guy in that.
910
00:59:14,040 --> 00:59:18,040
And yeah, he he was in a few
more movies.
911
00:59:18,440 --> 00:59:23,880
He was also in the movie Joe
with Nicholas Cage, which I have
912
00:59:23,880 --> 00:59:28,080
not seen.
Yeah, he so he's he's kind of
913
00:59:28,080 --> 00:59:33,560
one of those guys that like got
some good roles young, really
914
00:59:33,560 --> 00:59:36,640
young and like was one of those
kids that's like, oh, watch out
915
00:59:36,640 --> 00:59:41,040
for this guy kind of things.
And so that's kind of where he
916
00:59:41,040 --> 00:59:45,200
is at this point in his career.
He's like had some really good
917
00:59:45,440 --> 00:59:52,840
roles, like as a younger, like
kid, but also like just a
918
00:59:52,840 --> 00:59:55,840
younger adult, I guess, you
know, teenager, young adult.
919
00:59:57,720 --> 01:00:03,920
And so, yeah, he, he actually
sent an audition and they passed
920
01:00:03,920 --> 01:00:07,680
on him.
And then I don't, I don't
921
01:00:07,680 --> 01:00:11,400
remember why, but at some point
Spielberg or somebody is like,
922
01:00:11,400 --> 01:00:13,080
well, let's look at this guy
again.
923
01:00:14,040 --> 01:00:17,960
And they actually bring him in
to do a test with Olivia Cook.
924
01:00:17,960 --> 01:00:22,880
She was already cast.
And Spielberg was like, I think,
925
01:00:22,960 --> 01:00:24,880
I think they have like
chemistry.
926
01:00:24,880 --> 01:00:28,920
I think this is our guy.
So that's how that's how all Ty
927
01:00:28,920 --> 01:00:33,680
Sheridan gets cast.
I don't I don't know how I feel
928
01:00:33,680 --> 01:00:36,280
about Ty Sheridan.
He's fine.
929
01:00:36,280 --> 01:00:41,200
I guess he's just he's a strange
looking guy.
930
01:00:41,200 --> 01:00:45,160
He's like not, it's, it's like
one of those kind of guys that's
931
01:00:45,160 --> 01:00:48,400
like one of those actors that
you look at him and you're like,
932
01:00:48,640 --> 01:00:54,120
he's not a bad looking guy.
He kind of like he's kind of a
933
01:00:54,120 --> 01:00:57,840
good looking guy, but he's just
got a strange face a little bit,
934
01:00:59,360 --> 01:01:03,560
I don't know, not like being
like mean or rude or anything.
935
01:01:03,560 --> 01:01:07,720
It's just when you're an actor,
your face is a big part of it.
936
01:01:07,720 --> 01:01:12,960
And some people have, some
people have like distinct faces
937
01:01:12,960 --> 01:01:16,520
and that's what makes them, you
know, a distinct actor, you
938
01:01:16,520 --> 01:01:21,720
know, And he does have like a
distinct strangeness that I
939
01:01:21,720 --> 01:01:24,680
can't really pinpoint to the way
he looks.
940
01:01:25,000 --> 01:01:28,640
It doesn't really, I guess, add
or detract anything for this
941
01:01:28,640 --> 01:01:30,480
role that for this particular
role.
942
01:01:32,920 --> 01:01:38,640
But yeah, he, I don't know.
He's I guess to me in this role,
943
01:01:38,640 --> 01:01:42,600
he's just kind of there.
Yeah, yeah, he doesn't.
944
01:01:42,640 --> 01:01:46,760
He, I was going to say he kind
of captures the well for some
945
01:01:46,760 --> 01:01:49,840
reason, for some reason, I'm
sorry for the podcasters.
946
01:01:49,840 --> 01:01:53,240
I was making a like big eyed
amazed face.
947
01:01:54,600 --> 01:01:58,520
He for some reason just Shia
LaBeouf reminds me of Shia
948
01:01:58,520 --> 01:02:01,280
LaBeouf.
I don't know why, just every
949
01:02:01,280 --> 01:02:03,040
time I see him I just think of
Shia LaBeouf.
950
01:02:04,160 --> 01:02:09,120
He's kind of got that like puppy
dog excitedness to him.
951
01:02:09,160 --> 01:02:11,800
Yeah, like that, that.
Like, oh, yeah.
952
01:02:12,280 --> 01:02:14,480
Like, like a young Shia LaBeouf
did.
953
01:02:15,320 --> 01:02:16,840
Yeah, I can see that.
Yeah.
954
01:02:17,840 --> 01:02:20,920
Especially like when you watch
like the like the behind the
955
01:02:20,920 --> 01:02:22,680
scenes.
He's got that kind of energy.
956
01:02:23,160 --> 01:02:27,320
Yeah.
On set, yeah.
957
01:02:27,360 --> 01:02:29,600
I don't know.
He he's fine in the movie.
958
01:02:29,600 --> 01:02:32,880
He's not really like, adding a
whole lot to and like, to be
959
01:02:32,880 --> 01:02:35,400
fair, I don't think he has a
whole lot to work with with this
960
01:02:35,400 --> 01:02:38,960
character the way it's written
for the movie.
961
01:02:40,600 --> 01:02:43,160
But like, he doesn't like,
elevate it either.
962
01:02:43,200 --> 01:02:45,200
Like, he doesn't elevate what's
on paper.
963
01:02:45,200 --> 01:02:48,840
To me.
He just kind of like, is there
964
01:02:48,880 --> 01:02:52,200
and is fine.
He's he's not like, bad, but
965
01:02:52,200 --> 01:02:55,560
he's not really, like, he's not
like popping off the screen or
966
01:02:55,560 --> 01:02:59,640
anything, you know?
Yeah, I don't know.
967
01:02:59,880 --> 01:03:01,920
I wasn't.
I wasn't terribly impressed with
968
01:03:01,920 --> 01:03:06,160
Ty Sheridan in this movie.
I don't know.
969
01:03:06,160 --> 01:03:09,160
Do you feel differently?
Do you feel similarly?
970
01:03:09,440 --> 01:03:15,360
Yeah, I mean, I my, my, I guess
my the things that I disliked
971
01:03:16,000 --> 01:03:21,920
were not like, it wasn't like
any of the casting choices being
972
01:03:21,920 --> 01:03:26,200
like offensively, sure, you
know, off or something, right.
973
01:03:26,200 --> 01:03:31,960
But it was just kind of the the
tone or the decisions and
974
01:03:31,960 --> 01:03:37,680
certain instances like to start
off with the dialogue dump, you
975
01:03:37,680 --> 01:03:40,120
know, of like, yeah, that's
position.
976
01:03:40,400 --> 01:03:46,200
I have AI don't know.
I have a peeve when the
977
01:03:46,480 --> 01:03:49,240
narration is happening to the
audience.
978
01:03:49,480 --> 01:03:51,800
Why are you making a
documentary?
979
01:03:51,880 --> 01:03:54,800
Like that's, that's what I
that's what, how I just process
980
01:03:54,800 --> 01:03:57,560
it.
Like just get me into the story,
981
01:03:57,680 --> 01:04:01,200
Show me this character doing
something interesting or having
982
01:04:01,200 --> 01:04:03,320
a conflict or having something
that they're going to need to
983
01:04:03,320 --> 01:04:05,240
grow, you know, set it up for
me.
984
01:04:07,480 --> 01:04:10,040
Don't tell me I'm in a movie.
You know what I mean?
985
01:04:10,040 --> 01:04:11,960
Does that make sense?
Or don't, don't, don't tell me
986
01:04:11,960 --> 01:04:17,240
I'm watching a movie.
I guess that was my main thing.
987
01:04:17,240 --> 01:04:19,000
I, I don't feel like he did.
I feel like he did.
988
01:04:19,040 --> 01:04:23,840
He did an OK job.
I, I think the I think they
989
01:04:23,840 --> 01:04:25,600
should have done another take of
his big speech.
990
01:04:27,840 --> 01:04:32,240
I don't know why, like it was
just it was, but I don't again,
991
01:04:32,240 --> 01:04:35,360
I don't think any.
You know, again, I think that's
992
01:04:35,360 --> 01:04:38,280
like less on the delivery and
more on the like.
993
01:04:38,640 --> 01:04:40,600
Yeah.
Wait, why do we care about what
994
01:04:40,600 --> 01:04:42,360
this guy says?
Yeah, yeah.
995
01:04:42,440 --> 01:04:46,880
It's, it's mainly because we
know Boss Man is going to get a
996
01:04:46,920 --> 01:04:48,840
Mechagodzilla.
That's why we know.
997
01:04:49,160 --> 01:04:51,520
That's why we're fighting.
Yeah, yeah.
998
01:04:52,280 --> 01:04:57,960
Yeah, we yeah, I think this
character that is just like
999
01:04:58,280 --> 01:05:02,680
really botched in this movie,
unfortunately, which sucks
1000
01:05:02,680 --> 01:05:04,920
because it's like it's one of
the things.
1001
01:05:04,920 --> 01:05:07,800
So Olivia Cook, we're going to
talk about her as.
1002
01:05:13,800 --> 01:05:17,480
We're going to talk talk about
Olivia cook as Samantha slash
1003
01:05:17,480 --> 01:05:26,280
Artemis art.
I guess Art 3 Miss next reminds
1004
01:05:26,280 --> 01:05:28,720
me of myth Regan, the Megan
movies.
1005
01:05:29,240 --> 01:05:32,640
Yeah, but yeah, we'll talk about
her next.
1006
01:05:32,640 --> 01:05:37,160
But like almost feel like her
her character felt more
1007
01:05:37,160 --> 01:05:42,000
interesting and more dynamic and
it's like I almost wish she was
1008
01:05:42,000 --> 01:05:46,840
like the one that was like
winning it and getting to like.
1009
01:05:47,200 --> 01:05:50,720
I don't know if she I don't know
if it's like the acting or the
1010
01:05:51,120 --> 01:05:54,760
the way the characters were
written or what, but I don't
1011
01:05:54,760 --> 01:05:57,320
know if she just had seemed to
have like a little bit more
1012
01:05:57,320 --> 01:05:59,520
depth to her.
Well.
1013
01:06:00,080 --> 01:06:03,120
Yeah, when he first when she's
first introduced just because
1014
01:06:03,640 --> 01:06:08,920
parsables like oh God, it's her
yeah, the the Twitch streamer
1015
01:06:09,360 --> 01:06:14,800
yeah, yeah, yeah, I didn't like
that, but but yeah, no, I yeah.
1016
01:06:15,200 --> 01:06:19,480
In the in the book, in the book,
she is like an obsession of his
1017
01:06:19,480 --> 01:06:25,600
like a like an online crush.
She has like A blog and like
1018
01:06:25,600 --> 01:06:28,880
every once in a while she'll
like as part of her like blog
1019
01:06:28,880 --> 01:06:32,320
thing, she'll like post a
picture of her avatar or
1020
01:06:32,320 --> 01:06:34,440
something.
And he has like a a big crush on
1021
01:06:34,440 --> 01:06:39,640
her and like has read all of her
things she's done and she and
1022
01:06:39,800 --> 01:06:43,720
she is like a very like, I guess
like one of the reasons probably
1023
01:06:43,720 --> 01:06:47,360
he is crushing on her is because
she's like very knowledgeable of
1024
01:06:47,360 --> 01:06:52,200
all the stuff like he is.
And so like by the time they
1025
01:06:52,200 --> 01:06:58,080
meet, which is they they meet at
the first key, at the first key
1026
01:06:58,080 --> 01:07:05,000
challenge, he like, it's kind of
like he's crushing on her, but
1027
01:07:05,000 --> 01:07:07,680
trying like not to show that
he's crushing on her sort of
1028
01:07:07,680 --> 01:07:10,800
thing.
And he's kind of like
1029
01:07:10,800 --> 01:07:14,560
starstruck, but doesn't want to
like put those vibes off sort of
1030
01:07:14,560 --> 01:07:19,360
thing.
And here it's like, I don't
1031
01:07:19,360 --> 01:07:22,480
know, I thought it was funny too
because he sees her and he's
1032
01:07:22,480 --> 01:07:25,440
like, it's her.
And it's like, you do this race
1033
01:07:25,440 --> 01:07:27,360
every day and I'm sure she does
too.
1034
01:07:27,360 --> 01:07:29,080
And you've never seen her before
that.
1035
01:07:29,320 --> 01:07:32,080
Like, yeah, I don't know.
I just found that hard to
1036
01:07:32,080 --> 01:07:33,680
believe.
Whereas in the book, it's like
1037
01:07:33,680 --> 01:07:35,880
no one has found where the first
key is.
1038
01:07:35,880 --> 01:07:39,960
It's there's no like in the
movie.
1039
01:07:39,960 --> 01:07:42,840
It's like everyone knows that
this is the first challenge and
1040
01:07:42,840 --> 01:07:46,600
everyone it runs every day at
this time or something like
1041
01:07:46,600 --> 01:07:49,600
that.
But somebody, I can't remember
1042
01:07:49,600 --> 01:07:53,360
the exact, the exact thing he
says, but it it was hidden
1043
01:07:53,360 --> 01:07:58,520
behind some type of a clue, I
think someone, it's not clear
1044
01:07:58,800 --> 01:08:01,960
someone, someone figured out
where it was immediately.
1045
01:08:01,960 --> 01:08:04,560
There's like a portal that you
have to walk through to get to
1046
01:08:04,560 --> 01:08:06,360
the race, right?
But then no one.
1047
01:08:06,400 --> 01:08:08,560
But then no one's beaten beaten
the race.
1048
01:08:08,560 --> 01:08:11,400
Yeah, but everyone knows that's
the first challenge, whereas in
1049
01:08:11,400 --> 01:08:16,200
the book it's like him, like
Parsival and Artemis are the 1st
1050
01:08:16,359 --> 01:08:20,120
2:00 to actually like find where
the the first challenge to get
1051
01:08:20,120 --> 01:08:24,399
the first key is.
And it's kind of one of those
1052
01:08:24,399 --> 01:08:30,479
things where it's like a, it's
like a, you know, snowball
1053
01:08:30,479 --> 01:08:34,200
effect of like a couple of
people find it and then it like
1054
01:08:34,200 --> 01:08:36,200
snowballs.
And then like more and more
1055
01:08:36,200 --> 01:08:40,640
people figure out, oh, they, you
know, these people found it.
1056
01:08:41,080 --> 01:08:43,160
They kind of like use context
clues.
1057
01:08:44,240 --> 01:08:46,479
And then like IOI, we'll figure
it out.
1058
01:08:46,479 --> 01:08:49,720
And they'll like go set up a
barricade and try to like have
1059
01:08:49,720 --> 01:08:52,720
all their, have all their
Sixers, you know, beat the
1060
01:08:52,720 --> 01:08:58,160
challenge.
And yeah, it's, it's, yeah, it's
1061
01:08:58,200 --> 01:09:00,000
it's kind of a whole different
thing in the book.
1062
01:09:00,000 --> 01:09:05,680
But yeah.
Back back to Olivia Cook as
1063
01:09:05,840 --> 01:09:12,800
Samantha slash Art Artemis, just
so for Olivia Cook, her early
1064
01:09:12,800 --> 01:09:16,160
career, this is kind of early in
her career.
1065
01:09:16,160 --> 01:09:20,520
So she's she's had like some
success already in her career.
1066
01:09:20,520 --> 01:09:24,680
She was a part of that Bates
Motel series from 2013 to 17.
1067
01:09:26,319 --> 01:09:31,319
She was in that movie Ouija in
2014, which wasn't like well
1068
01:09:31,319 --> 01:09:35,439
rated, but like any horror movie
like that a lot of people see.
1069
01:09:36,920 --> 01:09:40,279
And so she was in that movie Me
and Earl and the Dying Girl in
1070
01:09:40,279 --> 01:09:43,680
2015.
And then I think her like one of
1071
01:09:43,680 --> 01:09:47,240
her first, like you could say
Breakouts was in that movie
1072
01:09:47,240 --> 01:09:51,240
Thoroughbreds in 2017, which I
haven't seen, but I do remember
1073
01:09:51,240 --> 01:09:55,360
hearing like, oh, this movie is
really good back in 2017.
1074
01:09:57,000 --> 01:10:01,440
And so I kind of, I'm pretty
sure though they would have
1075
01:10:02,560 --> 01:10:07,000
been, they were, they had
already filmed this movie before
1076
01:10:07,000 --> 01:10:08,800
that movie came out sort of
thing.
1077
01:10:09,880 --> 01:10:11,560
What?
Yeah, they did, they filmed this
1078
01:10:11,560 --> 01:10:14,960
in 2016 because it, you know,
it's a lot of digital stuff,
1079
01:10:15,360 --> 01:10:16,640
long post production.
Yeah.
1080
01:10:17,280 --> 01:10:22,360
So she probably like filmed
thoroughbreds and it released
1081
01:10:22,720 --> 01:10:25,840
after she already filmed for
Ready Player 1.
1082
01:10:25,840 --> 01:10:28,840
Probably.
Yeah.
1083
01:10:29,080 --> 01:10:31,560
The selection process, they
didn't really talk about that,
1084
01:10:31,760 --> 01:10:36,720
how she was selected for the
role at all and any of the
1085
01:10:36,720 --> 01:10:38,800
research I did.
So I don't really, I didn't
1086
01:10:38,800 --> 01:10:40,920
really come across how she got
cast.
1087
01:10:41,720 --> 01:10:49,040
But she's a really good actress.
It's I think she's, I think she
1088
01:10:49,080 --> 01:10:54,320
does pretty good with both, like
her live action and, you know,
1089
01:10:54,320 --> 01:10:58,400
motion capture stuff.
Yeah, I didn't really have any,
1090
01:10:58,920 --> 01:11:05,400
any big problems with her.
I do think her and I think, I
1091
01:11:05,400 --> 01:11:08,200
don't think Olivia Cook and Ty
Sheridan have very good like
1092
01:11:09,000 --> 01:11:15,720
chemistry at all, both real life
and in like the Oasis Avatar
1093
01:11:15,720 --> 01:11:21,640
characters.
It's, I don't know, there's
1094
01:11:21,640 --> 01:11:25,280
just, there just wasn't any like
fire there for me.
1095
01:11:25,280 --> 01:11:29,960
I wasn't feeling like, Oh yeah,
can totally see them falling
1096
01:11:29,960 --> 01:11:32,160
there, that they're falling for
each other or something.
1097
01:11:32,160 --> 01:11:34,640
I don't know.
Yeah, I just don't think she
1098
01:11:34,640 --> 01:11:35,840
would have.
I don't think she would have
1099
01:11:35,840 --> 01:11:38,200
been interested in him because I
I like her.
1100
01:11:38,240 --> 01:11:44,720
I like her character, how she's
presented specifically as like
1101
01:11:45,520 --> 01:11:50,760
the you have to do good.
You can't just succeed.
1102
01:11:51,240 --> 01:11:57,480
Like the whole point of it for
her is to save the Oasis from,
1103
01:11:57,680 --> 01:12:00,480
you know, again, we yeah, the
the main driving force is the,
1104
01:12:00,560 --> 01:12:07,480
the, the antagonist, but she's
like, that's why we're doing
1105
01:12:07,480 --> 01:12:10,760
this.
It's not so we can get rich and
1106
01:12:10,920 --> 01:12:14,880
yeah, be comfortable.
It's to save the things we love.
1107
01:12:15,080 --> 01:12:19,720
And I like, I like her, like,
anger towards him at like, just
1108
01:12:19,720 --> 01:12:22,920
kind of being like, Oh, yeah,
I'm in it because it'd be cool
1109
01:12:22,920 --> 01:12:24,520
to be wealthy, right?
Yeah.
1110
01:12:24,760 --> 01:12:27,120
And she's like, yeah.
And then and that's the other
1111
01:12:27,120 --> 01:12:29,520
thing, like so that's similar
for her in the book.
1112
01:12:29,520 --> 01:12:31,960
So her, her character is very
similar in the book.
1113
01:12:31,960 --> 01:12:37,200
She she has like very good
character motivations and and
1114
01:12:37,200 --> 01:12:41,000
like she has like a good head on
her shoulders and emotionally
1115
01:12:41,000 --> 01:12:46,400
and stuff like kind of like self
aware about her issues and her
1116
01:12:47,800 --> 01:12:51,760
just like what the point of it
all is in the book.
1117
01:12:51,760 --> 01:12:56,240
Like I said, Parsival never says
anything to that effect.
1118
01:12:56,240 --> 01:12:58,800
Like he never is like, Oh yeah,
I'm in it for the money.
1119
01:12:58,800 --> 01:13:02,840
Like far from it.
Like he's in it for he's also
1120
01:13:02,920 --> 01:13:07,560
hates IOI and doesn't like
that's kind of like the point of
1121
01:13:07,560 --> 01:13:12,800
all the Gunters and the, like,
Gunter clans in the book is like
1122
01:13:13,000 --> 01:13:19,200
none of them, like any of them
would do anything for IOI not to
1123
01:13:19,200 --> 01:13:21,120
get control of the Oasis.
Yeah.
1124
01:13:21,160 --> 01:13:26,040
It's like, it's like their their
thing because it's something
1125
01:13:26,040 --> 01:13:29,160
that holiday created and they're
like super fans and, you know,
1126
01:13:29,720 --> 01:13:34,520
and so but and then like I said,
he's like more cynical.
1127
01:13:34,520 --> 01:13:36,800
He's like, yeah, I guess I would
like try to get off of this
1128
01:13:36,800 --> 01:13:41,240
trash planet and like take as
many good people with me as I
1129
01:13:41,240 --> 01:13:43,720
can.
So he has like, it's, it's a
1130
01:13:43,720 --> 01:13:48,960
more cynical version of like,
Artemis's motivations, but it is
1131
01:13:48,960 --> 01:13:51,280
like still.
Yeah.
1132
01:13:51,880 --> 01:13:56,720
Like his version of, like doing
good is like leaving the crap
1133
01:13:56,720 --> 01:13:59,240
behind instead of trying to,
like, fix the crap.
1134
01:14:01,200 --> 01:14:05,400
And so it, yeah, I hated like,
like that whole interaction
1135
01:14:05,400 --> 01:14:10,160
because I was like, and it's
probably it, I probably hated it
1136
01:14:10,160 --> 01:14:14,040
more because I had read the
book, but I was like, this is
1137
01:14:14,040 --> 01:14:17,880
not, this is stupid.
Like, this is not this character
1138
01:14:17,880 --> 01:14:21,920
at all in the book, like in it.
And it kind of sucks as like
1139
01:14:22,320 --> 01:14:25,400
this character's motivations as
he's like, yeah, I want to get
1140
01:14:25,400 --> 01:14:28,160
rich or, I don't know.
I thought that was dumb.
1141
01:14:30,480 --> 01:14:34,120
But yeah, just going back to
what had started that money
1142
01:14:34,120 --> 01:14:37,240
trail.
Yeah, you are correct in that
1143
01:14:37,240 --> 01:14:41,840
like, or I think you're correct
in that like Artemis has good
1144
01:14:41,840 --> 01:14:48,680
motivations and it's hard to see
her like going for this guy in
1145
01:14:48,680 --> 01:14:50,520
the book.
It's it's very similar.
1146
01:14:50,520 --> 01:14:54,440
It's like because like I said,
he is kind of like a jerk, know
1147
01:14:54,440 --> 01:14:59,560
it all, like annoying guy in the
book, just like he is a little
1148
01:14:59,560 --> 01:15:04,640
bit in the movie.
And like she really like it's
1149
01:15:04,640 --> 01:15:07,000
kind of one of those things
where they're teenagers.
1150
01:15:07,000 --> 01:15:10,320
So there's a bit of like, I kind
of like hanging out with this
1151
01:15:10,320 --> 01:15:14,000
guy because he like likes all
the same things I like, but also
1152
01:15:14,000 --> 01:15:17,280
like he's annoying and a know it
all and kind of a jerk.
1153
01:15:17,760 --> 01:15:21,680
And so it's in the book.
It's like this like slow burn of
1154
01:15:21,680 --> 01:15:26,920
him, like being smitten with her
and her like enjoying his
1155
01:15:26,920 --> 01:15:29,680
company because they like all
the same things, but also like
1156
01:15:29,800 --> 01:15:32,240
keeping them at arm's length
because she's like he's
1157
01:15:32,240 --> 01:15:35,800
annoying.
Also, like my main goal is to
1158
01:15:35,800 --> 01:15:37,920
win this thing and I don't want
to get caught up in a
1159
01:15:37,920 --> 01:15:40,840
relationship.
So there's like a long portion
1160
01:15:40,840 --> 01:15:44,240
of the book where where there's
there's that kind of dynamic.
1161
01:15:44,600 --> 01:15:48,120
Whereas in the movie, they
really rush through like that
1162
01:15:48,120 --> 01:15:52,120
relationship and like, Oh yeah.
Within a few scenes, he's like
1163
01:15:52,120 --> 01:15:53,840
saying like, I love you and it's
like.
1164
01:15:53,840 --> 01:15:58,440
Totally unbelievable.
It's I've seen this meme several
1165
01:15:58,480 --> 01:16:00,400
times.
You know the the the guy looking
1166
01:16:00,400 --> 01:16:03,200
at a butterfly.
Yeah, yeah, yeah.
1167
01:16:03,320 --> 01:16:06,240
And it's like the the one I've
seen most recently that's not
1168
01:16:06,240 --> 01:16:09,080
related here, but it's just like
woman being professional.
1169
01:16:09,760 --> 01:16:13,640
Some guys is this a wife like
like, like completely misreading
1170
01:16:13,640 --> 01:16:17,760
a situation.
And yeah, he is over.
1171
01:16:17,760 --> 01:16:20,960
He is head over heels for her
immediately and then.
1172
01:16:21,640 --> 01:16:24,960
And he is in the book, he says.
But there's like a, there's like
1173
01:16:24,960 --> 01:16:29,160
a, there's a relationship
development, like a slow burn.
1174
01:16:29,160 --> 01:16:33,040
Like I'm Smit with her, but I
can't like put that all on the
1175
01:16:33,040 --> 01:16:35,480
table.
Like, I'm trying to play it cool
1176
01:16:35,480 --> 01:16:38,000
like a typical like teenager
would be, you know?
1177
01:16:38,000 --> 01:16:41,320
Yeah, yeah, I'm forgetting.
I'm forgetting the teenagerness
1178
01:16:41,320 --> 01:16:43,800
of it.
I I guess that makes that that
1179
01:16:43,800 --> 01:16:46,320
makes it.
They're like they're 18.
1180
01:16:46,560 --> 01:16:50,320
Yeah, OK, no, that's that tracks
more.
1181
01:16:50,440 --> 01:16:54,680
I I'm, yeah, I'm, I'm thinking
of it in terms of my life right
1182
01:16:54,680 --> 01:16:56,600
now too.
And I'm just like, yeah, dude,
1183
01:16:56,600 --> 01:16:59,000
come on, this is too much.
It's OK, He's 18.
1184
01:16:59,000 --> 01:17:00,920
It it makes sense.
I remember being 18.
1185
01:17:02,160 --> 01:17:05,040
Yeah, I mean, you say and do
dumb stuff when you're 18, but
1186
01:17:05,040 --> 01:17:11,560
at the same time it's like you
you didn't build up to that in
1187
01:17:11,560 --> 01:17:14,120
the movie with the character.
What like with the relation,
1188
01:17:14,160 --> 01:17:16,160
with the relationship of the
characters.
1189
01:17:16,160 --> 01:17:21,400
And so I don't know, I just I
thought their chemistry was bad.
1190
01:17:21,400 --> 01:17:23,600
I thought the development of
their relationship was really
1191
01:17:23,600 --> 01:17:27,720
bad.
I don't know.
1192
01:17:27,720 --> 01:17:30,560
Next on the list I had the
three, the other three of the
1193
01:17:31,000 --> 01:17:35,960
quote on quote UN quote high 5,
which is which is also the
1194
01:17:35,960 --> 01:17:39,440
nickname they have in the book
because they're the 1st 5 to get
1195
01:17:39,440 --> 01:17:42,240
on the scoreboard in the book.
There's like a scoreboard that
1196
01:17:42,720 --> 01:17:47,360
it's just like up all the time.
And so, yeah, you have Lena
1197
01:17:47,360 --> 01:17:51,800
Waithe as Helen Slash H I
thought she was great.
1198
01:17:52,600 --> 01:17:55,960
Yeah, she's.
When she popped up on screen, I
1199
01:17:55,960 --> 01:18:00,320
was like, oh, yeah, her.
I recognized her from that Aziz
1200
01:18:00,320 --> 01:18:03,120
Ansari show.
What was it called?
1201
01:18:03,840 --> 01:18:05,760
Master of None?
Is that what that's called?
1202
01:18:07,720 --> 01:18:11,360
I don't remember her in it, but
yeah, that's the Aziz Ansari
1203
01:18:11,360 --> 01:18:12,200
show.
Yeah, yeah.
1204
01:18:12,200 --> 01:18:14,880
She's she's like his best friend
in it, I think.
1205
01:18:16,200 --> 01:18:18,040
And yeah, in that show I've
only.
1206
01:18:18,040 --> 01:18:19,440
Seen it in passing by the way as
well.
1207
01:18:19,480 --> 01:18:22,880
Gotcha, that explains it.
But yeah, she's in that.
1208
01:18:24,760 --> 01:18:26,280
And so I recognized her from
that.
1209
01:18:26,280 --> 01:18:32,920
But yeah, she's she's very like,
she's one of the, I wish, I wish
1210
01:18:32,920 --> 01:18:35,160
she was in more stuff.
Like I don't, I don't feel like
1211
01:18:35,160 --> 01:18:38,800
she's in very much at all.
I think I looked at her
1212
01:18:38,800 --> 01:18:41,800
filmography and it's like
there's not a whole lot she's
1213
01:18:41,800 --> 01:18:45,320
like acted in as far as like
movies goes.
1214
01:18:45,600 --> 01:18:50,600
But she she has like a very
like, lovable screen presence.
1215
01:18:50,640 --> 01:18:53,240
And I'm like, oh, I would love
to see her like in more stuff.
1216
01:18:54,840 --> 01:18:59,560
And she like she kind of has
like a natural, like comic kind
1217
01:18:59,560 --> 01:19:04,920
of personality that I find like
funny and endearing.
1218
01:19:04,920 --> 01:19:06,160
Sort of.
I don't know.
1219
01:19:07,760 --> 01:19:09,480
Yeah.
I thought she was really good
1220
01:19:10,120 --> 01:19:15,040
both as Helen and as H Like I
felt like her personality came
1221
01:19:15,040 --> 01:19:19,920
through really well When she's
like she's kind of so in the in
1222
01:19:19,920 --> 01:19:24,520
the mood in the movie, she's
like kind of this humanoid
1223
01:19:24,960 --> 01:19:29,040
Cyborg kind of thing.
Whereas in the book she's like,
1224
01:19:29,320 --> 01:19:35,200
she's just a white dude.
It kind of like plays out as
1225
01:19:35,200 --> 01:19:39,800
like, I don't know how much I
should spoil for the book.
1226
01:19:40,720 --> 01:19:43,640
I'll leave the I'll leave some
of the like there are
1227
01:19:43,640 --> 01:19:48,320
revelations in the book alone in
case someone because I mean,
1228
01:19:48,480 --> 01:19:51,480
we're we're definitely like
spoiling the movie, but there's
1229
01:19:51,480 --> 01:19:54,280
some differences in the book
that I think people would enjoy
1230
01:19:55,400 --> 01:19:58,640
being, you know, this isn't a
book review, so I don't want to
1231
01:19:58,920 --> 01:20:01,800
spoil everything in the book in
case you want to go read it.
1232
01:20:01,800 --> 01:20:05,320
But so I'll leave that alone.
But it's different.
1233
01:20:05,320 --> 01:20:08,760
I'll just say that.
But there, but there.
1234
01:20:08,760 --> 01:20:12,280
It's a similar like Revelation,
but it's different I guess.
1235
01:20:13,360 --> 01:20:19,280
You you get kind of like you the
characters talk about like why
1236
01:20:19,280 --> 01:20:23,040
decisions were made and what
went into it and back story and
1237
01:20:23,040 --> 01:20:26,320
stuff that you don't get here.
There's just not time for it.
1238
01:20:28,040 --> 01:20:33,680
And then you have Win Morisaki
as Daito and Phillip Zhao as
1239
01:20:33,680 --> 01:20:38,400
show the the guy that plays
Daito is actually like he's in a
1240
01:20:38,400 --> 01:20:40,760
bunch of stuff in Japanese
movies.
1241
01:20:42,040 --> 01:20:45,680
It's nothing I I've seen, but I
did recognize a couple of like
1242
01:20:45,680 --> 01:20:50,840
the directors he's worked with.
So he's kind of a big bigger
1243
01:20:50,840 --> 01:20:54,800
deal over there.
The kid is just a kid actor, you
1244
01:20:54,800 --> 01:20:59,000
know, I don't think he's really
been in anything else, but he
1245
01:20:59,000 --> 01:21:01,480
was fun.
I thought they were both good.
1246
01:21:01,720 --> 01:21:04,960
They didn't really have much to
do at all, but they're good.
1247
01:21:08,160 --> 01:21:12,280
Yeah, let's there's a few so we
could talk about the villain
1248
01:21:12,280 --> 01:21:15,760
characters.
Ben Mendelsohn, Place Sorrento.
1249
01:21:16,960 --> 01:21:21,320
Spielberg had seen him in
Bloodlines and determined from
1250
01:21:21,320 --> 01:21:22,960
that point that he wanted to
work with them.
1251
01:21:24,280 --> 01:21:27,840
But, yeah, he auditioned and it
took them three months to hire
1252
01:21:28,080 --> 01:21:30,640
to, like, bring him on.
I'm not sure why, but, yeah.
1253
01:21:31,760 --> 01:21:35,080
But yeah, I think he's fine.
Ben Mendelsohn is doing what he
1254
01:21:35,080 --> 01:21:38,040
can with the script, you know.
Yeah, no, I I like him.
1255
01:21:38,160 --> 01:21:41,640
He he was, he's he's one of the
he's he's a, he's a big
1256
01:21:41,640 --> 01:21:44,520
character.
And yeah, rogue, rogue one,
1257
01:21:44,520 --> 01:21:46,960
obviously, Yeah.
And or and I like, I like his
1258
01:21:46,960 --> 01:21:48,840
character there too.
But yeah.
1259
01:21:49,000 --> 01:21:53,480
He plays, he plays kind of like
ambiguous characters pretty
1260
01:21:53,480 --> 01:21:58,640
well, I think.
And, and he's good in this, you
1261
01:21:58,640 --> 01:22:03,320
know, it's, he's not like, it's
not like you watch it and you're
1262
01:22:03,320 --> 01:22:06,560
like, Ben Mendelsohn is so good
in this, but he's like, he's
1263
01:22:06,560 --> 01:22:08,240
good.
You know, he's solid.
1264
01:22:09,200 --> 01:22:12,360
He's doing his job well.
Yeah.
1265
01:22:12,920 --> 01:22:19,280
And then TJ Miller plays I Rock,
which is a, as far as I can
1266
01:22:19,280 --> 01:22:22,040
remember, a completely made-up
character from.
1267
01:22:22,040 --> 01:22:25,600
It's not in the book.
And if it is in the book, I it's
1268
01:22:25,760 --> 01:22:27,440
so little, I don't even
remember.
1269
01:22:29,440 --> 01:22:36,120
I rock in the book.
So, yeah, one of the things that
1270
01:22:36,120 --> 01:22:39,960
I thought was funny with TJ
Miller is that like he showed up
1271
01:22:39,960 --> 01:22:43,760
and Spielberg was like, yeah, So
what are you thinking for this,
1272
01:22:43,920 --> 01:22:48,120
this IROC character?
And TJ Miller is like, I was
1273
01:22:48,120 --> 01:22:52,240
kind of thinking like, like the
way like Boba Fett interacts
1274
01:22:52,240 --> 01:22:56,920
with Darth Vader, but like just
a funnier version of that, you
1275
01:22:56,920 --> 01:22:57,760
know?
Yeah.
1276
01:22:58,680 --> 01:23:02,280
And like when he's when he was
like given an example in the
1277
01:23:02,280 --> 01:23:04,520
special features, I was like,
Oh, I can kind of see that.
1278
01:23:04,520 --> 01:23:06,800
But then like I was thinking
about the movie and I was like,
1279
01:23:07,000 --> 01:23:08,760
that doesn't come through at all
in the movie.
1280
01:23:08,920 --> 01:23:14,760
He's just kind of like a goofy,
like mercenary, I guess kind of
1281
01:23:14,760 --> 01:23:18,920
guy in the in the movie.
But I thought he was, I thought
1282
01:23:18,920 --> 01:23:23,200
he was a fun.
He's not in the real world at
1283
01:23:23,200 --> 01:23:28,040
all.
He only is in the in the Oasis.
1284
01:23:28,920 --> 01:23:31,640
Yeah, he's never never revealed.
I I did.
1285
01:23:31,760 --> 01:23:33,480
I did think it in that way it
was.
1286
01:23:34,120 --> 01:23:40,920
He has a lot more in common with
all the mean, all the
1287
01:23:40,920 --> 01:23:43,240
protagonists, because.
I thought so too.
1288
01:23:43,240 --> 01:23:44,880
I thought they could have done
something with that.
1289
01:23:45,000 --> 01:23:51,600
Yeah, like especially when boss,
you know, Sorrento is like gonna
1290
01:23:51,600 --> 01:23:53,440
nuke everybody.
Yeah.
1291
01:23:54,840 --> 01:23:57,520
He even says that that's a
that's a camper move.
1292
01:23:57,520 --> 01:24:01,840
Don't they?
Like, yeah, like why did he not?
1293
01:24:01,880 --> 01:24:04,440
But he just like runs off.
He doesn't like stay and try to
1294
01:24:04,440 --> 01:24:07,560
like fight with Yeah, you would
have liked to see like him stay
1295
01:24:07,560 --> 01:24:11,360
and try to like keep Sorrento
from doing it with Parsival.
1296
01:24:11,800 --> 01:24:13,800
But he just like runs off and is
like.
1297
01:24:13,800 --> 01:24:22,000
Oh, but I guess so much stuff.
He's also not honorable.
1298
01:24:22,080 --> 01:24:25,480
Sounds too strong of a word to
use for that with the context of
1299
01:24:25,480 --> 01:24:28,920
what it is.
But yeah, he he, he chooses self
1300
01:24:28,920 --> 01:24:33,200
preservation over trying to do
what's right.
1301
01:24:33,280 --> 01:24:36,000
But yeah, it does feel like he
it does feel like that would
1302
01:24:36,000 --> 01:24:40,600
have shown up earlier,
especially when, I don't know, I
1303
01:24:40,600 --> 01:24:42,760
guess he thinks he, his
experience won't be affected
1304
01:24:42,760 --> 01:24:45,160
because he's helping Sorrento.
But it's like your, your
1305
01:24:45,160 --> 01:24:48,360
experience and and this is going
to get way worse if he wins.
1306
01:24:49,760 --> 01:24:52,680
So yeah, I don't know.
Yeah, yeah, it's it's hard.
1307
01:24:52,800 --> 01:24:57,720
It's a it's not a very well
fleshed out character, but like
1308
01:24:57,720 --> 01:25:00,040
for what it is, it's like, it's
not bad.
1309
01:25:00,040 --> 01:25:01,760
It's he's fine.
Yeah.
1310
01:25:02,080 --> 01:25:04,600
He was the character.
Yeah.
1311
01:25:04,600 --> 01:25:07,120
TJ Miller does good as like
Comic Relief.
1312
01:25:07,800 --> 01:25:11,400
He kind of has that like he kind
of has like the perfect voice
1313
01:25:11,400 --> 01:25:14,880
for that's what they were going
for, you know, that goofy
1314
01:25:14,880 --> 01:25:19,800
sounding voice.
He kind of like, I don't know, I
1315
01:25:19,920 --> 01:25:23,760
don't know if this is rude to
say to DJ Miller, but he kind of
1316
01:25:23,760 --> 01:25:26,520
has like, a Stoner voice.
You're like, oh, that guy
1317
01:25:26,520 --> 01:25:29,120
definitely.
Like, it's like, you know,
1318
01:25:29,120 --> 01:25:32,920
puffing weed in between, you
know, and between shots, you
1319
01:25:32,920 --> 01:25:37,080
know, he just kind of has that,
like, kind of Stoner like, yeah,
1320
01:25:37,360 --> 01:25:44,200
man, kind of voice.
Yeah, I, I, I guess the first
1321
01:25:44,200 --> 01:25:48,120
like imprint I had of him was on
Silicon Valley.
1322
01:25:48,560 --> 01:25:50,560
OK, yeah, I've never watched
that, but yeah.
1323
01:25:50,880 --> 01:25:53,360
Well, he's always, he's always
smoking weed on that show.
1324
01:25:53,360 --> 01:25:55,840
There you go.
So that just gets the character.
1325
01:25:55,840 --> 01:25:58,080
Yeah, it's pretty fun.
There you go.
1326
01:25:58,240 --> 01:26:04,760
Yeah, yeah, We'll, we'll skip
down a little bit.
1327
01:26:04,760 --> 01:26:07,680
Hannah.
John Kamen plays finale Xandor.
1328
01:26:09,080 --> 01:26:11,120
What even is that character?
I don't know.
1329
01:26:11,760 --> 01:26:12,800
The more.
Like.
1330
01:26:13,560 --> 01:26:16,000
She's.
Had a cool version of Sorrento I
1331
01:26:16,000 --> 01:26:17,200
guess.
Yeah.
1332
01:26:17,200 --> 01:26:19,440
Head of security.
And then all of a sudden she's
1333
01:26:19,440 --> 01:26:24,680
like doing like, like stunt car
stuff and then this in the car
1334
01:26:24,680 --> 01:26:26,880
chase at the end.
And I'm just like, I don't know
1335
01:26:26,880 --> 01:26:30,800
what this character even is.
Like why do I why am I scared of
1336
01:26:30,800 --> 01:26:32,920
her?
Why do I care about what she
1337
01:26:33,040 --> 01:26:34,720
what she thinks?
I don't know.
1338
01:26:35,240 --> 01:26:37,960
It was yeah, this, it's not this
actresses fault.
1339
01:26:37,960 --> 01:26:39,320
It's.
She don't know.
1340
01:26:39,320 --> 01:26:40,760
Yeah, yeah.
It just was a weird.
1341
01:26:40,760 --> 01:26:43,560
It was a weird.
It felt like she, it felt like
1342
01:26:43,560 --> 01:26:48,240
if anything, her character
undercut the ruthlessness of it
1343
01:26:48,240 --> 01:26:50,360
was almost like Sorrento didn't
want to get his hands dirty or
1344
01:26:50,360 --> 01:26:54,440
like didn't have the skill.
But then it's also like he
1345
01:26:54,440 --> 01:26:57,160
didn't have the skill to do all
the evil stuff.
1346
01:26:57,160 --> 01:26:59,800
He doesn't have the skill to do
all the nerd stuff.
1347
01:26:59,800 --> 01:27:02,840
What is he doing?
How is he has the commentaries?
1348
01:27:03,080 --> 01:27:06,120
Maybe that's the commentary.
That's probably something to be
1349
01:27:06,120 --> 01:27:08,280
said there.
Yeah, probably, yeah.
1350
01:27:08,760 --> 01:27:11,880
But yeah, yeah.
She's a, she's a nothing
1351
01:27:11,880 --> 01:27:17,440
character, you know, you know,
no disrespect to the actress,
1352
01:27:17,440 --> 01:27:19,480
she's just fine.
And even like in the special
1353
01:27:19,480 --> 01:27:23,280
features there was like they
were talking about like, oh,
1354
01:27:23,280 --> 01:27:27,240
they were impressed because she
she was able to do like some of
1355
01:27:27,240 --> 01:27:30,760
the stunts herself.
She's like athletic and whatnot
1356
01:27:30,760 --> 01:27:33,320
and was able to like do some of
like hanging out of the car
1357
01:27:33,320 --> 01:27:35,520
stuff herself.
And I was like, oh, you know,
1358
01:27:35,520 --> 01:27:38,480
props to props to her.
The character sucks, but at
1359
01:27:38,480 --> 01:27:41,640
least she's like doing some
cool, like, acting and stunt
1360
01:27:41,640 --> 01:27:42,800
work, you know?
Yeah.
1361
01:27:43,280 --> 01:27:45,640
So props to her, you know, and
I'm.
1362
01:27:45,960 --> 01:27:49,360
I'm also sorry to her that they
gave her like a stupid
1363
01:27:49,360 --> 01:27:53,440
character.
Yeah.
1364
01:27:53,440 --> 01:27:57,000
A few more side people to note
before we talk about the final
1365
01:27:57,000 --> 01:28:00,520
Big 2.
Ralph Innocent is in this movie
1366
01:28:00,960 --> 01:28:05,760
playing Rick, the the boyfriend
of Aunt Alice, who's played by
1367
01:28:05,760 --> 01:28:12,640
Susan Lynch, who Wade Watch does
not try to save in the book.
1368
01:28:15,080 --> 01:28:17,000
So I won't say any more about
that.
1369
01:28:17,000 --> 01:28:24,840
But yeah, Claire Higgins plays
Miss Gilmore, who is similarly,
1370
01:28:24,840 --> 01:28:28,320
like, barely in the book as she
is in the movie, but kind of
1371
01:28:28,320 --> 01:28:33,480
like a, oh, she's like a, she's
a nice lady that, you know,
1372
01:28:33,480 --> 01:28:38,600
gives me hope that the world can
be, you know, good or better.
1373
01:28:39,640 --> 01:28:43,880
And then this guy Lawrence
Spellman plays, I love this in
1374
01:28:43,880 --> 01:28:47,680
the credits.
He's lame tattoo guy, the guy
1375
01:28:47,680 --> 01:28:52,160
that, like, kidnaps him and
brings him to Samantha's hideout
1376
01:28:52,160 --> 01:28:52,960
sort of thing.
Yeah.
1377
01:28:53,720 --> 01:28:56,560
I just thought I'd note him
because I liked his name in the
1378
01:28:56,560 --> 01:28:58,200
credits.
Lame tattoo guy.
1379
01:29:00,400 --> 01:29:02,120
Yeah, OK.
Simon Pegg.
1380
01:29:03,520 --> 01:29:07,120
Simon Pegg plays Ogden Morrow
and also the Curator.
1381
01:29:07,880 --> 01:29:11,320
Spoiler alert, if you can tell
that that was Simon Pegg's voice
1382
01:29:11,320 --> 01:29:14,200
as the curator.
But.
1383
01:29:14,200 --> 01:29:17,560
But yeah, Simon Pegg was
actually about to take a break.
1384
01:29:17,760 --> 01:29:20,440
He had, like, a string of big
productions that he had worked
1385
01:29:20,440 --> 01:29:23,800
on and then gets a call to do
this movie.
1386
01:29:23,800 --> 01:29:27,680
And it's like, OK, yeah, I guess
I'll put a pause on my break and
1387
01:29:27,680 --> 01:29:30,680
come work on the Spielberg movie
because it's a Spielberg movie.
1388
01:29:30,680 --> 01:29:34,440
Why wouldn't I?
Yeah, he's he just.
1389
01:29:34,520 --> 01:29:36,480
He pops in a few times as the
curator.
1390
01:29:36,840 --> 01:29:41,320
I think his, I really, I think
his banter is really good as a
1391
01:29:41,320 --> 01:29:46,520
little Butler curator guy.
It's kind of one of the few
1392
01:29:46,520 --> 01:29:51,120
little pop up characters that is
like well written and funny.
1393
01:29:52,640 --> 01:29:55,680
And then, you know, he shows up
at the end as Ogda Moro.
1394
01:29:55,680 --> 01:30:01,280
He's he's good again.
It's not like anything too
1395
01:30:01,280 --> 01:30:03,200
special.
He just is there for a minute.
1396
01:30:04,760 --> 01:30:10,880
But yeah, but yeah, say the best
for last Mark Rylance as
1397
01:30:10,880 --> 01:30:14,880
Halladay, James Halladay slash
Interact the Wizard.
1398
01:30:15,600 --> 01:30:18,280
This Mark Rylance is just so
freaking good.
1399
01:30:19,080 --> 01:30:21,800
Yeah.
He's just such a great actor.
1400
01:30:22,000 --> 01:30:27,320
Yeah, he definitely, he
definitely gave the the a good
1401
01:30:27,320 --> 01:30:31,920
performance as him.
I I found it convincing.
1402
01:30:32,320 --> 01:30:34,160
Mm hmm.
Yeah.
1403
01:30:36,160 --> 01:30:41,640
Yeah, before I talk more, they,
I had heard somewhere that they
1404
01:30:41,640 --> 01:30:44,800
did, they actually wanted Gene
Wilder in this role.
1405
01:30:45,760 --> 01:30:48,760
But he had actually, he already
had been diagnosed with
1406
01:30:48,760 --> 01:30:51,920
Alzheimer's at this point.
And I think they had reached out
1407
01:30:51,920 --> 01:30:55,960
to him to kind of like just get
a just gauge, like, hey, we
1408
01:30:55,960 --> 01:30:59,240
think we can work with you
Despite that, you know?
1409
01:30:59,920 --> 01:31:02,480
But he just, he wasn't taking
any more roles at that point.
1410
01:31:02,480 --> 01:31:06,800
So that's, I don't, I don't
remember where, where I read
1411
01:31:06,800 --> 01:31:09,160
that or heard that, but but I
did.
1412
01:31:09,360 --> 01:31:13,240
So if it's not true, then, you
know, whatever, just throw it
1413
01:31:13,240 --> 01:31:14,920
out.
But I did hear or read that
1414
01:31:14,920 --> 01:31:17,560
somewhere.
Yeah.
1415
01:31:17,560 --> 01:31:21,360
Mark Rylance, he had become a
friend of Spielberg's at this
1416
01:31:21,360 --> 01:31:23,160
point.
He worked with them first on
1417
01:31:23,640 --> 01:31:29,600
Bridges Spies and then like on
that that first day of Bridges
1418
01:31:29,600 --> 01:31:32,480
Spies, he had actually like
asked gave him their script for
1419
01:31:32,480 --> 01:31:39,480
BFG and already was like casting
him as the BFG while still
1420
01:31:39,480 --> 01:31:43,960
working on bridge of Spies.
And then yeah, this he brings
1421
01:31:43,960 --> 01:31:49,120
them back for this.
Everyone on set like in the
1422
01:31:49,120 --> 01:31:52,040
special features is like, yeah,
Mark Rylance was awesome to work
1423
01:31:52,040 --> 01:31:53,920
with.
Everybody loves them.
1424
01:31:56,040 --> 01:31:59,160
And one of the things Mark
Rylance, he's not a in the
1425
01:31:59,160 --> 01:32:03,160
special features a whole lot,
but one of the things he said
1426
01:32:03,160 --> 01:32:07,560
that I thought was good was that
he really only has a few chances
1427
01:32:07,560 --> 01:32:10,360
to make an impression in the
movie.
1428
01:32:10,880 --> 01:32:16,520
And so and there's a bit of
mystery to the character that is
1429
01:32:16,600 --> 01:32:20,040
at least in the way he saw it.
And so he really like tried to
1430
01:32:20,040 --> 01:32:24,400
use that mystery to his
advantage to like make the
1431
01:32:24,400 --> 01:32:32,560
character at least have the the
like visage of having a lot of
1432
01:32:32,560 --> 01:32:35,400
depth, you know, to the
character, even though he only
1433
01:32:35,400 --> 01:32:39,000
has like a few scenes to do that
with.
1434
01:32:39,000 --> 01:32:42,560
And when he said that, I was
like, that's true.
1435
01:32:42,560 --> 01:32:46,120
He really does like add a ton of
depth to this character with
1436
01:32:46,120 --> 01:32:48,160
like 3 scenes.
Basically.
1437
01:32:50,160 --> 01:32:53,000
You can't really count the
Anorak stuff because Anorak just
1438
01:32:53,000 --> 01:32:58,400
kind of like, pops up and like
and like, gives keys out and
1439
01:32:58,400 --> 01:33:00,760
says good job.
Yeah.
1440
01:33:02,080 --> 01:33:10,480
But when he's like, when he's
Halladay man, he adds like, I
1441
01:33:10,520 --> 01:33:13,800
don't know the in.
In a slightly lesser actor's
1442
01:33:13,800 --> 01:33:17,120
hands, this, this would not have
been as compelling of a
1443
01:33:17,120 --> 01:33:21,560
character, I don't think.
I don't know.
1444
01:33:21,560 --> 01:33:25,000
What did you what did you think
of Rylance as James Halladay?
1445
01:33:25,000 --> 01:33:26,920
Yeah, I I liked him.
I liked.
1446
01:33:28,640 --> 01:33:32,800
I mean, I don't know if the I I
don't think that this was an
1447
01:33:32,800 --> 01:33:40,880
intentional like movie goal, but
one of the things, one of the
1448
01:33:40,880 --> 01:33:45,840
themes that I picked up on was
kind of like questioning the
1449
01:33:46,000 --> 01:33:50,880
like deification of tech CEO's
and like, yeah, how like it's,
1450
01:33:51,240 --> 01:33:54,840
it's what they build is cool.
What they build is or, or, or
1451
01:33:54,840 --> 01:34:01,200
what what they are at the helm
of creating is amazing in some
1452
01:34:01,200 --> 01:34:06,800
cases.
But, but kind of the caution and
1453
01:34:06,840 --> 01:34:11,800
I and I, and I think ultimately
he seemed like he really was
1454
01:34:11,800 --> 01:34:17,440
doing it because he enjoyed it.
And, and I don't know, the, the
1455
01:34:17,480 --> 01:34:21,000
accidental trillionaire thing
kind of feels a little like,
1456
01:34:21,640 --> 01:34:25,280
yeah, I don't love it, but I
liked his, I liked his like
1457
01:34:26,280 --> 01:34:30,040
energy.
And it seemed like he was, it
1458
01:34:30,040 --> 01:34:34,200
seemed like he was genuinely
interested and, and loved what
1459
01:34:34,200 --> 01:34:36,520
he was doing.
And I, I like that aspect of
1460
01:34:36,520 --> 01:34:43,440
like he created this thing
that's being abused by people,
1461
01:34:43,440 --> 01:34:48,680
but that wasn't it.
He didn't want like he, I don't
1462
01:34:48,680 --> 01:34:50,560
know.
And, and I, I find the
1463
01:34:50,560 --> 01:34:54,080
conversation that he, they're
had, they had that, that, that
1464
01:34:54,080 --> 01:34:58,200
they're having about people are
doing too much with it.
1465
01:34:58,200 --> 01:35:01,000
Like it's becoming like
basically when the metaverse
1466
01:35:01,440 --> 01:35:05,360
became everything.
I guess I find that conversation
1467
01:35:05,360 --> 01:35:08,400
really interesting because his
perspective is just like, well,
1468
01:35:11,000 --> 01:35:14,640
what can I do, you know?
And I don't know, I like, I like
1469
01:35:14,640 --> 01:35:16,360
that conversation a lot.
That's interesting.
1470
01:35:17,400 --> 01:35:21,160
Yeah.
And I think, yeah, I agree with
1471
01:35:21,160 --> 01:35:26,080
a lot of what you're saying like
the the whole it is interesting
1472
01:35:26,080 --> 01:35:30,560
to think about like this kind of
we I feel like we have a bit of
1473
01:35:30,560 --> 01:35:37,040
a different like lens to look at
this through in 2025 than we did
1474
01:35:37,200 --> 01:35:40,360
even just seven years ago in
2018.
1475
01:35:41,200 --> 01:35:46,280
Of kind of like the rise of the
tech CEO celebrity.
1476
01:35:47,040 --> 01:35:51,920
Obviously we have a few of them,
yeah, that have gotten a lot of
1477
01:35:51,920 --> 01:35:54,760
attention in the past, like
since this movie.
1478
01:35:56,040 --> 01:36:00,680
And yeah, it is interesting like
to think of this movie through
1479
01:36:00,680 --> 01:36:06,040
that lens, which maybe not a lot
of people were doing in 2018,
1480
01:36:06,920 --> 01:36:08,440
even though definitely it
definitely wasn't.
1481
01:36:08,440 --> 01:36:12,680
It was it was there to it was
there to see if you were aware
1482
01:36:12,680 --> 01:36:14,320
of it.
But I just don't think of as
1483
01:36:14,320 --> 01:36:18,320
many people it was on their
minds back then.
1484
01:36:18,320 --> 01:36:20,800
But yeah, it's definitely an
interesting lens to look at it
1485
01:36:20,800 --> 01:36:24,320
through because I mean, you
think of first of all, like,
1486
01:36:25,000 --> 01:36:28,320
like you said, accident,
accidental, trillionaire,
1487
01:36:28,440 --> 01:36:31,360
billionaire.
I don't know about that.
1488
01:36:31,360 --> 01:36:34,360
Like these guys that are
billionaires, there's no
1489
01:36:34,360 --> 01:36:38,680
accidents about it, you know?
Maybe accident was the wrong
1490
01:36:38,680 --> 01:36:40,320
word.
It more so was like.
1491
01:36:40,400 --> 01:36:47,680
It more so was like.
I think that I think it's AI
1492
01:36:47,680 --> 01:36:50,600
think it's a fair term, Yeah.
Because you do get that
1493
01:36:50,600 --> 01:36:53,600
impression that like, he never
intended to become rich and just
1494
01:36:53,600 --> 01:36:55,680
like, oops, I made a billion
dollars.
1495
01:36:56,080 --> 01:36:59,400
I mean, oh, sorry, a trillion.
Yeah, yeah, yeah.
1496
01:36:59,720 --> 01:37:03,120
In the movie, you get that.
I mean, in that that impression,
1497
01:37:03,560 --> 01:37:06,200
the trillion thing, like
whatever, it's just a number.
1498
01:37:06,520 --> 01:37:09,080
It's it's a, you know,
billionaire, trillionaire.
1499
01:37:09,080 --> 01:37:13,880
Like in I don't know that mean
trillion is obviously a lot more
1500
01:37:13,880 --> 01:37:18,040
than a billion, but
inconsequential as far as like
1501
01:37:18,040 --> 01:37:21,040
the the commentary, like what
it's trying to say.
1502
01:37:21,040 --> 01:37:27,000
Yeah, yeah.
But yeah, it's like there's a
1503
01:37:27,000 --> 01:37:30,840
degree to which what do we do
with these guys?
1504
01:37:30,840 --> 01:37:38,240
Like how much like they these
guys kind of become gatekeepers
1505
01:37:38,960 --> 01:37:41,280
in a way of certain parts of
culture.
1506
01:37:42,360 --> 01:37:45,640
And in the case of this story,
Halladay kind of becomes a
1507
01:37:45,640 --> 01:37:52,520
gatekeeper of like pop culture.
Like everyone is obsessed with
1508
01:37:52,560 --> 01:37:55,960
80's pop culture because that's
what Halladay was interested in.
1509
01:37:56,600 --> 01:38:02,960
And so like he like it kind of
like the what's important as far
1510
01:38:02,960 --> 01:38:05,800
as culture goes kind of trickles
down from him.
1511
01:38:06,760 --> 01:38:10,600
And there's a degree to which
you can see that now even to
1512
01:38:10,600 --> 01:38:17,680
like, I mean, like there's a
degree to which like the values
1513
01:38:17,680 --> 01:38:21,240
of Elon Musk unfortunately like
kind of trickle down to a
1514
01:38:21,240 --> 01:38:26,960
portion of society where what's
important to him trickles down
1515
01:38:27,080 --> 01:38:29,880
to that portion of society and
it becomes important to them
1516
01:38:29,880 --> 01:38:34,160
too.
Maybe less so now after the the
1517
01:38:34,160 --> 01:38:38,680
break.
Yeah, the the, the big breakup.
1518
01:38:40,440 --> 01:38:45,280
But but yeah, you know, you can
see degrees of that.
1519
01:38:48,560 --> 01:38:54,240
It's probably more though, so
it's an interesting mix up
1520
01:38:54,240 --> 01:38:58,680
because or mash up, I guess is a
better way word I'm looking for
1521
01:38:59,480 --> 01:39:03,200
because really typically the the
tech guys aren't really like
1522
01:39:03,400 --> 01:39:08,000
gatekeepers of pop culture.
That's more like your Hollywood
1523
01:39:08,000 --> 01:39:12,120
celebrities or your you know, or
directors or, you know, the
1524
01:39:12,120 --> 01:39:16,680
people that are making the the
art and the and whatnot.
1525
01:39:17,080 --> 01:39:21,600
Typically, like pop culture
isn't like gatekeeped by tech
1526
01:39:21,600 --> 01:39:25,280
guys.
So it's an interesting to see
1527
01:39:25,280 --> 01:39:26,600
that that's the case in this
one.
1528
01:39:26,600 --> 01:39:32,280
I don't know if that says
anything, but yeah, I don't
1529
01:39:32,280 --> 01:39:33,880
know.
I don't, I don't know exactly
1530
01:39:33,880 --> 01:39:38,480
what this movie would be saying
about the tech billionaire and
1531
01:39:38,520 --> 01:39:43,400
what it means for society
because in this case, like from
1532
01:39:43,400 --> 01:39:46,840
what we can tell, he's actually
like a pretty good guy.
1533
01:39:47,160 --> 01:39:50,760
Yeah, in this in this
representation, he kind of just,
1534
01:39:51,720 --> 01:39:57,920
he kind of just made a thing
that can be used that that is
1535
01:39:58,280 --> 01:40:00,760
it's it's used to hurt people,
but it's not explicitly bad.
1536
01:40:00,760 --> 01:40:03,840
Like the Internet's a good sin.
And like, yeah, there are awful
1537
01:40:03,840 --> 01:40:07,920
things on the Internet, but
there's also amazing connection
1538
01:40:07,920 --> 01:40:12,200
that can happen because of it.
So it's it's more of a neutral
1539
01:40:12,200 --> 01:40:14,040
as opposed to strictly evil
thing.
1540
01:40:15,600 --> 01:40:20,960
And we've seen kind of, I don't
know, just just.
1541
01:40:21,480 --> 01:40:24,720
Abuse.
Yeah, abuse of that kind of
1542
01:40:24,720 --> 01:40:28,360
power, when people get it, it
it's kind of I I talked about
1543
01:40:28,360 --> 01:40:32,320
this little friend recently
about like the the adage of, you
1544
01:40:32,320 --> 01:40:34,600
know, like absolute power
corrupts absolutely.
1545
01:40:34,920 --> 01:40:36,600
And it's like, well, is it a
chicken or the egg?
1546
01:40:36,600 --> 01:40:38,320
Like what, which which one
causes?
1547
01:40:38,560 --> 01:40:42,800
And my, my synopsis of that is
like, well, the people that are
1548
01:40:42,800 --> 01:40:47,440
seeking absolute power are
pretty corruptible.
1549
01:40:47,440 --> 01:40:50,680
Like, like there's, there's a
skewed we, we think about, we
1550
01:40:50,680 --> 01:40:56,040
think about that phrase in like
the terms of a random guy on the
1551
01:40:56,040 --> 01:41:00,760
street being given this power.
Are you going to become corrupt
1552
01:41:00,760 --> 01:41:03,520
with this absolute power?
Kind of like the Easter egg, you
1553
01:41:03,520 --> 01:41:06,840
know, situation here with
Halliday giving it to someone
1554
01:41:06,840 --> 01:41:11,240
random like that absolute power.
Is that going to corrupt this
1555
01:41:11,240 --> 01:41:17,160
random person in the story?
But in the way that actually
1556
01:41:17,160 --> 01:41:23,080
happens, it's someone staking
claim and and getting more
1557
01:41:23,080 --> 01:41:26,680
influence and bribing people to
do and it's like so by the time
1558
01:41:26,680 --> 01:41:27,240
they.
Get to some.
1559
01:41:27,400 --> 01:41:30,200
Point yeah, but it's when they
get to the point where they have
1560
01:41:30,200 --> 01:41:34,320
absolute power, they're corrupt
and evil as opposed to the
1561
01:41:34,400 --> 01:41:37,840
absolute power.
You know, I don't think anyone
1562
01:41:37,840 --> 01:41:40,120
should have absolute power over
other people like that.
1563
01:41:40,120 --> 01:41:43,680
But the But the point is we
think about it in terms of,
1564
01:41:43,680 --> 01:41:45,800
well, if I was given absolute
power, I don't think I would
1565
01:41:45,800 --> 01:41:48,920
become corrupt necessarily.
And that's that's probably true
1566
01:41:48,920 --> 01:41:51,960
for a lot of people.
But the people who end up with
1567
01:41:51,960 --> 01:41:55,800
absolute power in our world in
reality are bad.
1568
01:41:55,880 --> 01:41:58,360
Like that's that typically leads
to bad things.
1569
01:41:58,360 --> 01:42:02,720
And so, yeah, I think that ties
in here with with you're right.
1570
01:42:02,720 --> 01:42:08,280
It's like Sorrento is the guy
who has accumulated power and is
1571
01:42:08,280 --> 01:42:14,240
trying to get the final piece.
And for whatever, you know, our
1572
01:42:14,240 --> 01:42:17,680
gripes are with Wade.
Wade's goal is he.
1573
01:42:17,800 --> 01:42:20,680
He wants to do it because he he,
he, he worships how to.
1574
01:42:20,680 --> 01:42:23,360
Keep it like it is.
He wants to keep it free and
1575
01:42:23,360 --> 01:42:29,280
open and accessible and all
that, which we'll get into a
1576
01:42:29,280 --> 01:42:35,280
little bit of like the
inconsistencies with with with
1577
01:42:35,280 --> 01:42:39,920
how things end and everything,
but which is I guess a similar
1578
01:42:39,920 --> 01:42:44,480
problem in the book and the
movie of like a bit inconsistent
1579
01:42:44,480 --> 01:42:51,280
with its messaging.
But yeah, there I think to along
1580
01:42:51,280 --> 01:42:53,600
those same lines of what we've
been talking about, there's a
1581
01:42:53,600 --> 01:42:57,480
degree to which like the tech
billionaire guy usually has some
1582
01:42:57,480 --> 01:43:01,720
like pretty big issues.
Like, there's some yeah.
1583
01:43:02,640 --> 01:43:06,040
And and I think like, even
though we look at holiday and
1584
01:43:06,040 --> 01:43:07,440
we're like, oh, he's a pretty
good guy.
1585
01:43:07,440 --> 01:43:13,760
Like, he also had some like,
pretty, like, pretty deep social
1586
01:43:13,920 --> 01:43:20,080
and emotional issues that like,
caused him to probably like, to
1587
01:43:20,080 --> 01:43:24,440
a degree caused him to like,
escape into this work and this
1588
01:43:24,440 --> 01:43:27,480
creation instead of like, being
in the real world.
1589
01:43:27,880 --> 01:43:31,600
And like, it's one of those
things where like, I wasted away
1590
01:43:32,920 --> 01:43:36,320
because of my emotional and
social issues, not dealing with
1591
01:43:36,320 --> 01:43:39,040
those.
I've now created something that
1592
01:43:39,040 --> 01:43:43,320
is like beyond my control and is
becoming something that I never
1593
01:43:43,320 --> 01:43:47,280
intended it to be.
And you know, you can question
1594
01:43:47,280 --> 01:43:50,560
like, well, if you would have
like dealt with your emotional
1595
01:43:50,560 --> 01:43:54,480
and social issues, like, would
you have done this thing?
1596
01:43:54,680 --> 01:43:59,400
Like, would you have been in a
better mindset to, like, maybe
1597
01:43:59,400 --> 01:44:02,280
create something that wouldn't
have gotten away from you and
1598
01:44:02,280 --> 01:44:04,720
become something you didn't
intended to be?
1599
01:44:06,000 --> 01:44:08,400
Yeah.
But yeah, I don't know.
1600
01:44:09,320 --> 01:44:12,720
Yeah, his, his obsession with
creation kind of created an
1601
01:44:12,720 --> 01:44:16,480
obsessive, addictive world for
other people to get into.
1602
01:44:16,480 --> 01:44:19,280
And then that, yeah, had an
effect on society.
1603
01:44:19,280 --> 01:44:21,000
Yeah, that that's a, that's
interesting too.
1604
01:44:21,080 --> 01:44:25,880
I, I think it's, I think you're
right that, that it was a
1605
01:44:25,880 --> 01:44:29,920
different, at least in my
perspective, it was a different
1606
01:44:31,200 --> 01:44:35,040
lens in the, you know, the
times, the time from the movie
1607
01:44:35,040 --> 01:44:38,440
came out during.
But especially since the movie's
1608
01:44:38,440 --> 01:44:42,600
been out, there has been kind of
the rise of just, you know,
1609
01:44:42,920 --> 01:44:45,280
every time you turn around,
there's a new tech CEO doing
1610
01:44:45,280 --> 01:44:50,160
something crazy and like, or,
you know, immoral.
1611
01:44:50,200 --> 01:44:55,880
And it's, yeah, it's almost
always at the expense of others.
1612
01:44:55,880 --> 01:45:03,920
And his, his presentation in in
the film is incredibly
1613
01:45:04,040 --> 01:45:06,480
idealistic.
Like, in other words, it's kind
1614
01:45:06,480 --> 01:45:15,080
of the the basis of a good
intentioned person imposed onto
1615
01:45:15,080 --> 01:45:17,160
someone with all this power
who's just kind of like, I don't
1616
01:45:17,160 --> 01:45:19,800
know what to do with it.
I'm just, I'm just your average
1617
01:45:19,800 --> 01:45:21,640
trillionaire guy.
I like my tech.
1618
01:45:21,840 --> 01:45:25,960
And it's like he's he's for that
reason admirable.
1619
01:45:26,440 --> 01:45:28,240
Yeah.
But I'm just super skeptical
1620
01:45:28,240 --> 01:45:30,440
thinking, sitting here thinking,
OK, what?
1621
01:45:30,440 --> 01:45:35,600
What, what atrocities has he
committed with, you know, this
1622
01:45:35,600 --> 01:45:37,320
level of control?
Yeah.
1623
01:45:37,680 --> 01:45:40,920
And I think there's a degree to
which like it, you know, I can
1624
01:45:40,920 --> 01:45:43,560
kind of get on board with with
the the whole thing.
1625
01:45:43,560 --> 01:45:47,760
Like he also like had started
this company and you, when you
1626
01:45:47,760 --> 01:45:51,720
start a company and you're like
the creator guy, like you kind
1627
01:45:51,720 --> 01:45:54,920
of get caught up in the people
taking advantage of your
1628
01:45:54,920 --> 01:46:00,720
creation and make, you know,
making it more than you ever
1629
01:46:00,720 --> 01:46:02,840
wanted it to be.
But you're but they're also
1630
01:46:02,840 --> 01:46:06,720
like, it's like the whole like a
lot of times this will play out
1631
01:46:06,720 --> 01:46:10,680
with like science in real life
or in movies, like any sort of
1632
01:46:10,680 --> 01:46:13,000
like scientific or technological
advancement.
1633
01:46:13,000 --> 01:46:16,000
It's like you kind of have to
get in bed with bad people to
1634
01:46:16,000 --> 01:46:20,440
get the resources you need to to
like make the advancements, but
1635
01:46:20,440 --> 01:46:23,240
then you're like making stuff
for bad people that are going to
1636
01:46:23,240 --> 01:46:25,080
do bad things with it.
Yeah.
1637
01:46:25,320 --> 01:46:27,240
It's like the whole Oppenheimer
thing.
1638
01:46:27,240 --> 01:46:31,080
It's the, you know, it's the
Jurassic Park thing.
1639
01:46:31,080 --> 01:46:33,440
It's like, it's all of those
things.
1640
01:46:33,520 --> 01:46:38,640
Like if you want to have a a
real life, you know, example in
1641
01:46:38,640 --> 01:46:43,080
Amanheimer and a fake one in
Jurassic Park, you know, But
1642
01:46:43,080 --> 01:46:45,680
yeah, it so.
Yeah.
1643
01:46:47,120 --> 01:46:50,560
At the end of the day though,
like Mark Rylance plays this
1644
01:46:50,560 --> 01:46:54,080
character and gives it way more
depth than anybody had business
1645
01:46:54,080 --> 01:46:56,200
giving this character I think.
Yeah, for sure.
1646
01:46:57,800 --> 01:47:02,360
Like you, you totally buy in.
Like we're, we're kind of like
1647
01:47:02,840 --> 01:47:07,000
putting it this character under
a microscope, but like in the
1648
01:47:07,000 --> 01:47:11,400
real time watching the movie,
like you like really love this
1649
01:47:11,400 --> 01:47:16,160
guy and you, you know, you feel
bad for him, but and you also
1650
01:47:16,160 --> 01:47:22,680
like admire him and, and Mark
Rylance does that with like, you
1651
01:47:22,680 --> 01:47:26,080
know, 10 minutes or less of
screen time really.
1652
01:47:27,120 --> 01:47:32,600
Yeah, he capture, he captures
the kind of like I said, I, I
1653
01:47:32,600 --> 01:47:35,480
think I already said this, the
the, the idealism and the
1654
01:47:35,480 --> 01:47:41,480
lovability of what we envisioned
all this technology could
1655
01:47:41,480 --> 01:47:45,320
become, right?
Maybe even before before I was
1656
01:47:45,360 --> 01:47:48,400
before I was, you know, aware of
this kind of stuff.
1657
01:47:48,400 --> 01:47:52,160
Like probably like early 2000s,
you know, that that kind of that
1658
01:47:52,160 --> 01:47:56,560
kind of optimism about what it
could be versus kind of what it
1659
01:47:56,560 --> 01:48:00,280
is now, you know, with like dead
Internet, dead Internet theory
1660
01:48:00,280 --> 01:48:02,440
and stuff like that where it's
just like bots talking to bots
1661
01:48:02,440 --> 01:48:04,680
talking to bots.
And it's like that that kind of
1662
01:48:04,680 --> 01:48:07,560
thing.
I think he captures that
1663
01:48:07,880 --> 01:48:12,640
optimism and that lovability of
that era really well.
1664
01:48:13,120 --> 01:48:19,080
Sure.
Yeah, Well, I guess we can move
1665
01:48:19,080 --> 01:48:20,960
into talking a bit about like
the production.
1666
01:48:21,920 --> 01:48:26,040
They they filmed this from June
to September of 2016.
1667
01:48:27,320 --> 01:48:30,560
A bit unusual for filming
because you're splitting between
1668
01:48:30,760 --> 01:48:36,680
live action shots and 80 minutes
of the virtual universe of the
1669
01:48:36,680 --> 01:48:40,360
Oasis.
Spielberg talked about like this
1670
01:48:40,360 --> 01:48:43,360
being one of his most difficult
projects because of the layers
1671
01:48:43,360 --> 01:48:45,760
of elements you're trying to
integrate.
1672
01:48:47,400 --> 01:48:50,080
I think it, I think I remember
him saying something like it.
1673
01:48:50,080 --> 01:48:52,800
It felt like I was directing 4
different films at the same
1674
01:48:52,800 --> 01:48:55,440
time.
Yeah.
1675
01:48:55,440 --> 01:48:57,920
It's.
And that it was like chaotic
1676
01:48:57,920 --> 01:49:01,120
because of all the layers that
you're having to like pull
1677
01:49:01,120 --> 01:49:07,480
together, you know.
But yeah, they, they started off
1678
01:49:08,520 --> 01:49:13,320
with the Oasis stuff with all
the, all of that.
1679
01:49:13,320 --> 01:49:19,160
So they, they do their first
take there in the summer in the
1680
01:49:19,160 --> 01:49:26,880
UK.
So they, they set up at Warner
1681
01:49:26,880 --> 01:49:29,640
Studios in Leveston, which is
north of London.
1682
01:49:30,840 --> 01:49:34,720
They have like the interiors for
the IOI offices there.
1683
01:49:35,040 --> 01:49:37,560
They build the stacks in the
back lot there.
1684
01:49:38,120 --> 01:49:40,960
That's also, I think I'm pretty
sure where they set up like all
1685
01:49:40,960 --> 01:49:44,040
the motion capture stuff that
they do there.
1686
01:49:45,360 --> 01:49:48,800
And then, yeah.
So then they from there, they
1687
01:49:48,800 --> 01:49:55,240
kind of like go outward, they go
up to Birmingham, and Birmingham
1688
01:49:55,240 --> 01:49:59,400
is like the real world
representative of Columbus.
1689
01:50:01,640 --> 01:50:03,440
They're not actually shooting in
the US.
1690
01:50:04,160 --> 01:50:09,600
So Columbus also is, has a few
locations in London, like the
1691
01:50:09,600 --> 01:50:13,720
street where the the friends
meet up at the US postal truck
1692
01:50:13,720 --> 01:50:17,240
or whatever.
And then the I/O IHQ, it's like
1693
01:50:17,240 --> 01:50:22,840
a school in London.
Yeah, there's yeah.
1694
01:50:22,840 --> 01:50:26,360
So they, it's all just random
these few places in the UK that
1695
01:50:26,360 --> 01:50:30,640
they that they shoot real world
stuff and then like the interior
1696
01:50:30,640 --> 01:50:32,320
sets and the motion capture
stuff.
1697
01:50:34,440 --> 01:50:39,040
And then, yeah, the rest is done
by digital domain in a virtual
1698
01:50:39,040 --> 01:50:44,280
world.
So yeah, I, I did, I was right.
1699
01:50:44,280 --> 01:50:47,800
They did do the performance
capture studio in Leaveston is
1700
01:50:47,800 --> 01:50:49,920
where that was set up at Warner
Studios there.
1701
01:50:50,520 --> 01:50:57,400
So yeah, on on set, you know,
people just all all the actors
1702
01:50:57,400 --> 01:51:02,320
talked about loving working with
Spielberg, him bringing tons of
1703
01:51:02,320 --> 01:51:05,280
positivity.
I just always love hearing that.
1704
01:51:05,280 --> 01:51:08,920
You know, he's it's fun to watch
him on the special features, but
1705
01:51:08,920 --> 01:51:12,800
it's also like, great to hear
you never really hear bad things
1706
01:51:12,800 --> 01:51:16,080
about Spielberg on set.
He's just like positive and
1707
01:51:16,080 --> 01:51:21,040
excited.
I love this quote, Ty Ty shared
1708
01:51:21,040 --> 01:51:24,640
and shared that Lena Waithe,
something that Lena Waithe said
1709
01:51:24,640 --> 01:51:27,400
about Spielberg.
She said, quote, Steven is a
1710
01:51:27,400 --> 01:51:29,280
giant.
That doesn't make you feel
1711
01:51:29,280 --> 01:51:31,960
small.
UN quote, I was like, oh, that's
1712
01:51:31,960 --> 01:51:33,960
really sweet.
I love that because he is a
1713
01:51:33,960 --> 01:51:38,800
giant, but like, you just always
get the feeling that people just
1714
01:51:38,800 --> 01:51:41,440
love working with him.
Yeah.
1715
01:51:43,080 --> 01:51:46,160
But yeah.
So Ty Sheridan also talked about
1716
01:51:46,160 --> 01:51:49,520
on the first day he showed up
and Spielberg was like, hey, do
1717
01:51:49,520 --> 01:51:51,680
you have, you know, because
they're doing motion capture
1718
01:51:51,680 --> 01:51:53,600
stuff.
Hey, do you have the parsable
1719
01:51:53,600 --> 01:51:56,880
walk down?
And Ty's like, I, I don't know,
1720
01:51:56,880 --> 01:52:00,880
like I'm not really haven't
really thought about like how
1721
01:52:00,880 --> 01:52:04,120
parsable would walk.
And Spielberg was like, you
1722
01:52:04,120 --> 01:52:07,520
know, yeah, he, he's going to
have like a swagger that Wade
1723
01:52:07,520 --> 01:52:10,640
doesn't have in real life.
He said it and he was like, it's
1724
01:52:10,640 --> 01:52:13,040
like, it's like the Saturday
Night Fever walk.
1725
01:52:14,160 --> 01:52:17,920
And so he like, gets he gets
them all set up in the motion
1726
01:52:17,920 --> 01:52:20,640
capture stuff.
And then Spielberg's like he
1727
01:52:20,840 --> 01:52:26,520
presses play and it's staying
alive play in and he's like, OK
1728
01:52:26,520 --> 01:52:29,120
action.
And so he's like having him like
1729
01:52:29,120 --> 01:52:33,000
do a Saturday Night Fever walk
to like staying alive while
1730
01:52:33,000 --> 01:52:35,040
they're filming.
Get recording it.
1731
01:52:35,760 --> 01:52:38,840
I thought that was a fun little
anecdote, yeah, of Ty's first
1732
01:52:38,840 --> 01:52:45,520
day on set.
But yeah, it it's, it's
1733
01:52:45,520 --> 01:52:49,160
interesting.
I guess we can talk a little bit
1734
01:52:49,160 --> 01:52:56,360
about how it was filmed.
So well, OK, we'll come back to
1735
01:52:56,360 --> 01:52:58,280
this.
We'll come back to like the
1736
01:52:58,320 --> 01:53:04,240
cinematography and whatnot.
There's let's talk about like
1737
01:53:04,240 --> 01:53:09,080
production design and effects.
There's a ton of concept art
1738
01:53:09,200 --> 01:53:12,760
obviously that's done in pre
production that eventually is
1739
01:53:12,760 --> 01:53:16,640
used by stock housing and the
ILM people to kind of like build
1740
01:53:16,640 --> 01:53:21,800
out this world.
But yeah, it's they, they do
1741
01:53:21,800 --> 01:53:24,960
kind of have to create two
different worlds and they want
1742
01:53:24,960 --> 01:53:28,720
to make them them distinct.
So one of the ways obviously is
1743
01:53:28,720 --> 01:53:33,160
like color of the Oasis is very
colorful, whereas the real world
1744
01:53:33,160 --> 01:53:38,120
is kind of drab.
Yeah, Spielberg talks about,
1745
01:53:38,120 --> 01:53:44,160
like wanting to make design the
world of the Oasis to like look
1746
01:53:44,160 --> 01:53:49,520
real, which I think it does
fairly a fairly good job of when
1747
01:53:49,520 --> 01:53:53,240
it's like a situation that would
look real, you know?
1748
01:53:54,360 --> 01:53:57,200
Yeah.
But make it like just different
1749
01:53:57,200 --> 01:54:00,240
enough from looking like the
real world so that, you know,
1750
01:54:00,240 --> 01:54:05,240
like right now I'm in the Oasis,
which I don't think many people
1751
01:54:05,240 --> 01:54:07,040
would have trouble making that
distinction.
1752
01:54:07,040 --> 01:54:10,520
But it is good to know that he
was thinking about that at
1753
01:54:10,520 --> 01:54:13,480
least.
Yeah.
1754
01:54:13,480 --> 01:54:15,920
I mean, this is, this is one of
those movies where just like
1755
01:54:15,920 --> 01:54:19,160
everything on screen is just
like highly, highly designed
1756
01:54:21,240 --> 01:54:24,840
because you have like for one,
like in the, even in the real
1757
01:54:24,840 --> 01:54:28,640
world, it's like a futuristic
real world and it's kind of
1758
01:54:28,640 --> 01:54:33,200
sci-fi ish.
And so like it's like this mix
1759
01:54:33,200 --> 01:54:38,240
of, you know, old low tech stuff
and high tech stuff.
1760
01:54:38,240 --> 01:54:43,720
And just, and then of course,
like in the Oasis, everything is
1761
01:54:44,080 --> 01:54:47,480
highly designed because it's
being made from scratch.
1762
01:54:47,480 --> 01:54:54,520
So you, you know, it has to be.
And yeah, I, I just like just
1763
01:54:54,520 --> 01:54:59,920
imagining like the stress of the
all these design people both
1764
01:54:59,920 --> 01:55:04,120
like real world and virtual.
It's like man, I have to create
1765
01:55:04,200 --> 01:55:09,920
all this stuff.
Yeah, it's a lot, Yeah.
1766
01:55:09,920 --> 01:55:15,920
Creating an and maybe that's, I
don't know, I, I think the
1767
01:55:15,960 --> 01:55:21,360
metaverse oversight aspect of it
is probably, just probably
1768
01:55:21,360 --> 01:55:24,480
coming from the writing or
directing standpoint of just not
1769
01:55:24,480 --> 01:55:28,280
wanting that to be the focus.
But also from a design
1770
01:55:28,280 --> 01:55:32,400
standpoint, making it more game
like, it's probably easier
1771
01:55:32,400 --> 01:55:36,840
because then you're showing less
variety of things.
1772
01:55:37,280 --> 01:55:44,000
Yeah, maybe so, yeah, I mean, so
like in the real world they the
1773
01:55:44,000 --> 01:55:49,400
way they design.
So obviously like when you're
1774
01:55:49,400 --> 01:55:52,360
out in the streets and stuff,
that's just what it is.
1775
01:55:52,800 --> 01:55:59,760
But then like I guess the inside
of the I/O IHQ is like really
1776
01:55:59,760 --> 01:56:02,240
where a lot of the design stuff
comes into play.
1777
01:56:02,600 --> 01:56:07,120
So I mean, you have like the
indentured servant pods, like
1778
01:56:07,120 --> 01:56:09,800
that whole thing that you have
to design.
1779
01:56:11,480 --> 01:56:15,320
And then I think that there's a
there's a large portion spent in
1780
01:56:15,360 --> 01:56:21,640
either the like war room with
all like the haptic suit, like
1781
01:56:21,840 --> 01:56:28,440
rigs and Sorrento's office.
And so since they're spending so
1782
01:56:28,440 --> 01:56:32,280
much time there, they kind of
built Sorrento's office like up
1783
01:56:32,280 --> 01:56:36,600
on stilts in the middle of the
war room so that like, they're
1784
01:56:36,600 --> 01:56:40,840
not, they're not having it like,
OK, now we need to go get takes
1785
01:56:40,840 --> 01:56:44,480
like them walking down a hallway
instead, he can just like walk
1786
01:56:44,480 --> 01:56:47,400
down this out of his office,
down the steps into the war room
1787
01:56:47,400 --> 01:56:49,600
and back or whatever.
I thought that was smart.
1788
01:56:51,600 --> 01:56:57,880
And then, yeah, it's it's one of
those things where like, so, you
1789
01:56:57,880 --> 01:56:59,560
know, they do that.
They build the stack.
1790
01:56:59,560 --> 01:57:01,240
The stacks are built in a back
lot.
1791
01:57:02,680 --> 01:57:04,640
They they start with
illustrations.
1792
01:57:04,640 --> 01:57:08,480
It has to look like, you know,
unplanned and has haphazard.
1793
01:57:08,480 --> 01:57:12,360
So there's a lot of engineering
that goes into that because they
1794
01:57:12,360 --> 01:57:14,640
actually like built.
So there was like, I think,
1795
01:57:15,680 --> 01:57:18,680
yeah, 6 structures that they
built four stories high.
1796
01:57:21,280 --> 01:57:25,760
And then like, so anytime
there's like real sets,
1797
01:57:26,160 --> 01:57:30,880
basically they they build the
real sets on a small scale and
1798
01:57:30,880 --> 01:57:34,280
then in post they like digitally
like expand it.
1799
01:57:34,880 --> 01:57:40,320
So like, so like the war room is
like much smaller on the real
1800
01:57:40,320 --> 01:57:42,480
set.
There's like a real set that
1801
01:57:42,480 --> 01:57:46,320
they build and that they have
real people on real rigs doing
1802
01:57:46,320 --> 01:57:49,920
the stuff.
But then like they digitally
1803
01:57:49,920 --> 01:57:56,240
like add way more depth and
width to that and like kind of
1804
01:57:56,240 --> 01:58:01,440
use motion capture to add
digital, more digital, like
1805
01:58:01,440 --> 01:58:04,560
Sixers on the rigs on the, you
know, back there.
1806
01:58:05,000 --> 01:58:08,600
Or same thing with like the
indigered servant pods.
1807
01:58:08,640 --> 01:58:12,920
Like they they have like a small
version, real set of that that
1808
01:58:12,920 --> 01:58:16,240
they expand digitally.
Same thing with the stacks.
1809
01:58:16,240 --> 01:58:18,800
Like they have those six, you
know, structures that they've
1810
01:58:18,800 --> 01:58:23,440
built, but then they like that
one, like they expand huge.
1811
01:58:24,120 --> 01:58:29,720
Yeah, digitally.
And so that's, you know, it's
1812
01:58:29,720 --> 01:58:33,400
just so much even in the real
world they're having, they're
1813
01:58:33,400 --> 01:58:37,440
doing a lot of like CGI
expansion of those spaces.
1814
01:58:40,360 --> 01:58:44,360
Yeah.
I mean, I thought it's like it's
1815
01:58:44,360 --> 01:58:48,240
for the most part looks good.
Like you, you're not watching it
1816
01:58:48,240 --> 01:58:51,920
and you're thinking like, oh,
this is so much like CGI in the
1817
01:58:51,920 --> 01:58:55,640
real world.
Partly because a lot of that
1818
01:58:55,640 --> 01:58:59,960
stuff is like background and
you're not focused on it, but
1819
01:58:59,960 --> 01:59:03,400
like there are there are a few
times where it does like come
1820
01:59:03,400 --> 01:59:06,240
out in your face like the when
the stacks explode.
1821
01:59:06,760 --> 01:59:14,000
I'm like, that's a very digital
stack, you know, trailer stack
1822
01:59:14,000 --> 01:59:18,080
falling.
I think I even wrote like stack
1823
01:59:18,080 --> 01:59:21,080
explosion looks fake in my notes
when I was watching the movie.
1824
01:59:22,760 --> 01:59:24,640
That one just kind of stood out
to me as well.
1825
01:59:24,640 --> 01:59:28,800
I was like, I would have liked
to see them really, like explode
1826
01:59:28,880 --> 01:59:32,080
and make the stack, you know,
the big stack fall over.
1827
01:59:32,160 --> 01:59:35,360
Yeah, or.
Even a miniature or something,
1828
01:59:35,440 --> 01:59:36,400
Yeah.
Yeah, yeah.
1829
01:59:36,400 --> 01:59:38,880
And in most Spielberg movies, he
would.
1830
01:59:39,120 --> 01:59:45,640
So I guess because he had high
limb at his, you know, doing all
1831
01:59:45,640 --> 01:59:48,840
this work and is like, might as
well get them to make a digital
1832
01:59:49,320 --> 01:59:51,000
stack falling, I guess.
I don't know.
1833
01:59:52,160 --> 01:59:54,240
It looked fake.
It takes away from the stakes to
1834
01:59:54,240 --> 02:00:01,720
me when something looks fake.
I don't feel as like, I don't
1835
02:00:01,720 --> 02:00:06,800
know, worried about Ty or
whatever when that when that
1836
02:00:06,800 --> 02:00:12,120
happens.
But yeah, I mean, so you know,
1837
02:00:12,200 --> 02:00:15,560
there's just tons of detail that
has the costumes.
1838
02:00:15,560 --> 02:00:18,920
There's so many different
costumes they have to design for
1839
02:00:18,920 --> 02:00:22,240
both, like real world people but
also digital characters.
1840
02:00:24,160 --> 02:00:27,880
The the characters are like very
highly designed.
1841
02:00:29,240 --> 02:00:32,280
Spielberg does a lot of work,
like looking at the actors and
1842
02:00:32,280 --> 02:00:36,400
the characters side by side when
he's kind of like helping guide
1843
02:00:36,400 --> 02:00:41,000
that that design process.
And you mean they're having to
1844
02:00:41,000 --> 02:00:42,800
build like, details upon
details.
1845
02:00:44,120 --> 02:00:47,720
The I mean, yeah, you have like
a whole team working
1846
02:00:47,720 --> 02:00:53,280
specifically on facial
expressions of the characters to
1847
02:00:53,280 --> 02:00:57,000
the degree that like they're
like studying the emotions that
1848
02:00:57,000 --> 02:00:59,920
are being expressed.
And they're like Parsable's
1849
02:00:59,960 --> 02:01:02,560
emotions aren't quite coming
across right.
1850
02:01:03,360 --> 02:01:07,680
And so for him, they like they
take Ty Sheridan's eyes and
1851
02:01:07,680 --> 02:01:10,400
model his eye.
They were like, I think what
1852
02:01:10,400 --> 02:01:13,120
they maybe what they did, this
wasn't explicitly said.
1853
02:01:13,120 --> 02:01:18,400
This is just me kind of like
taking the facts that I got from
1854
02:01:18,680 --> 02:01:21,880
the special features and kind of
like putting my own.
1855
02:01:22,720 --> 02:01:27,200
This may be the why behind it is
they took his eyes and modeled
1856
02:01:27,200 --> 02:01:31,360
Parsival's eyes more on ties.
And I think maybe what they did
1857
02:01:32,120 --> 02:01:36,520
was they were like, where is Ty
doing the most, like expression
1858
02:01:36,920 --> 02:01:39,720
of his emotion?
And maybe they saw, OK, it's in
1859
02:01:39,720 --> 02:01:42,520
his eyes.
So let's really like focus in on
1860
02:01:42,760 --> 02:01:44,480
Parsival's eyes.
Yeah.
1861
02:01:45,280 --> 02:01:50,160
And then with Olivia Cook, they
were doing, they were like
1862
02:01:50,160 --> 02:01:52,280
working on similar things with
her emotions.
1863
02:01:52,680 --> 02:01:58,320
And for her, they took her mouth
and really like worked on
1864
02:01:59,320 --> 02:02:02,920
Artemis's mouth, mimicking
Olivia Cook's mouth.
1865
02:02:02,920 --> 02:02:06,360
So maybe with her, they were
they were saying, OK, her a lot
1866
02:02:06,360 --> 02:02:08,800
of her expression of emotion
comes through her mouth.
1867
02:02:09,320 --> 02:02:13,200
And so let's focus on, hone in
on that for Artemis.
1868
02:02:15,800 --> 02:02:18,240
Also with Artemis, she has like
those big eyes.
1869
02:02:18,240 --> 02:02:20,400
So it wouldn't really work for
those.
1870
02:02:20,440 --> 02:02:22,960
Yeah.
And they did talk about like it
1871
02:02:22,960 --> 02:02:27,960
being hard to like at certain
angles make her eyes not look
1872
02:02:28,080 --> 02:02:32,840
like super weird and alien.
Yeah, Yeah, I thought that was
1873
02:02:32,840 --> 02:02:35,120
interesting.
Like the way they are really
1874
02:02:35,120 --> 02:02:40,160
like honing in on OK, how can we
get emotion to come across
1875
02:02:40,160 --> 02:02:45,080
correctly from the real world
world actors to these avatars?
1876
02:02:46,920 --> 02:02:49,840
Yeah, yeah, that's cool.
I I just kind of assumed that
1877
02:02:49,840 --> 02:02:54,480
they would have done, although I
actually don't know if this
1878
02:02:54,480 --> 02:02:59,480
technology was was used as much
then or it was as fleshed out
1879
02:02:59,480 --> 02:03:05,280
then.
There's a game called Hell Blade
1880
02:03:05,280 --> 02:03:11,720
where the main character is a
Celtic like a Celtic warrior and
1881
02:03:11,720 --> 02:03:16,000
she the the person.
It's a cool story that the the
1882
02:03:16,640 --> 02:03:20,320
one of the artists that was
working on getting, they just
1883
02:03:20,320 --> 02:03:23,080
did like some test shots with
her and they had one of those
1884
02:03:23,080 --> 02:03:26,920
like cameras that kind of like
I've seen.
1885
02:03:28,880 --> 02:03:30,640
Oh my gosh, his name is giving
me Gollum.
1886
02:03:31,520 --> 02:03:33,840
Yeah, that's motion capture.
Yeah, right, right.
1887
02:03:33,840 --> 02:03:38,840
But but specifically the level
of the expression of the face in
1888
02:03:38,840 --> 02:03:43,320
this game was Wade way more
fine-tuned.
1889
02:03:43,800 --> 02:03:45,760
And they wanted the, you know,
they wanted this artist to
1890
02:03:45,760 --> 02:03:48,920
showcase that in this in this in
this thing.
1891
02:03:48,920 --> 02:03:51,680
And then they kind of put her on
the stage like, hey, go do it
1892
02:03:51,680 --> 02:03:53,880
for this thing.
And she kind of became the
1893
02:03:53,880 --> 02:03:56,080
character for the game.
But yeah, I I don't know.
1894
02:03:56,080 --> 02:04:01,200
I kind of just assumed that they
would have done more as opposed
1895
02:04:01,200 --> 02:04:03,640
to explicitly being animated in
my in my.
1896
02:04:03,680 --> 02:04:06,440
So, yeah, so yeah, you are
correct.
1897
02:04:06,920 --> 02:04:10,840
So that is an element.
So with the motion capture,
1898
02:04:11,320 --> 02:04:12,840
which we can, we can talk about
it.
1899
02:04:13,080 --> 02:04:15,400
Yeah, it's it's next in my notes
anyway.
1900
02:04:16,680 --> 02:04:20,960
But yeah, in the motion capture
they, you know, they have the
1901
02:04:20,960 --> 02:04:23,120
suit on.
There's like a whole suit they
1902
02:04:23,120 --> 02:04:26,920
put on that picks up their
movements and then they they
1903
02:04:26,920 --> 02:04:31,080
have this kind of like headgear
with the head Cam on it.
1904
02:04:31,080 --> 02:04:33,680
That's like right in front of
their face.
1905
02:04:33,680 --> 02:04:35,840
That's like pointed out their
face and they have like all the
1906
02:04:35,840 --> 02:04:40,080
dots on their face that it uses
that it uses like pick up on
1907
02:04:40,080 --> 02:04:44,080
facial expressions.
So that is they're they're doing
1908
02:04:44,080 --> 02:04:49,280
that to get the character, but
then they they have to build the
1909
02:04:49,280 --> 02:04:52,400
way the face.
They're not just like face
1910
02:04:52,400 --> 02:04:56,120
mapping and making like a
digital version of Thai Sheridan
1911
02:04:56,120 --> 02:05:00,280
space in a digital version of,
of Olivia Cook's face.
1912
02:05:00,600 --> 02:05:05,040
They, they're making, they're
having to like animate the, the
1913
02:05:05,240 --> 02:05:08,880
avatar the way that they've
designed the avatar to look,
1914
02:05:08,880 --> 02:05:11,080
which looks different than the
real people.
1915
02:05:12,720 --> 02:05:17,240
And so like you have like the
you have like all the facial
1916
02:05:17,240 --> 02:05:21,720
expressions, but like the yeah,
what I was talking about was
1917
02:05:21,720 --> 02:05:26,640
like, OK, we're making these
have these avatars and they have
1918
02:05:26,720 --> 02:05:29,720
like different facial features
and stuff than these people.
1919
02:05:30,080 --> 02:05:33,240
But what what they were doing
was OK, there's something
1920
02:05:33,240 --> 02:05:36,440
mission and missing emotionally
in these avatars faces.
1921
02:05:36,480 --> 02:05:38,400
They're doing the same.
They're doing the same like
1922
02:05:38,400 --> 02:05:41,280
facial expressions, but there's
something missing.
1923
02:05:41,280 --> 02:05:45,560
OK, with Ty, let's use the eyes.
Let's let's bring his like
1924
02:05:45,560 --> 02:05:50,160
actual eyes somehow and
integrate them into this, this
1925
02:05:50,160 --> 02:05:52,200
avatar.
Same thing with Olivia Cook with
1926
02:05:52,200 --> 02:05:55,520
her mouth.
Let's make this Artemis avatar.
1927
02:05:55,880 --> 02:06:00,000
Let's animate her mouth to be
more like Olivia Cook's mouth,
1928
02:06:00,440 --> 02:06:03,000
because that's where we're
seeing her expression of emotion
1929
02:06:03,600 --> 02:06:07,120
come through.
And so it's it's, it's, you're
1930
02:06:07,120 --> 02:06:10,960
not wrong, it you, you're
actually right.
1931
02:06:11,320 --> 02:06:16,440
But they do have to like,
actually build the design of the
1932
02:06:16,440 --> 02:06:19,320
avatar.
Because it's not a one to one.
1933
02:06:19,360 --> 02:06:21,400
Yeah, that that's what I was.
I think that's what I was
1934
02:06:21,400 --> 02:06:23,120
messing up.
And I, I quickly looked it up
1935
02:06:23,120 --> 02:06:24,760
just to make sure I wasn't
missing something.
1936
02:06:24,760 --> 02:06:27,480
The the the thing that was
revolutionary about what I was
1937
02:06:27,480 --> 02:06:30,840
talking about with, with the
Hell Blade team, it was low
1938
02:06:30,840 --> 02:06:37,360
cost, real time as opposed to
needing a lot of time post
1939
02:06:37,360 --> 02:06:39,200
production.
So they could plug it directly
1940
02:06:39,200 --> 02:06:44,120
into the game engine, have an
actor do a live mocap, and it
1941
02:06:44,120 --> 02:06:47,440
was instantaneously rendered in
so.
1942
02:06:47,480 --> 02:06:52,440
So yeah, but but the difference
there too, the actress's face
1943
02:06:52,760 --> 02:06:57,280
was what was used in the game.
They weren't yeah, they like put
1944
02:06:57,280 --> 02:07:01,800
war paint or something on her,
but but it wasn't like an avatar
1945
02:07:01,920 --> 02:07:03,640
of her.
It was literally just her face
1946
02:07:03,640 --> 02:07:05,720
so.
Yeah, yeah, yeah.
1947
02:07:05,720 --> 02:07:09,560
And and there's like there is
like some real time stuff like
1948
02:07:09,920 --> 02:07:13,920
when when they're doing motion
capture, they usually have like
1949
02:07:13,920 --> 02:07:17,440
a big screen out.
So that like act the actors can
1950
02:07:17,440 --> 02:07:22,120
like get a feel for like, OK,
they're they go ahead and like
1951
02:07:22,120 --> 02:07:30,040
put more like what's the word?
I'm looking for like less
1952
02:07:30,040 --> 02:07:35,320
quality versions of their avatar
in the, in the like the virtual
1953
02:07:35,320 --> 02:07:39,520
set so that like they can go
ahead and do some, some moving
1954
02:07:39,520 --> 02:07:43,040
around in motion and be able to
look at the screen and get a
1955
02:07:43,040 --> 02:07:47,080
feel for where they are in the
virtual set, what they look,
1956
02:07:47,080 --> 02:07:50,440
what they're, you know, what
their motion is looking like in
1957
02:07:50,440 --> 02:07:53,880
that environment.
So they they are able to like
1958
02:07:53,880 --> 02:07:56,960
see that it's just a more crude
is the word I was looking for.
1959
02:07:56,960 --> 02:08:00,400
It's a more crude version.
And so in post, what they're
1960
02:08:00,400 --> 02:08:04,800
doing is they're going in and
like fleshing out where this
1961
02:08:04,800 --> 02:08:10,440
look, this looks like the end
product we get, whereas like the
1962
02:08:10,440 --> 02:08:15,240
real time stuff is just more
crude, yeah, you know, less
1963
02:08:15,240 --> 02:08:18,040
detailed versions of.
It well, I, I bet that that,
1964
02:08:18,080 --> 02:08:22,840
that the, the rig that they use
for like the Mandalorian stuff,
1965
02:08:22,840 --> 02:08:24,960
I don't know what to call it,
but you know, I'm talking about
1966
02:08:24,960 --> 02:08:31,560
where it's like like it's like
360° screens that like create a
1967
02:08:31,560 --> 02:08:34,440
virtual environment around.
I don't know, I don't know what
1968
02:08:34,440 --> 02:08:35,920
it's called.
There's a special name they call
1969
02:08:35,920 --> 02:08:41,200
it, but it creates they use a
game engine to accurately set
1970
02:08:41,200 --> 02:08:42,600
the lighting.
That's one of the things that's
1971
02:08:42,600 --> 02:08:45,920
so cool with the Mandalorian is
like he's got that's one of the
1972
02:08:45,920 --> 02:08:50,000
hard things about CG is he's
wearing reflective armor.
1973
02:08:50,200 --> 02:08:53,600
So if there's green screen
around him, it just creates
1974
02:08:53,600 --> 02:08:56,760
weird green glows.
But they have a big screen that
1975
02:08:57,160 --> 02:09:01,680
they can dictate what's on all
around the recording studio.
1976
02:09:03,920 --> 02:09:06,440
But you don't know cool to work
with with this for the for the
1977
02:09:06,800 --> 02:09:10,000
because the cool thing is about
that is it puts the actor in the
1978
02:09:10,000 --> 02:09:14,440
environment and it reacts to
their, you know, predetermined
1979
02:09:14,440 --> 02:09:19,360
movements as opposed to just
hey, go act against that green
1980
02:09:19,360 --> 02:09:21,760
sheet over there, you know?
Yeah.
1981
02:09:21,760 --> 02:09:25,240
So you typically in, in, in
motion capture.
1982
02:09:25,440 --> 02:09:29,640
So I talked a lot about it in
the 1010 episode.
1983
02:09:30,640 --> 02:09:34,000
I can't remember what the space.
So there's like a term for like
1984
02:09:34,240 --> 02:09:37,560
the space in which like the
motion capture is being
1985
02:09:37,560 --> 02:09:41,320
captured.
But like there's, they basically
1986
02:09:41,320 --> 02:09:45,400
like in that space, they have
like all these cameras set up
1987
02:09:45,880 --> 02:09:49,000
all around it.
And they're like, they're these
1988
02:09:49,000 --> 02:09:52,800
cameras that are like picking up
on the sensors in the suit and
1989
02:09:52,800 --> 02:09:57,120
stuff to the, to the degree even
to which like if you're not in a
1990
02:09:57,120 --> 02:10:01,960
suit, like Spielberg could be in
the middle of set directing and
1991
02:10:01,960 --> 02:10:05,960
he's not being picked up and
like imported into like the
1992
02:10:05,960 --> 02:10:09,160
motion capture stuff being
recorded by the motion capture.
1993
02:10:09,160 --> 02:10:12,800
You have to be like in the suit
that these special like cameras
1994
02:10:12,800 --> 02:10:15,400
are like picking up the motion
of.
1995
02:10:15,880 --> 02:10:19,560
And so, yeah, there's, so
there's this space that I wish I
1996
02:10:19,560 --> 02:10:23,400
could remember the term, but,
you know, you can go back and
1997
02:10:23,400 --> 02:10:25,240
listen to Tintin and learn the
term there.
1998
02:10:26,680 --> 02:10:29,160
It, it didn't come up in my
research for this.
1999
02:10:30,880 --> 02:10:32,480
Yeah, yeah.
There's this space.
2000
02:10:32,480 --> 02:10:34,120
And then they have all these
props.
2001
02:10:34,480 --> 02:10:40,640
So there's they're basically
like these crude PVC pipe, you
2002
02:10:40,640 --> 02:10:46,000
know, versions of whatever prop
or vehicle or whatever they're
2003
02:10:46,000 --> 02:10:49,640
in in the movie.
So they have like they have like
2004
02:10:49,640 --> 02:10:53,040
a space and stuff to interact
with.
2005
02:10:55,120 --> 02:10:59,960
But yeah, it's, it's for the,
for the most part, like they are
2006
02:10:59,960 --> 02:11:02,880
kind of like, it's kind of like
green screen acting.
2007
02:11:02,880 --> 02:11:06,640
There's not really, there's not
blue or green screens for motion
2008
02:11:06,640 --> 02:11:10,760
capture really, because they're
literally just picking up their
2009
02:11:10,920 --> 02:11:14,520
their, their movement.
Oh, right, so the green.
2010
02:11:15,160 --> 02:11:17,680
OK, that's true.
So they're not like filming them
2011
02:11:18,360 --> 02:11:20,280
in motion capture.
Yeah, no, they're picked.
2012
02:11:20,600 --> 02:11:23,880
They're like the green screen is
like if they're just putting the
2013
02:11:23,880 --> 02:11:26,480
character into the environment.
Motion capture is.
2014
02:11:26,640 --> 02:11:28,600
Yeah, yeah.
Yeah, motion capture is
2015
02:11:28,600 --> 02:11:31,280
literally just recording their
movements and facial
2016
02:11:31,280 --> 02:11:35,240
expressions.
And so that's the that's the
2017
02:11:35,240 --> 02:11:39,640
cool thing about motion capture
and why, like, people like Andy
2018
02:11:39,640 --> 02:11:42,400
Serkis have been like big
advocates for it was because,
2019
02:11:42,400 --> 02:11:49,320
like you, you still get to be an
actor in a space, like acting
2020
02:11:49,320 --> 02:11:51,320
against other actors.
Uh huh.
2021
02:11:52,600 --> 02:11:56,800
And there's a degree to which
like you, you get to actually
2022
02:11:56,800 --> 02:11:59,400
act.
It's, it's obviously like
2023
02:11:59,400 --> 02:12:01,000
there's elements that are
missing.
2024
02:12:01,280 --> 02:12:05,240
And sometimes they do build like
like in Tintin, they would build
2025
02:12:05,240 --> 02:12:09,680
like these wire and PVC pipe
versions of the sets.
2026
02:12:09,680 --> 02:12:14,720
So they're actually like in this
like fake version of the set to
2027
02:12:14,720 --> 02:12:19,320
like move around in the space
and act in with like props that
2028
02:12:19,320 --> 02:12:23,560
are like PVC pipe versions of
the the props that will be
2029
02:12:23,560 --> 02:12:25,760
digitally added later that they
need.
2030
02:12:26,040 --> 02:12:31,200
So like for instance, there's
they're recording the race and
2031
02:12:31,200 --> 02:12:35,440
you know, he's in the De Lorean.
Well, they have like a PVC pipe
2032
02:12:35,480 --> 02:12:39,120
De Lorean that he's like sitting
in and like steering in and
2033
02:12:39,120 --> 02:12:41,520
stuff in the motion capture
stage.
2034
02:12:42,280 --> 02:12:44,240
Yeah.
And yeah, that's cool.
2035
02:12:44,240 --> 02:12:47,000
Yeah, yeah.
So yeah, it's it's really
2036
02:12:47,000 --> 02:12:49,680
interesting how it works and and
I think it's cool.
2037
02:12:51,760 --> 02:12:56,160
One cool thing about the
DeLorean is so Ty shared and had
2038
02:12:56,160 --> 02:13:01,520
met Ernest Klein when he got
cast on the movie and Klein owns
2039
02:13:01,840 --> 02:13:04,840
a DeLorean and had let Ty drive
it.
2040
02:13:06,320 --> 02:13:12,200
And so which it was funny in the
special features because Ty
2041
02:13:12,200 --> 02:13:15,960
didn't know Klein and his
brother were the only ones that
2042
02:13:15,960 --> 02:13:19,960
had ever he'd ever let drive it.
And so I was like, I'm only the
2043
02:13:19,960 --> 02:13:23,200
third person to ever drive this.
And he like got real nervous.
2044
02:13:23,600 --> 02:13:27,080
It was funny.
But it was cool because he was
2045
02:13:27,080 --> 02:13:32,240
like, oh, I was on the set and I
was remembering driving the the
2046
02:13:32,240 --> 02:13:34,800
DeLorean.
And at one point I'm like, I'm
2047
02:13:34,800 --> 02:13:37,440
driving backwards and I'm like,
looking back, you know,
2048
02:13:37,440 --> 02:13:41,840
backwards out of the back.
And I remembered from driving
2049
02:13:41,840 --> 02:13:44,840
the real DeLorean that you can't
really see very well looking out
2050
02:13:44,840 --> 02:13:47,440
of the back because there's,
there's the flux capacitor back
2051
02:13:47,440 --> 02:13:49,160
there and other stuff in the
way.
2052
02:13:49,760 --> 02:13:52,920
And so that's, that's why where
he gets the idea, no, I'm going
2053
02:13:52,920 --> 02:13:55,920
to need to like open the door
and like look at the door.
2054
02:13:56,360 --> 02:14:02,000
And so, yeah, I thought that was
a cool thing that like, you
2055
02:14:02,000 --> 02:14:05,160
know, he remembered like, Ty
Sheridan actually, like, gave
2056
02:14:05,160 --> 02:14:07,840
some good input into, like, what
he needed to do to drive
2057
02:14:07,840 --> 02:14:10,960
backwards.
But it's also a good, good
2058
02:14:10,960 --> 02:14:14,560
example of like what it's like
to work on a motion capture
2059
02:14:14,560 --> 02:14:16,120
stage, you know?
Yeah.
2060
02:14:16,120 --> 02:14:18,360
And I think that's an important
distinction because even the
2061
02:14:18,360 --> 02:14:20,920
thing I was describing about
like what they use on The
2062
02:14:20,920 --> 02:14:27,680
Mandalorian, that is really for
putting a costumed actor in an
2063
02:14:27,680 --> 02:14:33,200
environment as as opposed to
putting the costumed actor in
2064
02:14:33,200 --> 02:14:35,400
front of a green screen and then
putting a virtual environment
2065
02:14:35,400 --> 02:14:38,320
around them.
They have a digitally created
2066
02:14:38,320 --> 02:14:40,200
environment that's been
projected.
2067
02:14:40,480 --> 02:14:45,000
So you have color accurate light
coming off the screens
2068
02:14:45,080 --> 02:14:46,960
reflecting with his armor, and
it looks really cool.
2069
02:14:47,120 --> 02:14:49,520
But that's not mocap.
That's like more green screen as
2070
02:14:49,520 --> 02:14:53,120
opposed to motion capture is
capturing the performance of the
2071
02:14:53,120 --> 02:14:58,240
actor and then putting that in
in a digital environment after
2072
02:14:58,240 --> 02:14:59,800
the fact.
Yeah, that, that's an important
2073
02:14:59,800 --> 02:15:01,960
distinction.
Yeah, yeah.
2074
02:15:02,040 --> 02:15:07,320
And it's, yeah, I was talking, I
was talking to Robin, my wife
2075
02:15:07,320 --> 02:15:10,760
earlier about like motion
capture and stuff.
2076
02:15:10,760 --> 02:15:14,400
And she was just like, I don't
even know, like, like I think
2077
02:15:14,400 --> 02:15:16,400
Gollum was the only one she
could think of.
2078
02:15:17,000 --> 02:15:19,840
And, you know, I started naming
stuff off and she was like, oh,
2079
02:15:19,840 --> 02:15:22,200
OK.
And she was like, I would just
2080
02:15:22,200 --> 02:15:25,680
have a hard time, like if I
just, since I just don't know,
2081
02:15:25,680 --> 02:15:29,840
like thinking, oh, this is
motion capture versus, oh, this
2082
02:15:29,840 --> 02:15:33,200
is just like CGI or animated or
whatever.
2083
02:15:33,200 --> 02:15:35,800
Yeah.
And I was like, yeah, it is, it
2084
02:15:35,800 --> 02:15:37,800
is.
It is one of those things you
2085
02:15:37,800 --> 02:15:39,880
just have to know it is or it
isn't.
2086
02:15:39,880 --> 02:15:44,320
You know, it's not like you can
watch something necessarily and
2087
02:15:45,480 --> 02:15:48,800
tell a huge enough difference to
know like, oh, oh, this was
2088
02:15:48,800 --> 02:15:53,080
created digitally or oh, this
was like a motion capture
2089
02:15:53,280 --> 02:15:57,040
digital performance like.
Yeah.
2090
02:15:57,760 --> 02:16:00,200
And another thing, another
thing, there's just not like a
2091
02:16:00,200 --> 02:16:02,960
ton.
There's not like tons and tons
2092
02:16:02,960 --> 02:16:05,360
of motion capture performances
out there really.
2093
02:16:05,640 --> 02:16:10,240
It's not a technology that's
like caught on and is used like,
2094
02:16:11,560 --> 02:16:14,720
you know, a ton and a ton and a
ton really.
2095
02:16:15,680 --> 02:16:18,640
As opposed to green screen,
which is everything, yeah, yeah.
2096
02:16:19,360 --> 02:16:23,880
And I think that's what's I
think part of what what Mocap
2097
02:16:23,960 --> 02:16:27,360
does too is it's specifically is
speeding up the process for the
2098
02:16:27,360 --> 02:16:33,680
artist because it could be done
manually, it would take way
2099
02:16:33,680 --> 02:16:35,400
longer.
And so that that saves that
2100
02:16:35,400 --> 02:16:39,240
saves time and money, but it
also gives the actors the
2101
02:16:39,240 --> 02:16:45,840
ability to put more acting into
it, right.
2102
02:16:45,840 --> 02:16:47,280
And that's something I do
remember.
2103
02:16:47,280 --> 02:16:51,600
That's interesting.
If there's mocap going on and
2104
02:16:51,600 --> 02:16:53,840
then the anatomies don't line
up, it's kind of exactly what
2105
02:16:53,840 --> 02:16:55,400
you're talking about with the
faces of the avatars.
2106
02:16:55,680 --> 02:16:59,520
But like if the mocap that's
being done is for like, you
2107
02:16:59,520 --> 02:17:03,680
know, an animal, well, it
doesn't necessarily go, I think
2108
02:17:03,680 --> 02:17:06,719
I'm thinking of planet of the
ape stuff like the, you know,
2109
02:17:06,879 --> 02:17:10,000
Physiology isn't the same.
So they have to kind of extend
2110
02:17:10,000 --> 02:17:12,480
it and you know, but it still
gives them a.
2111
02:17:12,680 --> 02:17:14,639
Basic life adjustments and
whatnot.
2112
02:17:14,639 --> 02:17:17,920
And, you know, you, you kind of
have to like, you kind of have
2113
02:17:17,920 --> 02:17:22,480
to map out like, you know, for,
for Caesar, for example, you
2114
02:17:22,480 --> 02:17:27,680
kind of have to map out like,
OK, Andy's eyebrows, what, what
2115
02:17:27,680 --> 02:17:31,840
points on his eyebrows match up
to the points of the brow of,
2116
02:17:31,959 --> 02:17:34,879
you know, Caesar the ape.
And you're going to have to like
2117
02:17:34,879 --> 02:17:40,920
map out that stuff in the coding
to what movements like make what
2118
02:17:41,200 --> 02:17:45,360
parts of like the digital
character move, you know, Yeah,
2119
02:17:45,360 --> 02:17:46,840
there's, there's a lot that goes
into it.
2120
02:17:46,840 --> 02:17:50,360
It's, it's really fascinating.
And I think it's a really, I
2121
02:17:50,360 --> 02:17:54,719
think it's a really cool way of
doing things, like a really cool
2122
02:17:54,719 --> 02:17:58,440
method, yeah, of capturing the
performance.
2123
02:17:58,600 --> 02:18:01,320
Even though it's going to be
digital in the end, digitally
2124
02:18:01,320 --> 02:18:04,879
ridden, rendered, you're still
giving the actor a chance to
2125
02:18:04,879 --> 02:18:11,000
like, they're not just voice
acting, you know, they're
2126
02:18:11,000 --> 02:18:14,400
actually like doing the physical
performance too.
2127
02:18:14,400 --> 02:18:17,879
And you know, you see a lot of
that in the behind the scenes,
2128
02:18:17,879 --> 02:18:23,040
like Lena, Lena Waith, like they
have her like rolling around on
2129
02:18:23,040 --> 02:18:26,280
a Rollie chair, which which,
like I said, so the people that
2130
02:18:26,280 --> 02:18:28,920
are rolling her and the chair
itself aren't picked up by the
2131
02:18:28,920 --> 02:18:30,840
motion capture cameras only she
is.
2132
02:18:31,120 --> 02:18:35,280
But like, it's, it's for like
the, the wave of blood and the
2133
02:18:35,280 --> 02:18:38,040
shining sequence.
She's just like on this rolly
2134
02:18:38,040 --> 02:18:40,480
chair, just like flailing around
and stuff.
2135
02:18:40,799 --> 02:18:44,120
And so she gets to do this like
really fun physical performance
2136
02:18:44,440 --> 02:18:46,799
that, you know, gets rendered
digitally, but she's actually
2137
02:18:46,799 --> 02:18:48,879
getting to do it.
She's not just like standing in
2138
02:18:48,879 --> 02:18:55,840
a studio going like, whoa, she's
she's like, she's actually like
2139
02:18:56,240 --> 02:19:02,200
flying across the the the motion
capture stage for like probably
2140
02:19:02,200 --> 02:19:05,840
like a little bit freaked out
from being on this rolly chair
2141
02:19:05,840 --> 02:19:09,000
flailing around, you know, and
actually, you know, that comes
2142
02:19:09,000 --> 02:19:14,040
through in the performance.
I think a little bit a little
2143
02:19:14,040 --> 02:19:18,719
bit more realistic than than
sometimes it can be with with,
2144
02:19:18,920 --> 02:19:23,160
you know, just working with a
green screen or, you know, that
2145
02:19:23,160 --> 02:19:27,120
sort of thing.
So, and I think there's
2146
02:19:27,120 --> 02:19:31,440
sometimes where like you're an
actor working on a green screen
2147
02:19:31,440 --> 02:19:34,920
acting against some digitally
rendered character that you
2148
02:19:34,920 --> 02:19:39,480
don't see.
And with this, like you're
2149
02:19:39,480 --> 02:19:41,639
working against other actors,
y'all are both going to be
2150
02:19:41,639 --> 02:19:44,440
digitally rendered, but at least
you're working against some
2151
02:19:44,480 --> 02:19:47,240
someone real, you know?
Yeah, yeah.
2152
02:19:48,080 --> 02:19:51,720
Yeah, but yeah.
And it's not only like the lead
2153
02:19:51,720 --> 02:19:54,040
actors that are doing motion
capture, they do a lot of like
2154
02:19:54,040 --> 02:19:59,000
motion capture work with other
elements too.
2155
02:19:59,000 --> 02:20:02,440
So like think you think of like
the dancing scenes, like the
2156
02:20:02,440 --> 02:20:09,320
zombie dancers or like the zero
gravity club thing, like
2157
02:20:09,320 --> 02:20:11,960
sequence.
They they actually like have
2158
02:20:11,960 --> 02:20:14,960
like wired people wired up in
the mocap suits.
2159
02:20:14,960 --> 02:20:18,520
Like like, I think they brought
in like some trapeze artist.
2160
02:20:18,840 --> 02:20:22,840
For that to have like some
floating around dancers
2161
02:20:23,600 --> 02:20:27,400
capturing and they, you know,
they'll get, they'll get a
2162
02:20:27,400 --> 02:20:32,560
couple of people in the motion
capture suits, you know, record
2163
02:20:32,560 --> 02:20:34,560
them doing several different
dances.
2164
02:20:34,840 --> 02:20:38,400
And then they like, you know,
digitally recreate that kind of
2165
02:20:38,400 --> 02:20:42,720
over and over, you know, to to
get all of the zombies or all of
2166
02:20:42,720 --> 02:20:44,520
the people in the zero gravity
thing.
2167
02:20:44,880 --> 02:20:46,680
But but yeah, I thought it was
cool there.
2168
02:20:47,080 --> 02:20:50,720
They're they're not just
digitally creating those,
2169
02:20:50,720 --> 02:20:54,120
they're actually like getting
real people dancing performances
2170
02:20:54,120 --> 02:20:56,320
in the motion capture.
So I thought that was cool too.
2171
02:20:56,640 --> 02:21:01,760
Yeah, definitely.
But yeah, then then we moved to
2172
02:21:03,240 --> 02:21:07,200
ILM.
Well, I mean, they, they do
2173
02:21:07,200 --> 02:21:10,240
after they do the motion capture
stuff, they go record the real
2174
02:21:10,240 --> 02:21:16,360
world stuff.
And they, they I'm pretty sure,
2175
02:21:16,360 --> 02:21:23,560
yeah, they shot that on film,
the real world stuff that they
2176
02:21:23,560 --> 02:21:28,040
wanted kind of that that the
effect of shooting on film for
2177
02:21:28,040 --> 02:21:32,920
the real world to make it even
more distinct from the digital
2178
02:21:32,920 --> 02:21:36,080
world, which I thought was a
cool idea.
2179
02:21:36,360 --> 02:21:38,920
And then the other thing we
haven't really talked about,
2180
02:21:39,080 --> 02:21:42,960
about the way that the motion
capture in the digital world
2181
02:21:42,960 --> 02:21:48,160
was, was like captured is
Spielberg.
2182
02:21:48,520 --> 02:21:50,160
Where does Spielberg come into
all this?
2183
02:21:51,640 --> 02:21:55,680
And if if you remember from the
1010 episode, we talked about
2184
02:21:55,680 --> 02:21:59,960
like how it works with like the
camp, the it's like virtual
2185
02:21:59,960 --> 02:22:03,760
camera sort of thing.
So Spielberg actually has like
2186
02:22:03,760 --> 02:22:09,680
this big controller and you
know, he can stand in front of a
2187
02:22:09,680 --> 02:22:13,560
screen and you know, he can see
the environment that they've
2188
02:22:13,560 --> 02:22:19,480
created that the the digital act
like the the motion capture
2189
02:22:19,480 --> 02:22:23,480
performances are being like
captured and placed into.
2190
02:22:25,040 --> 02:22:29,360
And he basically he has like a
virtual camera with this
2191
02:22:29,360 --> 02:22:33,560
controller and he can move it
around like he like he would a
2192
02:22:33,560 --> 02:22:35,640
normal camera.
He can change like the lighting
2193
02:22:35,640 --> 02:22:40,200
like you would on a normal set.
And so he's basically like doing
2194
02:22:40,200 --> 02:22:44,280
virtual directing with this
controller just like you would
2195
02:22:44,280 --> 02:22:46,680
on a real set.
And so that's a another cool
2196
02:22:46,680 --> 02:22:50,360
aspect of this way of of doing
things.
2197
02:22:51,240 --> 02:22:53,800
Was a pretty amazing level of
control to have to.
2198
02:22:53,840 --> 02:22:59,000
It is, and I think, you know, I
talked about on 10/10, the you
2199
02:22:59,000 --> 02:23:03,960
can really feel a lot on 10/10,
or at least I could watching it.
2200
02:23:03,960 --> 02:23:06,960
Like Spielberg is playing with
the camera.
2201
02:23:07,280 --> 02:23:10,960
He's really having fun doing
things that you can't do with a
2202
02:23:10,960 --> 02:23:13,360
normal camera.
But because there's like not
2203
02:23:13,360 --> 02:23:17,600
really bounds on the movement
and the placement, you know,
2204
02:23:17,880 --> 02:23:21,080
and, and the virtual with the
virtual camera, you can like put
2205
02:23:21,080 --> 02:23:24,080
it under, you know, this
bookshelf and be looking out
2206
02:23:24,080 --> 02:23:27,240
from the crack of the bookshelf
without having to like build
2207
02:23:27,240 --> 02:23:30,640
some special rig to fit the
camera under there to get the
2208
02:23:30,640 --> 02:23:33,240
shot you want.
So there's a lot of like
2209
02:23:33,240 --> 02:23:35,720
playfulness like that.
And with the way the camera
2210
02:23:35,720 --> 02:23:40,760
moves and like, there's like
this long one take sequence and
2211
02:23:41,040 --> 02:23:45,360
10:10 that would be like really
impossible or difficult to do
2212
02:23:45,720 --> 02:23:47,520
with a real camera in the real
world.
2213
02:23:48,000 --> 02:23:53,440
So you can feel that a lot in
1010 and it becomes, to me, it
2214
02:23:53,440 --> 02:23:57,120
was distracting.
You don't feel that as much
2215
02:23:57,120 --> 02:23:58,280
here.
I think he's grown a lot.
2216
02:23:58,280 --> 02:24:01,200
I think he grew thinking maybe
got it out of his system in
2217
02:24:01,200 --> 02:24:03,880
Tintin.
And here he's like, you can
2218
02:24:03,880 --> 02:24:06,840
still feel the playfulness
sometimes with the camera, but
2219
02:24:06,840 --> 02:24:11,840
he's he's really trying to film
it most of this stuff like you
2220
02:24:11,840 --> 02:24:16,920
would in the real world.
And I think it works a lot
2221
02:24:16,920 --> 02:24:25,040
better here in the Oasis than it
did in the Tintin world with the
2222
02:24:25,040 --> 02:24:27,040
way Spielberg uses the virtual
camera.
2223
02:24:27,600 --> 02:24:32,480
But another element in this one
that he hadn't had in the past
2224
02:24:32,480 --> 02:24:39,080
is because they, you know, they
use the VR goggles in the, you
2225
02:24:39,080 --> 02:24:42,640
know, in the context of the
story in the film or the book or
2226
02:24:42,640 --> 02:24:46,360
whatever.
Spielberg 8, I think they were
2227
02:24:46,360 --> 02:24:52,640
like the HTC Vive VR headset.
Spielberg was able to like put
2228
02:24:52,640 --> 02:24:57,880
that on and go into the virtual
environment and he's basically
2229
02:24:57,880 --> 02:25:03,240
like doing virtual location
scouting and virtual lighting
2230
02:25:03,240 --> 02:25:07,240
and test shooting.
His, his little like virtual
2231
02:25:07,440 --> 02:25:12,480
self in the VR had a camera,
like a virtual like little
2232
02:25:12,480 --> 02:25:14,920
camera.
And so he was able to like,
2233
02:25:15,280 --> 02:25:18,760
practice test shots and like do
some location scouting.
2234
02:25:20,200 --> 02:25:23,840
And then like he did, he had the
actors do that too, like walk
2235
02:25:23,840 --> 02:25:26,520
around in the environment with
the VR headset on.
2236
02:25:27,960 --> 02:25:33,680
And yeah, it's, you know, and
you, you better believe that HTC
2237
02:25:33,680 --> 02:25:37,120
was like posting pictures of
Spielberg using their VR
2238
02:25:37,120 --> 02:25:40,680
headset.
But yeah, I thought that was
2239
02:25:42,040 --> 02:25:44,200
cool too.
And you could tell Spielberg was
2240
02:25:44,200 --> 02:25:50,040
having a lot of fun with it.
They they also, while we're on
2241
02:25:50,040 --> 02:25:55,400
the subject of like camera work
and stuff, one of the cool
2242
02:25:55,400 --> 02:26:02,040
things was that they shot the
holiday memories on with like
2243
02:26:02,400 --> 02:26:05,480
they, they basically like set up
multiple cameras at multiple
2244
02:26:05,480 --> 02:26:08,760
angles to all like record at the
same time.
2245
02:26:08,880 --> 02:26:13,440
These takes so that like when
you're in the the archives with
2246
02:26:13,440 --> 02:26:18,640
the curator, like, and he's kind
of like spinning the set around,
2247
02:26:19,200 --> 02:26:22,560
you know, and the it's because
they filmed it like from all
2248
02:26:22,560 --> 02:26:26,560
those angles so that you could
like rotate it like you would,
2249
02:26:26,560 --> 02:26:30,880
you know, a product that you're
buying on Amazon that you want
2250
02:26:30,880 --> 02:26:33,920
to like flip around in three.
D Yeah, that's cool.
2251
02:26:34,240 --> 02:26:36,320
Yeah, so I thought that was
really cool too.
2252
02:26:37,320 --> 02:26:41,360
A cool, smart idea.
The lighting.
2253
02:26:41,600 --> 02:26:46,680
This is the, the lighting too,
you know, I think Kaminsky,
2254
02:26:47,560 --> 02:26:50,640
Kaminsky probably, I mean, he's,
he's definitely lighting the
2255
02:26:50,640 --> 02:26:54,400
real world sets.
But as far as everything else
2256
02:26:54,400 --> 02:27:01,400
go, he's probably more of like
a, like a consultant on what
2257
02:27:01,400 --> 02:27:02,600
they should do with the
lighting.
2258
02:27:04,440 --> 02:27:07,280
I read somewhere that he wasn't
always like comfortable with his
2259
02:27:07,280 --> 02:27:10,400
role because there's a lot of
stuff that's like predetermined
2260
02:27:10,400 --> 02:27:12,960
upstream for him.
So he didn't really have as much
2261
02:27:12,960 --> 02:27:15,480
freedom with his lighting as he
normally does.
2262
02:27:15,480 --> 02:27:18,840
But Spielberg worked with ILM on
the lighting for like 2 years.
2263
02:27:21,040 --> 02:27:27,120
And I think I'll, I'll say this
about like we, we'll talk a
2264
02:27:27,120 --> 02:27:30,600
little bit more about the
virtual environments and stuff
2265
02:27:30,600 --> 02:27:34,040
that we see before we move on to
other stuff.
2266
02:27:34,440 --> 02:27:42,160
But I wanted to say the lighting
in the Oasis universe, it's
2267
02:27:42,160 --> 02:27:44,760
really good.
They they tried to light it like
2268
02:27:44,760 --> 02:27:48,720
you would light a real set.
They worked really hard on that.
2269
02:27:50,880 --> 02:27:58,480
And I think to me, the, the
camera, like the virtual camera
2270
02:27:58,480 --> 02:28:04,440
work and the virtual lighting is
what makes this CGI world feel
2271
02:28:04,440 --> 02:28:06,680
cinematic and not like a video
game.
2272
02:28:07,680 --> 02:28:12,080
Yeah, because when you're
watching them in the Oasis, like
2273
02:28:13,320 --> 02:28:18,240
I think most, most directors, it
would have like, ended up
2274
02:28:18,240 --> 02:28:20,280
feeling like you're watching a
video game.
2275
02:28:22,160 --> 02:28:24,040
Yeah, cutscene as opposed to
actors.
2276
02:28:24,040 --> 02:28:26,520
Exactly.
Acting, yeah.
2277
02:28:27,160 --> 02:28:30,560
And in this, like you really,
you're watching it and you're
2278
02:28:30,560 --> 02:28:35,120
like, this would never be a
cutscene on a video game like
2279
02:28:35,120 --> 02:28:38,080
this.
Is this looks like it was
2280
02:28:38,520 --> 02:28:42,760
digitally like virtually shot on
a virtual camera with virtual
2281
02:28:42,760 --> 02:28:46,720
lighting by a virtual Spielberg
for the big screen.
2282
02:28:46,720 --> 02:28:50,600
You know, I really, really
appreciate, that's one of the
2283
02:28:50,600 --> 02:28:54,480
things that probably I
appreciated most is like the the
2284
02:28:54,480 --> 02:29:01,040
detail and work that Spielberg
put in with ILM to really like,
2285
02:29:01,320 --> 02:29:07,600
make these digital environments
and digital sequences look
2286
02:29:07,600 --> 02:29:10,080
cinematic and not like a video
game.
2287
02:29:12,680 --> 02:29:15,520
Yeah, I I really, really
appreciated that, that aspect of
2288
02:29:15,520 --> 02:29:17,120
it.
Did you, did you think about
2289
02:29:17,120 --> 02:29:18,600
that at all when you were
watching?
2290
02:29:20,720 --> 02:29:23,960
Not not consciously, but, but I,
I can think of several different
2291
02:29:24,160 --> 02:29:28,600
situations where that feels,
that feels right, Like it feels
2292
02:29:28,600 --> 02:29:32,320
like it's not just.
Yeah, yeah, that's a, that's a
2293
02:29:32,320 --> 02:29:34,520
really good point.
I I can appreciate it.
2294
02:29:37,240 --> 02:29:39,840
Thinking back to a few scenes
though, yeah, really stuck out.
2295
02:29:40,360 --> 02:29:42,320
Yeah.
And like a like, so like a small
2296
02:29:42,320 --> 02:29:45,720
example would be there, you
know, they're really lighting,
2297
02:29:45,720 --> 02:29:47,840
trying to light it.
Like a real set would be lit.
2298
02:29:47,840 --> 02:29:51,440
So like when a, when a
character's face like goes
2299
02:29:51,440 --> 02:29:55,000
somewhere that it would get
dark, their face actually like
2300
02:29:55,000 --> 02:29:57,520
gets dark and isn't still lit.
Yeah.
2301
02:29:58,080 --> 02:30:02,200
And so like little details like
that that, you know, they
2302
02:30:02,200 --> 02:30:06,440
really, you know, you're working
in this virtual environment and
2303
02:30:06,440 --> 02:30:10,320
you're really having to like pay
attention to those details of
2304
02:30:10,680 --> 02:30:14,920
what's lit and what's not.
And yeah, I really appreciated
2305
02:30:14,920 --> 02:30:20,360
that aspect.
Yeah, IOM, assisted by Territory
2306
02:30:20,360 --> 02:30:23,720
Studio, they developed around 60
virtual environments.
2307
02:30:25,400 --> 02:30:28,960
You know, they're they're
creating all these spaces that
2308
02:30:29,000 --> 02:30:33,640
either feels like true to the
character, like like HS garage
2309
02:30:33,640 --> 02:30:37,560
or whatever feels like it feels
like HS garage.
2310
02:30:37,560 --> 02:30:40,480
It's really well designed, I
thought, yeah.
2311
02:30:40,760 --> 02:30:45,680
And then like, or it feels like
true to the set piece or the
2312
02:30:45,680 --> 02:30:48,960
plot development, like the race
in New York City.
2313
02:30:48,960 --> 02:30:55,360
Like, that's just a cool place
to do a race, you know, or like
2314
02:30:55,360 --> 02:30:59,360
the the club is supposed to be
like a sphere, but they couldn't
2315
02:30:59,360 --> 02:31:03,160
actually, like, make it a sphere
because then it looks the same
2316
02:31:03,160 --> 02:31:06,720
from every direction.
And so like, their workaround
2317
02:31:06,720 --> 02:31:10,920
was like to make the middle of
it zero gravity spherical.
2318
02:31:12,680 --> 02:31:16,000
And so, yeah, there's just a ton
of attention to detail.
2319
02:31:19,080 --> 02:31:25,240
And then, yeah, I mean, one of
the cool things is, so do you
2320
02:31:25,240 --> 02:31:30,040
remember the moment where Wade,
like, puts on the goggles and it
2321
02:31:30,040 --> 02:31:32,680
kind of like the camera, like
zooms in on his face and then
2322
02:31:32,680 --> 02:31:36,280
like goes into the goggles and
you like go into the Oasis for
2323
02:31:36,280 --> 02:31:40,200
the first time?
So for that little that, you
2324
02:31:40,200 --> 02:31:44,200
know, 10 seconds of transition
from the real world to the
2325
02:31:44,200 --> 02:31:48,320
Oasis, they did a ton of extra
work.
2326
02:31:48,320 --> 02:31:52,120
They it is one of the times
where Ty was in front of a blue
2327
02:31:52,120 --> 02:31:57,440
screen and they got like a
special close up camera so that
2328
02:31:57,440 --> 02:32:00,920
they could like zoom like move
the camera way in close on his
2329
02:32:00,920 --> 02:32:02,960
face.
But there gets there gets to a
2330
02:32:02,960 --> 02:32:05,040
point where like that doesn't
work anymore.
2331
02:32:05,320 --> 02:32:09,920
So they scanned his face and
recreated his face digitally
2332
02:32:10,160 --> 02:32:13,760
with, like, down to the details
of like, where his pores are and
2333
02:32:13,760 --> 02:32:16,520
everything.
And so like that, you can get
2334
02:32:16,520 --> 02:32:19,880
actually, like, so right there
at the end of that, like, it's a
2335
02:32:19,880 --> 02:32:26,000
digital tie shared in space
before it, like, pans over into
2336
02:32:26,000 --> 02:32:28,440
the goggles.
And I thought that was really
2337
02:32:28,440 --> 02:32:29,520
cool.
Yeah.
2338
02:32:29,520 --> 02:32:34,880
But that was a cool shot.
Yeah, yeah.
2339
02:32:34,880 --> 02:32:38,280
We talked about the wide shots
being added digitally.
2340
02:32:40,960 --> 02:32:44,920
We, we talked a little bit about
the overlooked, the overlooked
2341
02:32:44,920 --> 02:32:48,920
hotel from The Shining.
They like, they basically like
2342
02:32:48,920 --> 02:32:54,320
scanned those, they scanned it
into a computer to like,
2343
02:32:54,320 --> 02:32:59,120
recreate those sets.
And yeah, they, they tried to
2344
02:32:59,120 --> 02:33:02,960
like, imitate the grain of the
film and the lighting of those
2345
02:33:02,960 --> 02:33:07,840
sets and like the texture of the
fake snow when they're outside.
2346
02:33:09,680 --> 02:33:12,160
And.
And yeah, I thought it looks
2347
02:33:12,160 --> 02:33:14,000
good.
You know, it looks like The
2348
02:33:14,000 --> 02:33:17,880
Shining.
And yeah, yeah, it was fun.
2349
02:33:19,360 --> 02:33:23,680
We talked a little bit about,
you know, The Shining doesn't
2350
02:33:23,680 --> 02:33:27,520
actually like play a whole lot
into the point of that, that
2351
02:33:27,520 --> 02:33:30,440
challenge.
But nevertheless, it was fun and
2352
02:33:30,440 --> 02:33:35,240
it looked cool.
I thought the like the like
2353
02:33:35,240 --> 02:33:39,640
blood splattering on the camera
for like the the blood river was
2354
02:33:39,640 --> 02:33:41,880
a bit much, but you know, it was
fun.
2355
02:33:43,880 --> 02:33:48,640
They do have like a few real
actor actors like stand in for
2356
02:33:49,880 --> 02:33:52,520
the original character.
So like the Grady twins.
2357
02:33:52,520 --> 02:33:55,960
Those are like 2 little girls,
like not the original ones.
2358
02:33:55,960 --> 02:33:58,880
Obviously.
They they have stand in on a
2359
02:33:58,880 --> 02:34:02,640
real set and then like the the
old woman and that comes out of
2360
02:34:02,640 --> 02:34:06,200
the tub.
It's like a a stand in real
2361
02:34:06,200 --> 02:34:12,400
actor for the original.
And then there's like digitized
2362
02:34:12,400 --> 02:34:15,240
versions of those two obviously
for some parts.
2363
02:34:15,240 --> 02:34:18,040
But yeah.
Yeah.
2364
02:34:18,600 --> 02:34:21,160
Ernest Klein said that was his
favorite edition was the whole
2365
02:34:21,160 --> 02:34:26,200
like shining thing.
But you know, it wasn't my
2366
02:34:26,200 --> 02:34:27,280
favorite, but I thought it was
cool.
2367
02:34:28,440 --> 02:34:32,720
And yeah, I guess like last
thing, as far as like the
2368
02:34:32,720 --> 02:34:38,120
design, ILM developed this like
crowd management engine that
2369
02:34:38,120 --> 02:34:42,760
they called Arcade and they,
they kind of had to because in
2370
02:34:42,760 --> 02:34:45,520
that last battle sequence,
they're having to animate half a
2371
02:34:45,520 --> 02:34:52,320
million characters basically.
And so so yeah, they, they
2372
02:34:52,320 --> 02:34:55,800
basically like built this
engine, this like crowd
2373
02:34:55,800 --> 02:35:01,120
management engine.
So they have like, you know, all
2374
02:35:01,120 --> 02:35:04,920
sorts of different characters
that they kind of like plug in
2375
02:35:04,920 --> 02:35:09,000
that have all kinds of different
like, fighting styles that are
2376
02:35:09,000 --> 02:35:14,400
like randomized or whatever.
They're like randomized but
2377
02:35:14,400 --> 02:35:16,200
controlled, you know?
Yeah, Yeah.
2378
02:35:17,280 --> 02:35:18,120
And so.
Yeah.
2379
02:35:18,400 --> 02:35:21,040
And then they like, they just
started like letting the engine
2380
02:35:21,040 --> 02:35:24,320
run and then Spielberg would
watch it and he would be like,
2381
02:35:24,680 --> 02:35:28,240
OK, but yeah.
Like I think over here, like it
2382
02:35:28,240 --> 02:35:30,880
would be cool to have like some
Wizards casting a spell.
2383
02:35:31,080 --> 02:35:33,880
And so they would like input
that and so they would rerun it
2384
02:35:33,880 --> 02:35:37,240
again and you would have the
like the group of Wizards over
2385
02:35:37,240 --> 02:35:42,080
here casting their spell.
And so yeah, it's it's pretty
2386
02:35:42,080 --> 02:35:45,320
cool.
I think in the in the film it's
2387
02:35:45,680 --> 02:35:48,320
it's kind of anti climactic,
that whole thing.
2388
02:35:48,680 --> 02:35:52,040
First of all, because like we
talked about the speech and how
2389
02:35:52,040 --> 02:35:56,240
like it doesn't really like
connect with the viewer
2390
02:35:56,240 --> 02:36:00,320
emotionally and and then like
they don't really do anything.
2391
02:36:00,320 --> 02:36:03,880
They just everyone shows up.
But then it just like goes back
2392
02:36:03,880 --> 02:36:08,920
into like the Parsival versus
Sorrento thing and so like.
2393
02:36:09,160 --> 02:36:12,880
Yeah, there was no the them
showing up had.
2394
02:36:13,440 --> 02:36:16,000
No effect, Yeah.
No, I mean they wanted it to be
2395
02:36:16,000 --> 02:36:21,320
kind of more of the community.
I I think that was the goal as
2396
02:36:21,320 --> 02:36:24,120
making it, it's the community is
assisting.
2397
02:36:24,480 --> 02:36:28,320
But like, if she hadn't got the
shield down, they would have
2398
02:36:28,320 --> 02:36:30,160
gotten, they wouldn't have been
in any way.
2399
02:36:30,160 --> 02:36:32,920
So yeah, it was, it was kind of
muddy in that sense, but it was
2400
02:36:32,920 --> 02:36:36,240
cool to see the community
supporting him.
2401
02:36:36,240 --> 02:36:39,480
I don't know.
Yeah, it was conflicting.
2402
02:36:39,760 --> 02:36:44,360
Yeah, for sure, yeah.
Sound.
2403
02:36:44,360 --> 02:36:45,920
There's a lot of sound work in
this.
2404
02:36:45,920 --> 02:36:52,720
Obviously Rydstrom started
working very early on for the
2405
02:36:52,720 --> 02:36:55,280
sound.
Lena's voice was something they
2406
02:36:55,280 --> 02:36:59,840
had to nail down for H.
They did some like tests with
2407
02:36:59,840 --> 02:37:03,360
her voice to see like, oh, can
she like do a fake deep voice?
2408
02:37:04,120 --> 02:37:07,840
But they ended up letting her
just do her normal voice because
2409
02:37:07,840 --> 02:37:11,600
it it kept like the personality
of her voice the most true.
2410
02:37:12,040 --> 02:37:13,880
And then they just pitched her
voice down.
2411
02:37:14,280 --> 02:37:16,600
I think he said 25%, which is a
lot.
2412
02:37:16,760 --> 02:37:18,360
That's a lot to pitch a voice
down.
2413
02:37:20,520 --> 02:37:25,320
But yeah, right, I think it
sounds good as H You can tell
2414
02:37:25,320 --> 02:37:28,240
it's kind of fake, but also like
it's an avatar.
2415
02:37:28,240 --> 02:37:31,760
Like it, it's one of those
things where like, yeah, it
2416
02:37:31,760 --> 02:37:36,240
sounds like a voice pitched
down, but like it's a, it's like
2417
02:37:36,240 --> 02:37:41,200
a avatar in a virtual world.
Like someone I guess wanted it
2418
02:37:41,200 --> 02:37:44,040
to sound like that.
Like it's, it's believable.
2419
02:37:44,040 --> 02:37:50,800
That's what I'm saying, yeah.
So Rydstrom does a ton of
2420
02:37:50,800 --> 02:37:54,280
research on like, how original
sounds were made.
2421
02:37:54,360 --> 02:38:00,440
So there's tons of references.
And so like one example of a
2422
02:38:00,440 --> 02:38:05,520
sound they recreate, Spielberg
remembered because he was a
2423
02:38:05,520 --> 02:38:08,680
producer for Back to the Future.
And so he remembered, Oh yeah,
2424
02:38:09,000 --> 02:38:11,600
when we were doing the steam
coming out of the back of the De
2425
02:38:11,600 --> 02:38:15,040
Lorean, we went and got like, I
don't, I can't remember.
2426
02:38:15,040 --> 02:38:18,440
It was like maybe some fire Hyde
fire hydrants or I mean, not
2427
02:38:18,440 --> 02:38:21,480
hydrants, extinguishers or
something like that.
2428
02:38:22,080 --> 02:38:24,560
Sprayed those for the sound of
the steam.
2429
02:38:25,040 --> 02:38:27,320
And so like, so yeah, they did
that.
2430
02:38:27,320 --> 02:38:31,440
They recreated that.
One of the thing Rydstrom talked
2431
02:38:31,440 --> 02:38:35,320
about was he recreated the the
creaking of the Titanic for when
2432
02:38:35,320 --> 02:38:37,800
the stacks are starting to tip
over and fall.
2433
02:38:39,400 --> 02:38:43,440
Yeah.
So, yeah, so just like all the
2434
02:38:43,440 --> 02:38:48,440
time, anytime there's like some
reference to some, you know, 80s
2435
02:38:48,440 --> 02:38:52,200
thing that has a particular
sound, they Rydstrom actually
2436
02:38:52,200 --> 02:38:55,800
like researches how they
originally made that sound and
2437
02:38:55,800 --> 02:38:57,640
tries to recreate it, which I
think is cool.
2438
02:39:00,200 --> 02:39:02,920
The race sequence has no music.
I thought that was interesting.
2439
02:39:02,920 --> 02:39:05,960
I didn't realize that, but then
like, think about, I was like,
2440
02:39:05,960 --> 02:39:08,240
Oh yeah, there is none.
It's just all sound effects.
2441
02:39:09,560 --> 02:39:14,280
And Rydstrom did talk about
something with sound that I I
2442
02:39:14,280 --> 02:39:18,240
guess kind of like intuitively
know, but like he put it in a
2443
02:39:18,240 --> 02:39:21,800
way that I will explicitly that
I haven't thought about it, at
2444
02:39:21,800 --> 02:39:25,320
least not recently.
And and that is that one job of
2445
02:39:25,320 --> 02:39:27,600
sound in a movie is to focus
your attention.
2446
02:39:28,160 --> 02:39:32,080
And so like in busy sequences
like the race where there's so
2447
02:39:32,080 --> 02:39:36,160
much happening, the sound really
does a lot of work to help focus
2448
02:39:36,160 --> 02:39:40,120
your attention.
So like when you know, wades
2449
02:39:40,520 --> 02:39:42,920
driving through and there's like
there's so much stuff happening
2450
02:39:42,920 --> 02:39:45,600
around him, but you're hearing
the sound of like the coins
2451
02:39:45,600 --> 02:39:48,680
clicking into his thing.
Like it focuses yours are on
2452
02:39:48,800 --> 02:39:52,360
your it focuses your attention
in on not on the T Rex in the
2453
02:39:52,360 --> 02:39:55,600
background or the other races
around him, but like that he's
2454
02:39:55,600 --> 02:39:57,920
collecting these coins to put in
his fuel tank.
2455
02:39:59,600 --> 02:40:01,520
And so I had never really
thought about that before, but I
2456
02:40:01,520 --> 02:40:03,520
was like, yeah, that makes
sense.
2457
02:40:03,520 --> 02:40:07,200
There's there's actually like a
lot of thought that goes into.
2458
02:40:08,000 --> 02:40:10,280
There's so much going on.
We need to use sound to like
2459
02:40:10,280 --> 02:40:12,960
focus the viewers attention and
on this one thing.
2460
02:40:13,360 --> 02:40:17,440
I feel like, I feel like needle
drops are addictive, Like you
2461
02:40:17,440 --> 02:40:20,640
want to get a good one, Yeah.
There's actually not a lot of
2462
02:40:20,640 --> 02:40:23,160
them in this movie.
You would expect more honestly.
2463
02:40:23,240 --> 02:40:27,960
Yeah, actually that is an area
that it, it felt kind of like
2464
02:40:28,960 --> 02:40:31,600
not reference.
See, I don't know.
2465
02:40:32,120 --> 02:40:35,400
Yeah.
And it's also, I'm not 100% sure
2466
02:40:35,400 --> 02:40:36,880
I you know, I'm not that I'm
thinking about it.
2467
02:40:36,880 --> 02:40:42,320
I guess I didn't pay a ton of
attention to sound as much as
2468
02:40:42,320 --> 02:40:47,320
the visuals, but I wonder the
the split between.
2469
02:40:48,160 --> 02:40:52,840
I would assume most of the music
is diegetic but then like it's
2470
02:40:52,840 --> 02:40:56,320
not in the intro Like I don't
know I guess.
2471
02:40:56,440 --> 02:40:58,200
I guess I I guess I didn't
really pay.
2472
02:40:58,200 --> 02:41:01,440
Attention to that.
It starts off with Jump by Van
2473
02:41:01,440 --> 02:41:03,880
Halen.
Yeah, but isn't it like him
2474
02:41:04,200 --> 02:41:07,840
putting isn't that when he?
No, no, no, that's him leaving.
2475
02:41:07,960 --> 02:41:09,760
Leaving the stacks so.
It's not diegetic.
2476
02:41:10,200 --> 02:41:16,160
It's not, Yeah.
Yeah, yeah, I guess he is kind
2477
02:41:16,160 --> 02:41:23,000
of jumping down the stacks.
Jump into the Oasis, that's what
2478
02:41:23,000 --> 02:41:28,760
it is.
Yeah, yeah.
2479
02:41:28,800 --> 02:41:32,000
I mean, you know, there's
there's a kind of a
2480
02:41:32,000 --> 02:41:35,000
philosophical difference between
sounds in the virtual and real
2481
02:41:35,000 --> 02:41:36,640
world.
So they have to think about too.
2482
02:41:36,640 --> 02:41:40,400
But yeah, there's, there's a lot
of it is a very like sound heavy
2483
02:41:40,400 --> 02:41:41,800
movie when you really think
about it.
2484
02:41:44,240 --> 02:41:46,560
And then we we haven't talked a
bunch about the score.
2485
02:41:47,320 --> 02:41:51,440
Spielberg had worked with
Silvestri never on his own
2486
02:41:51,440 --> 02:41:56,120
films, but he had worked with
them on all the Robbers of Mecca
2487
02:41:56,120 --> 02:42:01,400
stuff that he had produced with
Amblin and everything can so.
2488
02:42:02,880 --> 02:42:06,680
But yeah, but so a lot of times
with John Williams, Spielberg
2489
02:42:06,680 --> 02:42:10,720
will start working on scores
like way early in the process.
2490
02:42:11,320 --> 02:42:15,240
But with this movie, they really
had to wait till post production
2491
02:42:15,240 --> 02:42:19,120
to do the score.
And so Silvestri comes on for
2492
02:42:19,120 --> 02:42:20,920
that.
Spielberg really already knows,
2493
02:42:20,920 --> 02:42:23,000
like, here's all of your music
cues.
2494
02:42:23,000 --> 02:42:25,720
This is when music is coming in.
This is when it's stopping.
2495
02:42:27,080 --> 02:42:29,720
There's no music here.
You know, he already had it all
2496
02:42:29,720 --> 02:42:33,640
mapped out, which is a little
different than typical for for
2497
02:42:33,640 --> 02:42:35,360
Spielberg.
The way Spielberg works with
2498
02:42:35,360 --> 02:42:37,600
John Williams.
This is just a very, like,
2499
02:42:38,080 --> 02:42:40,120
different sort of process.
Yeah.
2500
02:42:41,880 --> 02:42:47,400
But yeah, you know, they it's a
lot of this, a lot of the score
2501
02:42:47,400 --> 02:42:52,920
is kind of like, it's not really
in your face.
2502
02:42:52,920 --> 02:42:55,600
Like, I don't think about the
score a whole lot when I'm
2503
02:42:55,600 --> 02:42:57,680
watching this movie, I guess is
what I'm trying to say.
2504
02:42:58,360 --> 02:43:02,720
Like it's there and it kind of
has, you know, the epic sort of
2505
02:43:02,760 --> 02:43:06,000
sounding things when, you know,
quests and epic things are
2506
02:43:06,000 --> 02:43:09,280
happening.
And it's just yeah, it, it does.
2507
02:43:09,360 --> 02:43:10,800
It's a fine score.
I think.
2508
02:43:10,800 --> 02:43:14,680
It's not bad.
It's not, it's not distracting
2509
02:43:16,520 --> 02:43:19,680
and it's not like it doesn't
feel like it's trying to do all
2510
02:43:19,680 --> 02:43:23,440
the work for you, I guess, if
that makes sense.
2511
02:43:23,760 --> 02:43:25,520
Yeah.
Sure.
2512
02:43:27,040 --> 02:43:30,760
Yeah, there's a, there are a few
like fun facts about the score.
2513
02:43:30,760 --> 02:43:35,000
So like one of the things
Silvestri was saying was like
2514
02:43:35,440 --> 02:43:39,480
Spielberg would give him notes
on like, OK, in this sequence
2515
02:43:39,480 --> 02:43:43,200
with the De Lorean, he was like,
I, I don't want the score to
2516
02:43:43,200 --> 02:43:46,560
sound like back to the future.
I want it to actually be back to
2517
02:43:46,560 --> 02:43:49,760
the future.
And so like you'll hear stuff
2518
02:43:49,760 --> 02:43:52,560
like that in the score, like the
you'll hear like the back to the
2519
02:43:52,560 --> 02:43:54,880
future theme kind of come
through in the score.
2520
02:43:55,920 --> 02:44:00,440
I thought that was funny.
And then at one point like
2521
02:44:01,080 --> 02:44:05,720
they're trying to get like this
very like religious sounding
2522
02:44:06,120 --> 02:44:08,480
part of the score with a choir
and everything.
2523
02:44:08,480 --> 02:44:14,240
And they, they use they he
Silvestri looks up what Easter
2524
02:44:14,240 --> 02:44:18,640
egg is in Latin and it's Ovis
patrum tui.
2525
02:44:18,960 --> 02:44:24,760
And so he like the the chorus of
the choir.
2526
02:44:24,760 --> 02:44:29,000
Part of part of the score is
that is Easter egg in Latin.
2527
02:44:29,200 --> 02:44:34,640
And then the verses of the Latin
choir is the the words of the
2528
02:44:34,640 --> 02:44:39,840
second clue in in Latin.
So that was a fun little, little
2529
02:44:39,840 --> 02:44:42,120
thing.
Yeah.
2530
02:44:44,080 --> 02:44:48,280
Tons of post production work.
Basically, like most of the
2531
02:44:48,280 --> 02:44:50,320
stuff we just talked about is
post production.
2532
02:44:52,720 --> 02:44:56,440
Yeah, it's it's so much Post
production work that Spielberg
2533
02:44:56,440 --> 02:45:00,000
filmed and released the Post
during post production of this
2534
02:45:00,000 --> 02:45:02,320
movie.
Yeah, I guess when you're
2535
02:45:02,600 --> 02:45:05,400
creating a digital world, you're
going to have a lot more post
2536
02:45:05,400 --> 02:45:06,720
production.
Yep.
2537
02:45:08,640 --> 02:45:12,680
Yeah, I mean, he Spielberg came
on in 2015 and this movie
2538
02:45:12,680 --> 02:45:14,920
released didn't release till
2018.
2539
02:45:14,920 --> 02:45:21,240
So yeah, the the book released,
of course, with a movie tie in
2540
02:45:21,440 --> 02:45:23,880
cover with Ty shared in on the
front.
2541
02:45:24,680 --> 02:45:26,240
And it, it actually was the
first time.
2542
02:45:26,240 --> 02:45:28,520
It was the number one New York
Times bestseller.
2543
02:45:28,520 --> 02:45:33,680
It had been Time 5 before but
the movie tie in release was #1
2544
02:45:34,160 --> 02:45:36,840
That's a fun fact.
Hello again.
2545
02:45:36,960 --> 02:45:41,440
Do you know how you can really
support the show for free in
2546
02:45:41,440 --> 02:45:44,840
just a few minutes or less?
That's right.
2547
02:45:45,040 --> 02:45:50,320
Just leave a rating and review
on Spotify and Apple or wherever
2548
02:45:50,320 --> 02:45:52,360
you listen.
That might allow for ratings and
2549
02:45:52,360 --> 02:45:55,480
reviews.
These really help the visibility
2550
02:45:55,480 --> 02:45:59,120
of the podcast.
In fact, just hit that pause
2551
02:45:59,120 --> 02:46:04,080
button right now and drop the
review right now and then you
2552
02:46:04,080 --> 02:46:07,600
can get back to the show.
I'd greatly appreciate it.
2553
02:46:08,120 --> 02:46:12,720
OK, I trust that you win.
Left that rating and review, now
2554
02:46:13,320 --> 02:46:18,240
back to the show.
Spielberg does a little pat on
2555
02:46:18,240 --> 02:46:21,920
the back for the high tech
community by doing the premiere
2556
02:46:21,920 --> 02:46:28,800
of the movie at South by
Southwest, Which is, is it's
2557
02:46:28,800 --> 02:46:31,400
kind of like a festival
dedicated to interactive
2558
02:46:31,400 --> 02:46:35,200
technology and media.
So there's there's the Film
2559
02:46:35,200 --> 02:46:37,840
Festival part of South by
Southwest, but then there's a
2560
02:46:38,120 --> 02:46:41,480
there's a other aspects of that
festival to dealing with like
2561
02:46:41,480 --> 02:46:45,040
tech and media and stuff.
But that was on March 11th,
2562
02:46:45,040 --> 02:46:48,400
2018.
There were two interruptions to
2563
02:46:48,400 --> 02:46:52,560
sound when they were starting it
off, but the crowd was still
2564
02:46:52,560 --> 02:47:00,320
enthusiastic about the movie.
And yeah, successful release at
2565
02:47:00,320 --> 02:47:02,920
South's premiere.
Then they released it later that
2566
02:47:02,920 --> 02:47:11,160
month on March 29th, 2018.
Movie made $583,000,000
2567
02:47:11,160 --> 02:47:17,480
worldwide box office after
opening #1 making 52,000,000
2568
02:47:17,480 --> 02:47:20,880
first weekend.
So yeah, I mean, this movie
2569
02:47:20,880 --> 02:47:26,360
really kind of erased his 3
consecutive box office failures
2570
02:47:26,360 --> 02:47:33,600
for a Spielberg movie, you know?
And so, yeah, and even like in
2571
02:47:33,600 --> 02:47:37,200
China, it was a record at the
time it had, it even made more
2572
02:47:37,200 --> 02:47:39,120
money in China than it did in
the US.
2573
02:47:40,080 --> 02:47:41,240
Which?
Is kind of crazy.
2574
02:47:42,560 --> 02:47:46,440
Unfortunately, it was overtaken
by a little movie called
2575
02:47:46,440 --> 02:47:50,280
Avengers Infinity War the next
month, but.
2576
02:47:50,920 --> 02:47:55,640
But yeah, you mean it took its
rightful place behind Infinity
2577
02:47:55,640 --> 02:47:58,120
War?
Yeah, yeah, yeah.
2578
02:47:59,200 --> 02:48:01,960
I'm not the biggest fan of
Infinity War, but yeah, it's,
2579
02:48:02,240 --> 02:48:07,520
it's a better movie than this.
Yeah.
2580
02:48:07,520 --> 02:48:10,520
I mean, did the movie did did
pretty well.
2581
02:48:10,520 --> 02:48:15,080
It did really well.
Turns out that, you know, US
2582
02:48:15,080 --> 02:48:19,120
80's pop culture is kind of
internationally loved, I guess.
2583
02:48:21,160 --> 02:48:23,800
Yeah, to a certain degree, I
guess.
2584
02:48:25,800 --> 02:48:28,800
But yeah, people and.
And that really came through in
2585
02:48:28,800 --> 02:48:31,080
the reception of the film.
People were more excited about
2586
02:48:31,080 --> 02:48:34,400
the references than all the
VRCGI stuff.
2587
02:48:36,160 --> 02:48:40,040
In fact, so much so that both
the New York Times and Wired
2588
02:48:40,600 --> 02:48:43,880
compiled lists of all the
references that they found in
2589
02:48:43,880 --> 02:48:46,880
the movie.
And.
2590
02:48:46,880 --> 02:48:51,000
Yeah, that people were impressed
with the CGII was impressed with
2591
02:48:51,000 --> 02:48:54,440
the CGI.
And this is 7 year old CGI, so
2592
02:48:54,800 --> 02:48:55,640
yeah, I mean it.
Definitely.
2593
02:48:55,640 --> 02:48:58,600
It definitely was well done.
There were no, like, there were
2594
02:48:58,600 --> 02:49:03,920
no, like, glaring, you know,
problems that I remember.
2595
02:49:04,360 --> 02:49:08,120
The honestly, like the, the only
CGI problems I had were when it
2596
02:49:08,120 --> 02:49:11,440
was in the real world, not with
the not in the digital world.
2597
02:49:11,440 --> 02:49:18,280
Yeah, yeah, yeah.
It's, it's kind of some kind of
2598
02:49:18,280 --> 02:49:20,840
saw this as a renewal of
Spielberg's sense of
2599
02:49:20,840 --> 02:49:24,760
entertainment.
The French, the French magazine
2600
02:49:24,760 --> 02:49:29,760
Le Mans called it, quote, an
atomic inventiveness, UN quote.
2601
02:49:30,200 --> 02:49:35,280
So people are seeing kind of, I
guess seeing this as the the
2602
02:49:35,760 --> 02:49:37,680
blockbuster Spielberg coming
back.
2603
02:49:40,040 --> 02:49:44,360
But other people kind of felt
like all the CGI and pop culture
2604
02:49:44,360 --> 02:49:47,280
mass kind of the emptiness of
the project project.
2605
02:49:47,480 --> 02:49:51,680
It's kind of like outdated
dynamic of hero and and
2606
02:49:51,680 --> 02:49:54,880
sidekicks and you know, all that
kind of stuff.
2607
02:49:55,640 --> 02:50:01,240
But yeah, the actually the video
game community was the hardest
2608
02:50:01,240 --> 02:50:02,480
on it.
Yeah.
2609
02:50:02,640 --> 02:50:07,640
Apparently they felt like the
game culture of the book, which
2610
02:50:07,640 --> 02:50:10,400
is definitely there, was
supplanted by like, cinephile
2611
02:50:10,400 --> 02:50:15,240
quotes and references.
And then they felt like the
2612
02:50:15,240 --> 02:50:18,640
message, which was far from
being positive, kind of echoes
2613
02:50:18,640 --> 02:50:23,000
cliches about disconnection from
reality and loss of social ties.
2614
02:50:23,000 --> 02:50:27,400
And I think the gaming community
kind of scoffs at that, that
2615
02:50:27,400 --> 02:50:30,800
kind of opinion of, yeah, what
gaming is.
2616
02:50:31,640 --> 02:50:36,120
Yeah, because I mean, it is, it
is, it is a different type of
2617
02:50:36,120 --> 02:50:37,400
community.
Yeah.
2618
02:50:37,880 --> 02:50:41,000
And that that plays into what
we've been talking about too.
2619
02:50:41,000 --> 02:50:44,640
Is it?
It's because the movie like
2620
02:50:44,640 --> 02:50:48,120
focuses in on the game aspect of
this world when that's not
2621
02:50:48,120 --> 02:50:50,760
really the real reason it's bad.
It's because of the
2622
02:50:50,760 --> 02:50:53,920
metaverseness where everyone's
doing everything in this.
2623
02:50:54,000 --> 02:50:58,960
Fake world yeah, and it's and it
supplants the real world, right.
2624
02:50:59,000 --> 02:51:01,960
Like I we, you know, I don't
know, we haven't talked, we
2625
02:51:01,960 --> 02:51:04,040
haven't gotten like specifically
talking about hardware or
2626
02:51:04,040 --> 02:51:06,760
anything or, you know,
representations in our world.
2627
02:51:06,760 --> 02:51:12,640
But like the, the Apple Vision
Pro prom, like like ad where
2628
02:51:12,640 --> 02:51:15,920
it's like, oh, you can wear it
and film video.
2629
02:51:16,120 --> 02:51:20,880
And it's like the dad's kid is
like opening a present.
2630
02:51:21,080 --> 02:51:23,920
And what's dad doing?
Dad's wearing Vision pro
2631
02:51:23,920 --> 02:51:27,680
watching it so he can rewatch.
It's like, OK, OK, I am very
2632
02:51:27,680 --> 02:51:30,800
tech forward.
I am chronically online, but
2633
02:51:30,800 --> 02:51:36,560
take the headset off, man.
Like, you know, it's like so in,
2634
02:51:36,560 --> 02:51:44,880
in that's in that sense, I kind
of understand the, the, the idea
2635
02:51:44,880 --> 02:51:49,600
of like, well, connection
matters more than than you're
2636
02:51:49,800 --> 02:51:53,520
recording it for later.
But you know, on the other end
2637
02:51:53,520 --> 02:51:58,960
of that, if you're connecting
virtually, that is, that is a
2638
02:51:58,960 --> 02:52:00,800
community.
Like there are communities that
2639
02:52:00,800 --> 02:52:04,240
that connect that way.
And so, yeah, yeah.
2640
02:52:05,000 --> 02:52:06,760
But I but I also would push
back.
2641
02:52:06,960 --> 02:52:11,160
I also would push back on the
the gaming like critique of it's
2642
02:52:11,160 --> 02:52:13,720
oh, it's cinephile focus.
It's like, yeah, but like the
2643
02:52:13,720 --> 02:52:17,920
last the the thing that's
interesting to me that I do like
2644
02:52:18,440 --> 02:52:22,240
about the way the final
challenge, his voiceover is kind
2645
02:52:22,240 --> 02:52:25,240
of awkward talking about it.
You know what you have, but it's
2646
02:52:25,240 --> 02:52:27,240
like.
It's basically the opening of
2647
02:52:27,240 --> 02:52:30,600
the book.
Is that the monologue he gives
2648
02:52:30,600 --> 02:52:33,840
there when he's doing that game
is like the opening of the book?
2649
02:52:34,520 --> 02:52:41,440
That's interesting, but it's
something that is special to me
2650
02:52:41,440 --> 02:52:44,280
because it's something that I
that I recognize about what's
2651
02:52:44,280 --> 02:52:47,320
what's interesting about video
games is that it makes you
2652
02:52:48,960 --> 02:52:53,000
you're interacting with in a
very different way, like film.
2653
02:52:53,040 --> 02:52:58,080
You can rewatch and rewatch and
and you can be very invested in
2654
02:52:58,080 --> 02:53:00,200
and love.
Obviously we're on the podcast
2655
02:53:00,200 --> 02:53:04,000
right about it, but the thing
that's unique about video games
2656
02:53:04,000 --> 02:53:09,640
is that it's, it's a much more
visceral interaction with the
2657
02:53:09,640 --> 02:53:14,800
creator of that environment.
And especially, you know, those,
2658
02:53:14,880 --> 02:53:18,840
those older games where it was
one or two people making a game.
2659
02:53:21,240 --> 02:53:26,680
It it's, it's a different
experience than watching it
2660
02:53:26,680 --> 02:53:29,360
happen in a film because you're
doing it.
2661
02:53:29,600 --> 02:53:33,160
And so I, I do like that final
part where he's, you know,
2662
02:53:33,160 --> 02:53:37,160
talking about the uniqueness of
right.
2663
02:53:37,200 --> 02:53:39,400
No, he he's not talking about
that, but but but he's talking
2664
02:53:39,400 --> 02:53:45,680
about the, the, I guess quarter
of the game, yes, which the film
2665
02:53:45,960 --> 02:53:50,840
got wrong, but whatever.
I was so, I was so upset at the
2666
02:53:50,840 --> 02:53:54,240
very beginning when they're
doing like the whole anorak, you
2667
02:53:54,240 --> 02:53:59,640
know, expositing about the, you
know, the key challenge or
2668
02:53:59,640 --> 02:54:02,360
whatever.
And he says, like an Easter egg
2669
02:54:02,360 --> 02:54:06,120
gives you powers that help you
complete the game or something.
2670
02:54:06,160 --> 02:54:10,600
I was like, no, that's exactly
what an Easter egg is not.
2671
02:54:11,000 --> 02:54:14,720
Yeah, an Easter egg doesn't have
anything to do with completing
2672
02:54:14,720 --> 02:54:16,040
the game.
That's the whole point.
2673
02:54:16,520 --> 02:54:18,920
Right.
Yeah, an Easter egg and.
2674
02:54:19,280 --> 02:54:21,720
I was so upset.
I was like why did they have him
2675
02:54:22,520 --> 02:54:26,720
explain define an Easter egg the
opposite of what an Easter egg
2676
02:54:26,720 --> 02:54:28,600
is?
Right, it's it's.
2677
02:54:29,440 --> 02:54:32,320
It's not an objective.
Right.
2678
02:54:32,640 --> 02:54:35,760
The objective is the Easter egg.
Does that make sense?
2679
02:54:35,760 --> 02:54:39,440
Like that might sound, that
might sound semantic, but.
2680
02:54:39,600 --> 02:54:43,320
No, I mean it's.
Quest objective is as explicitly
2681
02:54:43,320 --> 02:54:45,960
outlined.
Go talk to so and so to get your
2682
02:54:45,960 --> 02:54:51,280
powers and Easter egg is you're
just in the level and oh, this
2683
02:54:51,280 --> 02:54:55,080
panel moves and you go in a
secret room that's like the
2684
02:54:55,080 --> 02:54:58,160
office or something, you know,
like that kind of stuff.
2685
02:54:58,160 --> 02:55:00,200
It's.
Yeah, it's like when you talk to
2686
02:55:00,200 --> 02:55:06,080
the creator of the the Pokémon
game inside Inside, like the,
2687
02:55:06,320 --> 02:55:10,560
you know, the office set in that
one building and Pokémon and in
2688
02:55:10,560 --> 02:55:14,960
the, you know, the Pokémon game.
Yeah, that's what an Easter egg
2689
02:55:14,960 --> 02:55:16,320
is.
It doesn't have any bearing on
2690
02:55:16,320 --> 02:55:18,560
the game.
It's just like, oh, cool, that
2691
02:55:18,560 --> 02:55:19,200
thing's.
Yeah.
2692
02:55:19,320 --> 02:55:21,720
Like that's what the Easter egg
and adventure is.
2693
02:55:22,200 --> 02:55:25,720
The whole in the very beginning
of the book, it's talking about
2694
02:55:25,720 --> 02:55:30,640
how like this guy created this
game, but and then like the
2695
02:55:30,640 --> 02:55:34,360
company that he created it,
that, you know, published it and
2696
02:55:34,360 --> 02:55:39,440
everything this game, like they,
they didn't put his name on
2697
02:55:39,440 --> 02:55:43,000
anything.
They weren't like, like his name
2698
02:55:43,000 --> 02:55:44,960
wasn't on anything to do with
the game.
2699
02:55:45,840 --> 02:55:49,800
And so he, when he was making
it, he made this little, you
2700
02:55:49,800 --> 02:55:53,120
know, secret little room that
you could find if you were just,
2701
02:55:53,120 --> 02:55:57,400
like, messing around that had
his, you know, created by his
2702
02:55:57,400 --> 02:55:59,720
name.
Yeah.
2703
02:55:59,960 --> 02:56:01,800
He doesn't really explain that
in the movie.
2704
02:56:03,600 --> 02:56:06,280
Well, he doesn't explain all
that context, but he explains,
2705
02:56:06,280 --> 02:56:08,480
he explains the.
Yeah, right.
2706
02:56:08,920 --> 02:56:11,440
I guess the reason for wanting
the Easter egg.
2707
02:56:11,480 --> 02:56:13,640
Right.
It's it's about finding the.
2708
02:56:13,840 --> 02:56:18,640
It's about the Easter egg.
Is the destination not an
2709
02:56:18,680 --> 02:56:22,560
object?
Yeah, an objective I guess.
2710
02:56:22,560 --> 02:56:23,480
I don't know.
Right.
2711
02:56:24,040 --> 02:56:27,400
And it's still semantic, but
it's similar with like the
2712
02:56:27,400 --> 02:56:31,560
Easter egg, the the holiday
Easter egg is, is not some like
2713
02:56:31,560 --> 02:56:35,040
quest to complete.
It's like it's all about like
2714
02:56:35,440 --> 02:56:38,360
the journey and exploring his
mind and all that.
2715
02:56:38,360 --> 02:56:46,400
And yeah, one more quote I
wanted to say that I had written
2716
02:56:46,400 --> 02:56:52,760
down from reception Matt Zoller
sites who writes for I think New
2717
02:56:52,760 --> 02:56:55,960
York, The New Yorker magazine a
lot.
2718
02:56:57,000 --> 02:57:02,480
And if you, if you remember, if
anyone has been listening since
2719
02:57:02,480 --> 02:57:05,960
the Wes Anderson series, he does
like the big all the Wes
2720
02:57:05,960 --> 02:57:09,680
Anderson books, the, you know,
the big fancy coffee table
2721
02:57:09,680 --> 02:57:12,240
looking books where there's a
ton of interviews with Wes
2722
02:57:12,240 --> 02:57:14,080
Anderson.
That's Matt seller sites.
2723
02:57:14,080 --> 02:57:18,280
But on this movie, I, I really
liked this.
2724
02:57:18,280 --> 02:57:22,440
He said, quote, Spielberg is not
given enough credit for making
2725
02:57:22,440 --> 02:57:24,640
sad movies without the audience
noticing.
2726
02:57:26,120 --> 02:57:27,640
And I think that's true of this
movie.
2727
02:57:27,640 --> 02:57:31,680
Like it's a movie that doesn't
feel like a sad movie and
2728
02:57:31,680 --> 02:57:34,520
doesn't really have like a sad
movie ending.
2729
02:57:34,920 --> 02:57:37,560
It tries to end like positive.
But like when you really, like,
2730
02:57:37,560 --> 02:57:40,640
take a step back and think
about, it's like this is kind of
2731
02:57:40,640 --> 02:57:43,920
a sad movie.
It's about it's a sad movie
2732
02:57:43,920 --> 02:57:48,800
about a sad guy with an ending
that like, is is spun
2733
02:57:48,800 --> 02:57:52,760
positively, but it's still kind
of sad, you know?
2734
02:57:52,880 --> 02:57:56,440
Yeah, they won and, you know,
they're friends now.
2735
02:57:56,440 --> 02:57:59,840
But like, the Oasis is still the
Oasis.
2736
02:57:59,840 --> 02:58:04,280
And it's like, you know, taking
away, yeah, you close it two
2737
02:58:04,280 --> 02:58:07,040
days a week, but yeah, it's
still.
2738
02:58:07,040 --> 02:58:09,600
That's not addressing the
systemic problems that make it
2739
02:58:09,920 --> 02:58:12,560
like, why did did you shut that?
Did they wait?
2740
02:58:12,560 --> 02:58:15,120
No, no, no, He did say something
about IOI.
2741
02:58:15,520 --> 02:58:20,240
Yeah, they kicked IOI out.
But but they shut down the
2742
02:58:20,240 --> 02:58:22,520
sinners, right?
Is that that's that's the
2743
02:58:22,520 --> 02:58:25,640
positive that so they did
address probably the most
2744
02:58:25,640 --> 02:58:28,400
abusive.
Yeah, the most abusive group we
2745
02:58:28,400 --> 02:58:30,280
saw, but.
Yeah, no, that's true.
2746
02:58:31,880 --> 02:58:38,720
But like the root issue is still
kind of there of this virtual
2747
02:58:38,720 --> 02:58:42,520
world that is not reality that
everyone spends all their time
2748
02:58:42,520 --> 02:58:45,040
in.
But anyway.
2749
02:58:45,080 --> 02:58:48,360
Well, well, and then and what I
would say about that too is the
2750
02:58:48,560 --> 02:58:51,440
the optimism of the end of the
movie is.
2751
02:58:52,280 --> 02:58:57,240
Oh well, we.
Have kissy days now is I hated
2752
02:58:57,240 --> 02:58:59,960
that the the ending, the
implications.
2753
02:58:59,960 --> 02:59:02,160
Great term kissy days.
Oh, we're going to have kissy
2754
02:59:02,160 --> 02:59:09,360
days instead of Oasis days.
It it's just like the the brute
2755
02:59:09,360 --> 02:59:11,640
problem.
I would say more so than even
2756
02:59:11,640 --> 02:59:15,760
the Oasis.
The implication is that reality
2757
02:59:15,760 --> 02:59:19,160
is dystopian and horrible.
And, and I mean, the stacks are
2758
02:59:19,160 --> 02:59:21,440
just like the manifestation of
that.
2759
02:59:21,440 --> 02:59:28,480
Like they are living horrible
lives and the escapism of the
2760
02:59:28,480 --> 02:59:31,120
Oasis is why it's so addicting
and alluring.
2761
02:59:32,440 --> 02:59:36,440
But you're a trillionaire.
I mean, I don't know if they
2762
02:59:36,440 --> 02:59:39,400
don't go into it, but like, but
like, there's so much more that
2763
02:59:39,400 --> 02:59:43,240
could be done than like, you
know, babysitting.
2764
02:59:43,240 --> 02:59:47,040
The amount of time people spend
in this virtual world, there's
2765
02:59:47,040 --> 02:59:53,000
like systemic problems that led
to its prevalence.
2766
02:59:53,320 --> 02:59:59,280
And yeah, I don't know, maybe
that's I, I Hunter was my wife
2767
02:59:59,280 --> 03:00:02,440
Hunter was reading the the
premise of Ready Player 2
2768
03:00:03,320 --> 03:00:06,000
earlier today and it's like even
bigger.
2769
03:00:06,120 --> 03:00:08,400
No, it is an even bigger holiday
treasure.
2770
03:00:08,400 --> 03:00:11,320
I'm like, what's bigger than the
button to turn it off?
2771
03:00:11,480 --> 03:00:15,160
And it's a trillion dollars that
felt a little.
2772
03:00:15,920 --> 03:00:18,080
I know nothing about it but I.
Just I don't either.
2773
03:00:18,200 --> 03:00:21,560
I haven't looked up anything
about Ready Player 2 and don't
2774
03:00:21,640 --> 03:00:25,760
really plan to.
Yeah, it's not a book I read.
2775
03:00:25,760 --> 03:00:28,320
And I was like, oh, I really
would love a sequel to this.
2776
03:00:28,320 --> 03:00:34,040
You know, same with the movie.
But yeah, I before we keep
2777
03:00:34,040 --> 03:00:38,400
going, I will mention before we
like kind of wrap up our
2778
03:00:38,480 --> 03:00:41,040
thematic and characters thoughts
and all that.
2779
03:00:42,320 --> 03:00:47,680
It was nominated for for Academy
Award for Visual Effects but did
2780
03:00:47,680 --> 03:00:50,680
not win.
I think it lost to Damien
2781
03:00:50,680 --> 03:00:54,920
Chazelle's First Man.
I don't know.
2782
03:00:55,280 --> 03:00:59,280
This probably had cooler VFX
than first Man, but.
2783
03:00:59,480 --> 03:01:02,600
Yeah, I didn't.
I didn't see first man, I don't
2784
03:01:02,600 --> 03:01:03,640
think.
It's pretty good.
2785
03:01:04,000 --> 03:01:06,560
Yeah.
It didn't get it didn't get like
2786
03:01:06,560 --> 03:01:09,880
great critical reception, but I
thought it was pretty good.
2787
03:01:11,280 --> 03:01:13,240
But now I feel like I did
because I feel like I remember
2788
03:01:13,240 --> 03:01:19,400
people being mad about not
having the flag planting scene
2789
03:01:19,440 --> 03:01:21,800
in the movie.
Is that is that that film or was
2790
03:01:21,800 --> 03:01:24,320
that later?
I don't remember, honestly.
2791
03:01:24,320 --> 03:01:27,080
OK, yeah, maybe maybe I did see
it.
2792
03:01:27,080 --> 03:01:29,360
I if I do, I don't recall.
Yeah.
2793
03:01:32,120 --> 03:01:36,440
OK, so we're we're we've kind of
been in the weeds of like what
2794
03:01:36,440 --> 03:01:41,440
this movie is or isn't about.
Here's my thing with this movie.
2795
03:01:41,640 --> 03:01:43,400
This is the biggest problem with
the movie.
2796
03:01:44,760 --> 03:01:48,240
I think there's so many things
it could be about, but it
2797
03:01:48,240 --> 03:01:50,600
chooses not to really be about
any of them.
2798
03:01:52,360 --> 03:01:53,960
And I think that's the biggest
problem.
2799
03:01:54,040 --> 03:01:58,000
If you could have just chosen
one of the things that is like
2800
03:01:59,040 --> 03:02:02,720
that's touched in this movie and
and just chosen to like hone in
2801
03:02:02,720 --> 03:02:05,000
on it.
But I, I don't know, it just
2802
03:02:05,000 --> 03:02:09,200
feels like Spielberg's playing
it safe with this movie.
2803
03:02:10,560 --> 03:02:13,760
It's like it's about all these
things and none of them at the
2804
03:02:13,760 --> 03:02:16,400
same time.
Because at the end of the day,
2805
03:02:16,400 --> 03:02:21,320
it's, I don't know, there's
there's a bit of like meta
2806
03:02:21,320 --> 03:02:25,800
textual criticism that I'm
thinking going on here of like
2807
03:02:26,440 --> 03:02:31,280
this movie really isn't about a
whole lot of anything at the end
2808
03:02:31,280 --> 03:02:36,280
of the day.
And there's so many things it
2809
03:02:36,280 --> 03:02:39,240
could have been about.
And it's kind of similar in the
2810
03:02:39,240 --> 03:02:43,800
world of the movie.
Like there's so many things, I
2811
03:02:43,800 --> 03:02:46,240
don't know, they they wrap up
and they're like, yeah, we got
2812
03:02:46,240 --> 03:02:50,400
rid of the IOI centers, but
like, you know, oh, and we
2813
03:02:50,400 --> 03:02:53,200
closed it down for our Tuesday
Kissy days.
2814
03:02:54,480 --> 03:02:57,280
You know, everybody's happy now.
And it's like, no, the world
2815
03:02:57,440 --> 03:03:01,400
seems like, what did you do to
like fix the problems of the
2816
03:03:01,400 --> 03:03:04,200
world?
Yeah, like, well, but yeah.
2817
03:03:04,440 --> 03:03:09,640
Does the book focus more on on
Not probably in the world.
2818
03:03:09,800 --> 03:03:11,640
It's kind of a problem in the
book too.
2819
03:03:12,120 --> 03:03:17,320
I think it's kind of like a
yadda, yadda, everything was, we
2820
03:03:17,320 --> 03:03:18,960
were all happy now kind of
thing.
2821
03:03:20,480 --> 03:03:23,400
At least from my memory.
I'm actually like struggling to
2822
03:03:23,400 --> 03:03:26,680
remember exactly what the
details of what happens at the
2823
03:03:26,680 --> 03:03:30,680
end of the book.
But but yeah, I don't know.
2824
03:03:31,080 --> 03:03:34,080
So I wrote down some like
thematic things.
2825
03:03:34,080 --> 03:03:38,720
So like our relationship to
nostalgia, is nostalgia good?
2826
03:03:38,720 --> 03:03:40,880
Is it bad?
What are the nuances of that?
2827
03:03:41,520 --> 03:03:44,720
You know, we I talked a little
bit about like the gatekeepers
2828
03:03:44,720 --> 03:03:48,080
of culture, who decides what's
important and not what's worth
2829
03:03:48,080 --> 03:03:52,200
being nostalgic about?
Is it like the average person or
2830
03:03:52,200 --> 03:03:56,720
is it only the powerful people?
Like, that's an interesting
2831
03:03:56,720 --> 03:03:59,840
topic.
How about how technology
2832
03:03:59,840 --> 03:04:02,200
connects us and pushes us apart
at the same time?
2833
03:04:02,200 --> 03:04:04,520
There's this kind of paradox
with technology.
2834
03:04:04,600 --> 03:04:05,960
We've touched on that a little
bit.
2835
03:04:06,960 --> 03:04:09,000
The film doesn't really push
into this.
2836
03:04:09,000 --> 03:04:13,160
It doesn't, it doesn't lean into
like how people are different
2837
03:04:13,880 --> 03:04:15,840
necessarily online from in
person.
2838
03:04:15,840 --> 03:04:20,880
It's like very superficially
does with like the way they
2839
03:04:20,880 --> 03:04:24,960
look, but it doesn't really talk
about like how people can be so
2840
03:04:24,960 --> 03:04:27,360
vastly different online than
they are in person.
2841
03:04:27,360 --> 03:04:29,760
It doesn't really like push into
that at all.
2842
03:04:32,520 --> 03:04:37,240
And then like you have this
whole like, reality is the only
2843
03:04:37,240 --> 03:04:39,800
thing that's real.
It's like saying everything and
2844
03:04:39,800 --> 03:04:43,680
nothing at the same time.
Yeah, get off your phone.
2845
03:04:43,880 --> 03:04:46,480
Be in the moment.
And I feel like it's
2846
03:04:46,880 --> 03:04:49,440
inconsistent.
This is a problem with like the
2847
03:04:49,440 --> 03:04:52,040
book and the movie, just this
concept in general.
2848
03:04:52,360 --> 03:04:55,880
It's inconsistent in that idea
because I think that's what the
2849
03:04:55,880 --> 03:05:01,040
movie thinks it's about and the
book thinks it's about like I
2850
03:05:01,040 --> 03:05:04,360
think that's, that's like the
big quote, you know, that
2851
03:05:04,360 --> 03:05:07,440
Halladay says.
So I think that's what the the
2852
03:05:07,800 --> 03:05:11,800
you know, Zach Penn and Klein
and Spielberg, that's like the
2853
03:05:11,800 --> 03:05:14,440
big quote the holiday says.
That's what this movie is about.
2854
03:05:14,440 --> 03:05:17,120
It's about how reality is the
only thing that's real.
2855
03:05:17,120 --> 03:05:20,360
You need to spill, spend time in
the real world and, you know,
2856
03:05:20,680 --> 03:05:24,280
spend time with your friends
instead of, you know, online or
2857
03:05:24,280 --> 03:05:28,040
whatever.
But it it's about like, you
2858
03:05:28,040 --> 03:05:31,680
know, it's it's it's trying to
be about regretting spending too
2859
03:05:31,680 --> 03:05:34,080
much time on the Oasis and not
with your friends.
2860
03:05:34,720 --> 03:05:40,040
But then you make a contest that
like, forces people to spend all
2861
03:05:40,040 --> 03:05:43,040
their time on the Oasis and not
with their friends in real life.
2862
03:05:43,120 --> 03:05:47,240
And not even like just on on the
Oasis, like specifically
2863
03:05:47,400 --> 03:05:50,440
holidays interpretation of
reality, right.
2864
03:05:50,440 --> 03:05:52,240
That was the thing that was just
was like.
2865
03:05:52,600 --> 03:05:57,280
It doesn't make any sense.
Yeah, like it's so it's so
2866
03:05:57,280 --> 03:06:00,280
inconsistent.
It it, it didn't bother me when
2867
03:06:00,280 --> 03:06:04,280
I read the book so much.
And it it didn't like, I didn't,
2868
03:06:04,280 --> 03:06:07,400
like, consciously think that
when I was watching the movie.
2869
03:06:07,640 --> 03:06:10,720
But the more like that I've sat
with it and thought about that,
2870
03:06:10,720 --> 03:06:14,280
I'm like, this is stupid.
It's like, it's like, let's
2871
03:06:15,280 --> 03:06:19,360
let's try to get people to spend
more time in reality and not
2872
03:06:19,360 --> 03:06:22,240
regret, like, missing time with
their loved ones and their
2873
03:06:22,240 --> 03:06:23,280
friends.
Yeah.
2874
03:06:23,400 --> 03:06:26,920
Like, but also let's make a
contest that makes everyone
2875
03:06:26,920 --> 03:06:30,360
obsessed about the things that I
love and spend all their time
2876
03:06:30,360 --> 03:06:33,360
trying to find like this this
crap.
2877
03:06:33,360 --> 03:06:35,960
Like it, it doesn't make any
sense.
2878
03:06:38,200 --> 03:06:39,640
Yeah.
Like that.
2879
03:06:39,880 --> 03:06:44,080
That's not really so much of A,
like, push in the book per SE.
2880
03:06:44,080 --> 03:06:48,280
There's not like this magical
reality is the only thing that's
2881
03:06:48,280 --> 03:06:51,080
real common, like quote from
Holiday that I remember.
2882
03:06:51,520 --> 03:06:55,880
But definitely in the this
movie, it's like, yeah, it just,
2883
03:06:56,080 --> 03:06:58,640
it doesn't make any sense to me
thematically.
2884
03:06:58,640 --> 03:07:02,040
Like there's a huge thematic
inconsistency with that.
2885
03:07:02,640 --> 03:07:06,880
That is, it is, it is strange
and, and, and again, it's like,
2886
03:07:08,120 --> 03:07:13,160
I think that it can be, I think
that obviously anything can be
2887
03:07:13,160 --> 03:07:15,680
taken to an unhealthy level,
right?
2888
03:07:15,720 --> 03:07:18,840
Obsession.
Obsession is is dangerous, but
2889
03:07:19,880 --> 03:07:26,240
obsessively consuming and being
interested in pop culture is
2890
03:07:26,280 --> 03:07:28,920
like you're following your
interest.
2891
03:07:29,120 --> 03:07:33,360
You're seeing this film because
you know you found out it was a
2892
03:07:33,360 --> 03:07:35,880
it was it was an inspiration for
this film and you're you're
2893
03:07:35,920 --> 03:07:41,040
following your own path.
That is, you're jumping into a
2894
03:07:41,040 --> 03:07:44,920
world of possibilities and
you're forging your own interest
2895
03:07:44,920 --> 03:07:48,800
path.
This is well, hey, he made this
2896
03:07:48,800 --> 03:07:52,800
cool thing and his 11th favorite
horror film was The Shining.
2897
03:07:52,800 --> 03:07:56,440
So that's where we're going.
It's like, but OK, hold The
2898
03:07:56,440 --> 03:08:00,080
Shining up on its own merits.
Is it the best horror film?
2899
03:08:00,080 --> 03:08:02,720
Is it your favorite horror film?
Well, it's holidays 11th
2900
03:08:02,720 --> 03:08:04,320
favorite horror film.
So that's why it's important in
2901
03:08:04,320 --> 03:08:05,440
this context.
And that just.
2902
03:08:06,720 --> 03:08:12,000
I don't like that about it.
It's a bit of like, you know,
2903
03:08:13,920 --> 03:08:16,440
like I was saying like
gatekeepers of culture kind of
2904
03:08:16,440 --> 03:08:20,280
thing, but also like, I guess
touching a little bit on fanboy
2905
03:08:20,520 --> 03:08:25,320
culture, like where your whole
like interest revolves around
2906
03:08:25,520 --> 03:08:30,240
what this particular person that
you idolize thinks, which is
2907
03:08:30,320 --> 03:08:33,960
which can be a big problem
sometimes with pockets of pop
2908
03:08:33,960 --> 03:08:35,200
culture.
Yeah.
2909
03:08:35,720 --> 03:08:40,440
Like with especially like in our
IP driven world and, you know,
2910
03:08:40,440 --> 03:08:46,160
people may, you know, online
fans thinking they like own the
2911
03:08:46,200 --> 03:08:51,120
the rights to like dictate what
what they're like favorite pop
2912
03:08:51,120 --> 03:08:53,400
culture thing should be and
should not be.
2913
03:08:55,160 --> 03:08:57,640
Yeah, that's that.
I don't think there was as much
2914
03:08:57,640 --> 03:09:00,280
of that back when this movie
released, but it's definitely
2915
03:09:00,560 --> 03:09:06,120
been a lot of it since.
Yeah, yeah, I and, and this is
2916
03:09:06,120 --> 03:09:09,640
kind of, this is kind of part of
we've had, there's been a lot of
2917
03:09:09,640 --> 03:09:15,160
societal conversations and to be
honest, I don't know the studies
2918
03:09:15,160 --> 03:09:17,320
that have been done.
I, I, I, I need to look more
2919
03:09:17,320 --> 03:09:19,080
into it.
But but the thing that's the
2920
03:09:19,080 --> 03:09:21,800
thing that's one of the one of
the big ones is like, Oh, well,
2921
03:09:21,800 --> 03:09:26,000
like video games cause violence
or video games cause addiction
2922
03:09:26,000 --> 03:09:34,720
or I feel like video games get
put in a weird like hypodermic
2923
03:09:34,720 --> 03:09:39,520
needle kind of territory when
it's like the current
2924
03:09:39,680 --> 03:09:45,320
generations film or DND
equivalent, like, you know, DND
2925
03:09:45,320 --> 03:09:46,960
is the devil.
Like it that that kind of stuff.
2926
03:09:46,960 --> 03:09:54,160
It there's there's there's a
healthy moderation and I think
2927
03:09:54,160 --> 03:10:01,080
the dutiful adherence to reality
is kind of a weird.
2928
03:10:03,240 --> 03:10:08,640
I don't know it it definitely
comes across as anti tech, but I
2929
03:10:08,640 --> 03:10:12,320
can see if it's more I can see
if the I can see if the point is
2930
03:10:12,320 --> 03:10:17,000
more just like value connections
with people in your personal
2931
03:10:17,000 --> 03:10:22,040
life is is more important than
playing video game.
2932
03:10:22,120 --> 03:10:28,440
But again, in the in the book,
it's more of a metaverse.
2933
03:10:29,480 --> 03:10:32,440
So it gets, it gets murky
because you don't know, it's
2934
03:10:32,440 --> 03:10:37,840
like, well, yeah, but if you're
unable to make money because all
2935
03:10:37,840 --> 03:10:41,960
the corporations in the world
only function in the metaverse,
2936
03:10:42,280 --> 03:10:45,360
right, then what do you do?
You can't just shut, oh, you
2937
03:10:45,360 --> 03:10:48,440
shut it down.
You shut it down for your kissy
2938
03:10:48,440 --> 03:10:50,840
Tuesdays.
I need to work, man.
2939
03:10:51,400 --> 03:10:54,560
Like so.
Yeah, I can't remember.
2940
03:10:54,560 --> 03:10:56,840
It seems like it's something
like that in the book too.
2941
03:10:56,840 --> 03:11:00,000
Like they shut it down on the
weekend.
2942
03:11:00,000 --> 03:11:04,480
I don't remember exactly, but
it's been like it's, I think
2943
03:11:04,480 --> 03:11:05,840
it's been a week and 1/2 or two
since.
2944
03:11:05,960 --> 03:11:08,240
It's probably been a couple
weeks since I finished the book
2945
03:11:08,240 --> 03:11:12,560
so it's hard to remember, but.
It's like once, once, once or
2946
03:11:12,560 --> 03:11:14,880
twice a week, I don't remember.
I said Kissy Tuesdays is.
2947
03:11:15,360 --> 03:11:17,200
Yeah, it's.
I think in the film it's
2948
03:11:17,200 --> 03:11:21,400
Tuesdays and Thursdays, which is
like, sounds random to me, but
2949
03:11:21,640 --> 03:11:23,600
whatever.
Yeah, yeah.
2950
03:11:24,280 --> 03:11:26,560
I don't know.
It's all very inconsistent to
2951
03:11:26,560 --> 03:11:28,360
me.
And I just don't think Spielberg
2952
03:11:28,360 --> 03:11:32,200
interrogates this world enough
for much at all.
2953
03:11:32,960 --> 03:11:35,040
And I think that's unfortunate
because there's a lot there,
2954
03:11:35,040 --> 03:11:42,960
like I said.
But yeah, OK, let's do this.
2955
03:11:43,240 --> 03:11:49,480
I have like a list of quibbles
and I'm just going to run
2956
03:11:49,480 --> 03:11:54,720
through them.
So there's we've talked about
2957
03:11:54,720 --> 03:11:58,080
this, there's spurts of a lot of
exposition that's kind of boring
2958
03:11:58,080 --> 03:12:03,240
to listen to.
You know, the movie opens with
2959
03:12:03,240 --> 03:12:05,200
it.
And then I don't know, there's
2960
03:12:05,200 --> 03:12:09,480
just there's just parts where
the movie where Spielberg
2961
03:12:09,480 --> 03:12:12,520
usually isn't like this.
So I don't know what it is about
2962
03:12:12,520 --> 03:12:15,480
this one in particular.
But like, it's like he doesn't
2963
03:12:15,480 --> 03:12:19,320
trust the audience.
So like, you know, you one of
2964
03:12:19,320 --> 03:12:22,000
the things that actually like
did fool me for a second.
2965
03:12:22,040 --> 03:12:25,240
I didn't remember this from the
first time and it fooled me
2966
03:12:25,240 --> 03:12:29,160
because I thought at first it
was one of their like yadda
2967
03:12:29,160 --> 03:12:31,880
yadda, yadda.
And then they end up in
2968
03:12:31,880 --> 03:12:34,800
Sorrento's office and you don't
like how they get in there.
2969
03:12:34,840 --> 03:12:36,440
It's like that doesn't make any
sense.
2970
03:12:36,880 --> 03:12:42,560
And then you realize like, oh,
they've hacked into his rig that
2971
03:12:42,560 --> 03:12:45,800
that whole thing, you know.
So it actually did fool me
2972
03:12:46,080 --> 03:12:49,760
because there is a lot of yadda
yadda ING in the plot of like,
2973
03:12:50,080 --> 03:12:52,680
how did they escape here?
How did they get there?
2974
03:12:53,120 --> 03:12:57,440
They don't show me or tell me or
it and then I'm like caught up
2975
03:12:57,440 --> 03:12:58,840
on that.
It's like, wait, how did you get
2976
03:12:58,840 --> 03:13:01,520
out of there?
There's so many people and you
2977
03:13:01,520 --> 03:13:02,960
would think they would have
security.
2978
03:13:04,840 --> 03:13:07,680
So there's a lot of that.
So that's why I was thinking
2979
03:13:07,680 --> 03:13:11,400
that when they when they show up
with guns and, you know, and
2980
03:13:11,400 --> 03:13:15,040
Sorrento's office, so it, it
fooled me.
2981
03:13:15,360 --> 03:13:20,280
But then like they show you
visually, like, oh, you, you
2982
03:13:20,280 --> 03:13:23,600
kind of catch on like, oh,
they've like hacked into it.
2983
03:13:23,840 --> 03:13:27,160
But then like the characters
like explain what they did and
2984
03:13:27,160 --> 03:13:30,280
you're like, I didn't need you
to explain like you, You've
2985
03:13:30,280 --> 03:13:33,920
already shown me that you're not
actually there, that you've
2986
03:13:33,920 --> 03:13:36,920
hacked into it somehow.
And then they go on like this
2987
03:13:37,480 --> 03:13:40,040
one to two-minute exposition of
what they did.
2988
03:13:40,040 --> 03:13:42,600
And I don't know, it's just so
annoying.
2989
03:13:45,760 --> 03:13:50,000
I hated it.
It's it's a, it's a hard task to
2990
03:13:50,000 --> 03:13:56,240
make people running around or
moving in VR goggles exciting.
2991
03:13:56,800 --> 03:13:59,360
But like, I feel like that's a
big part.
2992
03:14:00,120 --> 03:14:03,360
That's one of the big problems I
think of the switching so much
2993
03:14:03,360 --> 03:14:06,520
back and forth from the real
world to the fake world is
2994
03:14:07,160 --> 03:14:11,800
honestly like watching people
move around in VR goggles and
2995
03:14:11,800 --> 03:14:13,840
haptic suits kind of looks
stupid to me.
2996
03:14:14,640 --> 03:14:17,880
It's like it's not, it's not
exciting to watch.
2997
03:14:17,880 --> 03:14:22,440
It doesn't add anything to like
what's happening in the, in the
2998
03:14:22,440 --> 03:14:27,840
virtual world to me.
It's not like I don't know, it's
2999
03:14:27,840 --> 03:14:29,760
not exciting.
It kind of looks stupid.
3000
03:14:30,320 --> 03:14:35,000
Like I hated, I hated the whole
sequence where like he's like
3001
03:14:35,000 --> 03:14:37,520
swinging around in the back of
the van because they're getting
3002
03:14:37,520 --> 03:14:41,640
rammed by other vehicles in the
haptic suit and the cables and
3003
03:14:41,640 --> 03:14:44,000
stuff.
And he's like flopping around
3004
03:14:44,000 --> 03:14:48,080
and the in the in the Oasis
because of that.
3005
03:14:48,080 --> 03:14:49,720
And I'm like.
This is just stupid.
3006
03:14:50,400 --> 03:14:53,440
Yeah, I guess.
The way this is playing out,
3007
03:14:53,440 --> 03:14:59,160
like I get it, but I don't know,
it's just that's one of my
3008
03:14:59,160 --> 03:15:02,960
quibbles as I think showing
people in VR goggles looks
3009
03:15:02,960 --> 03:15:05,960
stupid and it's not fun to watch
on the, you know, in a movie.
3010
03:15:06,120 --> 03:15:09,440
No, yeah, that, that's true.
And, and I feel like one of the
3011
03:15:09,440 --> 03:15:15,720
major areas that it struggled
with was consistency with the
3012
03:15:15,720 --> 03:15:19,120
tech because honestly, the
startup of him, like getting on
3013
03:15:19,120 --> 03:15:22,600
the omnidirectional treadmill,
that was pretty cool.
3014
03:15:22,800 --> 03:15:25,840
But then we cut to the kids
running in the street and it's
3015
03:15:25,840 --> 03:15:31,880
like, OK, I can suspend
disbelief that, you know, the
3016
03:15:31,880 --> 03:15:35,040
motion tracking doesn't need a
full suit, right?
3017
03:15:35,040 --> 03:15:41,120
It's better, it's good enough.
But is this VRAR or is this VR?
3018
03:15:41,120 --> 03:15:45,400
Because if this is VR, they're
going to run over the curb and
3019
03:15:45,400 --> 03:15:48,800
trip.
If it's VRAR, maybe there's a
3020
03:15:49,560 --> 03:15:54,840
what benefit it just it.
It just felt like it felt like
3021
03:15:55,080 --> 03:15:58,120
the technology understanding was
kind of limited.
3022
03:15:58,280 --> 03:16:00,880
Yeah, they they're kind of all
over the place with it.
3023
03:16:01,200 --> 03:16:06,160
Yeah, I wish that.
I don't know, It just felt like
3024
03:16:06,160 --> 03:16:09,360
it felt like the reason it was
that is because that's more
3025
03:16:09,360 --> 03:16:13,680
visually interesting to see
happen than a bunch of, you
3026
03:16:13,680 --> 03:16:15,920
know, teenagers on
omnidirectional treadmills on
3027
03:16:15,920 --> 03:16:18,200
the side of the street.
The same same thing.
3028
03:16:18,200 --> 03:16:21,600
When you know the war room.
Yeah, and then War Room.
3029
03:16:21,720 --> 03:16:25,080
And then a totally different one
is Sorrento's rig is like a big
3030
03:16:25,080 --> 03:16:26,720
seat.
It's like, how is he running
3031
03:16:26,720 --> 03:16:28,360
around?
Yeah.
3032
03:16:28,360 --> 03:16:31,080
Well, it's, well, in that case,
it's all very inconsistent,
3033
03:16:31,480 --> 03:16:34,000
right?
And in that case, that's the
3034
03:16:34,000 --> 03:16:40,760
other thing I can buy that it
looks so good.
3035
03:16:41,000 --> 03:16:45,160
It's hard to tell what reality
is.
3036
03:16:45,160 --> 03:16:48,600
But like he's sitting in his
chair and he can't.
3037
03:16:49,160 --> 03:16:50,280
I, I don't know.
I don't know.
3038
03:16:50,480 --> 03:16:54,280
How does the movement work in
that chair?
3039
03:16:54,360 --> 03:16:59,200
Yeah, it's all done with like
the little roller mouse thing I
3040
03:16:59,200 --> 03:17:02,840
guess.
So if you stopped rolling, yeah
3041
03:17:03,080 --> 03:17:06,520
at that point, just make it like
a neural like thing.
3042
03:17:06,800 --> 03:17:09,640
Yeah, like you're connected.
Or they could put something on
3043
03:17:09,640 --> 03:17:12,040
the side of their eyes and their
eyes turn blue and they're in
3044
03:17:12,040 --> 03:17:16,400
the the the metaverse.
Just forgo the VR goggles and
3045
03:17:16,400 --> 03:17:17,560
the.
Yeah.
3046
03:17:17,800 --> 03:17:21,520
Crotch shots in the the armor
and stuff just make it all I
3047
03:17:21,520 --> 03:17:23,240
guess.
It's like more fun to design
3048
03:17:23,240 --> 03:17:26,440
those things, like the, yeah,
the visual things.
3049
03:17:26,440 --> 03:17:32,120
It looks cooler It, it looks
cooler like just a person
3050
03:17:32,120 --> 03:17:35,600
standing there in it.
But like when you get P, when
3051
03:17:35,600 --> 03:17:38,840
you're like, painting across
people in the stacks, like
3052
03:17:39,920 --> 03:17:43,160
flailing around in their living
rooms, it just looks stupid,
3053
03:17:43,160 --> 03:17:46,840
like, and it's not like I think
some of it is played a little
3054
03:17:46,840 --> 03:17:51,400
bit for, for like, for comedy,
but like, but yeah, but like at
3055
03:17:51,400 --> 03:17:55,040
the end when it's like the
battle sequence and you're
3056
03:17:55,960 --> 03:17:59,200
painting across like people
flailing around in the streets
3057
03:17:59,200 --> 03:18:00,960
when it's supposed to be a
serious battle.
3058
03:18:01,320 --> 03:18:04,200
Like, that's not.
I don't think they intended out
3059
03:18:04,200 --> 03:18:08,240
to be Comic Relief, but it does
look stupid and comedic like it
3060
03:18:08,320 --> 03:18:11,640
it looks ridiculous.
Yeah, well, and and the the war
3061
03:18:11,640 --> 03:18:14,200
room stuff, I think part of that
too.
3062
03:18:14,560 --> 03:18:16,560
That I can get it, I can buy
into.
3063
03:18:16,880 --> 03:18:18,320
Yeah.
But but what I was going to say
3064
03:18:18,320 --> 03:18:23,240
was the visual interest of
seeing something happen and then
3065
03:18:23,240 --> 03:18:26,200
it happened like the the laser
shot knocking them all out of
3066
03:18:26,200 --> 03:18:28,920
the line.
There's no way they would be,
3067
03:18:29,360 --> 03:18:31,600
especially if they're in those
rigs.
3068
03:18:32,440 --> 03:18:35,880
Those rigs have the
omnidirectional treadmills.
3069
03:18:36,040 --> 03:18:41,520
They're not the tread where the
treadmill is in the room doesn't
3070
03:18:41,520 --> 03:18:43,640
represent where they are in the
virtual world, I guess, is what
3071
03:18:43,640 --> 03:18:46,840
I'm saying.
So it wouldn't be a line, but
3072
03:18:46,840 --> 03:18:49,120
it's more visually interesting
to see that happen.
3073
03:18:49,280 --> 03:18:51,880
And then the T Rex falling down
was kind of funny.
3074
03:18:52,000 --> 03:18:54,200
I could buy that, knock them all
out.
3075
03:18:55,120 --> 03:18:59,240
But yeah, it was the the
technology was inconsistent.
3076
03:18:59,600 --> 03:19:03,240
And that's part of what was the
most interesting part to me
3077
03:19:03,240 --> 03:19:08,920
about this world is the
technology and, and how people
3078
03:19:08,920 --> 03:19:11,000
integrate it to their lives.
So.
3079
03:19:11,960 --> 03:19:15,600
Yeah, yeah.
And I don't know there's, I
3080
03:19:15,600 --> 03:19:20,120
mentioned this already, but
there's a lot of like yadda
3081
03:19:20,120 --> 03:19:22,080
yadda ING.
And what I mean by that is like,
3082
03:19:22,600 --> 03:19:25,840
it kind of skips over stuff.
So in the in, you know, in the
3083
03:19:25,840 --> 03:19:29,360
sequence of events, So like one
of the one of the ones that like
3084
03:19:29,360 --> 03:19:34,120
stood out that I remember is
like Samantha is in, you know,
3085
03:19:34,120 --> 03:19:40,160
the IOI war room.
And then like it, it cuts to
3086
03:19:40,160 --> 03:19:42,600
like something else.
And then when it cuts back to
3087
03:19:42,600 --> 03:19:46,680
her, she's just like outside now
she's out of the IOI
3088
03:19:46,680 --> 03:19:50,600
headquarters.
It's like she is like a wanted
3089
03:19:50,960 --> 03:19:57,040
person and like, this is a, like
this is a, you know, billionaire
3090
03:19:57,040 --> 03:20:00,680
trillionaire, trillionaires,
like tech, heck evil
3091
03:20:00,680 --> 03:20:03,760
headquarters.
Like there's not like security
3092
03:20:03,760 --> 03:20:06,360
that's going to stop her from
going out the door because it's
3093
03:20:06,360 --> 03:20:08,400
not like she's not like sneaking
out.
3094
03:20:08,400 --> 03:20:11,120
She's just like walking down the
sidewalk out of this
3095
03:20:11,120 --> 03:20:13,160
headquarters.
And it's just like.
3096
03:20:13,680 --> 03:20:15,840
I don't know, there's a lot of
stuff like that that's like,
3097
03:20:16,040 --> 03:20:20,920
this is stupid.
Like this guy would have, you
3098
03:20:20,920 --> 03:20:25,160
know, security everywhere and
they would have pictures of her
3099
03:20:25,160 --> 03:20:29,320
in their V, like in some screen
where they could constantly,
3100
03:20:29,320 --> 03:20:32,440
like, be screening people and
they wouldn't just be letting
3101
03:20:32,440 --> 03:20:35,840
people out of the building
without, like, seeing if it was
3102
03:20:35,840 --> 03:20:36,880
her.
Yeah.
3103
03:20:36,880 --> 03:20:38,560
I don't know.
There was a lot of stuff like
3104
03:20:38,560 --> 03:20:44,760
that that they kind of yadda,
yadda, passed like, plot holes,
3105
03:20:44,760 --> 03:20:51,880
you know, that bothered me.
Yeah.
3106
03:20:54,000 --> 03:20:56,280
Yeah.
I wrote down characters, get out
3107
03:20:56,280 --> 03:20:59,400
of sticky situations through
film editing instead of, like,
3108
03:20:59,400 --> 03:21:01,000
actually getting out of the
situation.
3109
03:21:03,600 --> 03:21:04,920
Yeah.
I don't know.
3110
03:21:05,120 --> 03:21:09,280
Z Parsival's inspirational
speech is kind of lame.
3111
03:21:10,920 --> 03:21:17,760
The Oh yeah, this is one that
we, we talked about before we
3112
03:21:17,760 --> 03:21:21,360
got on the whole like driving
backwards thing.
3113
03:21:21,360 --> 03:21:25,160
Like somebody would have driven
backwards, but after all this
3114
03:21:25,160 --> 03:21:27,840
time has passed, people would
have got bored trying the same
3115
03:21:27,840 --> 03:21:29,360
thing.
Someone it should have been.
3116
03:21:29,360 --> 03:21:31,560
Going to go.
Backwards this time and would
3117
03:21:31,560 --> 03:21:34,520
have accidentally discovered it.
Yeah, that, like driving
3118
03:21:34,520 --> 03:21:38,040
backwards in racing games is
like thing you do when you get
3119
03:21:38,040 --> 03:21:40,200
annoyed like that.
I've done when I get annoyed at
3120
03:21:40,200 --> 03:21:41,840
the game, I'm like, well, I'm
just going to drive backwards.
3121
03:21:41,840 --> 03:21:44,040
I whatever.
I don't play racing games a lot.
3122
03:21:44,040 --> 03:21:49,360
But going against the objective
right is something you do when
3123
03:21:49,360 --> 03:21:50,840
you get frustrated.
And if they've been doing this
3124
03:21:50,840 --> 03:21:54,720
for how many years?
Yeah, I, I, I laughed when I saw
3125
03:21:54,720 --> 03:21:57,040
that in your notes because I, I,
I that's one of the things I
3126
03:21:57,040 --> 03:21:58,480
said to Hunter as soon as it
happened.
3127
03:21:58,480 --> 03:22:01,200
I was like, this is the gaming
community.
3128
03:22:01,200 --> 03:22:04,080
They know.
They know the pixel to stand on
3129
03:22:04,240 --> 03:22:07,120
for the Dark Souls boss to make
the bug happen.
3130
03:22:07,120 --> 03:22:10,880
Yeah, it would have.
It would have been found.
3131
03:22:10,880 --> 03:22:13,160
It should have been a little
more complicated, but that's a
3132
03:22:13,160 --> 03:22:15,720
nitpick, I guess.
But yeah, it just, it was too
3133
03:22:15,720 --> 03:22:20,080
convenient.
Yeah, yeah, my, my last quibble
3134
03:22:20,080 --> 03:22:25,840
is this.
Sorrento is on a rage.
3135
03:22:25,920 --> 03:22:28,320
He opens the door to the postal
van.
3136
03:22:29,000 --> 03:22:35,040
He has the gun pointed at Wade
and, you know, sees that Wade is
3137
03:22:35,040 --> 03:22:39,360
getting the Easter egg and has
this like drops the gun to his
3138
03:22:39,360 --> 03:22:45,200
side and has this like, goofy,
like lovable smile that comes
3139
03:22:45,200 --> 03:22:47,160
up.
And I'm like, this makes
3140
03:22:47,200 --> 03:22:50,920
absolutely no sense.
What how did this character get
3141
03:22:50,920 --> 03:22:54,240
to this point?
We've seen no, we've seen no
3142
03:22:54,240 --> 03:23:00,120
signs of like him actually being
caring or he doesn't actually
3143
03:23:00,120 --> 03:23:05,000
care about like the integrity of
the game, like that's not part
3144
03:23:05,000 --> 03:23:07,480
of the character and that's kind
of what it seems like it's
3145
03:23:07,480 --> 03:23:10,760
doing.
Like, I don't know, it made no
3146
03:23:10,760 --> 03:23:13,560
sense to me.
I was like, I kind of like threw
3147
03:23:13,560 --> 03:23:14,880
my hands up and I was like,
what?
3148
03:23:15,160 --> 03:23:18,800
Like this is this makes no.
Sense I mean, he naked the
3149
03:23:18,800 --> 03:23:20,960
virtual world, right?
I guess.
3150
03:23:21,080 --> 03:23:24,760
I guess the movie's argument is
he he nuked the virtual world
3151
03:23:25,040 --> 03:23:28,360
and then he got to the real
world and he couldn't do it
3152
03:23:28,360 --> 03:23:31,320
because he knew it was wrong.
Like he couldn't kill him, but
3153
03:23:31,320 --> 03:23:33,000
it's like, but he killed the
Ant.
3154
03:23:33,280 --> 03:23:35,800
That would be it if it was.
Killed the whole stack.
3155
03:23:36,480 --> 03:23:39,040
Well, yeah, I could see that if
it was.
3156
03:23:39,480 --> 03:23:42,520
And that is a big thing.
Like in the books, like he's he
3157
03:23:42,520 --> 03:23:46,200
is not afraid.
Like they in the book, they like
3158
03:23:46,200 --> 03:23:51,880
stage one of the high fives
suicides and make it seem like a
3159
03:23:52,000 --> 03:23:54,160
suit.
Yeah, it's he's like it's
3160
03:23:54,160 --> 03:23:56,800
ruthless.
And it's less so in this.
3161
03:23:56,800 --> 03:24:00,320
So I could kind of see what
you're saying if it wasn't for
3162
03:24:00,320 --> 03:24:04,680
the fact that like it's the
moment that he sees him in and
3163
03:24:04,680 --> 03:24:09,320
he has this like goofy, like
this kind of like, oh, I see
3164
03:24:09,320 --> 03:24:12,040
what it was all about smile on
his face.
3165
03:24:12,040 --> 03:24:15,960
You know, it would be one thing
if he, like, try to do it and
3166
03:24:15,960 --> 03:24:19,800
just kind of like, defeated, but
that's not like the expression
3167
03:24:19,800 --> 03:24:22,640
he did.
And that's not like the moment,
3168
03:24:23,240 --> 03:24:29,160
you know, that way it it's,
yeah, it just a really bad
3169
03:24:29,160 --> 03:24:31,640
choice.
Like, I don't know if that's
3170
03:24:32,520 --> 03:24:36,480
Mendelssohn's fault or like, oh,
I mean, even if Mendelssohn
3171
03:24:36,480 --> 03:24:39,320
didn't make that choice, like
ultimately it falls on Spielberg
3172
03:24:39,320 --> 03:24:41,960
because he's the one directing.
He can say like, no, that's not
3173
03:24:41,960 --> 03:24:44,280
what we're going for in the
scene.
3174
03:24:44,320 --> 03:24:47,040
I need you to do more of this
sort of reaction.
3175
03:24:47,920 --> 03:24:51,560
That that was, that was a
strange tone with the whole like
3176
03:24:51,840 --> 03:24:55,040
I didn't believe, I believed
based on the character he would
3177
03:24:55,040 --> 03:24:58,720
have shot him.
Yeah, I was confused because it
3178
03:24:58,720 --> 03:25:02,000
kind of seemed like a it kind of
seemed like a New York standing
3179
03:25:02,000 --> 03:25:04,560
up for Spider Man thing when all
the when the crowd of people
3180
03:25:04,560 --> 03:25:06,400
were like, no, you can't get
through.
3181
03:25:06,760 --> 03:25:11,640
Oh, he's got a gun.
Go on through, Sir, There's 400
3182
03:25:11,640 --> 03:25:12,800
of us.
But go to the.
3183
03:25:13,040 --> 03:25:16,120
Yeah, I don't know.
Yeah, it didn't, it didn't wrap
3184
03:25:16,120 --> 03:25:18,400
up well in that in that sense,
it felt.
3185
03:25:20,160 --> 03:25:22,320
Why were the people there?
I don't get the point of all the
3186
03:25:22,320 --> 03:25:25,320
people showing up if they were
just going to let him pass.
3187
03:25:26,800 --> 03:25:30,000
Yeah, I feel like we're being
really hard on it, but.
3188
03:25:30,160 --> 03:25:31,520
And my other.
Was a hard.
3189
03:25:31,560 --> 03:25:34,400
It was a hard ending.
Yeah, and my other quibble with
3190
03:25:34,400 --> 03:25:39,000
like the the whole like finding
the egg thing is like the not
3191
03:25:39,000 --> 03:25:43,120
signing the paper thing.
He's like he's like, oh, he's
3192
03:25:43,120 --> 03:25:49,040
like, oh, this is like when when
you made Ogden sign away his his
3193
03:25:49,040 --> 03:25:51,680
rights.
OK, I'm not going to sign this
3194
03:25:51,680 --> 03:25:53,960
is I'm not going to make the
same mistake you did.
3195
03:25:54,160 --> 03:25:57,200
I was like, how is that the same
as what you're doing?
3196
03:25:57,400 --> 03:26:00,720
You're signing to say I won the
game, which you did.
3197
03:26:01,240 --> 03:26:03,320
That has nothing to do with
signing away rights.
3198
03:26:03,320 --> 03:26:06,960
Like it's not a similar mistake
or anything at all.
3199
03:26:07,160 --> 03:26:08,200
No.
Like.
3200
03:26:08,640 --> 03:26:11,680
That's that's the thing.
That didn't make any sense to
3201
03:26:11,680 --> 03:26:14,680
me.
Yeah, Hunter made a made a
3202
03:26:14,680 --> 03:26:16,400
really good point about this
when we were talking about it.
3203
03:26:16,400 --> 03:26:20,720
She she said like if he had said
something, if if that's what the
3204
03:26:20,720 --> 03:26:24,440
movie wanted to go for, if he
had said, hey, sign this and
3205
03:26:24,440 --> 03:26:26,520
you'll have control of the
you'll have control.
3206
03:26:26,520 --> 03:26:28,640
You can do it.
You you'll be the guy in charge.
3207
03:26:28,720 --> 03:26:32,960
And he said, I want to share
this with I want my friends or
3208
03:26:32,960 --> 03:26:35,320
something, something like that.
Like this whole thing is I don't
3209
03:26:35,320 --> 03:26:36,440
clan up.
I'm imparsible.
3210
03:26:36,440 --> 03:26:40,640
I'm the I'm the one kind of.
And and if he'd gotten to the
3211
03:26:40,640 --> 03:26:46,360
end and he had made the
realization that he wanted his
3212
03:26:46,360 --> 03:26:50,640
friends to be there, Yeah.
That that would have been
3213
03:26:50,640 --> 03:26:53,840
growth.
But the growth was recognizing.
3214
03:26:54,120 --> 03:26:56,800
Wait, this is just like that
time you signed the contract.
3215
03:26:56,800 --> 03:26:59,840
That's not good.
I you you regretted that I
3216
03:26:59,880 --> 03:27:01,600
shouldn't do it.
Yeah.
3217
03:27:01,840 --> 03:27:05,920
It's like it's.
And then he still gets, he still
3218
03:27:05,920 --> 03:27:08,000
gets it.
Like he still gets the thing he
3219
03:27:08,000 --> 03:27:10,480
didn't sign for.
How does how does the book
3220
03:27:10,480 --> 03:27:12,680
handle that part?
It that there is.
3221
03:27:12,680 --> 03:27:14,640
That's not really in the book.
It's not.
3222
03:27:14,920 --> 03:27:17,560
Does he get control?
He So what is the what is the
3223
03:27:17,760 --> 03:27:21,000
Easter?
He went, yeah, it's the the
3224
03:27:21,000 --> 03:27:23,480
winnings is the same, but
there's not the whole like, oh,
3225
03:27:23,480 --> 03:27:26,920
I'm not going to sign this
because of your like that's not
3226
03:27:26,920 --> 03:27:29,840
in the book.
But yeah, he the the like the
3227
03:27:29,840 --> 03:27:32,960
prize is the same.
Like he wins control of the
3228
03:27:32,960 --> 03:27:35,120
Oasis and the money and all
that.
3229
03:27:36,320 --> 03:27:38,280
Yeah.
So the the test is.
3230
03:27:38,960 --> 03:27:41,760
But he does split it with the
high 5 just like he does.
3231
03:27:41,840 --> 03:27:43,400
That's good.
I like that.
3232
03:27:43,800 --> 03:27:46,640
I I just wish that I like, it's
like what Hunter said.
3233
03:27:46,640 --> 03:27:48,720
This Hunter, Hunter is the
origination of the idea.
3234
03:27:48,720 --> 03:27:55,440
It's like if if he had made the
decision to be different than
3235
03:27:55,440 --> 03:28:00,440
Halliday because he wanted his
friends there as opposed to
3236
03:28:00,440 --> 03:28:04,000
well, I got to follow Halliday.
It's like, OK, you got to the
3237
03:28:04,040 --> 03:28:05,400
end.
Now you're at the end of your
3238
03:28:05,400 --> 03:28:07,520
holiday knowledge.
What are you going to do?
3239
03:28:08,120 --> 03:28:10,480
Are you making a decision or is
Halladay making a decision?
3240
03:28:10,480 --> 03:28:12,240
Yeah, anyway.
Yeah.
3241
03:28:13,240 --> 03:28:16,080
Yeah.
I don't know, we could go on and
3242
03:28:16,080 --> 03:28:18,440
on.
I had a lot of quibbles and
3243
03:28:18,440 --> 03:28:21,800
problems with this movie that
sometimes I have a quibble and
3244
03:28:21,800 --> 03:28:24,920
I'm like, whatever, you know?
But this one there was there was
3245
03:28:24,920 --> 03:28:28,440
just so many that kept popping
up and they really bothered me
3246
03:28:28,440 --> 03:28:30,480
because there's a lot of
potential.
3247
03:28:30,720 --> 03:28:33,760
There's so much potential with
this movie and they just like, I
3248
03:28:33,760 --> 03:28:37,360
don't know, I feel like they
really did not do with this
3249
03:28:37,360 --> 03:28:41,240
movie what it could have done.
But it's getting late and we
3250
03:28:41,240 --> 03:28:43,720
still have to record a movie
draft episode.
3251
03:28:44,640 --> 03:28:47,480
So I'm going to share my final
thought very quickly.
3252
03:28:47,960 --> 03:28:52,640
And my question for my final
thought is, do we create new
3253
03:28:52,640 --> 03:28:58,080
culture anymore?
The idea of like pop culture
3254
03:28:58,080 --> 03:29:02,440
resurfacing and you know, why a
generation can love old popcorn
3255
03:29:02,520 --> 03:29:04,600
culture that wasn't theirs as
interesting.
3256
03:29:05,520 --> 03:29:10,000
But I just, I wonder, like, does
new culture get created anymore?
3257
03:29:10,000 --> 03:29:14,840
Or are we in this cycle of just
recycling pop culture where it's
3258
03:29:14,840 --> 03:29:19,480
the the problem of IP, you know,
are we making new things?
3259
03:29:19,480 --> 03:29:22,280
Are people interested in seeing
like new original things
3260
03:29:22,280 --> 03:29:25,120
anymore?
Or do they just want to see more
3261
03:29:25,160 --> 03:29:27,480
of what they've liked in the
past?
3262
03:29:29,160 --> 03:29:32,400
And I think, I think there's a a
lot of nuance in that.
3263
03:29:32,600 --> 03:29:37,760
You know, you can see like you
can see times when like like
3264
03:29:37,760 --> 03:29:40,360
Oppenheimer, for example,
there's Oppenheimer had no
3265
03:29:40,360 --> 03:29:43,800
business making as much money as
it was, but it was an original
3266
03:29:44,320 --> 03:29:50,160
idea made in an original way and
people were interested in it and
3267
03:29:50,160 --> 03:29:54,000
wanted to see it.
You know, and it's not just that
3268
03:29:54,000 --> 03:29:57,840
it's music, it's whatever pop
culture you want to talk about.
3269
03:29:57,840 --> 03:30:01,680
But I don't know, I was just
kind of thinking about how like
3270
03:30:02,040 --> 03:30:07,600
really like new culture can only
be made through engaging with
3271
03:30:07,600 --> 03:30:11,280
the real world in some way.
And I think the movie wants to
3272
03:30:11,280 --> 03:30:14,480
be about that and doesn't really
actually like delve into it.
3273
03:30:14,800 --> 03:30:17,960
But I do think that's something
that I was thinking about after
3274
03:30:17,960 --> 03:30:22,440
this is like, you know, these
people are obsessed with old
3275
03:30:22,440 --> 03:30:23,800
culture.
They're not actually like
3276
03:30:23,800 --> 03:30:28,440
creating anything new.
And do we have that the same
3277
03:30:28,440 --> 03:30:35,480
problem, like our is our like
online obsession and our, you
3278
03:30:35,480 --> 03:30:42,120
know, obsession with seeing, you
know, I don't know, Happy Guilt
3279
03:30:42,160 --> 03:30:47,000
War 2 instead of some new
original comedy.
3280
03:30:48,240 --> 03:30:51,640
Is that like holding back our
culture from like actually
3281
03:30:51,640 --> 03:30:56,880
creating new culture, whether
it's music or film or fashion
3282
03:30:56,880 --> 03:31:00,880
or, you know, other, whatever
other forms of art?
3283
03:31:01,480 --> 03:31:05,480
We're, we're not, we're so
engaged online that we're not
3284
03:31:05,480 --> 03:31:09,480
like engaging with the real
world and real people around us
3285
03:31:09,480 --> 03:31:14,240
enough to actually like create
something new, some new pop
3286
03:31:14,240 --> 03:31:19,520
culture.
And, you know, I, I don't think
3287
03:31:19,520 --> 03:31:24,800
that's like all in out true.
Like there's like meme culture
3288
03:31:24,800 --> 03:31:27,880
is a new kind of pop culture
that's like totally new, totally
3289
03:31:27,880 --> 03:31:31,960
unique to the age we're in.
Like, I, I, I'm aware of that,
3290
03:31:33,200 --> 03:31:36,360
but I do, I do think it is a, an
important question to ask and to
3291
03:31:36,360 --> 03:31:38,840
contemplate.
Are we engaging with the real
3292
03:31:38,960 --> 03:31:43,680
world enough to get actual
inspiration to create new
3293
03:31:43,680 --> 03:31:45,880
things?
And because even memes are kind
3294
03:31:45,880 --> 03:31:48,840
of recycled.
They're recycled, they're
3295
03:31:48,840 --> 03:31:53,800
recycled pictures and quotes and
you know, memes get recycled
3296
03:31:53,800 --> 03:31:58,440
over and over again.
So like, I don't know, I think
3297
03:31:58,440 --> 03:32:02,240
it's good to appreciate existing
creation.
3298
03:32:02,240 --> 03:32:06,440
Like I don't think it's wrong to
go to watch Happy Guilmore 2 if
3299
03:32:06,560 --> 03:32:09,600
if you know you're interested in
that, it's good.
3300
03:32:09,600 --> 03:32:12,640
It's good to appreciate existing
stuff.
3301
03:32:13,560 --> 03:32:18,920
But I think it's better to
create new things.
3302
03:32:18,920 --> 03:32:23,640
And I think I think that's one
thing that we get stuck in as
3303
03:32:23,640 --> 03:32:26,520
humanity is we settle for good
when we could have better.
3304
03:32:28,040 --> 03:32:30,800
Yeah.
And I think I think that's an
3305
03:32:30,800 --> 03:32:35,320
important question to ask even
for something like pop culture
3306
03:32:35,320 --> 03:32:37,480
and what kind of culture are we
creating?
3307
03:32:38,240 --> 03:32:39,960
What kind of art are we
creating?
3308
03:32:40,480 --> 03:32:44,000
Are we settling for good when we
could have better and best?
3309
03:32:45,880 --> 03:32:47,760
And yeah, I don't know.
That was just kind of the
3310
03:32:47,760 --> 03:32:49,800
question.
Final thought I came out of this
3311
03:32:49,800 --> 03:32:51,400
with.
I don't really have an answer to
3312
03:32:51,400 --> 03:32:52,560
it.
It it's just kind of like
3313
03:32:52,560 --> 03:32:55,800
something to think about.
Well, no, it's, it's definitely
3314
03:32:55,800 --> 03:32:58,000
a good question.
And I, I feel like, I feel like
3315
03:32:58,000 --> 03:33:05,720
a good example of that idea is
like, I, I think we've talked
3316
03:33:05,720 --> 03:33:07,800
about it before.
I, I'm not a fan of the remake,
3317
03:33:08,000 --> 03:33:13,000
the remake, the remake of things
that were animated live action.
3318
03:33:13,000 --> 03:33:15,760
I, I don't like that.
I I I find it.
3319
03:33:15,800 --> 03:33:17,920
I find it.
Offensive.
3320
03:33:18,560 --> 03:33:19,560
Offensive.
It's awful.
3321
03:33:19,560 --> 03:33:23,480
No, it's just it just makes me
sad because it just makes me
3322
03:33:23,480 --> 03:33:25,680
want to watch the original for
the first time again.
3323
03:33:25,680 --> 03:33:26,920
Does that make sense?
Yeah.
3324
03:33:26,960 --> 03:33:28,080
Like, like.
And.
3325
03:33:28,080 --> 03:33:32,760
And so to contrast that
something that I think is
3326
03:33:32,760 --> 03:33:36,000
incredible that I went to by the
way, with no expectations
3327
03:33:36,000 --> 03:33:40,360
because this is controversial.
I haven't really, I haven't seen
3328
03:33:40,360 --> 03:33:42,040
all of the direct films through
all the way through.
3329
03:33:42,240 --> 03:33:44,760
I, I, I've seen bits and pieces
here and there.
3330
03:33:44,760 --> 03:33:50,000
But my point is my, my interest
in this fandom was basically
3331
03:33:50,000 --> 03:33:52,320
zero.
I hadn't even seen the first
3332
03:33:52,320 --> 03:33:54,280
Puss and Boots, but Puss and
Boots.
3333
03:33:54,280 --> 03:33:59,320
The Last Wish is incredible.
It is a sequel to a spinoff from
3334
03:33:59,320 --> 03:34:02,920
the Shrek universe.
And the art team was like, hey,
3335
03:34:02,920 --> 03:34:05,680
we are going to try so hard.
We are going to, we are going to
3336
03:34:05,680 --> 03:34:07,400
pour our souls into this
animation.
3337
03:34:07,520 --> 03:34:09,920
The animation's amazing.
The story is OK.
3338
03:34:09,920 --> 03:34:15,000
I don't know why, but my point
is like, it's so obvious to
3339
03:34:15,000 --> 03:34:18,640
people working on this thing.
Loved it because of the care
3340
03:34:18,640 --> 03:34:24,040
they gave it.
And I think it was more, I'm not
3341
03:34:24,040 --> 03:34:27,240
going to say it's, it was a
risky thing, right?
3342
03:34:27,320 --> 03:34:34,160
But it was, it was a risk.
It was riskier than they could
3343
03:34:34,160 --> 03:34:36,440
have been.
I guess they, they went way
3344
03:34:37,680 --> 03:34:43,400
harder for that goal.
And so anyway, I, I think, I
3345
03:34:43,400 --> 03:34:50,920
think the question is good
because creating new stuff, I
3346
03:34:50,920 --> 03:34:55,560
think takes a lot it, it, it
doesn't just take the courage as
3347
03:34:55,600 --> 03:34:58,720
as part of it too.
It takes courage, but it also
3348
03:34:58,720 --> 03:35:05,320
takes, you know, studios willing
to take risk and they are very
3349
03:35:05,320 --> 03:35:10,120
risk averse because it's very
transactional.
3350
03:35:10,120 --> 03:35:12,720
I was talking about this with
Hunter about this film.
3351
03:35:13,120 --> 03:35:18,400
It's like it's so transactional.
And then at some point, it comes
3352
03:35:18,400 --> 03:35:22,800
down to do we have the money and
that's that, that.
3353
03:35:22,800 --> 03:35:24,200
I hate that.
I hate that.
3354
03:35:24,200 --> 03:35:28,560
It's like, well, we could have
had a new movie, but the
3355
03:35:28,560 --> 03:35:32,160
executive decided to make a
remake of an old movie because
3356
03:35:33,160 --> 03:35:34,840
that tested better or something.
You know it.
3357
03:35:36,320 --> 03:35:38,840
I'm not cynical.
I know, I know there are artists
3358
03:35:39,040 --> 03:35:41,400
working hard.
To make new stuff, yeah, we're
3359
03:35:41,400 --> 03:35:45,680
going to trash the Acme versus
Wiley Coyote film as a tax write
3360
03:35:45,680 --> 03:35:51,680
off.
Yeah, Yeah, I'm not cynical.
3361
03:35:51,680 --> 03:35:55,360
I know there are people, you
know, pouring their soul into
3362
03:35:55,440 --> 03:35:59,800
into making art.
It just increasingly discourages
3363
03:35:59,800 --> 03:36:06,040
me the frequency with which
artistic decisions get made by
3364
03:36:06,040 --> 03:36:11,400
committee or by dollar as
opposed to people just making
3365
03:36:12,560 --> 03:36:15,160
making something risky because
because, yeah, there are going
3366
03:36:15,160 --> 03:36:16,840
to be flops.
When you make something risky,
3367
03:36:17,520 --> 03:36:18,720
it's not going to resonate with
people.
3368
03:36:18,720 --> 03:36:21,160
And then you get in Everything
Everywhere All at Once and it's
3369
03:36:21,160 --> 03:36:22,720
amazing and it wins best
picture.
3370
03:36:22,720 --> 03:36:26,320
And it was made by a team of how
many people with for how much
3371
03:36:26,320 --> 03:36:28,320
money?
Like it was nothing, you know,
3372
03:36:28,320 --> 03:36:30,320
it was it was an incredibly
small team.
3373
03:36:30,320 --> 03:36:33,680
It was incredibly low budget
best picture and everything it
3374
03:36:33,720 --> 03:36:34,560
took.
I mean, I don't, I don't
3375
03:36:34,560 --> 03:36:37,560
remember what it yeah, I don't
remember what it didn't win
3376
03:36:37,840 --> 03:36:41,000
because it was, but it was a
risk.
3377
03:36:41,000 --> 03:36:46,200
It wasn't Everything Everywhere
all at once five, you know,
3378
03:36:46,400 --> 03:36:48,960
right?
Or the remake in 20 years.
3379
03:36:50,120 --> 03:36:51,960
So yeah, anyway, that's my
soapbox.
3380
03:36:52,120 --> 03:36:54,480
Good question.
It was all the sequels of it
3381
03:36:54,480 --> 03:36:58,160
wrapped into one movie.
It was Everything Everywhere at
3382
03:36:58,160 --> 03:36:59,720
once.
Yeah.
3383
03:36:59,720 --> 03:37:02,320
Every sequel all at once, you
know?
3384
03:37:04,200 --> 03:37:07,360
No, Yeah, I, I think that is
definitely like the other aspect
3385
03:37:07,360 --> 03:37:12,200
of my question is like, you
know, the money driving things
3386
03:37:12,200 --> 03:37:15,640
sort of aspect of it.
Yeah, yeah, I'm glad you said
3387
03:37:15,640 --> 03:37:17,800
that.
Yeah.
3388
03:37:18,600 --> 03:37:24,080
I guess before we wrap up, where
does this fall for you as far as
3389
03:37:24,080 --> 03:37:30,240
like Spielberg movies?
For me, it's like it's like just
3390
03:37:30,240 --> 03:37:35,840
above like the bottom tier of
like 3 movies that I just think
3391
03:37:35,840 --> 03:37:39,720
are not good.
This is like, I don't think this
3392
03:37:39,720 --> 03:37:42,400
movie is good.
There's redeeming aspects of it
3393
03:37:44,520 --> 03:37:48,040
and so it's like it's like a
tier like I haven't in a tier
3394
03:37:48,040 --> 03:37:53,720
with like Amistad, the Lost
World hook and this kind of like
3395
03:37:54,640 --> 03:37:57,640
not the bottom list of bottom
tiers of Spielberg, but pretty
3396
03:37:57,640 --> 03:38:00,720
much bottom tier.
Yeah, I would.
3397
03:38:00,880 --> 03:38:05,080
I would say I agree.
I don't have all of his films
3398
03:38:05,200 --> 03:38:07,480
ranks.
Sure, Yeah, but but.
3399
03:38:07,960 --> 03:38:10,120
Just ball parking.
Yeah, yeah.
3400
03:38:10,240 --> 03:38:16,360
And, and it's, that's also wild
cuz I also don't know off the,
3401
03:38:16,360 --> 03:38:19,720
my head like success rankings,
but this is up there, right?
3402
03:38:19,840 --> 03:38:23,440
I mean, this did amazing in the
box office.
3403
03:38:23,680 --> 03:38:27,320
Yeah.
I mean, it made made over 500
3404
03:38:27,320 --> 03:38:30,600
million worldwide.
Like it, it did really well.
3405
03:38:34,240 --> 03:38:38,440
Yeah, I don't know.
Yeah, I, it's hard to see where
3406
03:38:38,440 --> 03:38:46,360
it ranks in his greatest hits
box office wise because yeah, I
3407
03:38:46,360 --> 03:38:47,960
don't know, It's, it's funny
because.
3408
03:38:48,600 --> 03:38:53,000
I mean it, it's like it's
doesn't have terrible like
3409
03:38:53,000 --> 03:38:58,520
critic review, like it has like
a a 64 meta score, which is
3410
03:38:58,520 --> 03:39:02,800
green.
It has a 3.3 on letterboxed,
3411
03:39:03,160 --> 03:39:06,480
which isn't terrible.
Like it's kind of in that range
3412
03:39:06,480 --> 03:39:08,720
where it's like, oh, I might
like this, I might not.
3413
03:39:09,160 --> 03:39:10,600
I haven't been keeping up with
the letterbox.
3414
03:39:10,600 --> 03:39:11,960
What?
What did you what star?
3415
03:39:11,960 --> 03:39:15,560
What star rating did you give?
2 1/2 Two.
3416
03:39:15,840 --> 03:39:19,960
And a half that's I, I would
say, I would say either 2 or 2
3417
03:39:19,960 --> 03:39:22,160
1/2 from yeah, I'm stuck on that
last half star.
3418
03:39:22,160 --> 03:39:23,640
But that that's about where I'd
put it to.
3419
03:39:24,000 --> 03:39:28,320
I've seen way worse movies.
It was. 71% tomato meter.
3420
03:39:28,960 --> 03:39:31,240
So it's it's you know, it's
ripe.
3421
03:39:31,960 --> 03:39:34,160
Yeah, I don't know.
It's Yeah, I know.
3422
03:39:34,400 --> 03:39:35,280
We dug into.
It.
3423
03:39:35,880 --> 03:39:39,840
I know we dug into it a lot, but
I think that's just because it
3424
03:39:39,840 --> 03:39:43,920
was so close to being something
interesting and they just didn't
3425
03:39:43,920 --> 03:39:46,760
commit.
There's there's a degree to
3426
03:39:46,760 --> 03:39:50,600
which like, I'm going to be
harsher on a Spielberg movie
3427
03:39:50,600 --> 03:39:53,320
that I might be on someone
else's movie.
3428
03:39:53,720 --> 03:39:56,160
Yeah.
And yeah, because it's a
3429
03:39:56,160 --> 03:40:00,360
Spielberg movie, I, I expect
more, you know, so, but yeah,
3430
03:40:00,360 --> 03:40:03,320
it's, it's like those four
movies I named with this
3431
03:40:03,320 --> 03:40:07,320
included.
Are all I have all ranked 2 1/2
3432
03:40:07,320 --> 03:40:11,800
stars and the ones the three
Spielberg movies I have below it
3433
03:40:11,800 --> 03:40:15,200
are ranked lesson rated less
than that.
3434
03:40:17,080 --> 03:40:23,960
But yeah, so yeah, it's, it's
kind of in that, but most, most
3435
03:40:23,960 --> 03:40:28,920
Spielberg movies are like 8
stars and half, maybe 7.
3436
03:40:29,840 --> 03:40:35,920
But yeah, it's, it's down there.
I I just really, it was just
3437
03:40:35,920 --> 03:40:40,040
kind of like one of those movies
where there's one, there's an
3438
03:40:40,040 --> 03:40:44,520
eye roll for something in every
scene or sequence and it just
3439
03:40:44,520 --> 03:40:46,760
gets old after a while, but.
Yeah, yeah.
3440
03:40:48,280 --> 03:40:51,840
Yep.
Yeah, I don't know.
3441
03:40:52,920 --> 03:40:58,600
I guess I'll, I'll, I'll say
next week me and you are doing a
3442
03:40:58,600 --> 03:41:01,200
motion capture performances
draft.
3443
03:41:01,440 --> 03:41:04,960
So that's going to be fun.
It's probably going to be a
3444
03:41:04,960 --> 03:41:09,920
short episode because it is
pretty late for for us As for
3445
03:41:09,920 --> 03:41:12,360
recording.
So we might fire through those
3446
03:41:12,360 --> 03:41:13,840
real quick, but it's still going
to be fun.
3447
03:41:15,400 --> 03:41:18,160
And then, yeah, we're picking
back up with Spielberg again the
3448
03:41:18,160 --> 03:41:19,800
week after that with West Side
Story.
3449
03:41:19,800 --> 03:41:23,560
I'm excited to rewatch that one.
So yeah.
3450
03:41:24,200 --> 03:41:28,120
But Andrew, I know you're not on
the socials a whole lot, but I
3451
03:41:28,120 --> 03:41:31,640
do always like to share your
letterbox with people, so.
3452
03:41:31,640 --> 03:41:35,720
Yeah, and I just said I'm not up
on it, but I reviewed, I
3453
03:41:35,720 --> 03:41:37,600
reviewed Superman and I saw
reviews.
3454
03:41:37,640 --> 03:41:40,280
I will review Fantastic Four, no
spoilers.
3455
03:41:40,280 --> 03:41:43,560
I already told you my Yeah,
yeah.
3456
03:41:44,080 --> 03:41:47,120
So follow, be sure that Andrew
on letterbox, if you want to
3457
03:41:47,120 --> 03:41:49,640
know where to follow him, just
click in the episode description
3458
03:41:50,720 --> 03:41:52,440
and click the link because I'll
put it there.
3459
03:41:54,800 --> 03:41:56,240
Yeah, that's all we have for
this week.
3460
03:41:56,760 --> 03:41:58,920
I've been Eli Price for Andrew
Fosier.
3461
03:41:58,920 --> 03:42:01,280
You've been listening to the
establishing shot.
3462
03:42:01,560 --> 03:42:08,640
We will see you next time.
We were happy here for a little
3463
03:42:08,640 --> 03:42:11,680
while.
But look, I figured this way
3464
03:42:12,360 --> 03:42:14,600
better to be king for a night
than smoke for a lifetime.