Sept. 12, 2025

Ready Player One (w/ Andrew Fossier)

Ready Player One (w/ Andrew Fossier)

At the point in his career where Spielberg took on the adaptation of the popular novel Ready Player One, he was due for another technological challenge. While not a Spielberg favorite or master work, there is no denying his touch on the movie (without which this project might have been doomed). Although this was a financial success and looked impressive, it got mixed reception and is most likely a lower tier movie by Spielberg’s standards. 



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Guest Info:
Andrew Fossier
Letterboxd: https://letterboxd.com/andrewfossier/ 



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Other Links:
My Letterboxd Ranking of Spielberg Films: https://letterboxd.com/eliprice/list/elis-ranking-of-steven-spielbergs-directorial/ 



Research Resources:
- Steven Spielberg All the Films: The Story Behind Every Movie, Episode, and Short by Arnaud Devillard, Olivier Bousquet, Nicolas Schaller

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It wasn't closely.
What's the secret thing?

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Just got to find something you
love to do and then do it for

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the rest of your life.
I don't want to be a product of

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00:00:23,800 --> 00:00:28,040
my environment.
I want my environment to be a

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product of me.
Hello and welcome to the

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Establishing Shot, a podcast
where we do deep dives and two

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directors and their
filmographies.

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I am your host Eli Price, and we
are here on episode 109 of the

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podcast.
Yeah, it's rolling along here.

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Spielberg has been a long one.
We're still rolling in the

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Spielberg.
Just a few left at this point.

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You know, it's we're hitting the
last few here with Ready Player

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One at the topic for discussion
this week.

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So yeah, I think.
Am I right?

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Yeah, this was the last
Spielberg movie of the 20 tens.

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So, yeah.
So wrapping up the 20 tens of

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Spielberg's career, it's been an
interesting decade of movies for

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him, I think some good ones,
some OK ones, I guess as well

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thrown in.
But yeah, we have a returning

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guest this week.
Andrew Focia is joining me to

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talk about this world of virtual
Internet fun.

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I guess.
Happy to be.

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Here in our virtual conversation
about yeah, the metaverse.

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Yeah, yeah.
Joining me across from across

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the state, I guess we're in the
same state, but not the same

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city via, you know, via God's
Internet or you know, I don't

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know.
Al Gore's.

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Internet, you know, that's what
he would say anyway.

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Yeah, we're we're here.
We're doing it.

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And Andrew has been on before.
He has, he has talked about his

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experience with Spielberg on the
Twilight Zone episode.

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We talked about Twilight Zone,
the movie.

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We talked about, I think all the
segments actually on that, even

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though only one of the segments
was Spielberg, we talked about

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all of them.
So that was fun.

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Yeah, they yeah, that was a that
was a disaster filled back story

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as well.
So that was a little, that was

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pretty fun.
Yeah.

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But yeah, if you want to hear
Andrew's like background with

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Spielberg, that's the episode to
go to listen to that.

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We're not going to, we're not
going to rehash that here.

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So I just figured I'd ask, you
know, what you've been watching

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recently that you want to give a
shout out to that That's been

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good.
We were just talking about

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Superman.
I really like that Highly

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recommend and I know I'm late to
the party, but season maybe not

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that late to the party.
Season 2 of Andor OK was

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amazing, finished it up I need.
To get around to that, I've been

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shy, you know, to to get into
any more like Marvel or Star

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Wars TV shows.
Yeah, but yeah.

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So my my issue, my issue for the
first time with with season

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starting season 1 was I just
finished the Mandalorian and

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started that in it.
I love Andor it.

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I think it's better personally
now than Mandalorian.

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But going straight from
Mandalorian into Andor, I was

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just like, what is this?
Where where where's the

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Mandalorian?
So take a break and give it a

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shot.
It's it's really good.

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Yeah, yeah, I'll have to check
it out soon.

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I think my wife would be
interested in that one.

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So we might try to watch that
together sometime soon.

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We're we're we are re watching
Brooklyn 9/9.

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Love that show.
It's a.

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Very funny show.
It really is.

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It's it's becoming one of my
favorite, like, sitcoms, really.

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Yeah.
It, it might be like top five,

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like maybe #5 but if I break
into the top five for me, but

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that's, that's kind of our
thing.

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We, we mostly like watch sitcoms
together.

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Yeah.
But yeah, we might throw in a

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little Star Wars and, or if
she's interested.

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So we watch the Mandalorian
together.

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So yeah, yeah, yeah, yeah.
That's good recommendations.

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Superman and and or yeah, Super.
I love Superman too.

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It was great.
I was pleasantly surprised.

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I guess I didn't have like super
high expectations, but yeah, I

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was, I was, I was.
It was well received.

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I'll just say that I really
enjoyed it.

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Yeah, my joke was, my joke in my
review on Letterbox was that

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it's fantastic and I haven't
made my Fantastic Four review

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yet, but it's going to be that
it was super so spoiler there.

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Haven't I haven't gotten to that
one yet.

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I need, I still need to get to
theaters.

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I've I've been like sick.
And so I I got I went to

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Superman later than I was
wanting to go to it and that's

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kind of pushed back me being
able to get to see Fantastic

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Four two.
So hope maybe this weekend I'll

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be able to go see it.
So we'll see.

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But yeah, we're not talking
about superheroes, at least not

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those superheroes today.
We're talking about the world of

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Ready Player 1.
And this is this.

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This is like the, I guess the
end of a a string of 2010's

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motion capture movies that
Spielberg delved into.

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I guess he just like got really
interested in that technology

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this decade.
And this is yeah, so, you know,

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started off the decade with
adventures of 10/10 and then hit

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up the motion capture again with
the giants and BFG.

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And yeah, now we're this is so
1010 is like all motion capture

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because it and it's all in a
animated world.

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And then this one is like BFG is
like the motion capture giants

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and, you know, in in the real
world.

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So it's it's kind of like live
action with motion capture

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plugged into it sort of there.
I guess there are some virtual

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ish sets on that movie, but
mostly real world sets.

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And yeah, this one's kind of
like I want to say it's like

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6070% in in the Oasis, which is
the virtual world of the Ready

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Player One universe.
And then maybe like 40 ish

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percent, I guess in the real
world.

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I'm pretty sure that's that's
what I've read or heard or

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something when I was doing my
research.

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When I think so when I think
about this movie, having seen it

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in theaters originally, like
when I was when I said, hey, I

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want to do it, when I think
about this movie, I'm like, Oh

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yeah.
It's like, like it's the the

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alternate reality metaverse is
the movie.

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And I, yeah, I forgot how much
like there's there will be

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something happen in the game or
the the Oasis and then it cuts

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away to something in the real
world like representing that.

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Yeah, it's, it's it's
interesting.

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I forgot that part of it.
Yeah, we'll definitely talk

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about how if or how that works,
you know, when we get kind of to

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that part of the discussion.
But yeah, it's it, it is

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surprising like how much of it
is in the real world.

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It's like it's not quite 5050, I
don't think.

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I think it's still like majority
in the virtual world, but it's

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only like, I think it's like
6040.

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I want to say I think there's
like 80 minutes in the Oasis

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world, in the virtual world,
which comes out to about like

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60% I think of the movie.
Yeah.

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That's not, that's not something
about, right?

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Yeah.
Yeah, which I think it's like 2

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hours, 20 minutes.
So about an hour and 20 is there

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about and then an hour in the
real world.

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Yeah, I think that's I think
that's about right.

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But yeah, let's let's jump back
though to 1972 when Ernest Klein

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was born in Ohio.
Ernest Klein is the author of

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the book Ready Player 1.
And he was kind of like a

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typical kid that grew up in like
the 70s and 80s, like huge Star

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Wars fan, got his first like,
computer and video games as a

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teenager and like, nerded out on
those.

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And yeah, just like just
completely like engulfed in late

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seventies 80's pop culture.
And yeah, in 2001, Ernest Klein

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started working at CompuServe,
which was this like it's, it's

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kind of like they did, they were
like the first kind of e-mail

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and chat.
Like they kind of started a lot

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of stuff that like we still know
the Internet for today, even

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though CompuServe is like dead
and gone, like long gone.

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They kind of like forums like
they had for like big forums,

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they kind of started the e-mail
thing.

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They had like chat room things
and a few other things that like

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when you think about the
Internet, you think about like,

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yeah, emails, forums, like
chatting like, and they did all

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those things.
And he so he worked as like kind

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of a support tech support for,
for that.

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And I think in 2001, CompuServe
like was a lot of what the

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Internet was.
So, so he's basically like doing

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tech support for the Internet.
But yeah, I didn't really

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remember CompuServe.
Like I was using the Internet in

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00:10:52,200 --> 00:10:56,880
2001 but it was mostly like to
do research for school I was in.

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I was in middle school ish.
Yeah, I was a little younger, so

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I was.
I wasn't on the Internet yet,

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but yeah.
Yeah, I definitely like have the

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dial up to get on and, you know,
do some, do some, I guess

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searching for some, some, I
don't know, a little essay or

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whatever in middle school that
you had to write.

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Yeah, that you go back and read
and you're like, I don't know

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that I needed to do any research
to write this terrible paper,

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you know.
But working there is kind of

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like where he traces back the
the seed or inception of this

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idea, I guess of this kind of
virtual world.

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And then obviously like as the
technology progresses, like it

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becomes more and more like, I
guess like the the new

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technology progressing feeds
like that idea and makes it grow

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into something like more
realistic, you know.

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But yeah, he he set the novel in
Oklahoma City, but it was

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inspired by the winter greatness
of Columbus, which is where the

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movie ends up being set.
And there is there is like about

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like 1/4 or 1/3 of the book in
Columbus because that's where

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like the Oasis, I can't remember
the the name of the Oasis

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00:12:20,960 --> 00:12:27,280
company in the game.
I mean, in the novel it's not, I

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don't think it's really
mentioned in the in the movie.

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00:12:30,240 --> 00:12:34,200
I don't remember.
Yeah, but it's like it's

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something games is the name of
the company.

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00:12:36,640 --> 00:12:37,920
I just don't remember what it
is.

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00:12:38,600 --> 00:12:41,160
But yeah.
So there there is Columbus in

186
00:12:41,160 --> 00:12:44,240
the book.
But but yeah, Wade doesn't live

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00:12:44,240 --> 00:12:46,400
in Columbus until later in the
book.

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00:12:47,920 --> 00:12:50,640
But yeah, it's probably just
easier for the movie, just like,

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00:12:50,720 --> 00:12:53,880
oh, it's all in Columbus.
Yeah, staying in one place

190
00:12:53,880 --> 00:12:55,120
makes.
Sense yeah.

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00:12:55,560 --> 00:13:00,760
So he, he based it on, you know,
growing up in, in Ohio, I guess

192
00:13:00,760 --> 00:13:03,880
Columbus is where he lived.
He, he lived in a trailer park

193
00:13:03,880 --> 00:13:05,920
himself.
I don't know if it's like his

194
00:13:05,920 --> 00:13:09,160
childhood or later in life or
whatever, or how long it was,

195
00:13:09,160 --> 00:13:11,560
but I did get and read that in
my research.

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00:13:11,560 --> 00:13:14,320
So that probably influenced a
little bit of like the whole

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stacks thing.
And and then another thing is

198
00:13:19,960 --> 00:13:24,000
like, he loved Wonka.
And like when he was thinking

199
00:13:24,000 --> 00:13:27,200
about this idea, like he was
thinking like, oh, maybe it can

200
00:13:27,200 --> 00:13:32,640
be like sort of a Wonka style
contest in this story sort of

201
00:13:32,640 --> 00:13:34,680
thing.
And so that gets integrated.

202
00:13:35,760 --> 00:13:39,120
And yeah, all those sort of
things along with his love of

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00:13:39,120 --> 00:13:44,440
like 80's pop culture, just like
amalgamates together into this

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00:13:44,440 --> 00:13:47,760
book.
He wrote it.

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00:13:49,480 --> 00:13:53,680
He I think he started writing it
in like 2009 or 2010.

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00:13:55,400 --> 00:14:03,040
And he even like he even wrote,
wrote the novel after having

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00:14:03,040 --> 00:14:07,160
already sold the rights to it to
WB, which is pretty crazy.

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00:14:07,720 --> 00:14:11,600
I'm sure he had like some of it
written already, but he he

209
00:14:11,600 --> 00:14:16,200
didn't finish the novel.
He hadn't finished the novel and

210
00:14:16,200 --> 00:14:19,040
had already sold the rights to a
movie to WB.

211
00:14:19,040 --> 00:14:23,280
So wow.
Yeah, yeah.

212
00:14:23,280 --> 00:14:25,560
And so.
And a part of that is because

213
00:14:25,560 --> 00:14:31,000
like the guy that was that he a
guy he had met at South by

214
00:14:31,000 --> 00:14:37,040
Southwest Festival, I think had
was worked for WB and was also

215
00:14:37,040 --> 00:14:39,960
like, I guess have become sort
of his manager.

216
00:14:42,880 --> 00:14:45,160
It's one of the guys that
produced the movie too.

217
00:14:46,120 --> 00:14:49,880
So that's probably part of it.
This guy was connected to WB and

218
00:14:49,880 --> 00:14:52,360
like knew he was writing this
book.

219
00:14:52,400 --> 00:14:57,080
And so I got told WB the pitch
got him to pitch it to WB and

220
00:14:57,080 --> 00:14:58,480
they went ahead and bought the
rights to it.

221
00:14:59,960 --> 00:15:03,760
But yeah, that's pretty crazy.
And so because of that, he even

222
00:15:03,760 --> 00:15:06,480
worked on the screenplay
starting in 2010.

223
00:15:06,880 --> 00:15:09,520
Ernest Klein did before the book
had even been published.

224
00:15:09,520 --> 00:15:14,320
The book didn't publish till
2011, but like in the meantime,

225
00:15:14,320 --> 00:15:17,240
when he was waiting for it to
publish, he started working on

226
00:15:17,240 --> 00:15:20,280
the screenplay already.
And yeah, I'm.

227
00:15:20,560 --> 00:15:21,600
I have it right here in my
notes.

228
00:15:21,600 --> 00:15:25,840
Dan Farrah at WB helped him find
the publisher and kind of was

229
00:15:25,880 --> 00:15:29,120
his manager of sorts during that
process.

230
00:15:29,120 --> 00:15:31,120
But yeah, the book did really
well.

231
00:15:31,120 --> 00:15:35,960
It struck A chord with nerds of
this 80s subculture and a lot of

232
00:15:35,960 --> 00:15:39,360
other people too.
I think the first The First

233
00:15:39,360 --> 00:15:46,560
Ghost sold 1.7 million copies,
ended up in 40 countries and 30

234
00:15:46,560 --> 00:15:53,400
ish different languages.
And yeah, it really he's I don't

235
00:15:53,400 --> 00:15:56,920
know, I guess it just stuck
struck A chord culturally and

236
00:15:57,440 --> 00:16:04,160
people connecting to also like
the vast number of pop culture

237
00:16:04,160 --> 00:16:06,960
references from the 80s that are
in this book.

238
00:16:07,400 --> 00:16:16,000
It's it's, it is like quite the
water hose of 80s culture, like

239
00:16:16,000 --> 00:16:20,520
a lot of which I like didn't you
know a good bit that I that I

240
00:16:20,520 --> 00:16:24,920
know a lot that I didn't know.
And you kind of just have to

241
00:16:24,920 --> 00:16:30,560
like roll with it, you know?
But yeah, it's, it's, it's the

242
00:16:30,560 --> 00:16:32,800
book is fun.
I did listen to the audio book,

243
00:16:35,520 --> 00:16:38,920
but yeah.
Ernest Klein, I know you didn't

244
00:16:38,920 --> 00:16:41,240
get a chance to read the book.
I do recommend it.

245
00:16:41,240 --> 00:16:44,560
So like if if you still like.
Yeah, I've got to check out from

246
00:16:44,560 --> 00:16:46,200
the library.
I just got to commit to doing

247
00:16:46,200 --> 00:16:49,760
it.
Yeah, yeah, yeah, yeah.

248
00:16:49,760 --> 00:16:53,400
I definitely recommend it.
I did a lot of listening, doing

249
00:16:53,400 --> 00:16:55,800
the dishes or, you know, driving
or whatever.

250
00:16:57,360 --> 00:17:00,120
That's kind of when I do that
sort of thing, podcast or

251
00:17:00,120 --> 00:17:03,560
audiobooks.
But yeah, yeah.

252
00:17:03,560 --> 00:17:08,280
So Ernest Klein is working on
the script and then this guy,

253
00:17:08,280 --> 00:17:12,319
Zach Penn kind of gets into the
project.

254
00:17:12,319 --> 00:17:15,800
He, Zach Penn, was kind of known
as a superhero writer in the

255
00:17:15,800 --> 00:17:20,560
2000s.
So he did work on X2, the X-Men

256
00:17:20,560 --> 00:17:23,359
Movie.
He worked on Elektra, he worked

257
00:17:23,359 --> 00:17:28,480
on The Incredible Hulk.
So did a lot of work, you know,

258
00:17:28,920 --> 00:17:31,360
doing superhero movies in the
2000s.

259
00:17:32,480 --> 00:17:37,320
He also he actually got his
start working on last action

260
00:17:37,320 --> 00:17:42,720
hero, the 1993 movie with
Schwarzenegger.

261
00:17:42,720 --> 00:17:47,400
I think is in that, but he he
was working on that and got

262
00:17:47,400 --> 00:17:51,400
dropped from it.
And the I guess the tie in here

263
00:17:51,400 --> 00:17:56,640
is when he was dropped from the
movie as a writer, he actually

264
00:17:56,640 --> 00:17:59,880
like warned them like they had
it's the release date set for

265
00:17:59,880 --> 00:18:02,640
the week after Jurassic Park.
And he's like, I think you guys

266
00:18:02,640 --> 00:18:06,760
should think about moving,
moving your release date out

267
00:18:06,760 --> 00:18:10,240
from like behind, like the week
after Jurassic Park.

268
00:18:11,200 --> 00:18:15,560
So there's his like early
Spielberg tie in is knowing that

269
00:18:15,560 --> 00:18:17,760
Jurassic Park was probably going
to be a big hit.

270
00:18:19,760 --> 00:18:23,800
But yeah, Zach Penn meets Ernest
Klein actually working on a

271
00:18:23,800 --> 00:18:27,840
documentary called Atari Game
Over that released in 2014.

272
00:18:28,720 --> 00:18:33,000
Klein had done some, I guess
maybe talking heads or something

273
00:18:33,000 --> 00:18:40,360
on that documentary.
And yeah, Penn had been sent the

274
00:18:40,360 --> 00:18:44,160
screenplay, like sent the, I
guess the idea or the pitch to

275
00:18:44,160 --> 00:18:48,680
work on the screenplay for this
movie and had at first declined

276
00:18:48,680 --> 00:18:52,320
it because he kind of looked at
the book and was like, I don't

277
00:18:52,320 --> 00:18:55,600
know if this is makeable as a
movie.

278
00:18:56,360 --> 00:19:02,320
And I definitely get that having
read the book now, but but yeah,

279
00:19:02,320 --> 00:19:06,720
he he eventually I guess is won
over by Ernest Klein and the

280
00:19:06,960 --> 00:19:11,360
people at WB.
And yeah, he so he and Klein

281
00:19:11,360 --> 00:19:14,360
kind of work together.
He I guess he's like the main

282
00:19:14,360 --> 00:19:16,920
screenplay writer.
And then Klein does I guess a

283
00:19:16,920 --> 00:19:20,560
lot of the the work doctoring it
and helping him.

284
00:19:20,560 --> 00:19:29,720
So, but yeah, so so the book so
for for you, I guess this is

285
00:19:29,720 --> 00:19:31,480
good.
You can be the audience

286
00:19:31,480 --> 00:19:34,800
surrogate for people who are
listening and haven't also have

287
00:19:34,800 --> 00:19:38,600
not read the book.
So the book there, there's quite

288
00:19:38,600 --> 00:19:42,360
a few like differences between
the book and the movies.

289
00:19:42,360 --> 00:19:47,080
Like one big one is that Wade is
in school.

290
00:19:47,600 --> 00:19:53,520
He goes there's, he goes to
school on the main planet, which

291
00:19:53,520 --> 00:19:57,600
I can't think of the name.
So like the, the world of the

292
00:19:57,600 --> 00:20:01,920
Oasis is like each there's
planets and you, you have to

293
00:20:01,920 --> 00:20:03,840
find ways to travel between
planets.

294
00:20:04,280 --> 00:20:07,960
Wade goes to school on the main
planet that everyone starts out

295
00:20:07,960 --> 00:20:10,720
on.
That's where like schools are.

296
00:20:10,720 --> 00:20:15,040
And most, most people go to
school in the Oasis.

297
00:20:15,320 --> 00:20:20,960
So most kids log into their VR.
They're like school issued VR

298
00:20:20,960 --> 00:20:25,000
headsets and.
That's how they log in, that's

299
00:20:25,000 --> 00:20:29,000
how they do school.
They are in a virtual classroom

300
00:20:29,320 --> 00:20:33,600
as as their avatar and that sort
of thing.

301
00:20:33,600 --> 00:20:38,000
And so like he's actually like
in he's like a senior in high

302
00:20:38,000 --> 00:20:43,560
school in the book.
And so you have a little bit of

303
00:20:43,560 --> 00:20:48,960
that.
You have, there's that, there's

304
00:20:48,960 --> 00:20:54,040
the fact that the contest is a
little bit different in the

305
00:20:54,040 --> 00:20:56,440
book.
There's like there's keys that

306
00:20:56,440 --> 00:20:59,800
unlock gates.
And so there's like you have to

307
00:20:59,800 --> 00:21:01,760
figure out clues to find the
key.

308
00:21:02,000 --> 00:21:05,480
And then along with that comes
another clue to like find the

309
00:21:05,480 --> 00:21:11,280
gate that the key unlocks.
And then in that gate is like a

310
00:21:11,280 --> 00:21:13,720
big challenge that you have to
pass.

311
00:21:14,920 --> 00:21:18,600
And so they kind of consolidate
that into just like the

312
00:21:18,600 --> 00:21:22,040
challenge is finding the keys in
the yeah, the key on the movie.

313
00:21:22,240 --> 00:21:24,280
And then, yeah.
Yeah, right.

314
00:21:24,800 --> 00:21:29,640
And so there's a there's a
little bit more like interesting

315
00:21:29,640 --> 00:21:35,400
like quest kind of plotting in
the book than in the movie to

316
00:21:35,400 --> 00:21:40,720
me.
And then and I think another big

317
00:21:40,720 --> 00:21:45,720
difference in the book from the
movie is that like to me in the

318
00:21:45,720 --> 00:21:53,320
book, so I think in both, Wade
is a bit of like a bit of a an

319
00:21:53,320 --> 00:21:58,240
annoying know it all in a way.
Like he's like that in both.

320
00:21:58,240 --> 00:22:03,600
He's definitely like he's
definitely that way in different

321
00:22:03,600 --> 00:22:06,560
ways from the book in the movie,
but he's still kind of like an

322
00:22:06,560 --> 00:22:10,240
annoying know it all.
Like, he's not like the easiest

323
00:22:10,240 --> 00:22:14,160
character to like, but I do feel
like in the book, they do a

324
00:22:14,160 --> 00:22:18,600
better job of, like,
highlighting his vulnerabilities

325
00:22:19,760 --> 00:22:22,040
and making him a more human
character.

326
00:22:22,640 --> 00:22:25,600
Whereas in the movie, I don't
feel like they do a whole lot

327
00:22:25,600 --> 00:22:29,280
of, like, good character
development as far as that goes.

328
00:22:29,320 --> 00:22:31,720
Yeah.
And so.

329
00:22:32,280 --> 00:22:35,720
So like, by the end of the book,
you're like, really rooting for

330
00:22:35,720 --> 00:22:38,520
this guy.
Whereas I feel like by the end

331
00:22:38,520 --> 00:22:43,280
of the movie you're like, why?
I'm like, why do we want this

332
00:22:43,280 --> 00:22:45,920
guy to win it all?
I'm not really sure you know.

333
00:22:46,320 --> 00:22:47,960
I feel no, I, I know what you
mean.

334
00:22:47,960 --> 00:22:52,560
I feel like the the the film,
it's more based on we don't want

335
00:22:52,720 --> 00:22:55,720
well, I was going to make an
Andor reference to the guy.

336
00:22:56,000 --> 00:22:58,520
He's he's an Andor.
We don't want the villain to to

337
00:22:58,520 --> 00:23:03,680
win more so than like, I want,
you know, wave to win.

338
00:23:04,560 --> 00:23:09,520
Yeah, and in the book too, like
he's super like Wade is Wade and

339
00:23:09,560 --> 00:23:12,800
Slash Parsival is he's super,
super cynical.

340
00:23:12,800 --> 00:23:16,440
So like when he first meets
Artemis and they they they're

341
00:23:16,440 --> 00:23:19,040
kind of like talking about in
the book, like what are you

342
00:23:19,040 --> 00:23:25,160
going to do if you win?
Parsival is kind of like I'll

343
00:23:25,160 --> 00:23:29,120
just like, I'm just going to
like get a big use all the money

344
00:23:29,120 --> 00:23:33,120
to like build a big space
station and like go to like take

345
00:23:33,120 --> 00:23:36,760
people, take a like whatever
number of people and leave this

346
00:23:36,760 --> 00:23:40,440
like rotten, like dying planet
behind and go find like

347
00:23:40,560 --> 00:23:42,760
somewhere else.
Like that's kind of like his.

348
00:23:43,280 --> 00:23:47,120
He's like super cynical,
pessimistic, like, you know,

349
00:23:47,120 --> 00:23:49,040
this world sucks that we live
on.

350
00:23:49,040 --> 00:23:52,400
We need to start over.
And then Artemis is like no,

351
00:23:52,400 --> 00:23:57,040
like like that sucks.
Like if I if I like, you know,

352
00:23:58,120 --> 00:24:02,160
when I'm going to like solve
world hunger, you know, they're

353
00:24:02,160 --> 00:24:03,800
they're both like, you know,
teenagers.

354
00:24:03,800 --> 00:24:06,680
So they they're kind of like,
that's kind of how they think

355
00:24:06,680 --> 00:24:07,960
like, oh, I'm going to sort
like.

356
00:24:08,320 --> 00:24:11,680
So it's it's interesting you and
then parsable.

357
00:24:11,760 --> 00:24:16,240
Wait, slash Wade's character arc
is kind of like him becoming

358
00:24:16,240 --> 00:24:21,240
less cynical and more like
trusting of people and more

359
00:24:21,240 --> 00:24:30,000
like, yeah, just more of a like
lovable guy, I guess through the

360
00:24:30,000 --> 00:24:33,040
movie.
And so there's just not really

361
00:24:33,040 --> 00:24:37,880
that at all in in the in the
movie where whereas it's like

362
00:24:38,400 --> 00:24:44,720
that's a big part of the book.
So I don't know that it's just I

363
00:24:44,720 --> 00:24:48,600
don't know if I would have
enjoyed the movie more if I had

364
00:24:48,600 --> 00:24:51,200
just not read the book.
But I definitely think that the

365
00:24:51,200 --> 00:24:55,440
book does a lot of the stuff
that the movie should be doing

366
00:24:55,680 --> 00:24:58,480
better.
Yeah, but it's.

367
00:24:58,560 --> 00:25:02,160
But it's funny because I
listened to a couple of podcasts

368
00:25:02,160 --> 00:25:05,480
that had come out talking about
the movie back when it released.

369
00:25:07,360 --> 00:25:13,880
And at least one of them, there
was a a critic that felt like

370
00:25:13,960 --> 00:25:17,760
the movie did did a lot of stuff
better than the book did.

371
00:25:17,760 --> 00:25:21,160
And then the book, the the
weight character sucks and in

372
00:25:21,160 --> 00:25:24,320
the movie, like he's more
relatable and stuff.

373
00:25:24,320 --> 00:25:27,000
And I don't know, I just like
everything she was saying.

374
00:25:27,000 --> 00:25:29,120
I was like, I kind of feel the
opposite.

375
00:25:29,120 --> 00:25:32,600
This is really weird.
Just.

376
00:25:33,320 --> 00:25:35,440
Just based on what you told me
about like everyone going to

377
00:25:35,440 --> 00:25:41,560
school in the metaverse, Yeah,
I'm, I'm not 100% sure about

378
00:25:41,560 --> 00:25:46,400
this at the start of the movie,
but my my one of the things I'm

379
00:25:46,400 --> 00:25:51,600
kind of just like torn on is it
presents in my opinion, it

380
00:25:51,600 --> 00:25:55,200
presents the metaverse more as a
game yeah, than a metaverse.

381
00:25:55,200 --> 00:25:56,600
And it's.
And it's not.

382
00:25:56,920 --> 00:25:59,200
It's supposed to be metaverse,
right?

383
00:25:59,280 --> 00:26:03,240
Yeah, so it's it is like there's
a lot of gaming aspects to it,

384
00:26:03,520 --> 00:26:06,600
right.
But like most people in in the

385
00:26:06,600 --> 00:26:10,760
book, the way he way describes
it, as most people stay on the

386
00:26:10,760 --> 00:26:14,720
main planet where there's no
there's like certain zones,

387
00:26:14,960 --> 00:26:18,680
certain planets, depending on
how they're like created slash

388
00:26:18,680 --> 00:26:25,920
coded that like are non P2P.
So they're not or POP, whatever

389
00:26:25,920 --> 00:26:28,880
the term is there.
You can't fight people.

390
00:26:28,880 --> 00:26:30,120
Oh.
PvP Yeah, yeah.

391
00:26:30,160 --> 00:26:34,240
PvP Yeah, did I say that or did
I say something P2 Pi was like

392
00:26:34,760 --> 00:26:39,440
peer-to-peer to peer?
Yeah, yeah, they're not PvP.

393
00:26:39,520 --> 00:26:42,440
There's like non PvP zones.
So the main planet we're like

394
00:26:42,440 --> 00:26:47,320
all the schools are and like the
really like most people are, are

395
00:26:47,320 --> 00:26:50,600
logging on to the Oasis to like
do business.

396
00:26:51,360 --> 00:26:54,600
Yeah.
Or do like there's like Wade

397
00:26:54,600 --> 00:26:58,800
does tech support.
He like does a job doing tech

398
00:26:58,800 --> 00:27:02,400
support.
And so like he's in high school,

399
00:27:02,400 --> 00:27:06,680
but he also has a job to make a
little bit of money and also is

400
00:27:06,680 --> 00:27:11,240
like trying to get out.
Like you have to have like money

401
00:27:11,240 --> 00:27:15,680
within the Oasis to like get off
planet to teleport somewhere or

402
00:27:15,680 --> 00:27:21,240
like hitch a ride somewhere.
And so, yeah, most people are

403
00:27:21,240 --> 00:27:25,640
logging on to the Oasis to like
go to work or to shop or

404
00:27:26,040 --> 00:27:28,760
whatever.
And yeah, and in the movie it

405
00:27:28,760 --> 00:27:31,240
makes it seem like, oh,
everyone's just logging on and

406
00:27:31,240 --> 00:27:36,480
like going to racing planet to
race or going to like, you know,

407
00:27:36,480 --> 00:27:41,680
war zone planet to like do a
battle or where like all that

408
00:27:41,680 --> 00:27:49,080
stuff goes on for sure in the in
the book, but also like, that's

409
00:27:49,080 --> 00:27:51,520
not what most people are in the
Oasis doing.

410
00:27:52,320 --> 00:27:56,000
Yeah, I wish the movie had.
Maybe it maybe it mentioned it

411
00:27:56,000 --> 00:27:57,920
in passing or something I'm not
remembering.

412
00:27:58,280 --> 00:28:01,280
I don't think it did.
I yeah, no, I feel like even the

413
00:28:01,280 --> 00:28:04,680
scene of the when he's
explaining how like if you 0

414
00:28:04,680 --> 00:28:07,240
out, you lose everything and
start over.

415
00:28:07,840 --> 00:28:09,160
Yeah.
And then which is true.

416
00:28:09,240 --> 00:28:11,480
Yeah.
But then it cuts to a guy, it

417
00:28:11,480 --> 00:28:15,440
cuts to a guy in like an office
look, kind of looking space that

418
00:28:15,440 --> 00:28:16,960
just died.
And then he like runs through

419
00:28:16,960 --> 00:28:21,760
the window and it's like he was
maybe this would have been

420
00:28:21,760 --> 00:28:24,360
interesting is if if it would
have been the kind of thing

421
00:28:24,360 --> 00:28:29,760
where they were setting up, like
people were having to play

422
00:28:30,280 --> 00:28:32,320
certain games that give more
money or something.

423
00:28:32,320 --> 00:28:34,640
I don't know, like a like a bot
kind of like like they were kind

424
00:28:34,640 --> 00:28:37,080
of a I'm thinking of like
Runescape bots and stuff like

425
00:28:37,080 --> 00:28:39,840
that.
If they were doing that falsely

426
00:28:39,880 --> 00:28:43,360
to get money for their company
or something, that would be but

427
00:28:43,480 --> 00:28:46,960
but it it seemed like it was
just focused on it being a game

428
00:28:46,960 --> 00:28:49,760
as opposed to right the
metaverse.

429
00:28:49,840 --> 00:28:52,440
Yeah, right.
Yeah, yeah.

430
00:28:52,440 --> 00:28:56,240
And it's definitely like more
which I don't know if the term

431
00:28:56,280 --> 00:28:59,560
meta was the term metaverse
being used in 2018.

432
00:29:01,200 --> 00:29:04,080
I I think it was definitely
coined before.

433
00:29:04,080 --> 00:29:06,800
It might have been coined, yeah,
but it wasn't really like in

434
00:29:06,800 --> 00:29:09,560
regular use.
Well, well, yeah, it was.

435
00:29:09,840 --> 00:29:13,320
I know it was coined in I'm a
little familiar with it.

436
00:29:13,600 --> 00:29:17,440
The the origin it was, it was
the the novel Snow Crash, which

437
00:29:17,440 --> 00:29:22,240
is actually from what I know.
I, I, I haven't read it either,

438
00:29:22,240 --> 00:29:26,080
but I know main main themes.
It's it's kind of similar

439
00:29:26,960 --> 00:29:31,080
outward dystopia forces people
into, you know, this virtual

440
00:29:31,080 --> 00:29:33,200
world.
The main character is like a

441
00:29:33,200 --> 00:29:37,400
pizza delivery driver in the
metaverse, if I remembering

442
00:29:37,400 --> 00:29:39,240
right.
Yeah, but it's it's kind of the

443
00:29:39,240 --> 00:29:41,760
same thing.
Everyone works there, everyone

444
00:29:42,280 --> 00:29:44,680
makes money there.
It's not a game.

445
00:29:45,000 --> 00:29:50,120
There are games in it, but the
main function of it is kind of

446
00:29:50,120 --> 00:29:51,480
like the Internet.
It's everything.

447
00:29:53,280 --> 00:29:57,600
Yeah, yeah.
And yeah, it's so, yeah.

448
00:29:57,600 --> 00:30:00,000
And all of these.
So OK, I'm going to name some

449
00:30:00,000 --> 00:30:05,160
more like problems with making
this into a a movie.

450
00:30:06,360 --> 00:30:11,040
I'm going to go through a list
of it's it's kind of like the

451
00:30:11,040 --> 00:30:15,840
irony is that the main problem,
the irony is the main problem

452
00:30:15,840 --> 00:30:20,640
with the book is what made it
popular, which is the vast

453
00:30:20,640 --> 00:30:25,840
accumulation of like cultural
references, which are there in

454
00:30:25,840 --> 00:30:30,520
the movie too, which also I
think that that that can apply

455
00:30:30,520 --> 00:30:33,240
to the movie.
Let that ironically, what

456
00:30:33,320 --> 00:30:37,920
probably makes it popular are
the cultural references, not the

457
00:30:37,920 --> 00:30:40,720
substance, but but we'll get
into that.

458
00:30:40,720 --> 00:30:44,280
All these problems we'll kind of
like talk about culminating

459
00:30:44,280 --> 00:30:49,480
later into like what, you know,
spoiler or alert, the movie

460
00:30:49,480 --> 00:30:53,240
doesn't totally work for me, but
we'll talk about like how all

461
00:30:53,240 --> 00:30:56,800
those accumulate into that a
little later when we dig deeper

462
00:30:56,800 --> 00:31:01,480
into themes.
But yeah, I mean, so, yeah, so

463
00:31:01,480 --> 00:31:04,880
for, I mean, for the screenplay,
getting all these cultural

464
00:31:04,880 --> 00:31:08,720
references, one one thing that
like worked in their favor was

465
00:31:09,120 --> 00:31:13,160
WB only had the rights to so
many things.

466
00:31:14,800 --> 00:31:19,480
So when Zach Penn was writing
the screenplay, he was just, I'm

467
00:31:19,480 --> 00:31:23,000
sure he had like a list of
references he can make that WB

468
00:31:23,000 --> 00:31:27,240
already had the rights to and he
focused on those.

469
00:31:27,360 --> 00:31:31,040
So that probably helped a lot
with not the movie not being too

470
00:31:31,040 --> 00:31:34,800
bogged down with that.
And then of course, like when

471
00:31:34,800 --> 00:31:38,800
Spielberg comes on, you kind of
you're able to like, OK, now we

472
00:31:38,800 --> 00:31:44,120
can reference some Amblin Amblin
production stuff with like the

473
00:31:44,120 --> 00:31:46,600
DeLorean and Back to the Future
and stuff like that.

474
00:31:46,760 --> 00:31:49,600
Yeah.
But like, but there's a lot of

475
00:31:49,600 --> 00:31:52,000
stuff they they couldn't get
rights to that are in the book.

476
00:31:52,680 --> 00:31:58,200
Like Ultraman plays a big part a
couple of times in the in the

477
00:31:58,200 --> 00:32:00,640
book and they can get the rights
to Ultraman.

478
00:32:00,640 --> 00:32:02,520
Yeah.
I don't really know much about

479
00:32:02,560 --> 00:32:07,160
Ultraman to be honest, but but
he does play a big part in the

480
00:32:07,160 --> 00:32:12,040
book.
They do so there's in the in the

481
00:32:12,280 --> 00:32:14,880
book too.
There's like a lot of more video

482
00:32:14,880 --> 00:32:21,640
gamey parts of like where he's
playing, playing a game against

483
00:32:21,640 --> 00:32:24,360
like it.
It could be like him and H

484
00:32:24,360 --> 00:32:27,080
playing a game against each
other and arguing over it.

485
00:32:27,400 --> 00:32:29,920
It could be like part of a
challenge playing a game.

486
00:32:29,920 --> 00:32:36,600
There's even the I think it's
the first gate he he has to like

487
00:32:37,080 --> 00:32:41,160
re enact the whole movie war
games starring Matthew

488
00:32:41,160 --> 00:32:41,760
Broderick.
Oh.

489
00:32:42,200 --> 00:32:45,760
Wow.
And so like, that's the other

490
00:32:45,760 --> 00:32:48,920
thing that's different, a little
different from the book to the

491
00:32:48,920 --> 00:32:54,000
movie, is that like these guys
that are at the level of like

492
00:32:54,000 --> 00:32:57,480
Parsival and H and Artemis that
are like really trying to find

493
00:32:57,480 --> 00:33:00,760
the keys.
They know everything.

494
00:33:01,120 --> 00:33:04,520
And so like when H is like, oh,
I've never seen the shining.

495
00:33:04,840 --> 00:33:06,760
If you've read the book, you're
like, well, that doesn't make

496
00:33:06,760 --> 00:33:10,120
sense because you would you
would literally have watched

497
00:33:10,200 --> 00:33:14,520
every movie that holidays ever
mentioned like a million times.

498
00:33:15,000 --> 00:33:18,800
And so, but but if you didn't,
if you hadn't read the book that

499
00:33:18,960 --> 00:33:21,760
that wouldn't really click with
you or bother you.

500
00:33:21,800 --> 00:33:24,400
You're like, Oh, yeah, I guess
it didn't like horror movies or

501
00:33:24,400 --> 00:33:29,720
whatever, but in the book, like
he's like, oh, I've watched,

502
00:33:30,240 --> 00:33:32,720
I've watched war games probably
like 50 times.

503
00:33:32,720 --> 00:33:36,320
And so like, he knew all the
lines to say and where to go to

504
00:33:36,320 --> 00:33:40,120
reenact the movie as a dislike
challenge or whatever.

505
00:33:40,560 --> 00:33:43,640
And so there's stuff like that
that's just like, not cinematic,

506
00:33:43,920 --> 00:33:45,360
like.
Yeah, that's a lot more than a.

507
00:33:45,360 --> 00:33:47,360
Race with King.
Kong in it, yeah.

508
00:33:48,040 --> 00:33:51,120
Watching watching someone re
enact a movie or watching

509
00:33:51,120 --> 00:33:53,520
someone play a video game is not
very cinematic.

510
00:33:53,760 --> 00:33:56,440
So there's a lot of stuff that
like that that they replaced

511
00:33:56,440 --> 00:34:01,960
with the more like action
scenes, like the race and stuff,

512
00:34:02,120 --> 00:34:05,160
which I think is like smart like
you like.

513
00:34:05,160 --> 00:34:08,639
I wouldn't want to watch the
movie of of some of the

514
00:34:08,639 --> 00:34:11,560
challenges he had to, you know,
it just wouldn't be fun to watch

515
00:34:11,560 --> 00:34:14,719
as a movie, whereas erase is fun
to watch.

516
00:34:16,120 --> 00:34:22,719
So yeah, it he does a little bit
different things, like with side

517
00:34:22,719 --> 00:34:27,280
characters.
The one of the cool, I think one

518
00:34:27,280 --> 00:34:33,040
of the cool things of
translating book stuff to movie

519
00:34:33,040 --> 00:34:38,360
stuff from like, you know, the
medium of a novel to the medium

520
00:34:38,360 --> 00:34:45,120
of a film is that in the book,
the Halladay journals are text.

521
00:34:46,600 --> 00:34:49,719
So you, you read them, you read
the Halladay journals and that's

522
00:34:49,719 --> 00:34:51,760
how you know all the things
about Halladay.

523
00:34:52,120 --> 00:34:56,040
And there's like a big appendix
that they use to like, you know,

524
00:34:56,040 --> 00:34:58,720
find all the references that are
looking for in the Halladay

525
00:34:58,720 --> 00:35:03,280
journals in the movie.
It's like these these visual

526
00:35:03,280 --> 00:35:05,840
recreations of his memories and
stuff.

527
00:35:06,240 --> 00:35:09,320
I think that's a really cool way
to like translate that to make

528
00:35:09,320 --> 00:35:12,640
it more cinematic.
So I think that was a smart

529
00:35:12,640 --> 00:35:18,320
idea.
A few other things, like with

530
00:35:18,320 --> 00:35:21,240
rights and stuff.
They wanted to recreate a scene

531
00:35:21,240 --> 00:35:27,640
from Blade Runner, but WB was
they vetoed it because Blade

532
00:35:27,640 --> 00:35:32,120
Runner 2049 was coming out in
2017 and they didn't want, like

533
00:35:32,440 --> 00:35:36,400
it, the references to like, take
away from the success of that, I

534
00:35:36,400 --> 00:35:40,400
guess.
So, yeah, that got vetoed.

535
00:35:40,400 --> 00:35:43,440
But they did eventually get the
rights to The Shining and

536
00:35:43,440 --> 00:35:45,600
Spielberg was like, excited
about that.

537
00:35:45,600 --> 00:35:51,160
And yeah, that became a big part
of the movie, really the whole

538
00:35:51,400 --> 00:35:54,640
The Shining thing.
Yes.

539
00:35:54,640 --> 00:35:56,240
Bill.
Speaking of Spielberg, he

540
00:35:56,240 --> 00:36:00,320
finally enters the project in
2015, so it's been in

541
00:36:00,320 --> 00:36:02,800
development for a few years at
this point.

542
00:36:04,080 --> 00:36:08,240
You know, with I guess like 5
years, because they probably

543
00:36:08,240 --> 00:36:12,400
would have bought the rights
back in like 2010 if he's

544
00:36:12,400 --> 00:36:14,120
already working on the
screenplay back then.

545
00:36:14,120 --> 00:36:16,880
So five years in development,
Spielberg.

546
00:36:17,000 --> 00:36:21,000
Spielberg hadn't actually like
heard of the book until WB gave

547
00:36:21,000 --> 00:36:23,080
it to him.
So they gave him the book in the

548
00:36:23,080 --> 00:36:26,440
screenplay.
He read the screenplay first was

549
00:36:26,440 --> 00:36:28,320
like, oh, this is really
interesting.

550
00:36:28,320 --> 00:36:32,280
And then he read the book and
Klein actually talks about like

551
00:36:32,280 --> 00:36:35,240
waiting.
He he like found out like, oh,

552
00:36:35,240 --> 00:36:39,040
Spielberg has the screenplay and
we're waiting to hear back from

553
00:36:39,040 --> 00:36:40,520
him.
And he talks about like just

554
00:36:40,520 --> 00:36:42,880
nervous.
He's like anxious for two weeks

555
00:36:42,880 --> 00:36:48,360
waiting back from Spielberg.
But yes, Spielberg, Spielberg

556
00:36:48,360 --> 00:36:54,640
comes on.
He does a lot of re like giving

557
00:36:54,640 --> 00:36:59,880
input to rework the screenplay
with with Zach Penn, a few of

558
00:36:59,880 --> 00:37:03,240
the things he does.
He requests more of the

559
00:37:03,240 --> 00:37:07,240
switching between VR and the
real world that we kind of

560
00:37:07,240 --> 00:37:10,400
already touched on a little bit.
So that was like something

561
00:37:10,400 --> 00:37:14,160
Spielberg wanted this.
I can't remember who.

562
00:37:14,200 --> 00:37:16,720
I wrote this quote down from one
of the special features.

563
00:37:16,720 --> 00:37:19,920
I don't remember who said it,
but they were talking about

564
00:37:19,920 --> 00:37:21,640
Spielberg.
They said he really wanted to

565
00:37:21,640 --> 00:37:24,720
establish this physical link
between what people are doing in

566
00:37:24,720 --> 00:37:28,960
the real world and what's
happening in the Oasis, so that

567
00:37:29,120 --> 00:37:30,600
that was kind of his thinking
there.

568
00:37:30,920 --> 00:37:35,400
Spielberg's at least.
Does it work or not?

569
00:37:35,520 --> 00:37:43,120
We'll, we'll talk about it.
Also also, Spielberg wants to

570
00:37:43,120 --> 00:37:46,240
make Sorrento less cold and
mechanical than he is in the

571
00:37:46,240 --> 00:37:49,720
book.
He's he, he wants to keep him

572
00:37:49,720 --> 00:37:52,400
menacing, but a little bit more
like pathetic.

573
00:37:53,520 --> 00:37:56,800
It's a little bit of a lighter
tone in the movie than in the

574
00:37:56,800 --> 00:38:00,320
book.
In the book, he's like ruthless,

575
00:38:00,320 --> 00:38:05,160
which I kind of like more.
Yeah, it's it's kind of it's one

576
00:38:05,160 --> 00:38:07,680
of those things with a movie
like this, like, like we talked

577
00:38:07,680 --> 00:38:10,000
about Superman earlier.
You mentioned Superman.

578
00:38:10,320 --> 00:38:13,280
What One of the things I loved
about Superman, this new

579
00:38:13,280 --> 00:38:16,320
Superman movie was Superman is
like really good.

580
00:38:17,080 --> 00:38:20,200
Lex Luthor is just like, really.
Bad, Yeah.

581
00:38:20,480 --> 00:38:22,720
Yeah.
And it's like in like a normal

582
00:38:22,720 --> 00:38:25,320
movie, you want your characters
to have a little bit more

583
00:38:25,320 --> 00:38:29,240
nuance, you know, And there is
some nuance in in the Superman

584
00:38:29,240 --> 00:38:31,640
characters.
But like, at the end of the day,

585
00:38:31,640 --> 00:38:34,000
what it boils down to is this
guy is really good.

586
00:38:34,000 --> 00:38:36,240
And this guy really, really is
bad and evil.

587
00:38:37,160 --> 00:38:41,040
And that's kind of like what you
want in in like a superhero

588
00:38:41,040 --> 00:38:44,480
blockbuster movie.
And I feel similar here.

589
00:38:44,480 --> 00:38:48,000
I'm like, I don't know, I think
I would have rather had Sorrento

590
00:38:48,000 --> 00:38:51,760
just be like a little bit less
pathetic and more just like

591
00:38:51,760 --> 00:38:54,440
ruthless and menacing and in
control.

592
00:38:54,440 --> 00:38:56,720
Like in the book he's like very
in control.

593
00:38:56,960 --> 00:38:59,200
And in here he's a little bit
more bumbling.

594
00:39:00,560 --> 00:39:06,600
And I guess it in some ways it
feels a little bit 80s, but also

595
00:39:06,600 --> 00:39:10,360
like, I don't know, I feel like,
I feel like that was a bad

596
00:39:10,520 --> 00:39:12,920
change.
I feel like you want a little

597
00:39:12,920 --> 00:39:17,240
bit more, a little bit less like
nuance and those sorts of

598
00:39:17,240 --> 00:39:19,120
characters.
And let's just make the guy

599
00:39:19,120 --> 00:39:20,960
evil.
So like, he's really easy to

600
00:39:20,960 --> 00:39:24,040
root against, you know?
Yeah, but.

601
00:39:26,280 --> 00:39:28,040
Yeah, I don't.
Did you, did you think about

602
00:39:28,040 --> 00:39:32,160
that at all with Sorrento?
Like, were you, did you, did you

603
00:39:32,160 --> 00:39:35,160
ever think like, oh, this guy's
like, I'm scared of what this

604
00:39:35,160 --> 00:39:37,680
guy might do?
Or did you feel like, oh, he's a

605
00:39:37,680 --> 00:39:41,600
little bit more like pathetic or
bumbling or not in control or?

606
00:39:41,600 --> 00:39:45,080
Yeah.
I mean, he, he never really, I

607
00:39:45,080 --> 00:39:48,680
mean he doesn't know how to do
the spell for the you know, he

608
00:39:48,680 --> 00:39:53,640
doesn't know he's got people
telling him references to stuff

609
00:39:53,640 --> 00:39:57,320
to appear.
It seems like his cardinal sin

610
00:39:59,600 --> 00:40:02,200
more so than any of the
horrendous stuff that he does.

611
00:40:02,200 --> 00:40:06,680
I, I, I, I feel like conflicted
because it's like obviously he's

612
00:40:06,680 --> 00:40:09,360
like buying people's debt and
putting them in a box, right?

613
00:40:09,360 --> 00:40:15,160
That's objectively evil, but.
But the film's main problem

614
00:40:15,840 --> 00:40:19,560
seems to be that he's a fake.
He's a poser.

615
00:40:19,560 --> 00:40:22,800
He doesn't know the references.
If he did know the references,

616
00:40:22,880 --> 00:40:28,520
he'd be a better person.
It's like, would he like, yeah,

617
00:40:28,520 --> 00:40:30,480
yeah, it it seems.
It seems conflicting.

618
00:40:30,520 --> 00:40:34,080
Like when you have a character
whose company, again, is buying

619
00:40:34,080 --> 00:40:37,840
people.
I don't throw the word around,

620
00:40:37,840 --> 00:40:41,360
but enslaving, I mean it.
Yeah, he's buying them to for

621
00:40:41,680 --> 00:40:44,080
people, is forcing them to work.
In the book, they're called

622
00:40:44,080 --> 00:40:46,400
Indentured servants.
Well, there you go.

623
00:40:46,600 --> 00:40:51,080
He's he's enslaving people by
leveraging their debt.

624
00:40:51,440 --> 00:40:55,520
And but also he's fake.
Like I don't know if would he be

625
00:40:55,520 --> 00:40:58,360
any better if he wasn't fake?
Would he be any better if he

626
00:40:58,360 --> 00:41:02,000
could reference the right films?
Yeah, and the and the.

627
00:41:02,320 --> 00:41:06,320
So in the book it's like he's
he's a little bit similar, like

628
00:41:07,120 --> 00:41:11,240
everyone, like everyone hates
him because they know he's not a

629
00:41:11,240 --> 00:41:16,280
true like Gunter the the term
like he doesn't really know

630
00:41:16,440 --> 00:41:19,920
Halladay and he doesn't really
know the references and stuff.

631
00:41:20,920 --> 00:41:27,240
And he he he like unashamedly,
unabashedly, though says like,

632
00:41:27,320 --> 00:41:32,240
yeah, we have whenever they've
like rigged their, their like

633
00:41:32,240 --> 00:41:35,160
haptic rigs.
So that like if there's a

634
00:41:35,160 --> 00:41:38,680
challenge, like he can be logged
in as his avatar.

635
00:41:38,680 --> 00:41:41,640
But if there's like a challenge
he wouldn't be able to do

636
00:41:41,640 --> 00:41:46,040
himself, he can like rig someone
else that is good at that sort

637
00:41:46,040 --> 00:41:50,880
of challenge into his avatar.
OK, that's actually interesting.

638
00:41:50,880 --> 00:41:53,520
Like like he tells Pars of all
that.

639
00:41:53,520 --> 00:41:57,400
Basically he's like bragging,
yeah, about the technology and

640
00:41:57,400 --> 00:42:00,720
how they've, how they've like
hacked and rigged the system.

641
00:42:01,000 --> 00:42:04,760
Yeah.
And so it's like, yes, he like

642
00:42:04,760 --> 00:42:10,160
he doesn't have the knowledge or
like, you know, all that stuff.

643
00:42:10,160 --> 00:42:13,920
But also, but also he's just
like, he's unashamedly,

644
00:42:13,920 --> 00:42:19,240
unabashedly like trying to take
it over and, you know, use it.

645
00:42:20,080 --> 00:42:22,880
Yeah.
Basically like to make money,

646
00:42:22,880 --> 00:42:26,600
like to make the Oasis not free,
basically.

647
00:42:26,600 --> 00:42:29,320
And all that.
But yeah.

648
00:42:29,760 --> 00:42:31,720
I I love the I.
Thought that was a bad change

649
00:42:31,720 --> 00:42:35,680
for Sorrento personal.
Yeah, no, I really like the his

650
00:42:35,680 --> 00:42:39,480
little, his little PowerPoint
where he's discussing how much

651
00:42:39,480 --> 00:42:43,520
of the how much of the visual
field they can they can take up

652
00:42:43,520 --> 00:42:47,640
before they induce seizures.
That is comical, Yeah, I'll give

653
00:42:47,640 --> 00:42:52,040
him that.
And it feels relatable at times.

654
00:42:52,600 --> 00:42:58,720
Yeah, it's maybe a little
hyperbolic, but still a lot of

655
00:42:58,720 --> 00:43:03,080
truth in that.
How much of someone's timeline

656
00:43:03,080 --> 00:43:06,400
can we fill with ads where
they'll stay on our app?

657
00:43:06,920 --> 00:43:12,080
See, but that to me, I can, I
can invent or, you know, someone

658
00:43:12,080 --> 00:43:13,880
can invent, right?
Specifically like, right

659
00:43:13,880 --> 00:43:17,440
software to block it.
I the ads that get me.

660
00:43:18,280 --> 00:43:20,040
And every time I see it, I get
mad.

661
00:43:20,040 --> 00:43:23,520
It's just like the gas, like the
gas station, like the, the TV,

662
00:43:23,520 --> 00:43:26,080
the gas TV ads where it's like
those will pop up when you're

663
00:43:26,080 --> 00:43:27,680
pumping gas.
And I'm just like, this is kind

664
00:43:27,680 --> 00:43:29,080
of annoying, man.
I hope this is it.

665
00:43:29,280 --> 00:43:32,560
And then you see something about
like Ford or something's going,

666
00:43:32,720 --> 00:43:34,840
huh?
Well, we could put ads in our

667
00:43:34,840 --> 00:43:38,720
infotainment system.
It's like, guys, calm down.

668
00:43:38,720 --> 00:43:42,400
We're yeah, we're already not
anyway.

669
00:43:43,520 --> 00:43:46,240
Oh, man.
Yeah, yeah.

670
00:43:46,400 --> 00:43:49,680
So another character, a little
bit of a character change.

671
00:43:49,680 --> 00:43:53,800
It's not like complete character
change, but they do, they do

672
00:43:53,800 --> 00:43:57,720
make Halliday in the movie a
little bit more of this kind of

673
00:43:57,720 --> 00:44:00,040
like tragic figure.
He's a little bit of more of

674
00:44:00,040 --> 00:44:02,680
like the melancholic genius.
Yeah.

675
00:44:03,160 --> 00:44:04,920
Who like missed out on
happiness.

676
00:44:04,920 --> 00:44:09,280
It's kind of like a Citizen Kane
type thing going on with the

677
00:44:09,280 --> 00:44:13,200
holiday character in the movie.
I guess like the the kind of

678
00:44:13,200 --> 00:44:19,320
skeleton of that is there in the
book, but and you know, you do

679
00:44:19,320 --> 00:44:25,680
still in the book have the whole
like he really like he loved the

680
00:44:25,680 --> 00:44:29,560
lady that ended up marrying
Ogden Morrow, but he never like

681
00:44:29,560 --> 00:44:32,240
took his chance and like that's
in the book.

682
00:44:32,960 --> 00:44:37,680
But I think they do they do it a
little bit more of like honing

683
00:44:37,680 --> 00:44:41,880
in on like the tragic Ness of
the character, I think in the in

684
00:44:41,880 --> 00:44:44,800
the movie.
So I thought that was a a decent

685
00:44:45,240 --> 00:44:49,560
like change or like it's not
really, they don't really change

686
00:44:49,560 --> 00:44:51,480
anything.
They just kind of like hone in

687
00:44:51,480 --> 00:44:54,920
on it more, I guess, and put a
little bit more focus on that.

688
00:44:55,480 --> 00:44:59,480
So I thought that was fine.
But yeah, I mean, All in all,

689
00:44:59,480 --> 00:45:04,040
they really like to the book is
so like chock full of like

690
00:45:04,040 --> 00:45:07,640
references and quests and stuff.
And so you really do have to

691
00:45:07,640 --> 00:45:12,440
like, OK, what can we keep that
will be good to that people will

692
00:45:12,440 --> 00:45:17,440
enjoy watching and will fit in a
2 hour film, you know, And so

693
00:45:17,440 --> 00:45:21,840
that's I would imagine there's a
lot of work that goes into like

694
00:45:22,160 --> 00:45:26,160
honing that down.
And you know, because it none of

695
00:45:26,160 --> 00:45:32,800
the challenges are, I don't
think any of the last challenge

696
00:45:33,880 --> 00:45:41,800
with the with the adventure game
I think is very similar to the

697
00:45:41,800 --> 00:45:47,440
last challenge of yeah, I'm
pretty sure it's like the kind

698
00:45:47,440 --> 00:45:51,560
of a similar Samish last
challenge in the book, but all

699
00:45:51,560 --> 00:45:54,320
the other ones are like they
they just came up with something

700
00:45:54,320 --> 00:45:58,640
different.
Yeah, and the movie felt really

701
00:45:58,640 --> 00:46:01,280
weak.
Yeah, that one is not.

702
00:46:01,880 --> 00:46:04,640
There's like nothing about it
that's in the book.

703
00:46:04,880 --> 00:46:07,080
That one's like, I mean, the
race too.

704
00:46:07,080 --> 00:46:09,840
There's nothing, there's no race
like that in the book.

705
00:46:09,840 --> 00:46:11,400
So the first score.
Yeah.

706
00:46:11,440 --> 00:46:13,960
Well, the race, I don't know if
you want to discuss the trial

707
00:46:13,960 --> 00:46:16,360
specifically now, the race felt
kind of weak to me too, but for

708
00:46:16,360 --> 00:46:18,200
a different reason.
But this was just kind of like.

709
00:46:19,800 --> 00:46:22,160
I.
Know what movie to watch and

710
00:46:22,160 --> 00:46:24,760
then see the photo and then go
to the ballroom, then jump to

711
00:46:24,760 --> 00:46:25,360
her.
I don't know.

712
00:46:25,360 --> 00:46:29,120
Yeah, it didn't really feel.
Yeah, it's like, it's like we

713
00:46:29,120 --> 00:46:31,000
have the rights to The Shining,
let's use it.

714
00:46:31,000 --> 00:46:33,480
But then like The Shining
doesn't really play into

715
00:46:33,480 --> 00:46:37,040
anything.
And no at all.

716
00:46:37,040 --> 00:46:39,960
That's just like they're there,
they're in like the Overlook

717
00:46:39,960 --> 00:46:41,520
Hotel.
It was cool.

718
00:46:41,520 --> 00:46:43,240
It was cool when they walked.
Yeah, it's.

719
00:46:43,240 --> 00:46:45,280
Cool.
Yeah, but it but it like

720
00:46:45,280 --> 00:46:48,520
recreates shots from The Shining
and everyone's like, oh, cool,

721
00:46:48,920 --> 00:46:51,080
but like I could just go watch
The Shining.

722
00:46:51,560 --> 00:46:54,520
You know, yeah.
So it kind of felt like a, it

723
00:46:54,520 --> 00:46:59,320
kind of felt like a like an
Apple product demo a little bit

724
00:46:59,320 --> 00:47:01,440
too like, oh, you're in the
movie.

725
00:47:01,440 --> 00:47:05,120
Like I it was cool in the sense
that it just brought it in in an

726
00:47:05,120 --> 00:47:06,680
unexpected way.
Yeah.

727
00:47:06,680 --> 00:47:08,360
And at the time I hadn't seen
it.

728
00:47:08,360 --> 00:47:12,320
So it was just like that was the
setup for me knowing and seeing

729
00:47:12,320 --> 00:47:16,000
movie, but.
Anyway, yeah, yeah, they, they

730
00:47:16,000 --> 00:47:19,760
tried to make, they tried to
make the challenges a little bit

731
00:47:19,760 --> 00:47:25,840
more like personal to holiday.
Whereas in the in the book, the

732
00:47:25,840 --> 00:47:31,240
challenges are are mostly like
you, there are like some of the

733
00:47:31,240 --> 00:47:35,680
later challenges, like the clues
you kind of have to like hone

734
00:47:35,680 --> 00:47:38,120
into Halladay's personal life a
little bit.

735
00:47:38,120 --> 00:47:42,960
So like the whole like he he was
in love with Ogden Morrow's wife

736
00:47:42,960 --> 00:47:45,600
thing plays into it towards the
end.

737
00:47:47,000 --> 00:47:50,360
But in the, but like the first
couple of challenges, they're

738
00:47:50,360 --> 00:47:53,360
literally just like things that
Halladay liked.

739
00:47:53,720 --> 00:47:58,200
And so he made that the
challenge like the, I mean, the

740
00:47:58,200 --> 00:48:02,440
first to get the first key, you,
you have to play this like

741
00:48:02,440 --> 00:48:08,320
arcade game Joust against this
like really good AI avatar

742
00:48:08,320 --> 00:48:13,120
character and beat them like to
get the like, that's literally

743
00:48:13,120 --> 00:48:15,520
the 1st to get the first key.
That's what you have to do.

744
00:48:15,840 --> 00:48:18,360
And it's it's because Halladay
liked that game.

745
00:48:19,320 --> 00:48:22,080
You know, it's not like
something like big personal

746
00:48:22,080 --> 00:48:27,800
insight into its life.
It's just so there's, you know,

747
00:48:28,000 --> 00:48:31,240
so there, there's there's a
degree to which like, OK, you're

748
00:48:31,240 --> 00:48:36,280
making, you're honing this like
this book chock full of stuff

749
00:48:36,520 --> 00:48:38,760
down into two hours.
So there there is a little bit

750
00:48:38,760 --> 00:48:43,760
of like I understand, like you
have to make it more personal.

751
00:48:43,760 --> 00:48:46,840
These challenges to kind of like
put this like through line

752
00:48:46,840 --> 00:48:49,840
through the movie to kind of
like speed up the plotting and

753
00:48:49,840 --> 00:48:54,280
like make it try to make it more
like human and and like

754
00:48:54,280 --> 00:48:59,200
relatable with some and some add
some stakes, like some more like

755
00:48:59,200 --> 00:49:04,760
film cinematic E stakes,
character stakes to it, but it's

756
00:49:04,760 --> 00:49:07,640
kind of sloppy.
You know, like you said, like,

757
00:49:07,720 --> 00:49:10,720
oh, let me jump across these
zombies and dance with this

758
00:49:10,720 --> 00:49:15,680
lady.
It's like, I guess there's a

759
00:49:15,680 --> 00:49:19,440
little cliche Ness to it, I
guess, and it's a little bit

760
00:49:19,440 --> 00:49:25,280
more like sloppily put together.
But yeah, yeah, yeah.

761
00:49:25,280 --> 00:49:27,680
And what, what?
I don't know.

762
00:49:27,680 --> 00:49:31,400
I don't want to delve too deep
into like all of my quibbles

763
00:49:31,600 --> 00:49:33,600
quite a bit because I do have
quite a bit.

764
00:49:33,960 --> 00:49:36,640
Let's.
But before we do delve into

765
00:49:36,640 --> 00:49:42,120
that, let's let's go through
like the crew and the cast and

766
00:49:42,120 --> 00:49:44,560
and a little bit of production
stuff.

767
00:49:44,560 --> 00:49:46,600
And then we can jump more into
that stuff.

768
00:49:47,560 --> 00:49:51,520
The the crew for this one you do
have.

769
00:49:51,920 --> 00:49:55,240
It's not exactly like
Spielberg's go to guys.

770
00:49:56,560 --> 00:50:00,560
So he's working with WB.
So at this point DreamWorks is

771
00:50:00,560 --> 00:50:04,120
kind of dead and gone.
For all intents and purposes.

772
00:50:05,360 --> 00:50:08,480
It's, I think I want to say
Bridges Spies was really the

773
00:50:08,480 --> 00:50:14,320
last true DreamWorks movie.
DreamWorks still like it.

774
00:50:14,320 --> 00:50:17,800
The name is there on movies even
to this day.

775
00:50:17,800 --> 00:50:21,200
But like, it's not really.
It's more like just to have the

776
00:50:21,200 --> 00:50:25,240
name, you know, like they're not
financing it, They're not

777
00:50:25,240 --> 00:50:27,320
produced.
Like they're not like

778
00:50:27,320 --> 00:50:29,320
distributing it.
It's just like to have the

779
00:50:29,320 --> 00:50:33,280
DreamWorks name because it's
like a known thing that

780
00:50:33,280 --> 00:50:35,920
Spielberg was attached to, I
think is the reason they still

781
00:50:35,920 --> 00:50:40,800
put it on stuff.
But yeah, so he's not, this

782
00:50:40,800 --> 00:50:43,000
isn't DreamWorks at all.
This is WB.

783
00:50:44,080 --> 00:50:48,240
And so you do have a couple of
like WB producers like Donald

784
00:50:48,240 --> 00:50:52,680
Deline and Dan Farrah.
But then Spielberg brings on

785
00:50:52,680 --> 00:50:57,520
Christy Mccosco Krieger, who's a
Amblin, one of his Amblin girls

786
00:50:57,720 --> 00:51:04,000
that as a producer.
So kind of a little bit of AWB

787
00:51:04,000 --> 00:51:08,800
Amblin mix there for producing,
of course, based on the novel by

788
00:51:08,800 --> 00:51:15,280
Ernest Klein released in 2011.
I did see this in in one of my

789
00:51:15,280 --> 00:51:19,840
sources.
It had a different like list for

790
00:51:19,880 --> 00:51:24,040
adaptation and screenplay.
I don't really know why the

791
00:51:24,040 --> 00:51:26,600
adaptation said Ernest Klein and
Eric Eason.

792
00:51:26,960 --> 00:51:30,000
I don't know who Eric Eason is
or what he did for the

793
00:51:30,000 --> 00:51:33,800
adaptation, but the screenplay
was Zach Penn and Ernest Klein.

794
00:51:34,600 --> 00:51:36,720
I don't really know what the
difference is there or what

795
00:51:37,640 --> 00:51:39,880
what.
I didn't really pay attention to

796
00:51:39,880 --> 00:51:42,560
the credits in the movie to see
if there's like, a credit for

797
00:51:42,560 --> 00:51:46,400
adaptation.
So yeah, I don't know what that

798
00:51:46,400 --> 00:51:48,960
was him either.
Yeah, That's the only time I

799
00:51:48,960 --> 00:51:51,640
ever saw this Eric Eason guy's
name.

800
00:51:51,640 --> 00:51:56,960
So, yeah.
So there are a couple of, like,

801
00:51:57,200 --> 00:52:02,440
big Spill bird guys.
Janusz Kamitsky is the director

802
00:52:02,440 --> 00:52:05,560
of photography, cinematographer,
whatever you want to call him.

803
00:52:07,040 --> 00:52:09,960
Michael Kahn is editor.
You also have another editor

804
00:52:09,960 --> 00:52:14,560
though, Sarah Brochure.
They probably did need 2 editors

805
00:52:14,560 --> 00:52:17,520
for this because you kind of
have two things going on with

806
00:52:17,520 --> 00:52:23,720
the real and virtual worlds.
So she, I wonder if she was like

807
00:52:23,720 --> 00:52:29,560
a ILM person.
The, you know, ILM does all the

808
00:52:29,560 --> 00:52:36,480
digital stuff with this.
So yeah, music John Williams was

809
00:52:36,480 --> 00:52:40,760
not available.
So Spielberg brings on Alan

810
00:52:40,760 --> 00:52:45,320
Silvestri and yeah, we'll talk
about him later.

811
00:52:46,360 --> 00:52:49,920
The sound crew is Chris Monroe
and Gary Rydstrom.

812
00:52:50,000 --> 00:52:53,960
Rydstrom is like is a definitely
a go to Spielberg sound guy

813
00:52:55,520 --> 00:53:00,000
production design.
Adam Stockhausen, who I know for

814
00:53:00,000 --> 00:53:03,440
sure worked with Spielberg on
Bridge of Spies.

815
00:53:04,520 --> 00:53:08,480
I don't, I haven't done the the
episode for the Post yet, so I

816
00:53:08,480 --> 00:53:11,760
haven't really, I don't know if
like he worked with Stockhausen

817
00:53:11,760 --> 00:53:14,920
again between Bridge of Spies in
this.

818
00:53:15,760 --> 00:53:18,960
But yeah, Adam Stockhausen is
like Wes Anderson's production

819
00:53:18,960 --> 00:53:22,760
design guy.
So I always think it's it's so

820
00:53:22,760 --> 00:53:24,880
interesting.
He brought him on for Bridge of

821
00:53:24,880 --> 00:53:28,040
Spies.
And then for this, I just found

822
00:53:28,040 --> 00:53:31,240
that interesting because when
you think of when I think of

823
00:53:31,240 --> 00:53:34,920
Adam Stockhausen, I think of Wes
Anderson kind of design, like

824
00:53:34,920 --> 00:53:38,680
highly stylized.
So I guess that applies a little

825
00:53:38,680 --> 00:53:43,160
bit here because you have to
have such high detail kind of in

826
00:53:43,160 --> 00:53:46,680
both of these, both in, like the
real world and in the virtual

827
00:53:46,680 --> 00:53:47,640
world.
Yeah.

828
00:53:47,640 --> 00:53:51,160
So I guess that attention to
detail is what he brought him on

829
00:53:51,160 --> 00:53:54,600
for, which, you know, I think
was a good idea.

830
00:53:56,360 --> 00:53:58,920
Yeah.
Art direction by Mark Scruton

831
00:53:59,200 --> 00:54:03,040
and then Claire Fleming for the
motion capture art direction.

832
00:54:04,160 --> 00:54:06,200
Anna Pinnick was the set
decorator.

833
00:54:06,920 --> 00:54:11,400
You have some visual effects
guys with Roger Gayat, Grady

834
00:54:11,400 --> 00:54:16,160
Koeffer and Matthew E Butler.
Some mocap supervisors with

835
00:54:16,160 --> 00:54:21,680
Heidi Hathaway, Gabriella Rios
and Clint Spillers costumes.

836
00:54:22,000 --> 00:54:23,760
I know he's worked with this
lady before.

837
00:54:23,760 --> 00:54:25,880
Casio will lick him.
Maimon.

838
00:54:26,600 --> 00:54:30,520
I can't remember what movie he
worked with her on though, but

839
00:54:30,800 --> 00:54:32,880
it's just not in my brain right
now.

840
00:54:33,240 --> 00:54:34,840
But I know he has worked with
her before.

841
00:54:36,960 --> 00:54:40,440
And then yes, Gary Powell.
Powell does some second unit

842
00:54:40,440 --> 00:54:43,240
directing, some assistant
directors.

843
00:54:43,240 --> 00:54:46,840
Adam Somner is like he's
assistant director on all of

844
00:54:46,840 --> 00:54:48,680
Spielberg's movies at this
point.

845
00:54:49,560 --> 00:54:53,440
And then a few more, Emma
Horton, Raphael Sands, and then

846
00:54:54,200 --> 00:54:59,200
this guy Frazier Fennel Ball is
the assistant director for the

847
00:54:59,200 --> 00:55:01,120
crowd scenes.
So anytime there's like big

848
00:55:01,120 --> 00:55:06,240
crowds of people in the, in the,
I'm assuming it's talking about

849
00:55:06,240 --> 00:55:10,960
for like the, the crowd engine
that ILM builds for the, the

850
00:55:10,960 --> 00:55:14,000
digital stuff.
Yeah.

851
00:55:14,080 --> 00:55:16,680
And then casting by Lucy Bevin
and Ellen Lewis.

852
00:55:16,840 --> 00:55:21,760
So that's that's the main part
of the crew kind of a mixed bag

853
00:55:21,760 --> 00:55:25,480
of like typical Spielberg guys
and then some you guys.

854
00:55:25,480 --> 00:55:28,920
When you do a movie like this,
you kind of like have to miss

855
00:55:29,080 --> 00:55:33,000
mix and match, you know, from
your typical guys because it's

856
00:55:33,000 --> 00:55:36,320
such a different sort of thing
you're doing with this movie.

857
00:55:36,320 --> 00:55:43,640
But hi.
Quick reminder that you yes, you

858
00:55:43,840 --> 00:55:48,160
can be a huge help to the
production of the show if you

859
00:55:48,160 --> 00:55:51,640
visit establishingshotpod.com
donate.

860
00:55:52,160 --> 00:55:55,240
You'll find out how to join the
Establishing Shot family through

861
00:55:55,240 --> 00:55:59,080
some giving peers starting as
low as $5 a month.

862
00:55:59,520 --> 00:56:02,160
You heard that right, only $5.00
a month.

863
00:56:02,920 --> 00:56:06,560
And not only will you be helping
me keep the show going, but

864
00:56:06,560 --> 00:56:09,680
you'll also get some perks
yourself like early and AD free

865
00:56:09,680 --> 00:56:14,240
episodes, bonus episodes, access
to a discord server where we can

866
00:56:14,240 --> 00:56:17,920
chat it up about the show and
movies in general, and more.

867
00:56:18,360 --> 00:56:21,320
Might even let you choose a
movie for me to review for the

868
00:56:21,320 --> 00:56:24,200
show.
Check out that link in the show

869
00:56:24,200 --> 00:56:26,760
notes to learn more.
Back to the show.

870
00:56:26,760 --> 00:56:30,960
Yeah, let's talk about the cast.
This, this will be, this will be

871
00:56:30,960 --> 00:56:31,600
fun.
There's not.

872
00:56:31,920 --> 00:56:34,160
There's not a whole lot of
people to talk about with this,

873
00:56:34,920 --> 00:56:36,800
but the few we do have will be
fun.

874
00:56:38,280 --> 00:56:40,640
Yeah.
Spielberg and the special

875
00:56:40,640 --> 00:56:43,080
features said this.
I thought that I was like, oh,

876
00:56:43,080 --> 00:56:47,120
this is really good.
He said casting is intuitive for

877
00:56:47,120 --> 00:56:50,960
him.
He's like, I only really know

878
00:56:51,400 --> 00:56:54,720
that someone is right for a
role, like when I see them doing

879
00:56:54,720 --> 00:56:59,000
it.
And so like, yeah, he puts a lot

880
00:56:59,000 --> 00:57:04,960
of stock in like, you know, the
the auditions and stuff and

881
00:57:04,960 --> 00:57:09,080
actually, you know, trusting his
intuition with, OK, this guy has

882
00:57:09,080 --> 00:57:12,800
what I'm looking for based off
of, you know, bouncing off of

883
00:57:13,520 --> 00:57:16,000
this, this other character I
already have cast.

884
00:57:16,600 --> 00:57:22,200
So I thought that was cool to
hear talk about how he sees

885
00:57:22,200 --> 00:57:26,760
casting as this intuitive
process, which Spielberg's

886
00:57:27,200 --> 00:57:30,360
directing is very intuitive too.
He's he's just kind of like one

887
00:57:30,360 --> 00:57:37,120
of those, I don't know, he he's,
he's one of those guys that is

888
00:57:37,120 --> 00:57:41,040
just ingrained in him.
This whole, the whole filmmaking

889
00:57:41,040 --> 00:57:45,040
thing is just, it just comes to
him naturally, I think.

890
00:57:46,320 --> 00:57:48,320
And that's why he's a household
name.

891
00:57:49,360 --> 00:57:52,720
But yeah, some people that I'm
sure there's more of a science

892
00:57:52,720 --> 00:57:57,320
to it, but Spielberg, he's like,
Nope, I just know it when I see

893
00:57:57,320 --> 00:58:00,240
it.
I know which shot is right when

894
00:58:00,240 --> 00:58:02,400
I see it.
I know which actor is right when

895
00:58:02,400 --> 00:58:05,600
I see their audition.
He just, it's all intuitive for

896
00:58:05,600 --> 00:58:09,960
Spielberg.
So I think he might be a real

897
00:58:09,960 --> 00:58:14,800
life, what's his name, Anorak
Wizard?

898
00:58:15,800 --> 00:58:20,640
Yeah.
Yeah, so the character, the

899
00:58:20,800 --> 00:58:23,880
actors.
Ty Sheridan, of course, plays

900
00:58:23,880 --> 00:58:28,160
Wade Watts slash Parsival or Z
for short.

901
00:58:28,640 --> 00:58:37,960
It's kind of his like pet name.
But yeah, so he, Ty Sheridan was

902
00:58:38,120 --> 00:58:40,880
he was actually, he was one of
the brothers in the Tree of

903
00:58:40,880 --> 00:58:46,800
Life, the Terrence Malick movie.
He's not like the one that's

904
00:58:46,800 --> 00:58:49,680
focused on more.
I think he's the brother that

905
00:58:49,680 --> 00:58:55,120
dies in that movie.
Spoiler I guess you can't really

906
00:58:55,120 --> 00:58:59,400
spoil The Tree of Life.
There's not really much of A

907
00:58:59,400 --> 00:59:04,200
plot per SE.
But yeah, so he was in that.

908
00:59:04,200 --> 00:59:08,560
He is kind of breakout was in
the movie Mud in 2012 with

909
00:59:08,560 --> 00:59:12,080
Matthew McConaughey.
He was a young guy in that.

910
00:59:14,040 --> 00:59:18,040
And yeah, he he was in a few
more movies.

911
00:59:18,440 --> 00:59:23,880
He was also in the movie Joe
with Nicholas Cage, which I have

912
00:59:23,880 --> 00:59:28,080
not seen.
Yeah, he so he's he's kind of

913
00:59:28,080 --> 00:59:33,560
one of those guys that like got
some good roles young, really

914
00:59:33,560 --> 00:59:36,640
young and like was one of those
kids that's like, oh, watch out

915
00:59:36,640 --> 00:59:41,040
for this guy kind of things.
And so that's kind of where he

916
00:59:41,040 --> 00:59:45,200
is at this point in his career.
He's like had some really good

917
00:59:45,440 --> 00:59:52,840
roles, like as a younger, like
kid, but also like just a

918
00:59:52,840 --> 00:59:55,840
younger adult, I guess, you
know, teenager, young adult.

919
00:59:57,720 --> 01:00:03,920
And so, yeah, he, he actually
sent an audition and they passed

920
01:00:03,920 --> 01:00:07,680
on him.
And then I don't, I don't

921
01:00:07,680 --> 01:00:11,400
remember why, but at some point
Spielberg or somebody is like,

922
01:00:11,400 --> 01:00:13,080
well, let's look at this guy
again.

923
01:00:14,040 --> 01:00:17,960
And they actually bring him in
to do a test with Olivia Cook.

924
01:00:17,960 --> 01:00:22,880
She was already cast.
And Spielberg was like, I think,

925
01:00:22,960 --> 01:00:24,880
I think they have like
chemistry.

926
01:00:24,880 --> 01:00:28,920
I think this is our guy.
So that's how that's how all Ty

927
01:00:28,920 --> 01:00:33,680
Sheridan gets cast.
I don't I don't know how I feel

928
01:00:33,680 --> 01:00:36,280
about Ty Sheridan.
He's fine.

929
01:00:36,280 --> 01:00:41,200
I guess he's just he's a strange
looking guy.

930
01:00:41,200 --> 01:00:45,160
He's like not, it's, it's like
one of those kind of guys that's

931
01:00:45,160 --> 01:00:48,400
like one of those actors that
you look at him and you're like,

932
01:00:48,640 --> 01:00:54,120
he's not a bad looking guy.
He kind of like he's kind of a

933
01:00:54,120 --> 01:00:57,840
good looking guy, but he's just
got a strange face a little bit,

934
01:00:59,360 --> 01:01:03,560
I don't know, not like being
like mean or rude or anything.

935
01:01:03,560 --> 01:01:07,720
It's just when you're an actor,
your face is a big part of it.

936
01:01:07,720 --> 01:01:12,960
And some people have, some
people have like distinct faces

937
01:01:12,960 --> 01:01:16,520
and that's what makes them, you
know, a distinct actor, you

938
01:01:16,520 --> 01:01:21,720
know, And he does have like a
distinct strangeness that I

939
01:01:21,720 --> 01:01:24,680
can't really pinpoint to the way
he looks.

940
01:01:25,000 --> 01:01:28,640
It doesn't really, I guess, add
or detract anything for this

941
01:01:28,640 --> 01:01:30,480
role that for this particular
role.

942
01:01:32,920 --> 01:01:38,640
But yeah, he, I don't know.
He's I guess to me in this role,

943
01:01:38,640 --> 01:01:42,600
he's just kind of there.
Yeah, yeah, he doesn't.

944
01:01:42,640 --> 01:01:46,760
He, I was going to say he kind
of captures the well for some

945
01:01:46,760 --> 01:01:49,840
reason, for some reason, I'm
sorry for the podcasters.

946
01:01:49,840 --> 01:01:53,240
I was making a like big eyed
amazed face.

947
01:01:54,600 --> 01:01:58,520
He for some reason just Shia
LaBeouf reminds me of Shia

948
01:01:58,520 --> 01:02:01,280
LaBeouf.
I don't know why, just every

949
01:02:01,280 --> 01:02:03,040
time I see him I just think of
Shia LaBeouf.

950
01:02:04,160 --> 01:02:09,120
He's kind of got that like puppy
dog excitedness to him.

951
01:02:09,160 --> 01:02:11,800
Yeah, like that, that.
Like, oh, yeah.

952
01:02:12,280 --> 01:02:14,480
Like, like a young Shia LaBeouf
did.

953
01:02:15,320 --> 01:02:16,840
Yeah, I can see that.
Yeah.

954
01:02:17,840 --> 01:02:20,920
Especially like when you watch
like the like the behind the

955
01:02:20,920 --> 01:02:22,680
scenes.
He's got that kind of energy.

956
01:02:23,160 --> 01:02:27,320
Yeah.
On set, yeah.

957
01:02:27,360 --> 01:02:29,600
I don't know.
He he's fine in the movie.

958
01:02:29,600 --> 01:02:32,880
He's not really like, adding a
whole lot to and like, to be

959
01:02:32,880 --> 01:02:35,400
fair, I don't think he has a
whole lot to work with with this

960
01:02:35,400 --> 01:02:38,960
character the way it's written
for the movie.

961
01:02:40,600 --> 01:02:43,160
But like, he doesn't like,
elevate it either.

962
01:02:43,200 --> 01:02:45,200
Like, he doesn't elevate what's
on paper.

963
01:02:45,200 --> 01:02:48,840
To me.
He just kind of like, is there

964
01:02:48,880 --> 01:02:52,200
and is fine.
He's he's not like, bad, but

965
01:02:52,200 --> 01:02:55,560
he's not really, like, he's not
like popping off the screen or

966
01:02:55,560 --> 01:02:59,640
anything, you know?
Yeah, I don't know.

967
01:02:59,880 --> 01:03:01,920
I wasn't.
I wasn't terribly impressed with

968
01:03:01,920 --> 01:03:06,160
Ty Sheridan in this movie.
I don't know.

969
01:03:06,160 --> 01:03:09,160
Do you feel differently?
Do you feel similarly?

970
01:03:09,440 --> 01:03:15,360
Yeah, I mean, I my, my, I guess
my the things that I disliked

971
01:03:16,000 --> 01:03:21,920
were not like, it wasn't like
any of the casting choices being

972
01:03:21,920 --> 01:03:26,200
like offensively, sure, you
know, off or something, right.

973
01:03:26,200 --> 01:03:31,960
But it was just kind of the the
tone or the decisions and

974
01:03:31,960 --> 01:03:37,680
certain instances like to start
off with the dialogue dump, you

975
01:03:37,680 --> 01:03:40,120
know, of like, yeah, that's
position.

976
01:03:40,400 --> 01:03:46,200
I have AI don't know.
I have a peeve when the

977
01:03:46,480 --> 01:03:49,240
narration is happening to the
audience.

978
01:03:49,480 --> 01:03:51,800
Why are you making a
documentary?

979
01:03:51,880 --> 01:03:54,800
Like that's, that's what I
that's what, how I just process

980
01:03:54,800 --> 01:03:57,560
it.
Like just get me into the story,

981
01:03:57,680 --> 01:04:01,200
Show me this character doing
something interesting or having

982
01:04:01,200 --> 01:04:03,320
a conflict or having something
that they're going to need to

983
01:04:03,320 --> 01:04:05,240
grow, you know, set it up for
me.

984
01:04:07,480 --> 01:04:10,040
Don't tell me I'm in a movie.
You know what I mean?

985
01:04:10,040 --> 01:04:11,960
Does that make sense?
Or don't, don't, don't tell me

986
01:04:11,960 --> 01:04:17,240
I'm watching a movie.
I guess that was my main thing.

987
01:04:17,240 --> 01:04:19,000
I, I don't feel like he did.
I feel like he did.

988
01:04:19,040 --> 01:04:23,840
He did an OK job.
I, I think the I think they

989
01:04:23,840 --> 01:04:25,600
should have done another take of
his big speech.

990
01:04:27,840 --> 01:04:32,240
I don't know why, like it was
just it was, but I don't again,

991
01:04:32,240 --> 01:04:35,360
I don't think any.
You know, again, I think that's

992
01:04:35,360 --> 01:04:38,280
like less on the delivery and
more on the like.

993
01:04:38,640 --> 01:04:40,600
Yeah.
Wait, why do we care about what

994
01:04:40,600 --> 01:04:42,360
this guy says?
Yeah, yeah.

995
01:04:42,440 --> 01:04:46,880
It's, it's mainly because we
know Boss Man is going to get a

996
01:04:46,920 --> 01:04:48,840
Mechagodzilla.
That's why we know.

997
01:04:49,160 --> 01:04:51,520
That's why we're fighting.
Yeah, yeah.

998
01:04:52,280 --> 01:04:57,960
Yeah, we yeah, I think this
character that is just like

999
01:04:58,280 --> 01:05:02,680
really botched in this movie,
unfortunately, which sucks

1000
01:05:02,680 --> 01:05:04,920
because it's like it's one of
the things.

1001
01:05:04,920 --> 01:05:07,800
So Olivia Cook, we're going to
talk about her as.

1002
01:05:13,800 --> 01:05:17,480
We're going to talk talk about
Olivia cook as Samantha slash

1003
01:05:17,480 --> 01:05:26,280
Artemis art.
I guess Art 3 Miss next reminds

1004
01:05:26,280 --> 01:05:28,720
me of myth Regan, the Megan
movies.

1005
01:05:29,240 --> 01:05:32,640
Yeah, but yeah, we'll talk about
her next.

1006
01:05:32,640 --> 01:05:37,160
But like almost feel like her
her character felt more

1007
01:05:37,160 --> 01:05:42,000
interesting and more dynamic and
it's like I almost wish she was

1008
01:05:42,000 --> 01:05:46,840
like the one that was like
winning it and getting to like.

1009
01:05:47,200 --> 01:05:50,720
I don't know if she I don't know
if it's like the acting or the

1010
01:05:51,120 --> 01:05:54,760
the way the characters were
written or what, but I don't

1011
01:05:54,760 --> 01:05:57,320
know if she just had seemed to
have like a little bit more

1012
01:05:57,320 --> 01:05:59,520
depth to her.
Well.

1013
01:06:00,080 --> 01:06:03,120
Yeah, when he first when she's
first introduced just because

1014
01:06:03,640 --> 01:06:08,920
parsables like oh God, it's her
yeah, the the Twitch streamer

1015
01:06:09,360 --> 01:06:14,800
yeah, yeah, yeah, I didn't like
that, but but yeah, no, I yeah.

1016
01:06:15,200 --> 01:06:19,480
In the in the book, in the book,
she is like an obsession of his

1017
01:06:19,480 --> 01:06:25,600
like a like an online crush.
She has like A blog and like

1018
01:06:25,600 --> 01:06:28,880
every once in a while she'll
like as part of her like blog

1019
01:06:28,880 --> 01:06:32,320
thing, she'll like post a
picture of her avatar or

1020
01:06:32,320 --> 01:06:34,440
something.
And he has like a a big crush on

1021
01:06:34,440 --> 01:06:39,640
her and like has read all of her
things she's done and she and

1022
01:06:39,800 --> 01:06:43,720
she is like a very like, I guess
like one of the reasons probably

1023
01:06:43,720 --> 01:06:47,360
he is crushing on her is because
she's like very knowledgeable of

1024
01:06:47,360 --> 01:06:52,200
all the stuff like he is.
And so like by the time they

1025
01:06:52,200 --> 01:06:58,080
meet, which is they they meet at
the first key, at the first key

1026
01:06:58,080 --> 01:07:05,000
challenge, he like, it's kind of
like he's crushing on her, but

1027
01:07:05,000 --> 01:07:07,680
trying like not to show that
he's crushing on her sort of

1028
01:07:07,680 --> 01:07:10,800
thing.
And he's kind of like

1029
01:07:10,800 --> 01:07:14,560
starstruck, but doesn't want to
like put those vibes off sort of

1030
01:07:14,560 --> 01:07:19,360
thing.
And here it's like, I don't

1031
01:07:19,360 --> 01:07:22,480
know, I thought it was funny too
because he sees her and he's

1032
01:07:22,480 --> 01:07:25,440
like, it's her.
And it's like, you do this race

1033
01:07:25,440 --> 01:07:27,360
every day and I'm sure she does
too.

1034
01:07:27,360 --> 01:07:29,080
And you've never seen her before
that.

1035
01:07:29,320 --> 01:07:32,080
Like, yeah, I don't know.
I just found that hard to

1036
01:07:32,080 --> 01:07:33,680
believe.
Whereas in the book, it's like

1037
01:07:33,680 --> 01:07:35,880
no one has found where the first
key is.

1038
01:07:35,880 --> 01:07:39,960
It's there's no like in the
movie.

1039
01:07:39,960 --> 01:07:42,840
It's like everyone knows that
this is the first challenge and

1040
01:07:42,840 --> 01:07:46,600
everyone it runs every day at
this time or something like

1041
01:07:46,600 --> 01:07:49,600
that.
But somebody, I can't remember

1042
01:07:49,600 --> 01:07:53,360
the exact, the exact thing he
says, but it it was hidden

1043
01:07:53,360 --> 01:07:58,520
behind some type of a clue, I
think someone, it's not clear

1044
01:07:58,800 --> 01:08:01,960
someone, someone figured out
where it was immediately.

1045
01:08:01,960 --> 01:08:04,560
There's like a portal that you
have to walk through to get to

1046
01:08:04,560 --> 01:08:06,360
the race, right?
But then no one.

1047
01:08:06,400 --> 01:08:08,560
But then no one's beaten beaten
the race.

1048
01:08:08,560 --> 01:08:11,400
Yeah, but everyone knows that's
the first challenge, whereas in

1049
01:08:11,400 --> 01:08:16,200
the book it's like him, like
Parsival and Artemis are the 1st

1050
01:08:16,359 --> 01:08:20,120
2:00 to actually like find where
the the first challenge to get

1051
01:08:20,120 --> 01:08:24,399
the first key is.
And it's kind of one of those

1052
01:08:24,399 --> 01:08:30,479
things where it's like a, it's
like a, you know, snowball

1053
01:08:30,479 --> 01:08:34,200
effect of like a couple of
people find it and then it like

1054
01:08:34,200 --> 01:08:36,200
snowballs.
And then like more and more

1055
01:08:36,200 --> 01:08:40,640
people figure out, oh, they, you
know, these people found it.

1056
01:08:41,080 --> 01:08:43,160
They kind of like use context
clues.

1057
01:08:44,240 --> 01:08:46,479
And then like IOI, we'll figure
it out.

1058
01:08:46,479 --> 01:08:49,720
And they'll like go set up a
barricade and try to like have

1059
01:08:49,720 --> 01:08:52,720
all their, have all their
Sixers, you know, beat the

1060
01:08:52,720 --> 01:08:58,160
challenge.
And yeah, it's, it's, yeah, it's

1061
01:08:58,200 --> 01:09:00,000
it's kind of a whole different
thing in the book.

1062
01:09:00,000 --> 01:09:05,680
But yeah.
Back back to Olivia Cook as

1063
01:09:05,840 --> 01:09:12,800
Samantha slash Art Artemis, just
so for Olivia Cook, her early

1064
01:09:12,800 --> 01:09:16,160
career, this is kind of early in
her career.

1065
01:09:16,160 --> 01:09:20,520
So she's she's had like some
success already in her career.

1066
01:09:20,520 --> 01:09:24,680
She was a part of that Bates
Motel series from 2013 to 17.

1067
01:09:26,319 --> 01:09:31,319
She was in that movie Ouija in
2014, which wasn't like well

1068
01:09:31,319 --> 01:09:35,439
rated, but like any horror movie
like that a lot of people see.

1069
01:09:36,920 --> 01:09:40,279
And so she was in that movie Me
and Earl and the Dying Girl in

1070
01:09:40,279 --> 01:09:43,680
2015.
And then I think her like one of

1071
01:09:43,680 --> 01:09:47,240
her first, like you could say
Breakouts was in that movie

1072
01:09:47,240 --> 01:09:51,240
Thoroughbreds in 2017, which I
haven't seen, but I do remember

1073
01:09:51,240 --> 01:09:55,360
hearing like, oh, this movie is
really good back in 2017.

1074
01:09:57,000 --> 01:10:01,440
And so I kind of, I'm pretty
sure though they would have

1075
01:10:02,560 --> 01:10:07,000
been, they were, they had
already filmed this movie before

1076
01:10:07,000 --> 01:10:08,800
that movie came out sort of
thing.

1077
01:10:09,880 --> 01:10:11,560
What?
Yeah, they did, they filmed this

1078
01:10:11,560 --> 01:10:14,960
in 2016 because it, you know,
it's a lot of digital stuff,

1079
01:10:15,360 --> 01:10:16,640
long post production.
Yeah.

1080
01:10:17,280 --> 01:10:22,360
So she probably like filmed
thoroughbreds and it released

1081
01:10:22,720 --> 01:10:25,840
after she already filmed for
Ready Player 1.

1082
01:10:25,840 --> 01:10:28,840
Probably.
Yeah.

1083
01:10:29,080 --> 01:10:31,560
The selection process, they
didn't really talk about that,

1084
01:10:31,760 --> 01:10:36,720
how she was selected for the
role at all and any of the

1085
01:10:36,720 --> 01:10:38,800
research I did.
So I don't really, I didn't

1086
01:10:38,800 --> 01:10:40,920
really come across how she got
cast.

1087
01:10:41,720 --> 01:10:49,040
But she's a really good actress.
It's I think she's, I think she

1088
01:10:49,080 --> 01:10:54,320
does pretty good with both, like
her live action and, you know,

1089
01:10:54,320 --> 01:10:58,400
motion capture stuff.
Yeah, I didn't really have any,

1090
01:10:58,920 --> 01:11:05,400
any big problems with her.
I do think her and I think, I

1091
01:11:05,400 --> 01:11:08,200
don't think Olivia Cook and Ty
Sheridan have very good like

1092
01:11:09,000 --> 01:11:15,720
chemistry at all, both real life
and in like the Oasis Avatar

1093
01:11:15,720 --> 01:11:21,640
characters.
It's, I don't know, there's

1094
01:11:21,640 --> 01:11:25,280
just, there just wasn't any like
fire there for me.

1095
01:11:25,280 --> 01:11:29,960
I wasn't feeling like, Oh yeah,
can totally see them falling

1096
01:11:29,960 --> 01:11:32,160
there, that they're falling for
each other or something.

1097
01:11:32,160 --> 01:11:34,640
I don't know.
Yeah, I just don't think she

1098
01:11:34,640 --> 01:11:35,840
would have.
I don't think she would have

1099
01:11:35,840 --> 01:11:38,200
been interested in him because I
I like her.

1100
01:11:38,240 --> 01:11:44,720
I like her character, how she's
presented specifically as like

1101
01:11:45,520 --> 01:11:50,760
the you have to do good.
You can't just succeed.

1102
01:11:51,240 --> 01:11:57,480
Like the whole point of it for
her is to save the Oasis from,

1103
01:11:57,680 --> 01:12:00,480
you know, again, we yeah, the
the main driving force is the,

1104
01:12:00,560 --> 01:12:07,480
the, the antagonist, but she's
like, that's why we're doing

1105
01:12:07,480 --> 01:12:10,760
this.
It's not so we can get rich and

1106
01:12:10,920 --> 01:12:14,880
yeah, be comfortable.
It's to save the things we love.

1107
01:12:15,080 --> 01:12:19,720
And I like, I like her, like,
anger towards him at like, just

1108
01:12:19,720 --> 01:12:22,920
kind of being like, Oh, yeah,
I'm in it because it'd be cool

1109
01:12:22,920 --> 01:12:24,520
to be wealthy, right?
Yeah.

1110
01:12:24,760 --> 01:12:27,120
And she's like, yeah.
And then and that's the other

1111
01:12:27,120 --> 01:12:29,520
thing, like so that's similar
for her in the book.

1112
01:12:29,520 --> 01:12:31,960
So her, her character is very
similar in the book.

1113
01:12:31,960 --> 01:12:37,200
She she has like very good
character motivations and and

1114
01:12:37,200 --> 01:12:41,000
like she has like a good head on
her shoulders and emotionally

1115
01:12:41,000 --> 01:12:46,400
and stuff like kind of like self
aware about her issues and her

1116
01:12:47,800 --> 01:12:51,760
just like what the point of it
all is in the book.

1117
01:12:51,760 --> 01:12:56,240
Like I said, Parsival never says
anything to that effect.

1118
01:12:56,240 --> 01:12:58,800
Like he never is like, Oh yeah,
I'm in it for the money.

1119
01:12:58,800 --> 01:13:02,840
Like far from it.
Like he's in it for he's also

1120
01:13:02,920 --> 01:13:07,560
hates IOI and doesn't like
that's kind of like the point of

1121
01:13:07,560 --> 01:13:12,800
all the Gunters and the, like,
Gunter clans in the book is like

1122
01:13:13,000 --> 01:13:19,200
none of them, like any of them
would do anything for IOI not to

1123
01:13:19,200 --> 01:13:21,120
get control of the Oasis.
Yeah.

1124
01:13:21,160 --> 01:13:26,040
It's like, it's like their their
thing because it's something

1125
01:13:26,040 --> 01:13:29,160
that holiday created and they're
like super fans and, you know,

1126
01:13:29,720 --> 01:13:34,520
and so but and then like I said,
he's like more cynical.

1127
01:13:34,520 --> 01:13:36,800
He's like, yeah, I guess I would
like try to get off of this

1128
01:13:36,800 --> 01:13:41,240
trash planet and like take as
many good people with me as I

1129
01:13:41,240 --> 01:13:43,720
can.
So he has like, it's, it's a

1130
01:13:43,720 --> 01:13:48,960
more cynical version of like,
Artemis's motivations, but it is

1131
01:13:48,960 --> 01:13:51,280
like still.
Yeah.

1132
01:13:51,880 --> 01:13:56,720
Like his version of, like doing
good is like leaving the crap

1133
01:13:56,720 --> 01:13:59,240
behind instead of trying to,
like, fix the crap.

1134
01:14:01,200 --> 01:14:05,400
And so it, yeah, I hated like,
like that whole interaction

1135
01:14:05,400 --> 01:14:10,160
because I was like, and it's
probably it, I probably hated it

1136
01:14:10,160 --> 01:14:14,040
more because I had read the
book, but I was like, this is

1137
01:14:14,040 --> 01:14:17,880
not, this is stupid.
Like, this is not this character

1138
01:14:17,880 --> 01:14:21,920
at all in the book, like in it.
And it kind of sucks as like

1139
01:14:22,320 --> 01:14:25,400
this character's motivations as
he's like, yeah, I want to get

1140
01:14:25,400 --> 01:14:28,160
rich or, I don't know.
I thought that was dumb.

1141
01:14:30,480 --> 01:14:34,120
But yeah, just going back to
what had started that money

1142
01:14:34,120 --> 01:14:37,240
trail.
Yeah, you are correct in that

1143
01:14:37,240 --> 01:14:41,840
like, or I think you're correct
in that like Artemis has good

1144
01:14:41,840 --> 01:14:48,680
motivations and it's hard to see
her like going for this guy in

1145
01:14:48,680 --> 01:14:50,520
the book.
It's it's very similar.

1146
01:14:50,520 --> 01:14:54,440
It's like because like I said,
he is kind of like a jerk, know

1147
01:14:54,440 --> 01:14:59,560
it all, like annoying guy in the
book, just like he is a little

1148
01:14:59,560 --> 01:15:04,640
bit in the movie.
And like she really like it's

1149
01:15:04,640 --> 01:15:07,000
kind of one of those things
where they're teenagers.

1150
01:15:07,000 --> 01:15:10,320
So there's a bit of like, I kind
of like hanging out with this

1151
01:15:10,320 --> 01:15:14,000
guy because he like likes all
the same things I like, but also

1152
01:15:14,000 --> 01:15:17,280
like he's annoying and a know it
all and kind of a jerk.

1153
01:15:17,760 --> 01:15:21,680
And so it's in the book.
It's like this like slow burn of

1154
01:15:21,680 --> 01:15:26,920
him, like being smitten with her
and her like enjoying his

1155
01:15:26,920 --> 01:15:29,680
company because they like all
the same things, but also like

1156
01:15:29,800 --> 01:15:32,240
keeping them at arm's length
because she's like he's

1157
01:15:32,240 --> 01:15:35,800
annoying.
Also, like my main goal is to

1158
01:15:35,800 --> 01:15:37,920
win this thing and I don't want
to get caught up in a

1159
01:15:37,920 --> 01:15:40,840
relationship.
So there's like a long portion

1160
01:15:40,840 --> 01:15:44,240
of the book where where there's
there's that kind of dynamic.

1161
01:15:44,600 --> 01:15:48,120
Whereas in the movie, they
really rush through like that

1162
01:15:48,120 --> 01:15:52,120
relationship and like, Oh yeah.
Within a few scenes, he's like

1163
01:15:52,120 --> 01:15:53,840
saying like, I love you and it's
like.

1164
01:15:53,840 --> 01:15:58,440
Totally unbelievable.
It's I've seen this meme several

1165
01:15:58,480 --> 01:16:00,400
times.
You know the the the guy looking

1166
01:16:00,400 --> 01:16:03,200
at a butterfly.
Yeah, yeah, yeah.

1167
01:16:03,320 --> 01:16:06,240
And it's like the the one I've
seen most recently that's not

1168
01:16:06,240 --> 01:16:09,080
related here, but it's just like
woman being professional.

1169
01:16:09,760 --> 01:16:13,640
Some guys is this a wife like
like, like completely misreading

1170
01:16:13,640 --> 01:16:17,760
a situation.
And yeah, he is over.

1171
01:16:17,760 --> 01:16:20,960
He is head over heels for her
immediately and then.

1172
01:16:21,640 --> 01:16:24,960
And he is in the book, he says.
But there's like a, there's like

1173
01:16:24,960 --> 01:16:29,160
a, there's a relationship
development, like a slow burn.

1174
01:16:29,160 --> 01:16:33,040
Like I'm Smit with her, but I
can't like put that all on the

1175
01:16:33,040 --> 01:16:35,480
table.
Like, I'm trying to play it cool

1176
01:16:35,480 --> 01:16:38,000
like a typical like teenager
would be, you know?

1177
01:16:38,000 --> 01:16:41,320
Yeah, yeah, I'm forgetting.
I'm forgetting the teenagerness

1178
01:16:41,320 --> 01:16:43,800
of it.
I I guess that makes that that

1179
01:16:43,800 --> 01:16:46,320
makes it.
They're like they're 18.

1180
01:16:46,560 --> 01:16:50,320
Yeah, OK, no, that's that tracks
more.

1181
01:16:50,440 --> 01:16:54,680
I I'm, yeah, I'm, I'm thinking
of it in terms of my life right

1182
01:16:54,680 --> 01:16:56,600
now too.
And I'm just like, yeah, dude,

1183
01:16:56,600 --> 01:16:59,000
come on, this is too much.
It's OK, He's 18.

1184
01:16:59,000 --> 01:17:00,920
It it makes sense.
I remember being 18.

1185
01:17:02,160 --> 01:17:05,040
Yeah, I mean, you say and do
dumb stuff when you're 18, but

1186
01:17:05,040 --> 01:17:11,560
at the same time it's like you
you didn't build up to that in

1187
01:17:11,560 --> 01:17:14,120
the movie with the character.
What like with the relation,

1188
01:17:14,160 --> 01:17:16,160
with the relationship of the
characters.

1189
01:17:16,160 --> 01:17:21,400
And so I don't know, I just I
thought their chemistry was bad.

1190
01:17:21,400 --> 01:17:23,600
I thought the development of
their relationship was really

1191
01:17:23,600 --> 01:17:27,720
bad.
I don't know.

1192
01:17:27,720 --> 01:17:30,560
Next on the list I had the
three, the other three of the

1193
01:17:31,000 --> 01:17:35,960
quote on quote UN quote high 5,
which is which is also the

1194
01:17:35,960 --> 01:17:39,440
nickname they have in the book
because they're the 1st 5 to get

1195
01:17:39,440 --> 01:17:42,240
on the scoreboard in the book.
There's like a scoreboard that

1196
01:17:42,720 --> 01:17:47,360
it's just like up all the time.
And so, yeah, you have Lena

1197
01:17:47,360 --> 01:17:51,800
Waithe as Helen Slash H I
thought she was great.

1198
01:17:52,600 --> 01:17:55,960
Yeah, she's.
When she popped up on screen, I

1199
01:17:55,960 --> 01:18:00,320
was like, oh, yeah, her.
I recognized her from that Aziz

1200
01:18:00,320 --> 01:18:03,120
Ansari show.
What was it called?

1201
01:18:03,840 --> 01:18:05,760
Master of None?
Is that what that's called?

1202
01:18:07,720 --> 01:18:11,360
I don't remember her in it, but
yeah, that's the Aziz Ansari

1203
01:18:11,360 --> 01:18:12,200
show.
Yeah, yeah.

1204
01:18:12,200 --> 01:18:14,880
She's she's like his best friend
in it, I think.

1205
01:18:16,200 --> 01:18:18,040
And yeah, in that show I've
only.

1206
01:18:18,040 --> 01:18:19,440
Seen it in passing by the way as
well.

1207
01:18:19,480 --> 01:18:22,880
Gotcha, that explains it.
But yeah, she's in that.

1208
01:18:24,760 --> 01:18:26,280
And so I recognized her from
that.

1209
01:18:26,280 --> 01:18:32,920
But yeah, she's she's very like,
she's one of the, I wish, I wish

1210
01:18:32,920 --> 01:18:35,160
she was in more stuff.
Like I don't, I don't feel like

1211
01:18:35,160 --> 01:18:38,800
she's in very much at all.
I think I looked at her

1212
01:18:38,800 --> 01:18:41,800
filmography and it's like
there's not a whole lot she's

1213
01:18:41,800 --> 01:18:45,320
like acted in as far as like
movies goes.

1214
01:18:45,600 --> 01:18:50,600
But she she has like a very
like, lovable screen presence.

1215
01:18:50,640 --> 01:18:53,240
And I'm like, oh, I would love
to see her like in more stuff.

1216
01:18:54,840 --> 01:18:59,560
And she like she kind of has
like a natural, like comic kind

1217
01:18:59,560 --> 01:19:04,920
of personality that I find like
funny and endearing.

1218
01:19:04,920 --> 01:19:06,160
Sort of.
I don't know.

1219
01:19:07,760 --> 01:19:09,480
Yeah.
I thought she was really good

1220
01:19:10,120 --> 01:19:15,040
both as Helen and as H Like I
felt like her personality came

1221
01:19:15,040 --> 01:19:19,920
through really well When she's
like she's kind of so in the in

1222
01:19:19,920 --> 01:19:24,520
the mood in the movie, she's
like kind of this humanoid

1223
01:19:24,960 --> 01:19:29,040
Cyborg kind of thing.
Whereas in the book she's like,

1224
01:19:29,320 --> 01:19:35,200
she's just a white dude.
It kind of like plays out as

1225
01:19:35,200 --> 01:19:39,800
like, I don't know how much I
should spoil for the book.

1226
01:19:40,720 --> 01:19:43,640
I'll leave the I'll leave some
of the like there are

1227
01:19:43,640 --> 01:19:48,320
revelations in the book alone in
case someone because I mean,

1228
01:19:48,480 --> 01:19:51,480
we're we're definitely like
spoiling the movie, but there's

1229
01:19:51,480 --> 01:19:54,280
some differences in the book
that I think people would enjoy

1230
01:19:55,400 --> 01:19:58,640
being, you know, this isn't a
book review, so I don't want to

1231
01:19:58,920 --> 01:20:01,800
spoil everything in the book in
case you want to go read it.

1232
01:20:01,800 --> 01:20:05,320
But so I'll leave that alone.
But it's different.

1233
01:20:05,320 --> 01:20:08,760
I'll just say that.
But there, but there.

1234
01:20:08,760 --> 01:20:12,280
It's a similar like Revelation,
but it's different I guess.

1235
01:20:13,360 --> 01:20:19,280
You you get kind of like you the
characters talk about like why

1236
01:20:19,280 --> 01:20:23,040
decisions were made and what
went into it and back story and

1237
01:20:23,040 --> 01:20:26,320
stuff that you don't get here.
There's just not time for it.

1238
01:20:28,040 --> 01:20:33,680
And then you have Win Morisaki
as Daito and Phillip Zhao as

1239
01:20:33,680 --> 01:20:38,400
show the the guy that plays
Daito is actually like he's in a

1240
01:20:38,400 --> 01:20:40,760
bunch of stuff in Japanese
movies.

1241
01:20:42,040 --> 01:20:45,680
It's nothing I I've seen, but I
did recognize a couple of like

1242
01:20:45,680 --> 01:20:50,840
the directors he's worked with.
So he's kind of a big bigger

1243
01:20:50,840 --> 01:20:54,800
deal over there.
The kid is just a kid actor, you

1244
01:20:54,800 --> 01:20:59,000
know, I don't think he's really
been in anything else, but he

1245
01:20:59,000 --> 01:21:01,480
was fun.
I thought they were both good.

1246
01:21:01,720 --> 01:21:04,960
They didn't really have much to
do at all, but they're good.

1247
01:21:08,160 --> 01:21:12,280
Yeah, let's there's a few so we
could talk about the villain

1248
01:21:12,280 --> 01:21:15,760
characters.
Ben Mendelsohn, Place Sorrento.

1249
01:21:16,960 --> 01:21:21,320
Spielberg had seen him in
Bloodlines and determined from

1250
01:21:21,320 --> 01:21:22,960
that point that he wanted to
work with them.

1251
01:21:24,280 --> 01:21:27,840
But, yeah, he auditioned and it
took them three months to hire

1252
01:21:28,080 --> 01:21:30,640
to, like, bring him on.
I'm not sure why, but, yeah.

1253
01:21:31,760 --> 01:21:35,080
But yeah, I think he's fine.
Ben Mendelsohn is doing what he

1254
01:21:35,080 --> 01:21:38,040
can with the script, you know.
Yeah, no, I I like him.

1255
01:21:38,160 --> 01:21:41,640
He he was, he's he's one of the
he's he's a, he's a big

1256
01:21:41,640 --> 01:21:44,520
character.
And yeah, rogue, rogue one,

1257
01:21:44,520 --> 01:21:46,960
obviously, Yeah.
And or and I like, I like his

1258
01:21:46,960 --> 01:21:48,840
character there too.
But yeah.

1259
01:21:49,000 --> 01:21:53,480
He plays, he plays kind of like
ambiguous characters pretty

1260
01:21:53,480 --> 01:21:58,640
well, I think.
And, and he's good in this, you

1261
01:21:58,640 --> 01:22:03,320
know, it's, he's not like, it's
not like you watch it and you're

1262
01:22:03,320 --> 01:22:06,560
like, Ben Mendelsohn is so good
in this, but he's like, he's

1263
01:22:06,560 --> 01:22:08,240
good.
You know, he's solid.

1264
01:22:09,200 --> 01:22:12,360
He's doing his job well.
Yeah.

1265
01:22:12,920 --> 01:22:19,280
And then TJ Miller plays I Rock,
which is a, as far as I can

1266
01:22:19,280 --> 01:22:22,040
remember, a completely made-up
character from.

1267
01:22:22,040 --> 01:22:25,600
It's not in the book.
And if it is in the book, I it's

1268
01:22:25,760 --> 01:22:27,440
so little, I don't even
remember.

1269
01:22:29,440 --> 01:22:36,120
I rock in the book.
So, yeah, one of the things that

1270
01:22:36,120 --> 01:22:39,960
I thought was funny with TJ
Miller is that like he showed up

1271
01:22:39,960 --> 01:22:43,760
and Spielberg was like, yeah, So
what are you thinking for this,

1272
01:22:43,920 --> 01:22:48,120
this IROC character?
And TJ Miller is like, I was

1273
01:22:48,120 --> 01:22:52,240
kind of thinking like, like the
way like Boba Fett interacts

1274
01:22:52,240 --> 01:22:56,920
with Darth Vader, but like just
a funnier version of that, you

1275
01:22:56,920 --> 01:22:57,760
know?
Yeah.

1276
01:22:58,680 --> 01:23:02,280
And like when he's when he was
like given an example in the

1277
01:23:02,280 --> 01:23:04,520
special features, I was like,
Oh, I can kind of see that.

1278
01:23:04,520 --> 01:23:06,800
But then like I was thinking
about the movie and I was like,

1279
01:23:07,000 --> 01:23:08,760
that doesn't come through at all
in the movie.

1280
01:23:08,920 --> 01:23:14,760
He's just kind of like a goofy,
like mercenary, I guess kind of

1281
01:23:14,760 --> 01:23:18,920
guy in the in the movie.
But I thought he was, I thought

1282
01:23:18,920 --> 01:23:23,200
he was a fun.
He's not in the real world at

1283
01:23:23,200 --> 01:23:28,040
all.
He only is in the in the Oasis.

1284
01:23:28,920 --> 01:23:31,640
Yeah, he's never never revealed.
I I did.

1285
01:23:31,760 --> 01:23:33,480
I did think it in that way it
was.

1286
01:23:34,120 --> 01:23:40,920
He has a lot more in common with
all the mean, all the

1287
01:23:40,920 --> 01:23:43,240
protagonists, because.
I thought so too.

1288
01:23:43,240 --> 01:23:44,880
I thought they could have done
something with that.

1289
01:23:45,000 --> 01:23:51,600
Yeah, like especially when boss,
you know, Sorrento is like gonna

1290
01:23:51,600 --> 01:23:53,440
nuke everybody.
Yeah.

1291
01:23:54,840 --> 01:23:57,520
He even says that that's a
that's a camper move.

1292
01:23:57,520 --> 01:24:01,840
Don't they?
Like, yeah, like why did he not?

1293
01:24:01,880 --> 01:24:04,440
But he just like runs off.
He doesn't like stay and try to

1294
01:24:04,440 --> 01:24:07,560
like fight with Yeah, you would
have liked to see like him stay

1295
01:24:07,560 --> 01:24:11,360
and try to like keep Sorrento
from doing it with Parsival.

1296
01:24:11,800 --> 01:24:13,800
But he just like runs off and is
like.

1297
01:24:13,800 --> 01:24:22,000
Oh, but I guess so much stuff.
He's also not honorable.

1298
01:24:22,080 --> 01:24:25,480
Sounds too strong of a word to
use for that with the context of

1299
01:24:25,480 --> 01:24:28,920
what it is.
But yeah, he he, he chooses self

1300
01:24:28,920 --> 01:24:33,200
preservation over trying to do
what's right.

1301
01:24:33,280 --> 01:24:36,000
But yeah, it does feel like he
it does feel like that would

1302
01:24:36,000 --> 01:24:40,600
have shown up earlier,
especially when, I don't know, I

1303
01:24:40,600 --> 01:24:42,760
guess he thinks he, his
experience won't be affected

1304
01:24:42,760 --> 01:24:45,160
because he's helping Sorrento.
But it's like your, your

1305
01:24:45,160 --> 01:24:48,360
experience and and this is going
to get way worse if he wins.

1306
01:24:49,760 --> 01:24:52,680
So yeah, I don't know.
Yeah, yeah, it's it's hard.

1307
01:24:52,800 --> 01:24:57,720
It's a it's not a very well
fleshed out character, but like

1308
01:24:57,720 --> 01:25:00,040
for what it is, it's like, it's
not bad.

1309
01:25:00,040 --> 01:25:01,760
It's he's fine.
Yeah.

1310
01:25:02,080 --> 01:25:04,600
He was the character.
Yeah.

1311
01:25:04,600 --> 01:25:07,120
TJ Miller does good as like
Comic Relief.

1312
01:25:07,800 --> 01:25:11,400
He kind of has that like he kind
of has like the perfect voice

1313
01:25:11,400 --> 01:25:14,880
for that's what they were going
for, you know, that goofy

1314
01:25:14,880 --> 01:25:19,800
sounding voice.
He kind of like, I don't know, I

1315
01:25:19,920 --> 01:25:23,760
don't know if this is rude to
say to DJ Miller, but he kind of

1316
01:25:23,760 --> 01:25:26,520
has like, a Stoner voice.
You're like, oh, that guy

1317
01:25:26,520 --> 01:25:29,120
definitely.
Like, it's like, you know,

1318
01:25:29,120 --> 01:25:32,920
puffing weed in between, you
know, and between shots, you

1319
01:25:32,920 --> 01:25:37,080
know, he just kind of has that,
like, kind of Stoner like, yeah,

1320
01:25:37,360 --> 01:25:44,200
man, kind of voice.
Yeah, I, I, I guess the first

1321
01:25:44,200 --> 01:25:48,120
like imprint I had of him was on
Silicon Valley.

1322
01:25:48,560 --> 01:25:50,560
OK, yeah, I've never watched
that, but yeah.

1323
01:25:50,880 --> 01:25:53,360
Well, he's always, he's always
smoking weed on that show.

1324
01:25:53,360 --> 01:25:55,840
There you go.
So that just gets the character.

1325
01:25:55,840 --> 01:25:58,080
Yeah, it's pretty fun.
There you go.

1326
01:25:58,240 --> 01:26:04,760
Yeah, yeah, We'll, we'll skip
down a little bit.

1327
01:26:04,760 --> 01:26:07,680
Hannah.
John Kamen plays finale Xandor.

1328
01:26:09,080 --> 01:26:11,120
What even is that character?
I don't know.

1329
01:26:11,760 --> 01:26:12,800
The more.
Like.

1330
01:26:13,560 --> 01:26:16,000
She's.
Had a cool version of Sorrento I

1331
01:26:16,000 --> 01:26:17,200
guess.
Yeah.

1332
01:26:17,200 --> 01:26:19,440
Head of security.
And then all of a sudden she's

1333
01:26:19,440 --> 01:26:24,680
like doing like, like stunt car
stuff and then this in the car

1334
01:26:24,680 --> 01:26:26,880
chase at the end.
And I'm just like, I don't know

1335
01:26:26,880 --> 01:26:30,800
what this character even is.
Like why do I why am I scared of

1336
01:26:30,800 --> 01:26:32,920
her?
Why do I care about what she

1337
01:26:33,040 --> 01:26:34,720
what she thinks?
I don't know.

1338
01:26:35,240 --> 01:26:37,960
It was yeah, this, it's not this
actresses fault.

1339
01:26:37,960 --> 01:26:39,320
It's.
She don't know.

1340
01:26:39,320 --> 01:26:40,760
Yeah, yeah.
It just was a weird.

1341
01:26:40,760 --> 01:26:43,560
It was a weird.
It felt like she, it felt like

1342
01:26:43,560 --> 01:26:48,240
if anything, her character
undercut the ruthlessness of it

1343
01:26:48,240 --> 01:26:50,360
was almost like Sorrento didn't
want to get his hands dirty or

1344
01:26:50,360 --> 01:26:54,440
like didn't have the skill.
But then it's also like he

1345
01:26:54,440 --> 01:26:57,160
didn't have the skill to do all
the evil stuff.

1346
01:26:57,160 --> 01:26:59,800
He doesn't have the skill to do
all the nerd stuff.

1347
01:26:59,800 --> 01:27:02,840
What is he doing?
How is he has the commentaries?

1348
01:27:03,080 --> 01:27:06,120
Maybe that's the commentary.
That's probably something to be

1349
01:27:06,120 --> 01:27:08,280
said there.
Yeah, probably, yeah.

1350
01:27:08,760 --> 01:27:11,880
But yeah, yeah.
She's a, she's a nothing

1351
01:27:11,880 --> 01:27:17,440
character, you know, you know,
no disrespect to the actress,

1352
01:27:17,440 --> 01:27:19,480
she's just fine.
And even like in the special

1353
01:27:19,480 --> 01:27:23,280
features there was like they
were talking about like, oh,

1354
01:27:23,280 --> 01:27:27,240
they were impressed because she
she was able to do like some of

1355
01:27:27,240 --> 01:27:30,760
the stunts herself.
She's like athletic and whatnot

1356
01:27:30,760 --> 01:27:33,320
and was able to like do some of
like hanging out of the car

1357
01:27:33,320 --> 01:27:35,520
stuff herself.
And I was like, oh, you know,

1358
01:27:35,520 --> 01:27:38,480
props to props to her.
The character sucks, but at

1359
01:27:38,480 --> 01:27:41,640
least she's like doing some
cool, like, acting and stunt

1360
01:27:41,640 --> 01:27:42,800
work, you know?
Yeah.

1361
01:27:43,280 --> 01:27:45,640
So props to her, you know, and
I'm.

1362
01:27:45,960 --> 01:27:49,360
I'm also sorry to her that they
gave her like a stupid

1363
01:27:49,360 --> 01:27:53,440
character.
Yeah.

1364
01:27:53,440 --> 01:27:57,000
A few more side people to note
before we talk about the final

1365
01:27:57,000 --> 01:28:00,520
Big 2.
Ralph Innocent is in this movie

1366
01:28:00,960 --> 01:28:05,760
playing Rick, the the boyfriend
of Aunt Alice, who's played by

1367
01:28:05,760 --> 01:28:12,640
Susan Lynch, who Wade Watch does
not try to save in the book.

1368
01:28:15,080 --> 01:28:17,000
So I won't say any more about
that.

1369
01:28:17,000 --> 01:28:24,840
But yeah, Claire Higgins plays
Miss Gilmore, who is similarly,

1370
01:28:24,840 --> 01:28:28,320
like, barely in the book as she
is in the movie, but kind of

1371
01:28:28,320 --> 01:28:33,480
like a, oh, she's like a, she's
a nice lady that, you know,

1372
01:28:33,480 --> 01:28:38,600
gives me hope that the world can
be, you know, good or better.

1373
01:28:39,640 --> 01:28:43,880
And then this guy Lawrence
Spellman plays, I love this in

1374
01:28:43,880 --> 01:28:47,680
the credits.
He's lame tattoo guy, the guy

1375
01:28:47,680 --> 01:28:52,160
that, like, kidnaps him and
brings him to Samantha's hideout

1376
01:28:52,160 --> 01:28:52,960
sort of thing.
Yeah.

1377
01:28:53,720 --> 01:28:56,560
I just thought I'd note him
because I liked his name in the

1378
01:28:56,560 --> 01:28:58,200
credits.
Lame tattoo guy.

1379
01:29:00,400 --> 01:29:02,120
Yeah, OK.
Simon Pegg.

1380
01:29:03,520 --> 01:29:07,120
Simon Pegg plays Ogden Morrow
and also the Curator.

1381
01:29:07,880 --> 01:29:11,320
Spoiler alert, if you can tell
that that was Simon Pegg's voice

1382
01:29:11,320 --> 01:29:14,200
as the curator.
But.

1383
01:29:14,200 --> 01:29:17,560
But yeah, Simon Pegg was
actually about to take a break.

1384
01:29:17,760 --> 01:29:20,440
He had, like, a string of big
productions that he had worked

1385
01:29:20,440 --> 01:29:23,800
on and then gets a call to do
this movie.

1386
01:29:23,800 --> 01:29:27,680
And it's like, OK, yeah, I guess
I'll put a pause on my break and

1387
01:29:27,680 --> 01:29:30,680
come work on the Spielberg movie
because it's a Spielberg movie.

1388
01:29:30,680 --> 01:29:34,440
Why wouldn't I?
Yeah, he's he just.

1389
01:29:34,520 --> 01:29:36,480
He pops in a few times as the
curator.

1390
01:29:36,840 --> 01:29:41,320
I think his, I really, I think
his banter is really good as a

1391
01:29:41,320 --> 01:29:46,520
little Butler curator guy.
It's kind of one of the few

1392
01:29:46,520 --> 01:29:51,120
little pop up characters that is
like well written and funny.

1393
01:29:52,640 --> 01:29:55,680
And then, you know, he shows up
at the end as Ogda Moro.

1394
01:29:55,680 --> 01:30:01,280
He's he's good again.
It's not like anything too

1395
01:30:01,280 --> 01:30:03,200
special.
He just is there for a minute.

1396
01:30:04,760 --> 01:30:10,880
But yeah, but yeah, say the best
for last Mark Rylance as

1397
01:30:10,880 --> 01:30:14,880
Halladay, James Halladay slash
Interact the Wizard.

1398
01:30:15,600 --> 01:30:18,280
This Mark Rylance is just so
freaking good.

1399
01:30:19,080 --> 01:30:21,800
Yeah.
He's just such a great actor.

1400
01:30:22,000 --> 01:30:27,320
Yeah, he definitely, he
definitely gave the the a good

1401
01:30:27,320 --> 01:30:31,920
performance as him.
I I found it convincing.

1402
01:30:32,320 --> 01:30:34,160
Mm hmm.
Yeah.

1403
01:30:36,160 --> 01:30:41,640
Yeah, before I talk more, they,
I had heard somewhere that they

1404
01:30:41,640 --> 01:30:44,800
did, they actually wanted Gene
Wilder in this role.

1405
01:30:45,760 --> 01:30:48,760
But he had actually, he already
had been diagnosed with

1406
01:30:48,760 --> 01:30:51,920
Alzheimer's at this point.
And I think they had reached out

1407
01:30:51,920 --> 01:30:55,960
to him to kind of like just get
a just gauge, like, hey, we

1408
01:30:55,960 --> 01:30:59,240
think we can work with you
Despite that, you know?

1409
01:30:59,920 --> 01:31:02,480
But he just, he wasn't taking
any more roles at that point.

1410
01:31:02,480 --> 01:31:06,800
So that's, I don't, I don't
remember where, where I read

1411
01:31:06,800 --> 01:31:09,160
that or heard that, but but I
did.

1412
01:31:09,360 --> 01:31:13,240
So if it's not true, then, you
know, whatever, just throw it

1413
01:31:13,240 --> 01:31:14,920
out.
But I did hear or read that

1414
01:31:14,920 --> 01:31:17,560
somewhere.
Yeah.

1415
01:31:17,560 --> 01:31:21,360
Mark Rylance, he had become a
friend of Spielberg's at this

1416
01:31:21,360 --> 01:31:23,160
point.
He worked with them first on

1417
01:31:23,640 --> 01:31:29,600
Bridges Spies and then like on
that that first day of Bridges

1418
01:31:29,600 --> 01:31:32,480
Spies, he had actually like
asked gave him their script for

1419
01:31:32,480 --> 01:31:39,480
BFG and already was like casting
him as the BFG while still

1420
01:31:39,480 --> 01:31:43,960
working on bridge of Spies.
And then yeah, this he brings

1421
01:31:43,960 --> 01:31:49,120
them back for this.
Everyone on set like in the

1422
01:31:49,120 --> 01:31:52,040
special features is like, yeah,
Mark Rylance was awesome to work

1423
01:31:52,040 --> 01:31:53,920
with.
Everybody loves them.

1424
01:31:56,040 --> 01:31:59,160
And one of the things Mark
Rylance, he's not a in the

1425
01:31:59,160 --> 01:32:03,160
special features a whole lot,
but one of the things he said

1426
01:32:03,160 --> 01:32:07,560
that I thought was good was that
he really only has a few chances

1427
01:32:07,560 --> 01:32:10,360
to make an impression in the
movie.

1428
01:32:10,880 --> 01:32:16,520
And so and there's a bit of
mystery to the character that is

1429
01:32:16,600 --> 01:32:20,040
at least in the way he saw it.
And so he really like tried to

1430
01:32:20,040 --> 01:32:24,400
use that mystery to his
advantage to like make the

1431
01:32:24,400 --> 01:32:32,560
character at least have the the
like visage of having a lot of

1432
01:32:32,560 --> 01:32:35,400
depth, you know, to the
character, even though he only

1433
01:32:35,400 --> 01:32:39,000
has like a few scenes to do that
with.

1434
01:32:39,000 --> 01:32:42,560
And when he said that, I was
like, that's true.

1435
01:32:42,560 --> 01:32:46,120
He really does like add a ton of
depth to this character with

1436
01:32:46,120 --> 01:32:48,160
like 3 scenes.
Basically.

1437
01:32:50,160 --> 01:32:53,000
You can't really count the
Anorak stuff because Anorak just

1438
01:32:53,000 --> 01:32:58,400
kind of like, pops up and like
and like, gives keys out and

1439
01:32:58,400 --> 01:33:00,760
says good job.
Yeah.

1440
01:33:02,080 --> 01:33:10,480
But when he's like, when he's
Halladay man, he adds like, I

1441
01:33:10,520 --> 01:33:13,800
don't know the in.
In a slightly lesser actor's

1442
01:33:13,800 --> 01:33:17,120
hands, this, this would not have
been as compelling of a

1443
01:33:17,120 --> 01:33:21,560
character, I don't think.
I don't know.

1444
01:33:21,560 --> 01:33:25,000
What did you what did you think
of Rylance as James Halladay?

1445
01:33:25,000 --> 01:33:26,920
Yeah, I I liked him.
I liked.

1446
01:33:28,640 --> 01:33:32,800
I mean, I don't know if the I I
don't think that this was an

1447
01:33:32,800 --> 01:33:40,880
intentional like movie goal, but
one of the things, one of the

1448
01:33:40,880 --> 01:33:45,840
themes that I picked up on was
kind of like questioning the

1449
01:33:46,000 --> 01:33:50,880
like deification of tech CEO's
and like, yeah, how like it's,

1450
01:33:51,240 --> 01:33:54,840
it's what they build is cool.
What they build is or, or, or

1451
01:33:54,840 --> 01:34:01,200
what what they are at the helm
of creating is amazing in some

1452
01:34:01,200 --> 01:34:06,800
cases.
But, but kind of the caution and

1453
01:34:06,840 --> 01:34:11,800
I and I, and I think ultimately
he seemed like he really was

1454
01:34:11,800 --> 01:34:17,440
doing it because he enjoyed it.
And, and I don't know, the, the

1455
01:34:17,480 --> 01:34:21,000
accidental trillionaire thing
kind of feels a little like,

1456
01:34:21,640 --> 01:34:25,280
yeah, I don't love it, but I
liked his, I liked his like

1457
01:34:26,280 --> 01:34:30,040
energy.
And it seemed like he was, it

1458
01:34:30,040 --> 01:34:34,200
seemed like he was genuinely
interested and, and loved what

1459
01:34:34,200 --> 01:34:36,520
he was doing.
And I, I like that aspect of

1460
01:34:36,520 --> 01:34:43,440
like he created this thing
that's being abused by people,

1461
01:34:43,440 --> 01:34:48,680
but that wasn't it.
He didn't want like he, I don't

1462
01:34:48,680 --> 01:34:50,560
know.
And, and I, I find the

1463
01:34:50,560 --> 01:34:54,080
conversation that he, they're
had, they had that, that, that

1464
01:34:54,080 --> 01:34:58,200
they're having about people are
doing too much with it.

1465
01:34:58,200 --> 01:35:01,000
Like it's becoming like
basically when the metaverse

1466
01:35:01,440 --> 01:35:05,360
became everything.
I guess I find that conversation

1467
01:35:05,360 --> 01:35:08,400
really interesting because his
perspective is just like, well,

1468
01:35:11,000 --> 01:35:14,640
what can I do, you know?
And I don't know, I like, I like

1469
01:35:14,640 --> 01:35:16,360
that conversation a lot.
That's interesting.

1470
01:35:17,400 --> 01:35:21,160
Yeah.
And I think, yeah, I agree with

1471
01:35:21,160 --> 01:35:26,080
a lot of what you're saying like
the the whole it is interesting

1472
01:35:26,080 --> 01:35:30,560
to think about like this kind of
we I feel like we have a bit of

1473
01:35:30,560 --> 01:35:37,040
a different like lens to look at
this through in 2025 than we did

1474
01:35:37,200 --> 01:35:40,360
even just seven years ago in
2018.

1475
01:35:41,200 --> 01:35:46,280
Of kind of like the rise of the
tech CEO celebrity.

1476
01:35:47,040 --> 01:35:51,920
Obviously we have a few of them,
yeah, that have gotten a lot of

1477
01:35:51,920 --> 01:35:54,760
attention in the past, like
since this movie.

1478
01:35:56,040 --> 01:36:00,680
And yeah, it is interesting like
to think of this movie through

1479
01:36:00,680 --> 01:36:06,040
that lens, which maybe not a lot
of people were doing in 2018,

1480
01:36:06,920 --> 01:36:08,440
even though definitely it
definitely wasn't.

1481
01:36:08,440 --> 01:36:12,680
It was it was there to it was
there to see if you were aware

1482
01:36:12,680 --> 01:36:14,320
of it.
But I just don't think of as

1483
01:36:14,320 --> 01:36:18,320
many people it was on their
minds back then.

1484
01:36:18,320 --> 01:36:20,800
But yeah, it's definitely an
interesting lens to look at it

1485
01:36:20,800 --> 01:36:24,320
through because I mean, you
think of first of all, like,

1486
01:36:25,000 --> 01:36:28,320
like you said, accident,
accidental, trillionaire,

1487
01:36:28,440 --> 01:36:31,360
billionaire.
I don't know about that.

1488
01:36:31,360 --> 01:36:34,360
Like these guys that are
billionaires, there's no

1489
01:36:34,360 --> 01:36:38,680
accidents about it, you know?
Maybe accident was the wrong

1490
01:36:38,680 --> 01:36:40,320
word.
It more so was like.

1491
01:36:40,400 --> 01:36:47,680
It more so was like.
I think that I think it's AI

1492
01:36:47,680 --> 01:36:50,600
think it's a fair term, Yeah.
Because you do get that

1493
01:36:50,600 --> 01:36:53,600
impression that like, he never
intended to become rich and just

1494
01:36:53,600 --> 01:36:55,680
like, oops, I made a billion
dollars.

1495
01:36:56,080 --> 01:36:59,400
I mean, oh, sorry, a trillion.
Yeah, yeah, yeah.

1496
01:36:59,720 --> 01:37:03,120
In the movie, you get that.
I mean, in that that impression,

1497
01:37:03,560 --> 01:37:06,200
the trillion thing, like
whatever, it's just a number.

1498
01:37:06,520 --> 01:37:09,080
It's it's a, you know,
billionaire, trillionaire.

1499
01:37:09,080 --> 01:37:13,880
Like in I don't know that mean
trillion is obviously a lot more

1500
01:37:13,880 --> 01:37:18,040
than a billion, but
inconsequential as far as like

1501
01:37:18,040 --> 01:37:21,040
the the commentary, like what
it's trying to say.

1502
01:37:21,040 --> 01:37:27,000
Yeah, yeah.
But yeah, it's like there's a

1503
01:37:27,000 --> 01:37:30,840
degree to which what do we do
with these guys?

1504
01:37:30,840 --> 01:37:38,240
Like how much like they these
guys kind of become gatekeepers

1505
01:37:38,960 --> 01:37:41,280
in a way of certain parts of
culture.

1506
01:37:42,360 --> 01:37:45,640
And in the case of this story,
Halladay kind of becomes a

1507
01:37:45,640 --> 01:37:52,520
gatekeeper of like pop culture.
Like everyone is obsessed with

1508
01:37:52,560 --> 01:37:55,960
80's pop culture because that's
what Halladay was interested in.

1509
01:37:56,600 --> 01:38:02,960
And so like he like it kind of
like the what's important as far

1510
01:38:02,960 --> 01:38:05,800
as culture goes kind of trickles
down from him.

1511
01:38:06,760 --> 01:38:10,600
And there's a degree to which
you can see that now even to

1512
01:38:10,600 --> 01:38:17,680
like, I mean, like there's a
degree to which like the values

1513
01:38:17,680 --> 01:38:21,240
of Elon Musk unfortunately like
kind of trickle down to a

1514
01:38:21,240 --> 01:38:26,960
portion of society where what's
important to him trickles down

1515
01:38:27,080 --> 01:38:29,880
to that portion of society and
it becomes important to them

1516
01:38:29,880 --> 01:38:34,160
too.
Maybe less so now after the the

1517
01:38:34,160 --> 01:38:38,680
break.
Yeah, the the, the big breakup.

1518
01:38:40,440 --> 01:38:45,280
But but yeah, you know, you can
see degrees of that.

1519
01:38:48,560 --> 01:38:54,240
It's probably more though, so
it's an interesting mix up

1520
01:38:54,240 --> 01:38:58,680
because or mash up, I guess is a
better way word I'm looking for

1521
01:38:59,480 --> 01:39:03,200
because really typically the the
tech guys aren't really like

1522
01:39:03,400 --> 01:39:08,000
gatekeepers of pop culture.
That's more like your Hollywood

1523
01:39:08,000 --> 01:39:12,120
celebrities or your you know, or
directors or, you know, the

1524
01:39:12,120 --> 01:39:16,680
people that are making the the
art and the and whatnot.

1525
01:39:17,080 --> 01:39:21,600
Typically, like pop culture
isn't like gatekeeped by tech

1526
01:39:21,600 --> 01:39:25,280
guys.
So it's an interesting to see

1527
01:39:25,280 --> 01:39:26,600
that that's the case in this
one.

1528
01:39:26,600 --> 01:39:32,280
I don't know if that says
anything, but yeah, I don't

1529
01:39:32,280 --> 01:39:33,880
know.
I don't, I don't know exactly

1530
01:39:33,880 --> 01:39:38,480
what this movie would be saying
about the tech billionaire and

1531
01:39:38,520 --> 01:39:43,400
what it means for society
because in this case, like from

1532
01:39:43,400 --> 01:39:46,840
what we can tell, he's actually
like a pretty good guy.

1533
01:39:47,160 --> 01:39:50,760
Yeah, in this in this
representation, he kind of just,

1534
01:39:51,720 --> 01:39:57,920
he kind of just made a thing
that can be used that that is

1535
01:39:58,280 --> 01:40:00,760
it's it's used to hurt people,
but it's not explicitly bad.

1536
01:40:00,760 --> 01:40:03,840
Like the Internet's a good sin.
And like, yeah, there are awful

1537
01:40:03,840 --> 01:40:07,920
things on the Internet, but
there's also amazing connection

1538
01:40:07,920 --> 01:40:12,200
that can happen because of it.
So it's it's more of a neutral

1539
01:40:12,200 --> 01:40:14,040
as opposed to strictly evil
thing.

1540
01:40:15,600 --> 01:40:20,960
And we've seen kind of, I don't
know, just just.

1541
01:40:21,480 --> 01:40:24,720
Abuse.
Yeah, abuse of that kind of

1542
01:40:24,720 --> 01:40:28,360
power, when people get it, it
it's kind of I I talked about

1543
01:40:28,360 --> 01:40:32,320
this little friend recently
about like the the adage of, you

1544
01:40:32,320 --> 01:40:34,600
know, like absolute power
corrupts absolutely.

1545
01:40:34,920 --> 01:40:36,600
And it's like, well, is it a
chicken or the egg?

1546
01:40:36,600 --> 01:40:38,320
Like what, which which one
causes?

1547
01:40:38,560 --> 01:40:42,800
And my, my synopsis of that is
like, well, the people that are

1548
01:40:42,800 --> 01:40:47,440
seeking absolute power are
pretty corruptible.

1549
01:40:47,440 --> 01:40:50,680
Like, like there's, there's a
skewed we, we think about, we

1550
01:40:50,680 --> 01:40:56,040
think about that phrase in like
the terms of a random guy on the

1551
01:40:56,040 --> 01:41:00,760
street being given this power.
Are you going to become corrupt

1552
01:41:00,760 --> 01:41:03,520
with this absolute power?
Kind of like the Easter egg, you

1553
01:41:03,520 --> 01:41:06,840
know, situation here with
Halliday giving it to someone

1554
01:41:06,840 --> 01:41:11,240
random like that absolute power.
Is that going to corrupt this

1555
01:41:11,240 --> 01:41:17,160
random person in the story?
But in the way that actually

1556
01:41:17,160 --> 01:41:23,080
happens, it's someone staking
claim and and getting more

1557
01:41:23,080 --> 01:41:26,680
influence and bribing people to
do and it's like so by the time

1558
01:41:26,680 --> 01:41:27,240
they.
Get to some.

1559
01:41:27,400 --> 01:41:30,200
Point yeah, but it's when they
get to the point where they have

1560
01:41:30,200 --> 01:41:34,320
absolute power, they're corrupt
and evil as opposed to the

1561
01:41:34,400 --> 01:41:37,840
absolute power.
You know, I don't think anyone

1562
01:41:37,840 --> 01:41:40,120
should have absolute power over
other people like that.

1563
01:41:40,120 --> 01:41:43,680
But the But the point is we
think about it in terms of,

1564
01:41:43,680 --> 01:41:45,800
well, if I was given absolute
power, I don't think I would

1565
01:41:45,800 --> 01:41:48,920
become corrupt necessarily.
And that's that's probably true

1566
01:41:48,920 --> 01:41:51,960
for a lot of people.
But the people who end up with

1567
01:41:51,960 --> 01:41:55,800
absolute power in our world in
reality are bad.

1568
01:41:55,880 --> 01:41:58,360
Like that's that typically leads
to bad things.

1569
01:41:58,360 --> 01:42:02,720
And so, yeah, I think that ties
in here with with you're right.

1570
01:42:02,720 --> 01:42:08,280
It's like Sorrento is the guy
who has accumulated power and is

1571
01:42:08,280 --> 01:42:14,240
trying to get the final piece.
And for whatever, you know, our

1572
01:42:14,240 --> 01:42:17,680
gripes are with Wade.
Wade's goal is he.

1573
01:42:17,800 --> 01:42:20,680
He wants to do it because he he,
he, he worships how to.

1574
01:42:20,680 --> 01:42:23,360
Keep it like it is.
He wants to keep it free and

1575
01:42:23,360 --> 01:42:29,280
open and accessible and all
that, which we'll get into a

1576
01:42:29,280 --> 01:42:35,280
little bit of like the
inconsistencies with with with

1577
01:42:35,280 --> 01:42:39,920
how things end and everything,
but which is I guess a similar

1578
01:42:39,920 --> 01:42:44,480
problem in the book and the
movie of like a bit inconsistent

1579
01:42:44,480 --> 01:42:51,280
with its messaging.
But yeah, there I think to along

1580
01:42:51,280 --> 01:42:53,600
those same lines of what we've
been talking about, there's a

1581
01:42:53,600 --> 01:42:57,480
degree to which like the tech
billionaire guy usually has some

1582
01:42:57,480 --> 01:43:01,720
like pretty big issues.
Like, there's some yeah.

1583
01:43:02,640 --> 01:43:06,040
And and I think like, even
though we look at holiday and

1584
01:43:06,040 --> 01:43:07,440
we're like, oh, he's a pretty
good guy.

1585
01:43:07,440 --> 01:43:13,760
Like, he also had some like,
pretty, like, pretty deep social

1586
01:43:13,920 --> 01:43:20,080
and emotional issues that like,
caused him to probably like, to

1587
01:43:20,080 --> 01:43:24,440
a degree caused him to like,
escape into this work and this

1588
01:43:24,440 --> 01:43:27,480
creation instead of like, being
in the real world.

1589
01:43:27,880 --> 01:43:31,600
And like, it's one of those
things where like, I wasted away

1590
01:43:32,920 --> 01:43:36,320
because of my emotional and
social issues, not dealing with

1591
01:43:36,320 --> 01:43:39,040
those.
I've now created something that

1592
01:43:39,040 --> 01:43:43,320
is like beyond my control and is
becoming something that I never

1593
01:43:43,320 --> 01:43:47,280
intended it to be.
And you know, you can question

1594
01:43:47,280 --> 01:43:50,560
like, well, if you would have
like dealt with your emotional

1595
01:43:50,560 --> 01:43:54,480
and social issues, like, would
you have done this thing?

1596
01:43:54,680 --> 01:43:59,400
Like, would you have been in a
better mindset to, like, maybe

1597
01:43:59,400 --> 01:44:02,280
create something that wouldn't
have gotten away from you and

1598
01:44:02,280 --> 01:44:04,720
become something you didn't
intended to be?

1599
01:44:06,000 --> 01:44:08,400
Yeah.
But yeah, I don't know.

1600
01:44:09,320 --> 01:44:12,720
Yeah, his, his obsession with
creation kind of created an

1601
01:44:12,720 --> 01:44:16,480
obsessive, addictive world for
other people to get into.

1602
01:44:16,480 --> 01:44:19,280
And then that, yeah, had an
effect on society.

1603
01:44:19,280 --> 01:44:21,000
Yeah, that that's a, that's
interesting too.

1604
01:44:21,080 --> 01:44:25,880
I, I think it's, I think you're
right that, that it was a

1605
01:44:25,880 --> 01:44:29,920
different, at least in my
perspective, it was a different

1606
01:44:31,200 --> 01:44:35,040
lens in the, you know, the
times, the time from the movie

1607
01:44:35,040 --> 01:44:38,440
came out during.
But especially since the movie's

1608
01:44:38,440 --> 01:44:42,600
been out, there has been kind of
the rise of just, you know,

1609
01:44:42,920 --> 01:44:45,280
every time you turn around,
there's a new tech CEO doing

1610
01:44:45,280 --> 01:44:50,160
something crazy and like, or,
you know, immoral.

1611
01:44:50,200 --> 01:44:55,880
And it's, yeah, it's almost
always at the expense of others.

1612
01:44:55,880 --> 01:45:03,920
And his, his presentation in in
the film is incredibly

1613
01:45:04,040 --> 01:45:06,480
idealistic.
Like, in other words, it's kind

1614
01:45:06,480 --> 01:45:15,080
of the the basis of a good
intentioned person imposed onto

1615
01:45:15,080 --> 01:45:17,160
someone with all this power
who's just kind of like, I don't

1616
01:45:17,160 --> 01:45:19,800
know what to do with it.
I'm just, I'm just your average

1617
01:45:19,800 --> 01:45:21,640
trillionaire guy.
I like my tech.

1618
01:45:21,840 --> 01:45:25,960
And it's like he's he's for that
reason admirable.

1619
01:45:26,440 --> 01:45:28,240
Yeah.
But I'm just super skeptical

1620
01:45:28,240 --> 01:45:30,440
thinking, sitting here thinking,
OK, what?

1621
01:45:30,440 --> 01:45:35,600
What, what atrocities has he
committed with, you know, this

1622
01:45:35,600 --> 01:45:37,320
level of control?
Yeah.

1623
01:45:37,680 --> 01:45:40,920
And I think there's a degree to
which like it, you know, I can

1624
01:45:40,920 --> 01:45:43,560
kind of get on board with with
the the whole thing.

1625
01:45:43,560 --> 01:45:47,760
Like he also like had started
this company and you, when you

1626
01:45:47,760 --> 01:45:51,720
start a company and you're like
the creator guy, like you kind

1627
01:45:51,720 --> 01:45:54,920
of get caught up in the people
taking advantage of your

1628
01:45:54,920 --> 01:46:00,720
creation and make, you know,
making it more than you ever

1629
01:46:00,720 --> 01:46:02,840
wanted it to be.
But you're but they're also

1630
01:46:02,840 --> 01:46:06,720
like, it's like the whole like a
lot of times this will play out

1631
01:46:06,720 --> 01:46:10,680
with like science in real life
or in movies, like any sort of

1632
01:46:10,680 --> 01:46:13,000
like scientific or technological
advancement.

1633
01:46:13,000 --> 01:46:16,000
It's like you kind of have to
get in bed with bad people to

1634
01:46:16,000 --> 01:46:20,440
get the resources you need to to
like make the advancements, but

1635
01:46:20,440 --> 01:46:23,240
then you're like making stuff
for bad people that are going to

1636
01:46:23,240 --> 01:46:25,080
do bad things with it.
Yeah.

1637
01:46:25,320 --> 01:46:27,240
It's like the whole Oppenheimer
thing.

1638
01:46:27,240 --> 01:46:31,080
It's the, you know, it's the
Jurassic Park thing.

1639
01:46:31,080 --> 01:46:33,440
It's like, it's all of those
things.

1640
01:46:33,520 --> 01:46:38,640
Like if you want to have a a
real life, you know, example in

1641
01:46:38,640 --> 01:46:43,080
Amanheimer and a fake one in
Jurassic Park, you know, But

1642
01:46:43,080 --> 01:46:45,680
yeah, it so.
Yeah.

1643
01:46:47,120 --> 01:46:50,560
At the end of the day though,
like Mark Rylance plays this

1644
01:46:50,560 --> 01:46:54,080
character and gives it way more
depth than anybody had business

1645
01:46:54,080 --> 01:46:56,200
giving this character I think.
Yeah, for sure.

1646
01:46:57,800 --> 01:47:02,360
Like you, you totally buy in.
Like we're, we're kind of like

1647
01:47:02,840 --> 01:47:07,000
putting it this character under
a microscope, but like in the

1648
01:47:07,000 --> 01:47:11,400
real time watching the movie,
like you like really love this

1649
01:47:11,400 --> 01:47:16,160
guy and you, you know, you feel
bad for him, but and you also

1650
01:47:16,160 --> 01:47:22,680
like admire him and, and Mark
Rylance does that with like, you

1651
01:47:22,680 --> 01:47:26,080
know, 10 minutes or less of
screen time really.

1652
01:47:27,120 --> 01:47:32,600
Yeah, he capture, he captures
the kind of like I said, I, I

1653
01:47:32,600 --> 01:47:35,480
think I already said this, the
the, the idealism and the

1654
01:47:35,480 --> 01:47:41,480
lovability of what we envisioned
all this technology could

1655
01:47:41,480 --> 01:47:45,320
become, right?
Maybe even before before I was

1656
01:47:45,360 --> 01:47:48,400
before I was, you know, aware of
this kind of stuff.

1657
01:47:48,400 --> 01:47:52,160
Like probably like early 2000s,
you know, that that kind of that

1658
01:47:52,160 --> 01:47:56,560
kind of optimism about what it
could be versus kind of what it

1659
01:47:56,560 --> 01:48:00,280
is now, you know, with like dead
Internet, dead Internet theory

1660
01:48:00,280 --> 01:48:02,440
and stuff like that where it's
just like bots talking to bots

1661
01:48:02,440 --> 01:48:04,680
talking to bots.
And it's like that that kind of

1662
01:48:04,680 --> 01:48:07,560
thing.
I think he captures that

1663
01:48:07,880 --> 01:48:12,640
optimism and that lovability of
that era really well.

1664
01:48:13,120 --> 01:48:19,080
Sure.
Yeah, Well, I guess we can move

1665
01:48:19,080 --> 01:48:20,960
into talking a bit about like
the production.

1666
01:48:21,920 --> 01:48:26,040
They they filmed this from June
to September of 2016.

1667
01:48:27,320 --> 01:48:30,560
A bit unusual for filming
because you're splitting between

1668
01:48:30,760 --> 01:48:36,680
live action shots and 80 minutes
of the virtual universe of the

1669
01:48:36,680 --> 01:48:40,360
Oasis.
Spielberg talked about like this

1670
01:48:40,360 --> 01:48:43,360
being one of his most difficult
projects because of the layers

1671
01:48:43,360 --> 01:48:45,760
of elements you're trying to
integrate.

1672
01:48:47,400 --> 01:48:50,080
I think it, I think I remember
him saying something like it.

1673
01:48:50,080 --> 01:48:52,800
It felt like I was directing 4
different films at the same

1674
01:48:52,800 --> 01:48:55,440
time.
Yeah.

1675
01:48:55,440 --> 01:48:57,920
It's.
And that it was like chaotic

1676
01:48:57,920 --> 01:49:01,120
because of all the layers that
you're having to like pull

1677
01:49:01,120 --> 01:49:07,480
together, you know.
But yeah, they, they started off

1678
01:49:08,520 --> 01:49:13,320
with the Oasis stuff with all
the, all of that.

1679
01:49:13,320 --> 01:49:19,160
So they, they do their first
take there in the summer in the

1680
01:49:19,160 --> 01:49:26,880
UK.
So they, they set up at Warner

1681
01:49:26,880 --> 01:49:29,640
Studios in Leveston, which is
north of London.

1682
01:49:30,840 --> 01:49:34,720
They have like the interiors for
the IOI offices there.

1683
01:49:35,040 --> 01:49:37,560
They build the stacks in the
back lot there.

1684
01:49:38,120 --> 01:49:40,960
That's also, I think I'm pretty
sure where they set up like all

1685
01:49:40,960 --> 01:49:44,040
the motion capture stuff that
they do there.

1686
01:49:45,360 --> 01:49:48,800
And then, yeah.
So then they from there, they

1687
01:49:48,800 --> 01:49:55,240
kind of like go outward, they go
up to Birmingham, and Birmingham

1688
01:49:55,240 --> 01:49:59,400
is like the real world
representative of Columbus.

1689
01:50:01,640 --> 01:50:03,440
They're not actually shooting in
the US.

1690
01:50:04,160 --> 01:50:09,600
So Columbus also is, has a few
locations in London, like the

1691
01:50:09,600 --> 01:50:13,720
street where the the friends
meet up at the US postal truck

1692
01:50:13,720 --> 01:50:17,240
or whatever.
And then the I/O IHQ, it's like

1693
01:50:17,240 --> 01:50:22,840
a school in London.
Yeah, there's yeah.

1694
01:50:22,840 --> 01:50:26,360
So they, it's all just random
these few places in the UK that

1695
01:50:26,360 --> 01:50:30,640
they that they shoot real world
stuff and then like the interior

1696
01:50:30,640 --> 01:50:32,320
sets and the motion capture
stuff.

1697
01:50:34,440 --> 01:50:39,040
And then, yeah, the rest is done
by digital domain in a virtual

1698
01:50:39,040 --> 01:50:44,280
world.
So yeah, I, I did, I was right.

1699
01:50:44,280 --> 01:50:47,800
They did do the performance
capture studio in Leaveston is

1700
01:50:47,800 --> 01:50:49,920
where that was set up at Warner
Studios there.

1701
01:50:50,520 --> 01:50:57,400
So yeah, on on set, you know,
people just all all the actors

1702
01:50:57,400 --> 01:51:02,320
talked about loving working with
Spielberg, him bringing tons of

1703
01:51:02,320 --> 01:51:05,280
positivity.
I just always love hearing that.

1704
01:51:05,280 --> 01:51:08,920
You know, he's it's fun to watch
him on the special features, but

1705
01:51:08,920 --> 01:51:12,800
it's also like, great to hear
you never really hear bad things

1706
01:51:12,800 --> 01:51:16,080
about Spielberg on set.
He's just like positive and

1707
01:51:16,080 --> 01:51:21,040
excited.
I love this quote, Ty Ty shared

1708
01:51:21,040 --> 01:51:24,640
and shared that Lena Waithe,
something that Lena Waithe said

1709
01:51:24,640 --> 01:51:27,400
about Spielberg.
She said, quote, Steven is a

1710
01:51:27,400 --> 01:51:29,280
giant.
That doesn't make you feel

1711
01:51:29,280 --> 01:51:31,960
small.
UN quote, I was like, oh, that's

1712
01:51:31,960 --> 01:51:33,960
really sweet.
I love that because he is a

1713
01:51:33,960 --> 01:51:38,800
giant, but like, you just always
get the feeling that people just

1714
01:51:38,800 --> 01:51:41,440
love working with him.
Yeah.

1715
01:51:43,080 --> 01:51:46,160
But yeah.
So Ty Sheridan also talked about

1716
01:51:46,160 --> 01:51:49,520
on the first day he showed up
and Spielberg was like, hey, do

1717
01:51:49,520 --> 01:51:51,680
you have, you know, because
they're doing motion capture

1718
01:51:51,680 --> 01:51:53,600
stuff.
Hey, do you have the parsable

1719
01:51:53,600 --> 01:51:56,880
walk down?
And Ty's like, I, I don't know,

1720
01:51:56,880 --> 01:52:00,880
like I'm not really haven't
really thought about like how

1721
01:52:00,880 --> 01:52:04,120
parsable would walk.
And Spielberg was like, you

1722
01:52:04,120 --> 01:52:07,520
know, yeah, he, he's going to
have like a swagger that Wade

1723
01:52:07,520 --> 01:52:10,640
doesn't have in real life.
He said it and he was like, it's

1724
01:52:10,640 --> 01:52:13,040
like, it's like the Saturday
Night Fever walk.

1725
01:52:14,160 --> 01:52:17,920
And so he like, gets he gets
them all set up in the motion

1726
01:52:17,920 --> 01:52:20,640
capture stuff.
And then Spielberg's like he

1727
01:52:20,840 --> 01:52:26,520
presses play and it's staying
alive play in and he's like, OK

1728
01:52:26,520 --> 01:52:29,120
action.
And so he's like having him like

1729
01:52:29,120 --> 01:52:33,000
do a Saturday Night Fever walk
to like staying alive while

1730
01:52:33,000 --> 01:52:35,040
they're filming.
Get recording it.

1731
01:52:35,760 --> 01:52:38,840
I thought that was a fun little
anecdote, yeah, of Ty's first

1732
01:52:38,840 --> 01:52:45,520
day on set.
But yeah, it it's, it's

1733
01:52:45,520 --> 01:52:49,160
interesting.
I guess we can talk a little bit

1734
01:52:49,160 --> 01:52:56,360
about how it was filmed.
So well, OK, we'll come back to

1735
01:52:56,360 --> 01:52:58,280
this.
We'll come back to like the

1736
01:52:58,320 --> 01:53:04,240
cinematography and whatnot.
There's let's talk about like

1737
01:53:04,240 --> 01:53:09,080
production design and effects.
There's a ton of concept art

1738
01:53:09,200 --> 01:53:12,760
obviously that's done in pre
production that eventually is

1739
01:53:12,760 --> 01:53:16,640
used by stock housing and the
ILM people to kind of like build

1740
01:53:16,640 --> 01:53:21,800
out this world.
But yeah, it's they, they do

1741
01:53:21,800 --> 01:53:24,960
kind of have to create two
different worlds and they want

1742
01:53:24,960 --> 01:53:28,720
to make them them distinct.
So one of the ways obviously is

1743
01:53:28,720 --> 01:53:33,160
like color of the Oasis is very
colorful, whereas the real world

1744
01:53:33,160 --> 01:53:38,120
is kind of drab.
Yeah, Spielberg talks about,

1745
01:53:38,120 --> 01:53:44,160
like wanting to make design the
world of the Oasis to like look

1746
01:53:44,160 --> 01:53:49,520
real, which I think it does
fairly a fairly good job of when

1747
01:53:49,520 --> 01:53:53,240
it's like a situation that would
look real, you know?

1748
01:53:54,360 --> 01:53:57,200
Yeah.
But make it like just different

1749
01:53:57,200 --> 01:54:00,240
enough from looking like the
real world so that, you know,

1750
01:54:00,240 --> 01:54:05,240
like right now I'm in the Oasis,
which I don't think many people

1751
01:54:05,240 --> 01:54:07,040
would have trouble making that
distinction.

1752
01:54:07,040 --> 01:54:10,520
But it is good to know that he
was thinking about that at

1753
01:54:10,520 --> 01:54:13,480
least.
Yeah.

1754
01:54:13,480 --> 01:54:15,920
I mean, this is, this is one of
those movies where just like

1755
01:54:15,920 --> 01:54:19,160
everything on screen is just
like highly, highly designed

1756
01:54:21,240 --> 01:54:24,840
because you have like for one,
like in the, even in the real

1757
01:54:24,840 --> 01:54:28,640
world, it's like a futuristic
real world and it's kind of

1758
01:54:28,640 --> 01:54:33,200
sci-fi ish.
And so like it's like this mix

1759
01:54:33,200 --> 01:54:38,240
of, you know, old low tech stuff
and high tech stuff.

1760
01:54:38,240 --> 01:54:43,720
And just, and then of course,
like in the Oasis, everything is

1761
01:54:44,080 --> 01:54:47,480
highly designed because it's
being made from scratch.

1762
01:54:47,480 --> 01:54:54,520
So you, you know, it has to be.
And yeah, I, I just like just

1763
01:54:54,520 --> 01:54:59,920
imagining like the stress of the
all these design people both

1764
01:54:59,920 --> 01:55:04,120
like real world and virtual.
It's like man, I have to create

1765
01:55:04,200 --> 01:55:09,920
all this stuff.
Yeah, it's a lot, Yeah.

1766
01:55:09,920 --> 01:55:15,920
Creating an and maybe that's, I
don't know, I, I think the

1767
01:55:15,960 --> 01:55:21,360
metaverse oversight aspect of it
is probably, just probably

1768
01:55:21,360 --> 01:55:24,480
coming from the writing or
directing standpoint of just not

1769
01:55:24,480 --> 01:55:28,280
wanting that to be the focus.
But also from a design

1770
01:55:28,280 --> 01:55:32,400
standpoint, making it more game
like, it's probably easier

1771
01:55:32,400 --> 01:55:36,840
because then you're showing less
variety of things.

1772
01:55:37,280 --> 01:55:44,000
Yeah, maybe so, yeah, I mean, so
like in the real world they the

1773
01:55:44,000 --> 01:55:49,400
way they design.
So obviously like when you're

1774
01:55:49,400 --> 01:55:52,360
out in the streets and stuff,
that's just what it is.

1775
01:55:52,800 --> 01:55:59,760
But then like I guess the inside
of the I/O IHQ is like really

1776
01:55:59,760 --> 01:56:02,240
where a lot of the design stuff
comes into play.

1777
01:56:02,600 --> 01:56:07,120
So I mean, you have like the
indentured servant pods, like

1778
01:56:07,120 --> 01:56:09,800
that whole thing that you have
to design.

1779
01:56:11,480 --> 01:56:15,320
And then I think that there's a
there's a large portion spent in

1780
01:56:15,360 --> 01:56:21,640
either the like war room with
all like the haptic suit, like

1781
01:56:21,840 --> 01:56:28,440
rigs and Sorrento's office.
And so since they're spending so

1782
01:56:28,440 --> 01:56:32,280
much time there, they kind of
built Sorrento's office like up

1783
01:56:32,280 --> 01:56:36,600
on stilts in the middle of the
war room so that like, they're

1784
01:56:36,600 --> 01:56:40,840
not, they're not having it like,
OK, now we need to go get takes

1785
01:56:40,840 --> 01:56:44,480
like them walking down a hallway
instead, he can just like walk

1786
01:56:44,480 --> 01:56:47,400
down this out of his office,
down the steps into the war room

1787
01:56:47,400 --> 01:56:49,600
and back or whatever.
I thought that was smart.

1788
01:56:51,600 --> 01:56:57,880
And then, yeah, it's it's one of
those things where like, so, you

1789
01:56:57,880 --> 01:56:59,560
know, they do that.
They build the stack.

1790
01:56:59,560 --> 01:57:01,240
The stacks are built in a back
lot.

1791
01:57:02,680 --> 01:57:04,640
They they start with
illustrations.

1792
01:57:04,640 --> 01:57:08,480
It has to look like, you know,
unplanned and has haphazard.

1793
01:57:08,480 --> 01:57:12,360
So there's a lot of engineering
that goes into that because they

1794
01:57:12,360 --> 01:57:14,640
actually like built.
So there was like, I think,

1795
01:57:15,680 --> 01:57:18,680
yeah, 6 structures that they
built four stories high.

1796
01:57:21,280 --> 01:57:25,760
And then like, so anytime
there's like real sets,

1797
01:57:26,160 --> 01:57:30,880
basically they they build the
real sets on a small scale and

1798
01:57:30,880 --> 01:57:34,280
then in post they like digitally
like expand it.

1799
01:57:34,880 --> 01:57:40,320
So like, so like the war room is
like much smaller on the real

1800
01:57:40,320 --> 01:57:42,480
set.
There's like a real set that

1801
01:57:42,480 --> 01:57:46,320
they build and that they have
real people on real rigs doing

1802
01:57:46,320 --> 01:57:49,920
the stuff.
But then like they digitally

1803
01:57:49,920 --> 01:57:56,240
like add way more depth and
width to that and like kind of

1804
01:57:56,240 --> 01:58:01,440
use motion capture to add
digital, more digital, like

1805
01:58:01,440 --> 01:58:04,560
Sixers on the rigs on the, you
know, back there.

1806
01:58:05,000 --> 01:58:08,600
Or same thing with like the
indigered servant pods.

1807
01:58:08,640 --> 01:58:12,920
Like they they have like a small
version, real set of that that

1808
01:58:12,920 --> 01:58:16,240
they expand digitally.
Same thing with the stacks.

1809
01:58:16,240 --> 01:58:18,800
Like they have those six, you
know, structures that they've

1810
01:58:18,800 --> 01:58:23,440
built, but then they like that
one, like they expand huge.

1811
01:58:24,120 --> 01:58:29,720
Yeah, digitally.
And so that's, you know, it's

1812
01:58:29,720 --> 01:58:33,400
just so much even in the real
world they're having, they're

1813
01:58:33,400 --> 01:58:37,440
doing a lot of like CGI
expansion of those spaces.

1814
01:58:40,360 --> 01:58:44,360
Yeah.
I mean, I thought it's like it's

1815
01:58:44,360 --> 01:58:48,240
for the most part looks good.
Like you, you're not watching it

1816
01:58:48,240 --> 01:58:51,920
and you're thinking like, oh,
this is so much like CGI in the

1817
01:58:51,920 --> 01:58:55,640
real world.
Partly because a lot of that

1818
01:58:55,640 --> 01:58:59,960
stuff is like background and
you're not focused on it, but

1819
01:58:59,960 --> 01:59:03,400
like there are there are a few
times where it does like come

1820
01:59:03,400 --> 01:59:06,240
out in your face like the when
the stacks explode.

1821
01:59:06,760 --> 01:59:14,000
I'm like, that's a very digital
stack, you know, trailer stack

1822
01:59:14,000 --> 01:59:18,080
falling.
I think I even wrote like stack

1823
01:59:18,080 --> 01:59:21,080
explosion looks fake in my notes
when I was watching the movie.

1824
01:59:22,760 --> 01:59:24,640
That one just kind of stood out
to me as well.

1825
01:59:24,640 --> 01:59:28,800
I was like, I would have liked
to see them really, like explode

1826
01:59:28,880 --> 01:59:32,080
and make the stack, you know,
the big stack fall over.

1827
01:59:32,160 --> 01:59:35,360
Yeah, or.
Even a miniature or something,

1828
01:59:35,440 --> 01:59:36,400
Yeah.
Yeah, yeah.

1829
01:59:36,400 --> 01:59:38,880
And in most Spielberg movies, he
would.

1830
01:59:39,120 --> 01:59:45,640
So I guess because he had high
limb at his, you know, doing all

1831
01:59:45,640 --> 01:59:48,840
this work and is like, might as
well get them to make a digital

1832
01:59:49,320 --> 01:59:51,000
stack falling, I guess.
I don't know.

1833
01:59:52,160 --> 01:59:54,240
It looked fake.
It takes away from the stakes to

1834
01:59:54,240 --> 02:00:01,720
me when something looks fake.
I don't feel as like, I don't

1835
02:00:01,720 --> 02:00:06,800
know, worried about Ty or
whatever when that when that

1836
02:00:06,800 --> 02:00:12,120
happens.
But yeah, I mean, so you know,

1837
02:00:12,200 --> 02:00:15,560
there's just tons of detail that
has the costumes.

1838
02:00:15,560 --> 02:00:18,920
There's so many different
costumes they have to design for

1839
02:00:18,920 --> 02:00:22,240
both, like real world people but
also digital characters.

1840
02:00:24,160 --> 02:00:27,880
The the characters are like very
highly designed.

1841
02:00:29,240 --> 02:00:32,280
Spielberg does a lot of work,
like looking at the actors and

1842
02:00:32,280 --> 02:00:36,400
the characters side by side when
he's kind of like helping guide

1843
02:00:36,400 --> 02:00:41,000
that that design process.
And you mean they're having to

1844
02:00:41,000 --> 02:00:42,800
build like, details upon
details.

1845
02:00:44,120 --> 02:00:47,720
The I mean, yeah, you have like
a whole team working

1846
02:00:47,720 --> 02:00:53,280
specifically on facial
expressions of the characters to

1847
02:00:53,280 --> 02:00:57,000
the degree that like they're
like studying the emotions that

1848
02:00:57,000 --> 02:00:59,920
are being expressed.
And they're like Parsable's

1849
02:00:59,960 --> 02:01:02,560
emotions aren't quite coming
across right.

1850
02:01:03,360 --> 02:01:07,680
And so for him, they like they
take Ty Sheridan's eyes and

1851
02:01:07,680 --> 02:01:10,400
model his eye.
They were like, I think what

1852
02:01:10,400 --> 02:01:13,120
they maybe what they did, this
wasn't explicitly said.

1853
02:01:13,120 --> 02:01:18,400
This is just me kind of like
taking the facts that I got from

1854
02:01:18,680 --> 02:01:21,880
the special features and kind of
like putting my own.

1855
02:01:22,720 --> 02:01:27,200
This may be the why behind it is
they took his eyes and modeled

1856
02:01:27,200 --> 02:01:31,360
Parsival's eyes more on ties.
And I think maybe what they did

1857
02:01:32,120 --> 02:01:36,520
was they were like, where is Ty
doing the most, like expression

1858
02:01:36,920 --> 02:01:39,720
of his emotion?
And maybe they saw, OK, it's in

1859
02:01:39,720 --> 02:01:42,520
his eyes.
So let's really like focus in on

1860
02:01:42,760 --> 02:01:44,480
Parsival's eyes.
Yeah.

1861
02:01:45,280 --> 02:01:50,160
And then with Olivia Cook, they
were doing, they were like

1862
02:01:50,160 --> 02:01:52,280
working on similar things with
her emotions.

1863
02:01:52,680 --> 02:01:58,320
And for her, they took her mouth
and really like worked on

1864
02:01:59,320 --> 02:02:02,920
Artemis's mouth, mimicking
Olivia Cook's mouth.

1865
02:02:02,920 --> 02:02:06,360
So maybe with her, they were
they were saying, OK, her a lot

1866
02:02:06,360 --> 02:02:08,800
of her expression of emotion
comes through her mouth.

1867
02:02:09,320 --> 02:02:13,200
And so let's focus on, hone in
on that for Artemis.

1868
02:02:15,800 --> 02:02:18,240
Also with Artemis, she has like
those big eyes.

1869
02:02:18,240 --> 02:02:20,400
So it wouldn't really work for
those.

1870
02:02:20,440 --> 02:02:22,960
Yeah.
And they did talk about like it

1871
02:02:22,960 --> 02:02:27,960
being hard to like at certain
angles make her eyes not look

1872
02:02:28,080 --> 02:02:32,840
like super weird and alien.
Yeah, Yeah, I thought that was

1873
02:02:32,840 --> 02:02:35,120
interesting.
Like the way they are really

1874
02:02:35,120 --> 02:02:40,160
like honing in on OK, how can we
get emotion to come across

1875
02:02:40,160 --> 02:02:45,080
correctly from the real world
world actors to these avatars?

1876
02:02:46,920 --> 02:02:49,840
Yeah, yeah, that's cool.
I I just kind of assumed that

1877
02:02:49,840 --> 02:02:54,480
they would have done, although I
actually don't know if this

1878
02:02:54,480 --> 02:02:59,480
technology was was used as much
then or it was as fleshed out

1879
02:02:59,480 --> 02:03:05,280
then.
There's a game called Hell Blade

1880
02:03:05,280 --> 02:03:11,720
where the main character is a
Celtic like a Celtic warrior and

1881
02:03:11,720 --> 02:03:16,000
she the the person.
It's a cool story that the the

1882
02:03:16,640 --> 02:03:20,320
one of the artists that was
working on getting, they just

1883
02:03:20,320 --> 02:03:23,080
did like some test shots with
her and they had one of those

1884
02:03:23,080 --> 02:03:26,920
like cameras that kind of like
I've seen.

1885
02:03:28,880 --> 02:03:30,640
Oh my gosh, his name is giving
me Gollum.

1886
02:03:31,520 --> 02:03:33,840
Yeah, that's motion capture.
Yeah, right, right.

1887
02:03:33,840 --> 02:03:38,840
But but specifically the level
of the expression of the face in

1888
02:03:38,840 --> 02:03:43,320
this game was Wade way more
fine-tuned.

1889
02:03:43,800 --> 02:03:45,760
And they wanted the, you know,
they wanted this artist to

1890
02:03:45,760 --> 02:03:48,920
showcase that in this in this in
this thing.

1891
02:03:48,920 --> 02:03:51,680
And then they kind of put her on
the stage like, hey, go do it

1892
02:03:51,680 --> 02:03:53,880
for this thing.
And she kind of became the

1893
02:03:53,880 --> 02:03:56,080
character for the game.
But yeah, I I don't know.

1894
02:03:56,080 --> 02:04:01,200
I kind of just assumed that they
would have done more as opposed

1895
02:04:01,200 --> 02:04:03,640
to explicitly being animated in
my in my.

1896
02:04:03,680 --> 02:04:06,440
So, yeah, so yeah, you are
correct.

1897
02:04:06,920 --> 02:04:10,840
So that is an element.
So with the motion capture,

1898
02:04:11,320 --> 02:04:12,840
which we can, we can talk about
it.

1899
02:04:13,080 --> 02:04:15,400
Yeah, it's it's next in my notes
anyway.

1900
02:04:16,680 --> 02:04:20,960
But yeah, in the motion capture
they, you know, they have the

1901
02:04:20,960 --> 02:04:23,120
suit on.
There's like a whole suit they

1902
02:04:23,120 --> 02:04:26,920
put on that picks up their
movements and then they they

1903
02:04:26,920 --> 02:04:31,080
have this kind of like headgear
with the head Cam on it.

1904
02:04:31,080 --> 02:04:33,680
That's like right in front of
their face.

1905
02:04:33,680 --> 02:04:35,840
That's like pointed out their
face and they have like all the

1906
02:04:35,840 --> 02:04:40,080
dots on their face that it uses
that it uses like pick up on

1907
02:04:40,080 --> 02:04:44,080
facial expressions.
So that is they're they're doing

1908
02:04:44,080 --> 02:04:49,280
that to get the character, but
then they they have to build the

1909
02:04:49,280 --> 02:04:52,400
way the face.
They're not just like face

1910
02:04:52,400 --> 02:04:56,120
mapping and making like a
digital version of Thai Sheridan

1911
02:04:56,120 --> 02:05:00,280
space in a digital version of,
of Olivia Cook's face.

1912
02:05:00,600 --> 02:05:05,040
They, they're making, they're
having to like animate the, the

1913
02:05:05,240 --> 02:05:08,880
avatar the way that they've
designed the avatar to look,

1914
02:05:08,880 --> 02:05:11,080
which looks different than the
real people.

1915
02:05:12,720 --> 02:05:17,240
And so like you have like the
you have like all the facial

1916
02:05:17,240 --> 02:05:21,720
expressions, but like the yeah,
what I was talking about was

1917
02:05:21,720 --> 02:05:26,640
like, OK, we're making these
have these avatars and they have

1918
02:05:26,720 --> 02:05:29,720
like different facial features
and stuff than these people.

1919
02:05:30,080 --> 02:05:33,240
But what what they were doing
was OK, there's something

1920
02:05:33,240 --> 02:05:36,440
mission and missing emotionally
in these avatars faces.

1921
02:05:36,480 --> 02:05:38,400
They're doing the same.
They're doing the same like

1922
02:05:38,400 --> 02:05:41,280
facial expressions, but there's
something missing.

1923
02:05:41,280 --> 02:05:45,560
OK, with Ty, let's use the eyes.
Let's let's bring his like

1924
02:05:45,560 --> 02:05:50,160
actual eyes somehow and
integrate them into this, this

1925
02:05:50,160 --> 02:05:52,200
avatar.
Same thing with Olivia Cook with

1926
02:05:52,200 --> 02:05:55,520
her mouth.
Let's make this Artemis avatar.

1927
02:05:55,880 --> 02:06:00,000
Let's animate her mouth to be
more like Olivia Cook's mouth,

1928
02:06:00,440 --> 02:06:03,000
because that's where we're
seeing her expression of emotion

1929
02:06:03,600 --> 02:06:07,120
come through.
And so it's it's, it's, you're

1930
02:06:07,120 --> 02:06:10,960
not wrong, it you, you're
actually right.

1931
02:06:11,320 --> 02:06:16,440
But they do have to like,
actually build the design of the

1932
02:06:16,440 --> 02:06:19,320
avatar.
Because it's not a one to one.

1933
02:06:19,360 --> 02:06:21,400
Yeah, that that's what I was.
I think that's what I was

1934
02:06:21,400 --> 02:06:23,120
messing up.
And I, I quickly looked it up

1935
02:06:23,120 --> 02:06:24,760
just to make sure I wasn't
missing something.

1936
02:06:24,760 --> 02:06:27,480
The the the thing that was
revolutionary about what I was

1937
02:06:27,480 --> 02:06:30,840
talking about with, with the
Hell Blade team, it was low

1938
02:06:30,840 --> 02:06:37,360
cost, real time as opposed to
needing a lot of time post

1939
02:06:37,360 --> 02:06:39,200
production.
So they could plug it directly

1940
02:06:39,200 --> 02:06:44,120
into the game engine, have an
actor do a live mocap, and it

1941
02:06:44,120 --> 02:06:47,440
was instantaneously rendered in
so.

1942
02:06:47,480 --> 02:06:52,440
So yeah, but but the difference
there too, the actress's face

1943
02:06:52,760 --> 02:06:57,280
was what was used in the game.
They weren't yeah, they like put

1944
02:06:57,280 --> 02:07:01,800
war paint or something on her,
but but it wasn't like an avatar

1945
02:07:01,920 --> 02:07:03,640
of her.
It was literally just her face

1946
02:07:03,640 --> 02:07:05,720
so.
Yeah, yeah, yeah.

1947
02:07:05,720 --> 02:07:09,560
And and there's like there is
like some real time stuff like

1948
02:07:09,920 --> 02:07:13,920
when when they're doing motion
capture, they usually have like

1949
02:07:13,920 --> 02:07:17,440
a big screen out.
So that like act the actors can

1950
02:07:17,440 --> 02:07:22,120
like get a feel for like, OK,
they're they go ahead and like

1951
02:07:22,120 --> 02:07:30,040
put more like what's the word?
I'm looking for like less

1952
02:07:30,040 --> 02:07:35,320
quality versions of their avatar
in the, in the like the virtual

1953
02:07:35,320 --> 02:07:39,520
set so that like they can go
ahead and do some, some moving

1954
02:07:39,520 --> 02:07:43,040
around in motion and be able to
look at the screen and get a

1955
02:07:43,040 --> 02:07:47,080
feel for where they are in the
virtual set, what they look,

1956
02:07:47,080 --> 02:07:50,440
what they're, you know, what
their motion is looking like in

1957
02:07:50,440 --> 02:07:53,880
that environment.
So they they are able to like

1958
02:07:53,880 --> 02:07:56,960
see that it's just a more crude
is the word I was looking for.

1959
02:07:56,960 --> 02:08:00,400
It's a more crude version.
And so in post, what they're

1960
02:08:00,400 --> 02:08:04,800
doing is they're going in and
like fleshing out where this

1961
02:08:04,800 --> 02:08:10,440
look, this looks like the end
product we get, whereas like the

1962
02:08:10,440 --> 02:08:15,240
real time stuff is just more
crude, yeah, you know, less

1963
02:08:15,240 --> 02:08:18,040
detailed versions of.
It well, I, I bet that that,

1964
02:08:18,080 --> 02:08:22,840
that the, the rig that they use
for like the Mandalorian stuff,

1965
02:08:22,840 --> 02:08:24,960
I don't know what to call it,
but you know, I'm talking about

1966
02:08:24,960 --> 02:08:31,560
where it's like like it's like
360° screens that like create a

1967
02:08:31,560 --> 02:08:34,440
virtual environment around.
I don't know, I don't know what

1968
02:08:34,440 --> 02:08:35,920
it's called.
There's a special name they call

1969
02:08:35,920 --> 02:08:41,200
it, but it creates they use a
game engine to accurately set

1970
02:08:41,200 --> 02:08:42,600
the lighting.
That's one of the things that's

1971
02:08:42,600 --> 02:08:45,920
so cool with the Mandalorian is
like he's got that's one of the

1972
02:08:45,920 --> 02:08:50,000
hard things about CG is he's
wearing reflective armor.

1973
02:08:50,200 --> 02:08:53,600
So if there's green screen
around him, it just creates

1974
02:08:53,600 --> 02:08:56,760
weird green glows.
But they have a big screen that

1975
02:08:57,160 --> 02:09:01,680
they can dictate what's on all
around the recording studio.

1976
02:09:03,920 --> 02:09:06,440
But you don't know cool to work
with with this for the for the

1977
02:09:06,800 --> 02:09:10,000
because the cool thing is about
that is it puts the actor in the

1978
02:09:10,000 --> 02:09:14,440
environment and it reacts to
their, you know, predetermined

1979
02:09:14,440 --> 02:09:19,360
movements as opposed to just
hey, go act against that green

1980
02:09:19,360 --> 02:09:21,760
sheet over there, you know?
Yeah.

1981
02:09:21,760 --> 02:09:25,240
So you typically in, in, in
motion capture.

1982
02:09:25,440 --> 02:09:29,640
So I talked a lot about it in
the 1010 episode.

1983
02:09:30,640 --> 02:09:34,000
I can't remember what the space.
So there's like a term for like

1984
02:09:34,240 --> 02:09:37,560
the space in which like the
motion capture is being

1985
02:09:37,560 --> 02:09:41,320
captured.
But like there's, they basically

1986
02:09:41,320 --> 02:09:45,400
like in that space, they have
like all these cameras set up

1987
02:09:45,880 --> 02:09:49,000
all around it.
And they're like, they're these

1988
02:09:49,000 --> 02:09:52,800
cameras that are like picking up
on the sensors in the suit and

1989
02:09:52,800 --> 02:09:57,120
stuff to the, to the degree even
to which like if you're not in a

1990
02:09:57,120 --> 02:10:01,960
suit, like Spielberg could be in
the middle of set directing and

1991
02:10:01,960 --> 02:10:05,960
he's not being picked up and
like imported into like the

1992
02:10:05,960 --> 02:10:09,160
motion capture stuff being
recorded by the motion capture.

1993
02:10:09,160 --> 02:10:12,800
You have to be like in the suit
that these special like cameras

1994
02:10:12,800 --> 02:10:15,400
are like picking up the motion
of.

1995
02:10:15,880 --> 02:10:19,560
And so, yeah, there's, so
there's this space that I wish I

1996
02:10:19,560 --> 02:10:23,400
could remember the term, but,
you know, you can go back and

1997
02:10:23,400 --> 02:10:25,240
listen to Tintin and learn the
term there.

1998
02:10:26,680 --> 02:10:29,160
It, it didn't come up in my
research for this.

1999
02:10:30,880 --> 02:10:32,480
Yeah, yeah.
There's this space.

2000
02:10:32,480 --> 02:10:34,120
And then they have all these
props.

2001
02:10:34,480 --> 02:10:40,640
So there's they're basically
like these crude PVC pipe, you

2002
02:10:40,640 --> 02:10:46,000
know, versions of whatever prop
or vehicle or whatever they're

2003
02:10:46,000 --> 02:10:49,640
in in the movie.
So they have like they have like

2004
02:10:49,640 --> 02:10:53,040
a space and stuff to interact
with.

2005
02:10:55,120 --> 02:10:59,960
But yeah, it's, it's for the,
for the most part, like they are

2006
02:10:59,960 --> 02:11:02,880
kind of like, it's kind of like
green screen acting.

2007
02:11:02,880 --> 02:11:06,640
There's not really, there's not
blue or green screens for motion

2008
02:11:06,640 --> 02:11:10,760
capture really, because they're
literally just picking up their

2009
02:11:10,920 --> 02:11:14,520
their, their movement.
Oh, right, so the green.

2010
02:11:15,160 --> 02:11:17,680
OK, that's true.
So they're not like filming them

2011
02:11:18,360 --> 02:11:20,280
in motion capture.
Yeah, no, they're picked.

2012
02:11:20,600 --> 02:11:23,880
They're like the green screen is
like if they're just putting the

2013
02:11:23,880 --> 02:11:26,480
character into the environment.
Motion capture is.

2014
02:11:26,640 --> 02:11:28,600
Yeah, yeah.
Yeah, motion capture is

2015
02:11:28,600 --> 02:11:31,280
literally just recording their
movements and facial

2016
02:11:31,280 --> 02:11:35,240
expressions.
And so that's the that's the

2017
02:11:35,240 --> 02:11:39,640
cool thing about motion capture
and why, like, people like Andy

2018
02:11:39,640 --> 02:11:42,400
Serkis have been like big
advocates for it was because,

2019
02:11:42,400 --> 02:11:49,320
like you, you still get to be an
actor in a space, like acting

2020
02:11:49,320 --> 02:11:51,320
against other actors.
Uh huh.

2021
02:11:52,600 --> 02:11:56,800
And there's a degree to which
like you, you get to actually

2022
02:11:56,800 --> 02:11:59,400
act.
It's, it's obviously like

2023
02:11:59,400 --> 02:12:01,000
there's elements that are
missing.

2024
02:12:01,280 --> 02:12:05,240
And sometimes they do build like
like in Tintin, they would build

2025
02:12:05,240 --> 02:12:09,680
like these wire and PVC pipe
versions of the sets.

2026
02:12:09,680 --> 02:12:14,720
So they're actually like in this
like fake version of the set to

2027
02:12:14,720 --> 02:12:19,320
like move around in the space
and act in with like props that

2028
02:12:19,320 --> 02:12:23,560
are like PVC pipe versions of
the the props that will be

2029
02:12:23,560 --> 02:12:25,760
digitally added later that they
need.

2030
02:12:26,040 --> 02:12:31,200
So like for instance, there's
they're recording the race and

2031
02:12:31,200 --> 02:12:35,440
you know, he's in the De Lorean.
Well, they have like a PVC pipe

2032
02:12:35,480 --> 02:12:39,120
De Lorean that he's like sitting
in and like steering in and

2033
02:12:39,120 --> 02:12:41,520
stuff in the motion capture
stage.

2034
02:12:42,280 --> 02:12:44,240
Yeah.
And yeah, that's cool.

2035
02:12:44,240 --> 02:12:47,000
Yeah, yeah.
So yeah, it's it's really

2036
02:12:47,000 --> 02:12:49,680
interesting how it works and and
I think it's cool.

2037
02:12:51,760 --> 02:12:56,160
One cool thing about the
DeLorean is so Ty shared and had

2038
02:12:56,160 --> 02:13:01,520
met Ernest Klein when he got
cast on the movie and Klein owns

2039
02:13:01,840 --> 02:13:04,840
a DeLorean and had let Ty drive
it.

2040
02:13:06,320 --> 02:13:12,200
And so which it was funny in the
special features because Ty

2041
02:13:12,200 --> 02:13:15,960
didn't know Klein and his
brother were the only ones that

2042
02:13:15,960 --> 02:13:19,960
had ever he'd ever let drive it.
And so I was like, I'm only the

2043
02:13:19,960 --> 02:13:23,200
third person to ever drive this.
And he like got real nervous.

2044
02:13:23,600 --> 02:13:27,080
It was funny.
But it was cool because he was

2045
02:13:27,080 --> 02:13:32,240
like, oh, I was on the set and I
was remembering driving the the

2046
02:13:32,240 --> 02:13:34,800
DeLorean.
And at one point I'm like, I'm

2047
02:13:34,800 --> 02:13:37,440
driving backwards and I'm like,
looking back, you know,

2048
02:13:37,440 --> 02:13:41,840
backwards out of the back.
And I remembered from driving

2049
02:13:41,840 --> 02:13:44,840
the real DeLorean that you can't
really see very well looking out

2050
02:13:44,840 --> 02:13:47,440
of the back because there's,
there's the flux capacitor back

2051
02:13:47,440 --> 02:13:49,160
there and other stuff in the
way.

2052
02:13:49,760 --> 02:13:52,920
And so that's, that's why where
he gets the idea, no, I'm going

2053
02:13:52,920 --> 02:13:55,920
to need to like open the door
and like look at the door.

2054
02:13:56,360 --> 02:14:02,000
And so, yeah, I thought that was
a cool thing that like, you

2055
02:14:02,000 --> 02:14:05,160
know, he remembered like, Ty
Sheridan actually, like, gave

2056
02:14:05,160 --> 02:14:07,840
some good input into, like, what
he needed to do to drive

2057
02:14:07,840 --> 02:14:10,960
backwards.
But it's also a good, good

2058
02:14:10,960 --> 02:14:14,560
example of like what it's like
to work on a motion capture

2059
02:14:14,560 --> 02:14:16,120
stage, you know?
Yeah.

2060
02:14:16,120 --> 02:14:18,360
And I think that's an important
distinction because even the

2061
02:14:18,360 --> 02:14:20,920
thing I was describing about
like what they use on The

2062
02:14:20,920 --> 02:14:27,680
Mandalorian, that is really for
putting a costumed actor in an

2063
02:14:27,680 --> 02:14:33,200
environment as as opposed to
putting the costumed actor in

2064
02:14:33,200 --> 02:14:35,400
front of a green screen and then
putting a virtual environment

2065
02:14:35,400 --> 02:14:38,320
around them.
They have a digitally created

2066
02:14:38,320 --> 02:14:40,200
environment that's been
projected.

2067
02:14:40,480 --> 02:14:45,000
So you have color accurate light
coming off the screens

2068
02:14:45,080 --> 02:14:46,960
reflecting with his armor, and
it looks really cool.

2069
02:14:47,120 --> 02:14:49,520
But that's not mocap.
That's like more green screen as

2070
02:14:49,520 --> 02:14:53,120
opposed to motion capture is
capturing the performance of the

2071
02:14:53,120 --> 02:14:58,240
actor and then putting that in
in a digital environment after

2072
02:14:58,240 --> 02:14:59,800
the fact.
Yeah, that, that's an important

2073
02:14:59,800 --> 02:15:01,960
distinction.
Yeah, yeah.

2074
02:15:02,040 --> 02:15:07,320
And it's, yeah, I was talking, I
was talking to Robin, my wife

2075
02:15:07,320 --> 02:15:10,760
earlier about like motion
capture and stuff.

2076
02:15:10,760 --> 02:15:14,400
And she was just like, I don't
even know, like, like I think

2077
02:15:14,400 --> 02:15:16,400
Gollum was the only one she
could think of.

2078
02:15:17,000 --> 02:15:19,840
And, you know, I started naming
stuff off and she was like, oh,

2079
02:15:19,840 --> 02:15:22,200
OK.
And she was like, I would just

2080
02:15:22,200 --> 02:15:25,680
have a hard time, like if I
just, since I just don't know,

2081
02:15:25,680 --> 02:15:29,840
like thinking, oh, this is
motion capture versus, oh, this

2082
02:15:29,840 --> 02:15:33,200
is just like CGI or animated or
whatever.

2083
02:15:33,200 --> 02:15:35,800
Yeah.
And I was like, yeah, it is, it

2084
02:15:35,800 --> 02:15:37,800
is.
It is one of those things you

2085
02:15:37,800 --> 02:15:39,880
just have to know it is or it
isn't.

2086
02:15:39,880 --> 02:15:44,320
You know, it's not like you can
watch something necessarily and

2087
02:15:45,480 --> 02:15:48,800
tell a huge enough difference to
know like, oh, oh, this was

2088
02:15:48,800 --> 02:15:53,080
created digitally or oh, this
was like a motion capture

2089
02:15:53,280 --> 02:15:57,040
digital performance like.
Yeah.

2090
02:15:57,760 --> 02:16:00,200
And another thing, another
thing, there's just not like a

2091
02:16:00,200 --> 02:16:02,960
ton.
There's not like tons and tons

2092
02:16:02,960 --> 02:16:05,360
of motion capture performances
out there really.

2093
02:16:05,640 --> 02:16:10,240
It's not a technology that's
like caught on and is used like,

2094
02:16:11,560 --> 02:16:14,720
you know, a ton and a ton and a
ton really.

2095
02:16:15,680 --> 02:16:18,640
As opposed to green screen,
which is everything, yeah, yeah.

2096
02:16:19,360 --> 02:16:23,880
And I think that's what's I
think part of what what Mocap

2097
02:16:23,960 --> 02:16:27,360
does too is it's specifically is
speeding up the process for the

2098
02:16:27,360 --> 02:16:33,680
artist because it could be done
manually, it would take way

2099
02:16:33,680 --> 02:16:35,400
longer.
And so that that saves that

2100
02:16:35,400 --> 02:16:39,240
saves time and money, but it
also gives the actors the

2101
02:16:39,240 --> 02:16:45,840
ability to put more acting into
it, right.

2102
02:16:45,840 --> 02:16:47,280
And that's something I do
remember.

2103
02:16:47,280 --> 02:16:51,600
That's interesting.
If there's mocap going on and

2104
02:16:51,600 --> 02:16:53,840
then the anatomies don't line
up, it's kind of exactly what

2105
02:16:53,840 --> 02:16:55,400
you're talking about with the
faces of the avatars.

2106
02:16:55,680 --> 02:16:59,520
But like if the mocap that's
being done is for like, you

2107
02:16:59,520 --> 02:17:03,680
know, an animal, well, it
doesn't necessarily go, I think

2108
02:17:03,680 --> 02:17:06,719
I'm thinking of planet of the
ape stuff like the, you know,

2109
02:17:06,879 --> 02:17:10,000
Physiology isn't the same.
So they have to kind of extend

2110
02:17:10,000 --> 02:17:12,480
it and you know, but it still
gives them a.

2111
02:17:12,680 --> 02:17:14,639
Basic life adjustments and
whatnot.

2112
02:17:14,639 --> 02:17:17,920
And, you know, you, you kind of
have to like, you kind of have

2113
02:17:17,920 --> 02:17:22,480
to map out like, you know, for,
for Caesar, for example, you

2114
02:17:22,480 --> 02:17:27,680
kind of have to map out like,
OK, Andy's eyebrows, what, what

2115
02:17:27,680 --> 02:17:31,840
points on his eyebrows match up
to the points of the brow of,

2116
02:17:31,959 --> 02:17:34,879
you know, Caesar the ape.
And you're going to have to like

2117
02:17:34,879 --> 02:17:40,920
map out that stuff in the coding
to what movements like make what

2118
02:17:41,200 --> 02:17:45,360
parts of like the digital
character move, you know, Yeah,

2119
02:17:45,360 --> 02:17:46,840
there's, there's a lot that goes
into it.

2120
02:17:46,840 --> 02:17:50,360
It's, it's really fascinating.
And I think it's a really, I

2121
02:17:50,360 --> 02:17:54,719
think it's a really cool way of
doing things, like a really cool

2122
02:17:54,719 --> 02:17:58,440
method, yeah, of capturing the
performance.

2123
02:17:58,600 --> 02:18:01,320
Even though it's going to be
digital in the end, digitally

2124
02:18:01,320 --> 02:18:04,879
ridden, rendered, you're still
giving the actor a chance to

2125
02:18:04,879 --> 02:18:11,000
like, they're not just voice
acting, you know, they're

2126
02:18:11,000 --> 02:18:14,400
actually like doing the physical
performance too.

2127
02:18:14,400 --> 02:18:17,879
And you know, you see a lot of
that in the behind the scenes,

2128
02:18:17,879 --> 02:18:23,040
like Lena, Lena Waith, like they
have her like rolling around on

2129
02:18:23,040 --> 02:18:26,280
a Rollie chair, which which,
like I said, so the people that

2130
02:18:26,280 --> 02:18:28,920
are rolling her and the chair
itself aren't picked up by the

2131
02:18:28,920 --> 02:18:30,840
motion capture cameras only she
is.

2132
02:18:31,120 --> 02:18:35,280
But like, it's, it's for like
the, the wave of blood and the

2133
02:18:35,280 --> 02:18:38,040
shining sequence.
She's just like on this rolly

2134
02:18:38,040 --> 02:18:40,480
chair, just like flailing around
and stuff.

2135
02:18:40,799 --> 02:18:44,120
And so she gets to do this like
really fun physical performance

2136
02:18:44,440 --> 02:18:46,799
that, you know, gets rendered
digitally, but she's actually

2137
02:18:46,799 --> 02:18:48,879
getting to do it.
She's not just like standing in

2138
02:18:48,879 --> 02:18:55,840
a studio going like, whoa, she's
she's like, she's actually like

2139
02:18:56,240 --> 02:19:02,200
flying across the the the motion
capture stage for like probably

2140
02:19:02,200 --> 02:19:05,840
like a little bit freaked out
from being on this rolly chair

2141
02:19:05,840 --> 02:19:09,000
flailing around, you know, and
actually, you know, that comes

2142
02:19:09,000 --> 02:19:14,040
through in the performance.
I think a little bit a little

2143
02:19:14,040 --> 02:19:18,719
bit more realistic than than
sometimes it can be with with,

2144
02:19:18,920 --> 02:19:23,160
you know, just working with a
green screen or, you know, that

2145
02:19:23,160 --> 02:19:27,120
sort of thing.
So, and I think there's

2146
02:19:27,120 --> 02:19:31,440
sometimes where like you're an
actor working on a green screen

2147
02:19:31,440 --> 02:19:34,920
acting against some digitally
rendered character that you

2148
02:19:34,920 --> 02:19:39,480
don't see.
And with this, like you're

2149
02:19:39,480 --> 02:19:41,639
working against other actors,
y'all are both going to be

2150
02:19:41,639 --> 02:19:44,440
digitally rendered, but at least
you're working against some

2151
02:19:44,480 --> 02:19:47,240
someone real, you know?
Yeah, yeah.

2152
02:19:48,080 --> 02:19:51,720
Yeah, but yeah.
And it's not only like the lead

2153
02:19:51,720 --> 02:19:54,040
actors that are doing motion
capture, they do a lot of like

2154
02:19:54,040 --> 02:19:59,000
motion capture work with other
elements too.

2155
02:19:59,000 --> 02:20:02,440
So like think you think of like
the dancing scenes, like the

2156
02:20:02,440 --> 02:20:09,320
zombie dancers or like the zero
gravity club thing, like

2157
02:20:09,320 --> 02:20:11,960
sequence.
They they actually like have

2158
02:20:11,960 --> 02:20:14,960
like wired people wired up in
the mocap suits.

2159
02:20:14,960 --> 02:20:18,520
Like like, I think they brought
in like some trapeze artist.

2160
02:20:18,840 --> 02:20:22,840
For that to have like some
floating around dancers

2161
02:20:23,600 --> 02:20:27,400
capturing and they, you know,
they'll get, they'll get a

2162
02:20:27,400 --> 02:20:32,560
couple of people in the motion
capture suits, you know, record

2163
02:20:32,560 --> 02:20:34,560
them doing several different
dances.

2164
02:20:34,840 --> 02:20:38,400
And then they like, you know,
digitally recreate that kind of

2165
02:20:38,400 --> 02:20:42,720
over and over, you know, to to
get all of the zombies or all of

2166
02:20:42,720 --> 02:20:44,520
the people in the zero gravity
thing.

2167
02:20:44,880 --> 02:20:46,680
But but yeah, I thought it was
cool there.

2168
02:20:47,080 --> 02:20:50,720
They're they're not just
digitally creating those,

2169
02:20:50,720 --> 02:20:54,120
they're actually like getting
real people dancing performances

2170
02:20:54,120 --> 02:20:56,320
in the motion capture.
So I thought that was cool too.

2171
02:20:56,640 --> 02:21:01,760
Yeah, definitely.
But yeah, then then we moved to

2172
02:21:03,240 --> 02:21:07,200
ILM.
Well, I mean, they, they do

2173
02:21:07,200 --> 02:21:10,240
after they do the motion capture
stuff, they go record the real

2174
02:21:10,240 --> 02:21:16,360
world stuff.
And they, they I'm pretty sure,

2175
02:21:16,360 --> 02:21:23,560
yeah, they shot that on film,
the real world stuff that they

2176
02:21:23,560 --> 02:21:28,040
wanted kind of that that the
effect of shooting on film for

2177
02:21:28,040 --> 02:21:32,920
the real world to make it even
more distinct from the digital

2178
02:21:32,920 --> 02:21:36,080
world, which I thought was a
cool idea.

2179
02:21:36,360 --> 02:21:38,920
And then the other thing we
haven't really talked about,

2180
02:21:39,080 --> 02:21:42,960
about the way that the motion
capture in the digital world

2181
02:21:42,960 --> 02:21:48,160
was, was like captured is
Spielberg.

2182
02:21:48,520 --> 02:21:50,160
Where does Spielberg come into
all this?

2183
02:21:51,640 --> 02:21:55,680
And if if you remember from the
1010 episode, we talked about

2184
02:21:55,680 --> 02:21:59,960
like how it works with like the
camp, the it's like virtual

2185
02:21:59,960 --> 02:22:03,760
camera sort of thing.
So Spielberg actually has like

2186
02:22:03,760 --> 02:22:09,680
this big controller and you
know, he can stand in front of a

2187
02:22:09,680 --> 02:22:13,560
screen and you know, he can see
the environment that they've

2188
02:22:13,560 --> 02:22:19,480
created that the the digital act
like the the motion capture

2189
02:22:19,480 --> 02:22:23,480
performances are being like
captured and placed into.

2190
02:22:25,040 --> 02:22:29,360
And he basically he has like a
virtual camera with this

2191
02:22:29,360 --> 02:22:33,560
controller and he can move it
around like he like he would a

2192
02:22:33,560 --> 02:22:35,640
normal camera.
He can change like the lighting

2193
02:22:35,640 --> 02:22:40,200
like you would on a normal set.
And so he's basically like doing

2194
02:22:40,200 --> 02:22:44,280
virtual directing with this
controller just like you would

2195
02:22:44,280 --> 02:22:46,680
on a real set.
And so that's a another cool

2196
02:22:46,680 --> 02:22:50,360
aspect of this way of of doing
things.

2197
02:22:51,240 --> 02:22:53,800
Was a pretty amazing level of
control to have to.

2198
02:22:53,840 --> 02:22:59,000
It is, and I think, you know, I
talked about on 10/10, the you

2199
02:22:59,000 --> 02:23:03,960
can really feel a lot on 10/10,
or at least I could watching it.

2200
02:23:03,960 --> 02:23:06,960
Like Spielberg is playing with
the camera.

2201
02:23:07,280 --> 02:23:10,960
He's really having fun doing
things that you can't do with a

2202
02:23:10,960 --> 02:23:13,360
normal camera.
But because there's like not

2203
02:23:13,360 --> 02:23:17,600
really bounds on the movement
and the placement, you know,

2204
02:23:17,880 --> 02:23:21,080
and, and the virtual with the
virtual camera, you can like put

2205
02:23:21,080 --> 02:23:24,080
it under, you know, this
bookshelf and be looking out

2206
02:23:24,080 --> 02:23:27,240
from the crack of the bookshelf
without having to like build

2207
02:23:27,240 --> 02:23:30,640
some special rig to fit the
camera under there to get the

2208
02:23:30,640 --> 02:23:33,240
shot you want.
So there's a lot of like

2209
02:23:33,240 --> 02:23:35,720
playfulness like that.
And with the way the camera

2210
02:23:35,720 --> 02:23:40,760
moves and like, there's like
this long one take sequence and

2211
02:23:41,040 --> 02:23:45,360
10:10 that would be like really
impossible or difficult to do

2212
02:23:45,720 --> 02:23:47,520
with a real camera in the real
world.

2213
02:23:48,000 --> 02:23:53,440
So you can feel that a lot in
1010 and it becomes, to me, it

2214
02:23:53,440 --> 02:23:57,120
was distracting.
You don't feel that as much

2215
02:23:57,120 --> 02:23:58,280
here.
I think he's grown a lot.

2216
02:23:58,280 --> 02:24:01,200
I think he grew thinking maybe
got it out of his system in

2217
02:24:01,200 --> 02:24:03,880
Tintin.
And here he's like, you can

2218
02:24:03,880 --> 02:24:06,840
still feel the playfulness
sometimes with the camera, but

2219
02:24:06,840 --> 02:24:11,840
he's he's really trying to film
it most of this stuff like you

2220
02:24:11,840 --> 02:24:16,920
would in the real world.
And I think it works a lot

2221
02:24:16,920 --> 02:24:25,040
better here in the Oasis than it
did in the Tintin world with the

2222
02:24:25,040 --> 02:24:27,040
way Spielberg uses the virtual
camera.

2223
02:24:27,600 --> 02:24:32,480
But another element in this one
that he hadn't had in the past

2224
02:24:32,480 --> 02:24:39,080
is because they, you know, they
use the VR goggles in the, you

2225
02:24:39,080 --> 02:24:42,640
know, in the context of the
story in the film or the book or

2226
02:24:42,640 --> 02:24:46,360
whatever.
Spielberg 8, I think they were

2227
02:24:46,360 --> 02:24:52,640
like the HTC Vive VR headset.
Spielberg was able to like put

2228
02:24:52,640 --> 02:24:57,880
that on and go into the virtual
environment and he's basically

2229
02:24:57,880 --> 02:25:03,240
like doing virtual location
scouting and virtual lighting

2230
02:25:03,240 --> 02:25:07,240
and test shooting.
His, his little like virtual

2231
02:25:07,440 --> 02:25:12,480
self in the VR had a camera,
like a virtual like little

2232
02:25:12,480 --> 02:25:14,920
camera.
And so he was able to like,

2233
02:25:15,280 --> 02:25:18,760
practice test shots and like do
some location scouting.

2234
02:25:20,200 --> 02:25:23,840
And then like he did, he had the
actors do that too, like walk

2235
02:25:23,840 --> 02:25:26,520
around in the environment with
the VR headset on.

2236
02:25:27,960 --> 02:25:33,680
And yeah, it's, you know, and
you, you better believe that HTC

2237
02:25:33,680 --> 02:25:37,120
was like posting pictures of
Spielberg using their VR

2238
02:25:37,120 --> 02:25:40,680
headset.
But yeah, I thought that was

2239
02:25:42,040 --> 02:25:44,200
cool too.
And you could tell Spielberg was

2240
02:25:44,200 --> 02:25:50,040
having a lot of fun with it.
They they also, while we're on

2241
02:25:50,040 --> 02:25:55,400
the subject of like camera work
and stuff, one of the cool

2242
02:25:55,400 --> 02:26:02,040
things was that they shot the
holiday memories on with like

2243
02:26:02,400 --> 02:26:05,480
they, they basically like set up
multiple cameras at multiple

2244
02:26:05,480 --> 02:26:08,760
angles to all like record at the
same time.

2245
02:26:08,880 --> 02:26:13,440
These takes so that like when
you're in the the archives with

2246
02:26:13,440 --> 02:26:18,640
the curator, like, and he's kind
of like spinning the set around,

2247
02:26:19,200 --> 02:26:22,560
you know, and the it's because
they filmed it like from all

2248
02:26:22,560 --> 02:26:26,560
those angles so that you could
like rotate it like you would,

2249
02:26:26,560 --> 02:26:30,880
you know, a product that you're
buying on Amazon that you want

2250
02:26:30,880 --> 02:26:33,920
to like flip around in three.
D Yeah, that's cool.

2251
02:26:34,240 --> 02:26:36,320
Yeah, so I thought that was
really cool too.

2252
02:26:37,320 --> 02:26:41,360
A cool, smart idea.
The lighting.

2253
02:26:41,600 --> 02:26:46,680
This is the, the lighting too,
you know, I think Kaminsky,

2254
02:26:47,560 --> 02:26:50,640
Kaminsky probably, I mean, he's,
he's definitely lighting the

2255
02:26:50,640 --> 02:26:54,400
real world sets.
But as far as everything else

2256
02:26:54,400 --> 02:27:01,400
go, he's probably more of like
a, like a consultant on what

2257
02:27:01,400 --> 02:27:02,600
they should do with the
lighting.

2258
02:27:04,440 --> 02:27:07,280
I read somewhere that he wasn't
always like comfortable with his

2259
02:27:07,280 --> 02:27:10,400
role because there's a lot of
stuff that's like predetermined

2260
02:27:10,400 --> 02:27:12,960
upstream for him.
So he didn't really have as much

2261
02:27:12,960 --> 02:27:15,480
freedom with his lighting as he
normally does.

2262
02:27:15,480 --> 02:27:18,840
But Spielberg worked with ILM on
the lighting for like 2 years.

2263
02:27:21,040 --> 02:27:27,120
And I think I'll, I'll say this
about like we, we'll talk a

2264
02:27:27,120 --> 02:27:30,600
little bit more about the
virtual environments and stuff

2265
02:27:30,600 --> 02:27:34,040
that we see before we move on to
other stuff.

2266
02:27:34,440 --> 02:27:42,160
But I wanted to say the lighting
in the Oasis universe, it's

2267
02:27:42,160 --> 02:27:44,760
really good.
They they tried to light it like

2268
02:27:44,760 --> 02:27:48,720
you would light a real set.
They worked really hard on that.

2269
02:27:50,880 --> 02:27:58,480
And I think to me, the, the
camera, like the virtual camera

2270
02:27:58,480 --> 02:28:04,440
work and the virtual lighting is
what makes this CGI world feel

2271
02:28:04,440 --> 02:28:06,680
cinematic and not like a video
game.

2272
02:28:07,680 --> 02:28:12,080
Yeah, because when you're
watching them in the Oasis, like

2273
02:28:13,320 --> 02:28:18,240
I think most, most directors, it
would have like, ended up

2274
02:28:18,240 --> 02:28:20,280
feeling like you're watching a
video game.

2275
02:28:22,160 --> 02:28:24,040
Yeah, cutscene as opposed to
actors.

2276
02:28:24,040 --> 02:28:26,520
Exactly.
Acting, yeah.

2277
02:28:27,160 --> 02:28:30,560
And in this, like you really,
you're watching it and you're

2278
02:28:30,560 --> 02:28:35,120
like, this would never be a
cutscene on a video game like

2279
02:28:35,120 --> 02:28:38,080
this.
Is this looks like it was

2280
02:28:38,520 --> 02:28:42,760
digitally like virtually shot on
a virtual camera with virtual

2281
02:28:42,760 --> 02:28:46,720
lighting by a virtual Spielberg
for the big screen.

2282
02:28:46,720 --> 02:28:50,600
You know, I really, really
appreciate, that's one of the

2283
02:28:50,600 --> 02:28:54,480
things that probably I
appreciated most is like the the

2284
02:28:54,480 --> 02:29:01,040
detail and work that Spielberg
put in with ILM to really like,

2285
02:29:01,320 --> 02:29:07,600
make these digital environments
and digital sequences look

2286
02:29:07,600 --> 02:29:10,080
cinematic and not like a video
game.

2287
02:29:12,680 --> 02:29:15,520
Yeah, I I really, really
appreciated that, that aspect of

2288
02:29:15,520 --> 02:29:17,120
it.
Did you, did you think about

2289
02:29:17,120 --> 02:29:18,600
that at all when you were
watching?

2290
02:29:20,720 --> 02:29:23,960
Not not consciously, but, but I,
I can think of several different

2291
02:29:24,160 --> 02:29:28,600
situations where that feels,
that feels right, Like it feels

2292
02:29:28,600 --> 02:29:32,320
like it's not just.
Yeah, yeah, that's a, that's a

2293
02:29:32,320 --> 02:29:34,520
really good point.
I I can appreciate it.

2294
02:29:37,240 --> 02:29:39,840
Thinking back to a few scenes
though, yeah, really stuck out.

2295
02:29:40,360 --> 02:29:42,320
Yeah.
And like a like, so like a small

2296
02:29:42,320 --> 02:29:45,720
example would be there, you
know, they're really lighting,

2297
02:29:45,720 --> 02:29:47,840
trying to light it.
Like a real set would be lit.

2298
02:29:47,840 --> 02:29:51,440
So like when a, when a
character's face like goes

2299
02:29:51,440 --> 02:29:55,000
somewhere that it would get
dark, their face actually like

2300
02:29:55,000 --> 02:29:57,520
gets dark and isn't still lit.
Yeah.

2301
02:29:58,080 --> 02:30:02,200
And so like little details like
that that, you know, they

2302
02:30:02,200 --> 02:30:06,440
really, you know, you're working
in this virtual environment and

2303
02:30:06,440 --> 02:30:10,320
you're really having to like pay
attention to those details of

2304
02:30:10,680 --> 02:30:14,920
what's lit and what's not.
And yeah, I really appreciated

2305
02:30:14,920 --> 02:30:20,360
that aspect.
Yeah, IOM, assisted by Territory

2306
02:30:20,360 --> 02:30:23,720
Studio, they developed around 60
virtual environments.

2307
02:30:25,400 --> 02:30:28,960
You know, they're they're
creating all these spaces that

2308
02:30:29,000 --> 02:30:33,640
either feels like true to the
character, like like HS garage

2309
02:30:33,640 --> 02:30:37,560
or whatever feels like it feels
like HS garage.

2310
02:30:37,560 --> 02:30:40,480
It's really well designed, I
thought, yeah.

2311
02:30:40,760 --> 02:30:45,680
And then like, or it feels like
true to the set piece or the

2312
02:30:45,680 --> 02:30:48,960
plot development, like the race
in New York City.

2313
02:30:48,960 --> 02:30:55,360
Like, that's just a cool place
to do a race, you know, or like

2314
02:30:55,360 --> 02:30:59,360
the the club is supposed to be
like a sphere, but they couldn't

2315
02:30:59,360 --> 02:31:03,160
actually, like, make it a sphere
because then it looks the same

2316
02:31:03,160 --> 02:31:06,720
from every direction.
And so like, their workaround

2317
02:31:06,720 --> 02:31:10,920
was like to make the middle of
it zero gravity spherical.

2318
02:31:12,680 --> 02:31:16,000
And so, yeah, there's just a ton
of attention to detail.

2319
02:31:19,080 --> 02:31:25,240
And then, yeah, I mean, one of
the cool things is, so do you

2320
02:31:25,240 --> 02:31:30,040
remember the moment where Wade,
like, puts on the goggles and it

2321
02:31:30,040 --> 02:31:32,680
kind of like the camera, like
zooms in on his face and then

2322
02:31:32,680 --> 02:31:36,280
like goes into the goggles and
you like go into the Oasis for

2323
02:31:36,280 --> 02:31:40,200
the first time?
So for that little that, you

2324
02:31:40,200 --> 02:31:44,200
know, 10 seconds of transition
from the real world to the

2325
02:31:44,200 --> 02:31:48,320
Oasis, they did a ton of extra
work.

2326
02:31:48,320 --> 02:31:52,120
They it is one of the times
where Ty was in front of a blue

2327
02:31:52,120 --> 02:31:57,440
screen and they got like a
special close up camera so that

2328
02:31:57,440 --> 02:32:00,920
they could like zoom like move
the camera way in close on his

2329
02:32:00,920 --> 02:32:02,960
face.
But there gets there gets to a

2330
02:32:02,960 --> 02:32:05,040
point where like that doesn't
work anymore.

2331
02:32:05,320 --> 02:32:09,920
So they scanned his face and
recreated his face digitally

2332
02:32:10,160 --> 02:32:13,760
with, like, down to the details
of like, where his pores are and

2333
02:32:13,760 --> 02:32:16,520
everything.
And so like that, you can get

2334
02:32:16,520 --> 02:32:19,880
actually, like, so right there
at the end of that, like, it's a

2335
02:32:19,880 --> 02:32:26,000
digital tie shared in space
before it, like, pans over into

2336
02:32:26,000 --> 02:32:28,440
the goggles.
And I thought that was really

2337
02:32:28,440 --> 02:32:29,520
cool.
Yeah.

2338
02:32:29,520 --> 02:32:34,880
But that was a cool shot.
Yeah, yeah.

2339
02:32:34,880 --> 02:32:38,280
We talked about the wide shots
being added digitally.

2340
02:32:40,960 --> 02:32:44,920
We, we talked a little bit about
the overlooked, the overlooked

2341
02:32:44,920 --> 02:32:48,920
hotel from The Shining.
They like, they basically like

2342
02:32:48,920 --> 02:32:54,320
scanned those, they scanned it
into a computer to like,

2343
02:32:54,320 --> 02:32:59,120
recreate those sets.
And yeah, they, they tried to

2344
02:32:59,120 --> 02:33:02,960
like, imitate the grain of the
film and the lighting of those

2345
02:33:02,960 --> 02:33:07,840
sets and like the texture of the
fake snow when they're outside.

2346
02:33:09,680 --> 02:33:12,160
And.
And yeah, I thought it looks

2347
02:33:12,160 --> 02:33:14,000
good.
You know, it looks like The

2348
02:33:14,000 --> 02:33:17,880
Shining.
And yeah, yeah, it was fun.

2349
02:33:19,360 --> 02:33:23,680
We talked a little bit about,
you know, The Shining doesn't

2350
02:33:23,680 --> 02:33:27,520
actually like play a whole lot
into the point of that, that

2351
02:33:27,520 --> 02:33:30,440
challenge.
But nevertheless, it was fun and

2352
02:33:30,440 --> 02:33:35,240
it looked cool.
I thought the like the like

2353
02:33:35,240 --> 02:33:39,640
blood splattering on the camera
for like the the blood river was

2354
02:33:39,640 --> 02:33:41,880
a bit much, but you know, it was
fun.

2355
02:33:43,880 --> 02:33:48,640
They do have like a few real
actor actors like stand in for

2356
02:33:49,880 --> 02:33:52,520
the original character.
So like the Grady twins.

2357
02:33:52,520 --> 02:33:55,960
Those are like 2 little girls,
like not the original ones.

2358
02:33:55,960 --> 02:33:58,880
Obviously.
They they have stand in on a

2359
02:33:58,880 --> 02:34:02,640
real set and then like the the
old woman and that comes out of

2360
02:34:02,640 --> 02:34:06,200
the tub.
It's like a a stand in real

2361
02:34:06,200 --> 02:34:12,400
actor for the original.
And then there's like digitized

2362
02:34:12,400 --> 02:34:15,240
versions of those two obviously
for some parts.

2363
02:34:15,240 --> 02:34:18,040
But yeah.
Yeah.

2364
02:34:18,600 --> 02:34:21,160
Ernest Klein said that was his
favorite edition was the whole

2365
02:34:21,160 --> 02:34:26,200
like shining thing.
But you know, it wasn't my

2366
02:34:26,200 --> 02:34:27,280
favorite, but I thought it was
cool.

2367
02:34:28,440 --> 02:34:32,720
And yeah, I guess like last
thing, as far as like the

2368
02:34:32,720 --> 02:34:38,120
design, ILM developed this like
crowd management engine that

2369
02:34:38,120 --> 02:34:42,760
they called Arcade and they,
they kind of had to because in

2370
02:34:42,760 --> 02:34:45,520
that last battle sequence,
they're having to animate half a

2371
02:34:45,520 --> 02:34:52,320
million characters basically.
And so so yeah, they, they

2372
02:34:52,320 --> 02:34:55,800
basically like built this
engine, this like crowd

2373
02:34:55,800 --> 02:35:01,120
management engine.
So they have like, you know, all

2374
02:35:01,120 --> 02:35:04,920
sorts of different characters
that they kind of like plug in

2375
02:35:04,920 --> 02:35:09,000
that have all kinds of different
like, fighting styles that are

2376
02:35:09,000 --> 02:35:14,400
like randomized or whatever.
They're like randomized but

2377
02:35:14,400 --> 02:35:16,200
controlled, you know?
Yeah, Yeah.

2378
02:35:17,280 --> 02:35:18,120
And so.
Yeah.

2379
02:35:18,400 --> 02:35:21,040
And then they like, they just
started like letting the engine

2380
02:35:21,040 --> 02:35:24,320
run and then Spielberg would
watch it and he would be like,

2381
02:35:24,680 --> 02:35:28,240
OK, but yeah.
Like I think over here, like it

2382
02:35:28,240 --> 02:35:30,880
would be cool to have like some
Wizards casting a spell.

2383
02:35:31,080 --> 02:35:33,880
And so they would like input
that and so they would rerun it

2384
02:35:33,880 --> 02:35:37,240
again and you would have the
like the group of Wizards over

2385
02:35:37,240 --> 02:35:42,080
here casting their spell.
And so yeah, it's it's pretty

2386
02:35:42,080 --> 02:35:45,320
cool.
I think in the in the film it's

2387
02:35:45,680 --> 02:35:48,320
it's kind of anti climactic,
that whole thing.

2388
02:35:48,680 --> 02:35:52,040
First of all, because like we
talked about the speech and how

2389
02:35:52,040 --> 02:35:56,240
like it doesn't really like
connect with the viewer

2390
02:35:56,240 --> 02:36:00,320
emotionally and and then like
they don't really do anything.

2391
02:36:00,320 --> 02:36:03,880
They just everyone shows up.
But then it just like goes back

2392
02:36:03,880 --> 02:36:08,920
into like the Parsival versus
Sorrento thing and so like.

2393
02:36:09,160 --> 02:36:12,880
Yeah, there was no the them
showing up had.

2394
02:36:13,440 --> 02:36:16,000
No effect, Yeah.
No, I mean they wanted it to be

2395
02:36:16,000 --> 02:36:21,320
kind of more of the community.
I I think that was the goal as

2396
02:36:21,320 --> 02:36:24,120
making it, it's the community is
assisting.

2397
02:36:24,480 --> 02:36:28,320
But like, if she hadn't got the
shield down, they would have

2398
02:36:28,320 --> 02:36:30,160
gotten, they wouldn't have been
in any way.

2399
02:36:30,160 --> 02:36:32,920
So yeah, it was, it was kind of
muddy in that sense, but it was

2400
02:36:32,920 --> 02:36:36,240
cool to see the community
supporting him.

2401
02:36:36,240 --> 02:36:39,480
I don't know.
Yeah, it was conflicting.

2402
02:36:39,760 --> 02:36:44,360
Yeah, for sure, yeah.
Sound.

2403
02:36:44,360 --> 02:36:45,920
There's a lot of sound work in
this.

2404
02:36:45,920 --> 02:36:52,720
Obviously Rydstrom started
working very early on for the

2405
02:36:52,720 --> 02:36:55,280
sound.
Lena's voice was something they

2406
02:36:55,280 --> 02:36:59,840
had to nail down for H.
They did some like tests with

2407
02:36:59,840 --> 02:37:03,360
her voice to see like, oh, can
she like do a fake deep voice?

2408
02:37:04,120 --> 02:37:07,840
But they ended up letting her
just do her normal voice because

2409
02:37:07,840 --> 02:37:11,600
it it kept like the personality
of her voice the most true.

2410
02:37:12,040 --> 02:37:13,880
And then they just pitched her
voice down.

2411
02:37:14,280 --> 02:37:16,600
I think he said 25%, which is a
lot.

2412
02:37:16,760 --> 02:37:18,360
That's a lot to pitch a voice
down.

2413
02:37:20,520 --> 02:37:25,320
But yeah, right, I think it
sounds good as H You can tell

2414
02:37:25,320 --> 02:37:28,240
it's kind of fake, but also like
it's an avatar.

2415
02:37:28,240 --> 02:37:31,760
Like it, it's one of those
things where like, yeah, it

2416
02:37:31,760 --> 02:37:36,240
sounds like a voice pitched
down, but like it's a, it's like

2417
02:37:36,240 --> 02:37:41,200
a avatar in a virtual world.
Like someone I guess wanted it

2418
02:37:41,200 --> 02:37:44,040
to sound like that.
Like it's, it's believable.

2419
02:37:44,040 --> 02:37:50,800
That's what I'm saying, yeah.
So Rydstrom does a ton of

2420
02:37:50,800 --> 02:37:54,280
research on like, how original
sounds were made.

2421
02:37:54,360 --> 02:38:00,440
So there's tons of references.
And so like one example of a

2422
02:38:00,440 --> 02:38:05,520
sound they recreate, Spielberg
remembered because he was a

2423
02:38:05,520 --> 02:38:08,680
producer for Back to the Future.
And so he remembered, Oh yeah,

2424
02:38:09,000 --> 02:38:11,600
when we were doing the steam
coming out of the back of the De

2425
02:38:11,600 --> 02:38:15,040
Lorean, we went and got like, I
don't, I can't remember.

2426
02:38:15,040 --> 02:38:18,440
It was like maybe some fire Hyde
fire hydrants or I mean, not

2427
02:38:18,440 --> 02:38:21,480
hydrants, extinguishers or
something like that.

2428
02:38:22,080 --> 02:38:24,560
Sprayed those for the sound of
the steam.

2429
02:38:25,040 --> 02:38:27,320
And so like, so yeah, they did
that.

2430
02:38:27,320 --> 02:38:31,440
They recreated that.
One of the thing Rydstrom talked

2431
02:38:31,440 --> 02:38:35,320
about was he recreated the the
creaking of the Titanic for when

2432
02:38:35,320 --> 02:38:37,800
the stacks are starting to tip
over and fall.

2433
02:38:39,400 --> 02:38:43,440
Yeah.
So, yeah, so just like all the

2434
02:38:43,440 --> 02:38:48,440
time, anytime there's like some
reference to some, you know, 80s

2435
02:38:48,440 --> 02:38:52,200
thing that has a particular
sound, they Rydstrom actually

2436
02:38:52,200 --> 02:38:55,800
like researches how they
originally made that sound and

2437
02:38:55,800 --> 02:38:57,640
tries to recreate it, which I
think is cool.

2438
02:39:00,200 --> 02:39:02,920
The race sequence has no music.
I thought that was interesting.

2439
02:39:02,920 --> 02:39:05,960
I didn't realize that, but then
like, think about, I was like,

2440
02:39:05,960 --> 02:39:08,240
Oh yeah, there is none.
It's just all sound effects.

2441
02:39:09,560 --> 02:39:14,280
And Rydstrom did talk about
something with sound that I I

2442
02:39:14,280 --> 02:39:18,240
guess kind of like intuitively
know, but like he put it in a

2443
02:39:18,240 --> 02:39:21,800
way that I will explicitly that
I haven't thought about it, at

2444
02:39:21,800 --> 02:39:25,320
least not recently.
And and that is that one job of

2445
02:39:25,320 --> 02:39:27,600
sound in a movie is to focus
your attention.

2446
02:39:28,160 --> 02:39:32,080
And so like in busy sequences
like the race where there's so

2447
02:39:32,080 --> 02:39:36,160
much happening, the sound really
does a lot of work to help focus

2448
02:39:36,160 --> 02:39:40,120
your attention.
So like when you know, wades

2449
02:39:40,520 --> 02:39:42,920
driving through and there's like
there's so much stuff happening

2450
02:39:42,920 --> 02:39:45,600
around him, but you're hearing
the sound of like the coins

2451
02:39:45,600 --> 02:39:48,680
clicking into his thing.
Like it focuses yours are on

2452
02:39:48,800 --> 02:39:52,360
your it focuses your attention
in on not on the T Rex in the

2453
02:39:52,360 --> 02:39:55,600
background or the other races
around him, but like that he's

2454
02:39:55,600 --> 02:39:57,920
collecting these coins to put in
his fuel tank.

2455
02:39:59,600 --> 02:40:01,520
And so I had never really
thought about that before, but I

2456
02:40:01,520 --> 02:40:03,520
was like, yeah, that makes
sense.

2457
02:40:03,520 --> 02:40:07,200
There's there's actually like a
lot of thought that goes into.

2458
02:40:08,000 --> 02:40:10,280
There's so much going on.
We need to use sound to like

2459
02:40:10,280 --> 02:40:12,960
focus the viewers attention and
on this one thing.

2460
02:40:13,360 --> 02:40:17,440
I feel like, I feel like needle
drops are addictive, Like you

2461
02:40:17,440 --> 02:40:20,640
want to get a good one, Yeah.
There's actually not a lot of

2462
02:40:20,640 --> 02:40:23,160
them in this movie.
You would expect more honestly.

2463
02:40:23,240 --> 02:40:27,960
Yeah, actually that is an area
that it, it felt kind of like

2464
02:40:28,960 --> 02:40:31,600
not reference.
See, I don't know.

2465
02:40:32,120 --> 02:40:35,400
Yeah.
And it's also, I'm not 100% sure

2466
02:40:35,400 --> 02:40:36,880
I you know, I'm not that I'm
thinking about it.

2467
02:40:36,880 --> 02:40:42,320
I guess I didn't pay a ton of
attention to sound as much as

2468
02:40:42,320 --> 02:40:47,320
the visuals, but I wonder the
the split between.

2469
02:40:48,160 --> 02:40:52,840
I would assume most of the music
is diegetic but then like it's

2470
02:40:52,840 --> 02:40:56,320
not in the intro Like I don't
know I guess.

2471
02:40:56,440 --> 02:40:58,200
I guess I I guess I didn't
really pay.

2472
02:40:58,200 --> 02:41:01,440
Attention to that.
It starts off with Jump by Van

2473
02:41:01,440 --> 02:41:03,880
Halen.
Yeah, but isn't it like him

2474
02:41:04,200 --> 02:41:07,840
putting isn't that when he?
No, no, no, that's him leaving.

2475
02:41:07,960 --> 02:41:09,760
Leaving the stacks so.
It's not diegetic.

2476
02:41:10,200 --> 02:41:16,160
It's not, Yeah.
Yeah, yeah, I guess he is kind

2477
02:41:16,160 --> 02:41:23,000
of jumping down the stacks.
Jump into the Oasis, that's what

2478
02:41:23,000 --> 02:41:28,760
it is.
Yeah, yeah.

2479
02:41:28,800 --> 02:41:32,000
I mean, you know, there's
there's a kind of a

2480
02:41:32,000 --> 02:41:35,000
philosophical difference between
sounds in the virtual and real

2481
02:41:35,000 --> 02:41:36,640
world.
So they have to think about too.

2482
02:41:36,640 --> 02:41:40,400
But yeah, there's, there's a lot
of it is a very like sound heavy

2483
02:41:40,400 --> 02:41:41,800
movie when you really think
about it.

2484
02:41:44,240 --> 02:41:46,560
And then we we haven't talked a
bunch about the score.

2485
02:41:47,320 --> 02:41:51,440
Spielberg had worked with
Silvestri never on his own

2486
02:41:51,440 --> 02:41:56,120
films, but he had worked with
them on all the Robbers of Mecca

2487
02:41:56,120 --> 02:42:01,400
stuff that he had produced with
Amblin and everything can so.

2488
02:42:02,880 --> 02:42:06,680
But yeah, but so a lot of times
with John Williams, Spielberg

2489
02:42:06,680 --> 02:42:10,720
will start working on scores
like way early in the process.

2490
02:42:11,320 --> 02:42:15,240
But with this movie, they really
had to wait till post production

2491
02:42:15,240 --> 02:42:19,120
to do the score.
And so Silvestri comes on for

2492
02:42:19,120 --> 02:42:20,920
that.
Spielberg really already knows,

2493
02:42:20,920 --> 02:42:23,000
like, here's all of your music
cues.

2494
02:42:23,000 --> 02:42:25,720
This is when music is coming in.
This is when it's stopping.

2495
02:42:27,080 --> 02:42:29,720
There's no music here.
You know, he already had it all

2496
02:42:29,720 --> 02:42:33,640
mapped out, which is a little
different than typical for for

2497
02:42:33,640 --> 02:42:35,360
Spielberg.
The way Spielberg works with

2498
02:42:35,360 --> 02:42:37,600
John Williams.
This is just a very, like,

2499
02:42:38,080 --> 02:42:40,120
different sort of process.
Yeah.

2500
02:42:41,880 --> 02:42:47,400
But yeah, you know, they it's a
lot of this, a lot of the score

2501
02:42:47,400 --> 02:42:52,920
is kind of like, it's not really
in your face.

2502
02:42:52,920 --> 02:42:55,600
Like, I don't think about the
score a whole lot when I'm

2503
02:42:55,600 --> 02:42:57,680
watching this movie, I guess is
what I'm trying to say.

2504
02:42:58,360 --> 02:43:02,720
Like it's there and it kind of
has, you know, the epic sort of

2505
02:43:02,760 --> 02:43:06,000
sounding things when, you know,
quests and epic things are

2506
02:43:06,000 --> 02:43:09,280
happening.
And it's just yeah, it, it does.

2507
02:43:09,360 --> 02:43:10,800
It's a fine score.
I think.

2508
02:43:10,800 --> 02:43:14,680
It's not bad.
It's not, it's not distracting

2509
02:43:16,520 --> 02:43:19,680
and it's not like it doesn't
feel like it's trying to do all

2510
02:43:19,680 --> 02:43:23,440
the work for you, I guess, if
that makes sense.

2511
02:43:23,760 --> 02:43:25,520
Yeah.
Sure.

2512
02:43:27,040 --> 02:43:30,760
Yeah, there's a, there are a few
like fun facts about the score.

2513
02:43:30,760 --> 02:43:35,000
So like one of the things
Silvestri was saying was like

2514
02:43:35,440 --> 02:43:39,480
Spielberg would give him notes
on like, OK, in this sequence

2515
02:43:39,480 --> 02:43:43,200
with the De Lorean, he was like,
I, I don't want the score to

2516
02:43:43,200 --> 02:43:46,560
sound like back to the future.
I want it to actually be back to

2517
02:43:46,560 --> 02:43:49,760
the future.
And so like you'll hear stuff

2518
02:43:49,760 --> 02:43:52,560
like that in the score, like the
you'll hear like the back to the

2519
02:43:52,560 --> 02:43:54,880
future theme kind of come
through in the score.

2520
02:43:55,920 --> 02:44:00,440
I thought that was funny.
And then at one point like

2521
02:44:01,080 --> 02:44:05,720
they're trying to get like this
very like religious sounding

2522
02:44:06,120 --> 02:44:08,480
part of the score with a choir
and everything.

2523
02:44:08,480 --> 02:44:14,240
And they, they use they he
Silvestri looks up what Easter

2524
02:44:14,240 --> 02:44:18,640
egg is in Latin and it's Ovis
patrum tui.

2525
02:44:18,960 --> 02:44:24,760
And so he like the the chorus of
the choir.

2526
02:44:24,760 --> 02:44:29,000
Part of part of the score is
that is Easter egg in Latin.

2527
02:44:29,200 --> 02:44:34,640
And then the verses of the Latin
choir is the the words of the

2528
02:44:34,640 --> 02:44:39,840
second clue in in Latin.
So that was a fun little, little

2529
02:44:39,840 --> 02:44:42,120
thing.
Yeah.

2530
02:44:44,080 --> 02:44:48,280
Tons of post production work.
Basically, like most of the

2531
02:44:48,280 --> 02:44:50,320
stuff we just talked about is
post production.

2532
02:44:52,720 --> 02:44:56,440
Yeah, it's it's so much Post
production work that Spielberg

2533
02:44:56,440 --> 02:45:00,000
filmed and released the Post
during post production of this

2534
02:45:00,000 --> 02:45:02,320
movie.
Yeah, I guess when you're

2535
02:45:02,600 --> 02:45:05,400
creating a digital world, you're
going to have a lot more post

2536
02:45:05,400 --> 02:45:06,720
production.
Yep.

2537
02:45:08,640 --> 02:45:12,680
Yeah, I mean, he Spielberg came
on in 2015 and this movie

2538
02:45:12,680 --> 02:45:14,920
released didn't release till
2018.

2539
02:45:14,920 --> 02:45:21,240
So yeah, the the book released,
of course, with a movie tie in

2540
02:45:21,440 --> 02:45:23,880
cover with Ty shared in on the
front.

2541
02:45:24,680 --> 02:45:26,240
And it, it actually was the
first time.

2542
02:45:26,240 --> 02:45:28,520
It was the number one New York
Times bestseller.

2543
02:45:28,520 --> 02:45:33,680
It had been Time 5 before but
the movie tie in release was #1

2544
02:45:34,160 --> 02:45:36,840
That's a fun fact.
Hello again.

2545
02:45:36,960 --> 02:45:41,440
Do you know how you can really
support the show for free in

2546
02:45:41,440 --> 02:45:44,840
just a few minutes or less?
That's right.

2547
02:45:45,040 --> 02:45:50,320
Just leave a rating and review
on Spotify and Apple or wherever

2548
02:45:50,320 --> 02:45:52,360
you listen.
That might allow for ratings and

2549
02:45:52,360 --> 02:45:55,480
reviews.
These really help the visibility

2550
02:45:55,480 --> 02:45:59,120
of the podcast.
In fact, just hit that pause

2551
02:45:59,120 --> 02:46:04,080
button right now and drop the
review right now and then you

2552
02:46:04,080 --> 02:46:07,600
can get back to the show.
I'd greatly appreciate it.

2553
02:46:08,120 --> 02:46:12,720
OK, I trust that you win.
Left that rating and review, now

2554
02:46:13,320 --> 02:46:18,240
back to the show.
Spielberg does a little pat on

2555
02:46:18,240 --> 02:46:21,920
the back for the high tech
community by doing the premiere

2556
02:46:21,920 --> 02:46:28,800
of the movie at South by
Southwest, Which is, is it's

2557
02:46:28,800 --> 02:46:31,400
kind of like a festival
dedicated to interactive

2558
02:46:31,400 --> 02:46:35,200
technology and media.
So there's there's the Film

2559
02:46:35,200 --> 02:46:37,840
Festival part of South by
Southwest, but then there's a

2560
02:46:38,120 --> 02:46:41,480
there's a other aspects of that
festival to dealing with like

2561
02:46:41,480 --> 02:46:45,040
tech and media and stuff.
But that was on March 11th,

2562
02:46:45,040 --> 02:46:48,400
2018.
There were two interruptions to

2563
02:46:48,400 --> 02:46:52,560
sound when they were starting it
off, but the crowd was still

2564
02:46:52,560 --> 02:47:00,320
enthusiastic about the movie.
And yeah, successful release at

2565
02:47:00,320 --> 02:47:02,920
South's premiere.
Then they released it later that

2566
02:47:02,920 --> 02:47:11,160
month on March 29th, 2018.
Movie made $583,000,000

2567
02:47:11,160 --> 02:47:17,480
worldwide box office after
opening #1 making 52,000,000

2568
02:47:17,480 --> 02:47:20,880
first weekend.
So yeah, I mean, this movie

2569
02:47:20,880 --> 02:47:26,360
really kind of erased his 3
consecutive box office failures

2570
02:47:26,360 --> 02:47:33,600
for a Spielberg movie, you know?
And so, yeah, and even like in

2571
02:47:33,600 --> 02:47:37,200
China, it was a record at the
time it had, it even made more

2572
02:47:37,200 --> 02:47:39,120
money in China than it did in
the US.

2573
02:47:40,080 --> 02:47:41,240
Which?
Is kind of crazy.

2574
02:47:42,560 --> 02:47:46,440
Unfortunately, it was overtaken
by a little movie called

2575
02:47:46,440 --> 02:47:50,280
Avengers Infinity War the next
month, but.

2576
02:47:50,920 --> 02:47:55,640
But yeah, you mean it took its
rightful place behind Infinity

2577
02:47:55,640 --> 02:47:58,120
War?
Yeah, yeah, yeah.

2578
02:47:59,200 --> 02:48:01,960
I'm not the biggest fan of
Infinity War, but yeah, it's,

2579
02:48:02,240 --> 02:48:07,520
it's a better movie than this.
Yeah.

2580
02:48:07,520 --> 02:48:10,520
I mean, did the movie did did
pretty well.

2581
02:48:10,520 --> 02:48:15,080
It did really well.
Turns out that, you know, US

2582
02:48:15,080 --> 02:48:19,120
80's pop culture is kind of
internationally loved, I guess.

2583
02:48:21,160 --> 02:48:23,800
Yeah, to a certain degree, I
guess.

2584
02:48:25,800 --> 02:48:28,800
But yeah, people and.
And that really came through in

2585
02:48:28,800 --> 02:48:31,080
the reception of the film.
People were more excited about

2586
02:48:31,080 --> 02:48:34,400
the references than all the
VRCGI stuff.

2587
02:48:36,160 --> 02:48:40,040
In fact, so much so that both
the New York Times and Wired

2588
02:48:40,600 --> 02:48:43,880
compiled lists of all the
references that they found in

2589
02:48:43,880 --> 02:48:46,880
the movie.
And.

2590
02:48:46,880 --> 02:48:51,000
Yeah, that people were impressed
with the CGII was impressed with

2591
02:48:51,000 --> 02:48:54,440
the CGI.
And this is 7 year old CGI, so

2592
02:48:54,800 --> 02:48:55,640
yeah, I mean it.
Definitely.

2593
02:48:55,640 --> 02:48:58,600
It definitely was well done.
There were no, like, there were

2594
02:48:58,600 --> 02:49:03,920
no, like, glaring, you know,
problems that I remember.

2595
02:49:04,360 --> 02:49:08,120
The honestly, like the, the only
CGI problems I had were when it

2596
02:49:08,120 --> 02:49:11,440
was in the real world, not with
the not in the digital world.

2597
02:49:11,440 --> 02:49:18,280
Yeah, yeah, yeah.
It's, it's kind of some kind of

2598
02:49:18,280 --> 02:49:20,840
saw this as a renewal of
Spielberg's sense of

2599
02:49:20,840 --> 02:49:24,760
entertainment.
The French, the French magazine

2600
02:49:24,760 --> 02:49:29,760
Le Mans called it, quote, an
atomic inventiveness, UN quote.

2601
02:49:30,200 --> 02:49:35,280
So people are seeing kind of, I
guess seeing this as the the

2602
02:49:35,760 --> 02:49:37,680
blockbuster Spielberg coming
back.

2603
02:49:40,040 --> 02:49:44,360
But other people kind of felt
like all the CGI and pop culture

2604
02:49:44,360 --> 02:49:47,280
mass kind of the emptiness of
the project project.

2605
02:49:47,480 --> 02:49:51,680
It's kind of like outdated
dynamic of hero and and

2606
02:49:51,680 --> 02:49:54,880
sidekicks and you know, all that
kind of stuff.

2607
02:49:55,640 --> 02:50:01,240
But yeah, the actually the video
game community was the hardest

2608
02:50:01,240 --> 02:50:02,480
on it.
Yeah.

2609
02:50:02,640 --> 02:50:07,640
Apparently they felt like the
game culture of the book, which

2610
02:50:07,640 --> 02:50:10,400
is definitely there, was
supplanted by like, cinephile

2611
02:50:10,400 --> 02:50:15,240
quotes and references.
And then they felt like the

2612
02:50:15,240 --> 02:50:18,640
message, which was far from
being positive, kind of echoes

2613
02:50:18,640 --> 02:50:23,000
cliches about disconnection from
reality and loss of social ties.

2614
02:50:23,000 --> 02:50:27,400
And I think the gaming community
kind of scoffs at that, that

2615
02:50:27,400 --> 02:50:30,800
kind of opinion of, yeah, what
gaming is.

2616
02:50:31,640 --> 02:50:36,120
Yeah, because I mean, it is, it
is, it is a different type of

2617
02:50:36,120 --> 02:50:37,400
community.
Yeah.

2618
02:50:37,880 --> 02:50:41,000
And that that plays into what
we've been talking about too.

2619
02:50:41,000 --> 02:50:44,640
Is it?
It's because the movie like

2620
02:50:44,640 --> 02:50:48,120
focuses in on the game aspect of
this world when that's not

2621
02:50:48,120 --> 02:50:50,760
really the real reason it's bad.
It's because of the

2622
02:50:50,760 --> 02:50:53,920
metaverseness where everyone's
doing everything in this.

2623
02:50:54,000 --> 02:50:58,960
Fake world yeah, and it's and it
supplants the real world, right.

2624
02:50:59,000 --> 02:51:01,960
Like I we, you know, I don't
know, we haven't talked, we

2625
02:51:01,960 --> 02:51:04,040
haven't gotten like specifically
talking about hardware or

2626
02:51:04,040 --> 02:51:06,760
anything or, you know,
representations in our world.

2627
02:51:06,760 --> 02:51:12,640
But like the, the Apple Vision
Pro prom, like like ad where

2628
02:51:12,640 --> 02:51:15,920
it's like, oh, you can wear it
and film video.

2629
02:51:16,120 --> 02:51:20,880
And it's like the dad's kid is
like opening a present.

2630
02:51:21,080 --> 02:51:23,920
And what's dad doing?
Dad's wearing Vision pro

2631
02:51:23,920 --> 02:51:27,680
watching it so he can rewatch.
It's like, OK, OK, I am very

2632
02:51:27,680 --> 02:51:30,800
tech forward.
I am chronically online, but

2633
02:51:30,800 --> 02:51:36,560
take the headset off, man.
Like, you know, it's like so in,

2634
02:51:36,560 --> 02:51:44,880
in that's in that sense, I kind
of understand the, the, the idea

2635
02:51:44,880 --> 02:51:49,600
of like, well, connection
matters more than than you're

2636
02:51:49,800 --> 02:51:53,520
recording it for later.
But you know, on the other end

2637
02:51:53,520 --> 02:51:58,960
of that, if you're connecting
virtually, that is, that is a

2638
02:51:58,960 --> 02:52:00,800
community.
Like there are communities that

2639
02:52:00,800 --> 02:52:04,240
that connect that way.
And so, yeah, yeah.

2640
02:52:05,000 --> 02:52:06,760
But I but I also would push
back.

2641
02:52:06,960 --> 02:52:11,160
I also would push back on the
the gaming like critique of it's

2642
02:52:11,160 --> 02:52:13,720
oh, it's cinephile focus.
It's like, yeah, but like the

2643
02:52:13,720 --> 02:52:17,920
last the the thing that's
interesting to me that I do like

2644
02:52:18,440 --> 02:52:22,240
about the way the final
challenge, his voiceover is kind

2645
02:52:22,240 --> 02:52:25,240
of awkward talking about it.
You know what you have, but it's

2646
02:52:25,240 --> 02:52:27,240
like.
It's basically the opening of

2647
02:52:27,240 --> 02:52:30,600
the book.
Is that the monologue he gives

2648
02:52:30,600 --> 02:52:33,840
there when he's doing that game
is like the opening of the book?

2649
02:52:34,520 --> 02:52:41,440
That's interesting, but it's
something that is special to me

2650
02:52:41,440 --> 02:52:44,280
because it's something that I
that I recognize about what's

2651
02:52:44,280 --> 02:52:47,320
what's interesting about video
games is that it makes you

2652
02:52:48,960 --> 02:52:53,000
you're interacting with in a
very different way, like film.

2653
02:52:53,040 --> 02:52:58,080
You can rewatch and rewatch and
and you can be very invested in

2654
02:52:58,080 --> 02:53:00,200
and love.
Obviously we're on the podcast

2655
02:53:00,200 --> 02:53:04,000
right about it, but the thing
that's unique about video games

2656
02:53:04,000 --> 02:53:09,640
is that it's, it's a much more
visceral interaction with the

2657
02:53:09,640 --> 02:53:14,800
creator of that environment.
And especially, you know, those,

2658
02:53:14,880 --> 02:53:18,840
those older games where it was
one or two people making a game.

2659
02:53:21,240 --> 02:53:26,680
It it's, it's a different
experience than watching it

2660
02:53:26,680 --> 02:53:29,360
happen in a film because you're
doing it.

2661
02:53:29,600 --> 02:53:33,160
And so I, I do like that final
part where he's, you know,

2662
02:53:33,160 --> 02:53:37,160
talking about the uniqueness of
right.

2663
02:53:37,200 --> 02:53:39,400
No, he he's not talking about
that, but but but he's talking

2664
02:53:39,400 --> 02:53:45,680
about the, the, I guess quarter
of the game, yes, which the film

2665
02:53:45,960 --> 02:53:50,840
got wrong, but whatever.
I was so, I was so upset at the

2666
02:53:50,840 --> 02:53:54,240
very beginning when they're
doing like the whole anorak, you

2667
02:53:54,240 --> 02:53:59,640
know, expositing about the, you
know, the key challenge or

2668
02:53:59,640 --> 02:54:02,360
whatever.
And he says, like an Easter egg

2669
02:54:02,360 --> 02:54:06,120
gives you powers that help you
complete the game or something.

2670
02:54:06,160 --> 02:54:10,600
I was like, no, that's exactly
what an Easter egg is not.

2671
02:54:11,000 --> 02:54:14,720
Yeah, an Easter egg doesn't have
anything to do with completing

2672
02:54:14,720 --> 02:54:16,040
the game.
That's the whole point.

2673
02:54:16,520 --> 02:54:18,920
Right.
Yeah, an Easter egg and.

2674
02:54:19,280 --> 02:54:21,720
I was so upset.
I was like why did they have him

2675
02:54:22,520 --> 02:54:26,720
explain define an Easter egg the
opposite of what an Easter egg

2676
02:54:26,720 --> 02:54:28,600
is?
Right, it's it's.

2677
02:54:29,440 --> 02:54:32,320
It's not an objective.
Right.

2678
02:54:32,640 --> 02:54:35,760
The objective is the Easter egg.
Does that make sense?

2679
02:54:35,760 --> 02:54:39,440
Like that might sound, that
might sound semantic, but.

2680
02:54:39,600 --> 02:54:43,320
No, I mean it's.
Quest objective is as explicitly

2681
02:54:43,320 --> 02:54:45,960
outlined.
Go talk to so and so to get your

2682
02:54:45,960 --> 02:54:51,280
powers and Easter egg is you're
just in the level and oh, this

2683
02:54:51,280 --> 02:54:55,080
panel moves and you go in a
secret room that's like the

2684
02:54:55,080 --> 02:54:58,160
office or something, you know,
like that kind of stuff.

2685
02:54:58,160 --> 02:55:00,200
It's.
Yeah, it's like when you talk to

2686
02:55:00,200 --> 02:55:06,080
the creator of the the Pokémon
game inside Inside, like the,

2687
02:55:06,320 --> 02:55:10,560
you know, the office set in that
one building and Pokémon and in

2688
02:55:10,560 --> 02:55:14,960
the, you know, the Pokémon game.
Yeah, that's what an Easter egg

2689
02:55:14,960 --> 02:55:16,320
is.
It doesn't have any bearing on

2690
02:55:16,320 --> 02:55:18,560
the game.
It's just like, oh, cool, that

2691
02:55:18,560 --> 02:55:19,200
thing's.
Yeah.

2692
02:55:19,320 --> 02:55:21,720
Like that's what the Easter egg
and adventure is.

2693
02:55:22,200 --> 02:55:25,720
The whole in the very beginning
of the book, it's talking about

2694
02:55:25,720 --> 02:55:30,640
how like this guy created this
game, but and then like the

2695
02:55:30,640 --> 02:55:34,360
company that he created it,
that, you know, published it and

2696
02:55:34,360 --> 02:55:39,440
everything this game, like they,
they didn't put his name on

2697
02:55:39,440 --> 02:55:43,000
anything.
They weren't like, like his name

2698
02:55:43,000 --> 02:55:44,960
wasn't on anything to do with
the game.

2699
02:55:45,840 --> 02:55:49,800
And so he, when he was making
it, he made this little, you

2700
02:55:49,800 --> 02:55:53,120
know, secret little room that
you could find if you were just,

2701
02:55:53,120 --> 02:55:57,400
like, messing around that had
his, you know, created by his

2702
02:55:57,400 --> 02:55:59,720
name.
Yeah.

2703
02:55:59,960 --> 02:56:01,800
He doesn't really explain that
in the movie.

2704
02:56:03,600 --> 02:56:06,280
Well, he doesn't explain all
that context, but he explains,

2705
02:56:06,280 --> 02:56:08,480
he explains the.
Yeah, right.

2706
02:56:08,920 --> 02:56:11,440
I guess the reason for wanting
the Easter egg.

2707
02:56:11,480 --> 02:56:13,640
Right.
It's it's about finding the.

2708
02:56:13,840 --> 02:56:18,640
It's about the Easter egg.
Is the destination not an

2709
02:56:18,680 --> 02:56:22,560
object?
Yeah, an objective I guess.

2710
02:56:22,560 --> 02:56:23,480
I don't know.
Right.

2711
02:56:24,040 --> 02:56:27,400
And it's still semantic, but
it's similar with like the

2712
02:56:27,400 --> 02:56:31,560
Easter egg, the the holiday
Easter egg is, is not some like

2713
02:56:31,560 --> 02:56:35,040
quest to complete.
It's like it's all about like

2714
02:56:35,440 --> 02:56:38,360
the journey and exploring his
mind and all that.

2715
02:56:38,360 --> 02:56:46,400
And yeah, one more quote I
wanted to say that I had written

2716
02:56:46,400 --> 02:56:52,760
down from reception Matt Zoller
sites who writes for I think New

2717
02:56:52,760 --> 02:56:55,960
York, The New Yorker magazine a
lot.

2718
02:56:57,000 --> 02:57:02,480
And if you, if you remember, if
anyone has been listening since

2719
02:57:02,480 --> 02:57:05,960
the Wes Anderson series, he does
like the big all the Wes

2720
02:57:05,960 --> 02:57:09,680
Anderson books, the, you know,
the big fancy coffee table

2721
02:57:09,680 --> 02:57:12,240
looking books where there's a
ton of interviews with Wes

2722
02:57:12,240 --> 02:57:14,080
Anderson.
That's Matt seller sites.

2723
02:57:14,080 --> 02:57:18,280
But on this movie, I, I really
liked this.

2724
02:57:18,280 --> 02:57:22,440
He said, quote, Spielberg is not
given enough credit for making

2725
02:57:22,440 --> 02:57:24,640
sad movies without the audience
noticing.

2726
02:57:26,120 --> 02:57:27,640
And I think that's true of this
movie.

2727
02:57:27,640 --> 02:57:31,680
Like it's a movie that doesn't
feel like a sad movie and

2728
02:57:31,680 --> 02:57:34,520
doesn't really have like a sad
movie ending.

2729
02:57:34,920 --> 02:57:37,560
It tries to end like positive.
But like when you really, like,

2730
02:57:37,560 --> 02:57:40,640
take a step back and think
about, it's like this is kind of

2731
02:57:40,640 --> 02:57:43,920
a sad movie.
It's about it's a sad movie

2732
02:57:43,920 --> 02:57:48,800
about a sad guy with an ending
that like, is is spun

2733
02:57:48,800 --> 02:57:52,760
positively, but it's still kind
of sad, you know?

2734
02:57:52,880 --> 02:57:56,440
Yeah, they won and, you know,
they're friends now.

2735
02:57:56,440 --> 02:57:59,840
But like, the Oasis is still the
Oasis.

2736
02:57:59,840 --> 02:58:04,280
And it's like, you know, taking
away, yeah, you close it two

2737
02:58:04,280 --> 02:58:07,040
days a week, but yeah, it's
still.

2738
02:58:07,040 --> 02:58:09,600
That's not addressing the
systemic problems that make it

2739
02:58:09,920 --> 02:58:12,560
like, why did did you shut that?
Did they wait?

2740
02:58:12,560 --> 02:58:15,120
No, no, no, He did say something
about IOI.

2741
02:58:15,520 --> 02:58:20,240
Yeah, they kicked IOI out.
But but they shut down the

2742
02:58:20,240 --> 02:58:22,520
sinners, right?
Is that that's that's the

2743
02:58:22,520 --> 02:58:25,640
positive that so they did
address probably the most

2744
02:58:25,640 --> 02:58:28,400
abusive.
Yeah, the most abusive group we

2745
02:58:28,400 --> 02:58:30,280
saw, but.
Yeah, no, that's true.

2746
02:58:31,880 --> 02:58:38,720
But like the root issue is still
kind of there of this virtual

2747
02:58:38,720 --> 02:58:42,520
world that is not reality that
everyone spends all their time

2748
02:58:42,520 --> 02:58:45,040
in.
But anyway.

2749
02:58:45,080 --> 02:58:48,360
Well, well, and then and what I
would say about that too is the

2750
02:58:48,560 --> 02:58:51,440
the optimism of the end of the
movie is.

2751
02:58:52,280 --> 02:58:57,240
Oh well, we.
Have kissy days now is I hated

2752
02:58:57,240 --> 02:58:59,960
that the the ending, the
implications.

2753
02:58:59,960 --> 02:59:02,160
Great term kissy days.
Oh, we're going to have kissy

2754
02:59:02,160 --> 02:59:09,360
days instead of Oasis days.
It it's just like the the brute

2755
02:59:09,360 --> 02:59:11,640
problem.
I would say more so than even

2756
02:59:11,640 --> 02:59:15,760
the Oasis.
The implication is that reality

2757
02:59:15,760 --> 02:59:19,160
is dystopian and horrible.
And, and I mean, the stacks are

2758
02:59:19,160 --> 02:59:21,440
just like the manifestation of
that.

2759
02:59:21,440 --> 02:59:28,480
Like they are living horrible
lives and the escapism of the

2760
02:59:28,480 --> 02:59:31,120
Oasis is why it's so addicting
and alluring.

2761
02:59:32,440 --> 02:59:36,440
But you're a trillionaire.
I mean, I don't know if they

2762
02:59:36,440 --> 02:59:39,400
don't go into it, but like, but
like, there's so much more that

2763
02:59:39,400 --> 02:59:43,240
could be done than like, you
know, babysitting.

2764
02:59:43,240 --> 02:59:47,040
The amount of time people spend
in this virtual world, there's

2765
02:59:47,040 --> 02:59:53,000
like systemic problems that led
to its prevalence.

2766
02:59:53,320 --> 02:59:59,280
And yeah, I don't know, maybe
that's I, I Hunter was my wife

2767
02:59:59,280 --> 03:00:02,440
Hunter was reading the the
premise of Ready Player 2

2768
03:00:03,320 --> 03:00:06,000
earlier today and it's like even
bigger.

2769
03:00:06,120 --> 03:00:08,400
No, it is an even bigger holiday
treasure.

2770
03:00:08,400 --> 03:00:11,320
I'm like, what's bigger than the
button to turn it off?

2771
03:00:11,480 --> 03:00:15,160
And it's a trillion dollars that
felt a little.

2772
03:00:15,920 --> 03:00:18,080
I know nothing about it but I.
Just I don't either.

2773
03:00:18,200 --> 03:00:21,560
I haven't looked up anything
about Ready Player 2 and don't

2774
03:00:21,640 --> 03:00:25,760
really plan to.
Yeah, it's not a book I read.

2775
03:00:25,760 --> 03:00:28,320
And I was like, oh, I really
would love a sequel to this.

2776
03:00:28,320 --> 03:00:34,040
You know, same with the movie.
But yeah, I before we keep

2777
03:00:34,040 --> 03:00:38,400
going, I will mention before we
like kind of wrap up our

2778
03:00:38,480 --> 03:00:41,040
thematic and characters thoughts
and all that.

2779
03:00:42,320 --> 03:00:47,680
It was nominated for for Academy
Award for Visual Effects but did

2780
03:00:47,680 --> 03:00:50,680
not win.
I think it lost to Damien

2781
03:00:50,680 --> 03:00:54,920
Chazelle's First Man.
I don't know.

2782
03:00:55,280 --> 03:00:59,280
This probably had cooler VFX
than first Man, but.

2783
03:00:59,480 --> 03:01:02,600
Yeah, I didn't.
I didn't see first man, I don't

2784
03:01:02,600 --> 03:01:03,640
think.
It's pretty good.

2785
03:01:04,000 --> 03:01:06,560
Yeah.
It didn't get it didn't get like

2786
03:01:06,560 --> 03:01:09,880
great critical reception, but I
thought it was pretty good.

2787
03:01:11,280 --> 03:01:13,240
But now I feel like I did
because I feel like I remember

2788
03:01:13,240 --> 03:01:19,400
people being mad about not
having the flag planting scene

2789
03:01:19,440 --> 03:01:21,800
in the movie.
Is that is that that film or was

2790
03:01:21,800 --> 03:01:24,320
that later?
I don't remember, honestly.

2791
03:01:24,320 --> 03:01:27,080
OK, yeah, maybe maybe I did see
it.

2792
03:01:27,080 --> 03:01:29,360
I if I do, I don't recall.
Yeah.

2793
03:01:32,120 --> 03:01:36,440
OK, so we're we're we've kind of
been in the weeds of like what

2794
03:01:36,440 --> 03:01:41,440
this movie is or isn't about.
Here's my thing with this movie.

2795
03:01:41,640 --> 03:01:43,400
This is the biggest problem with
the movie.

2796
03:01:44,760 --> 03:01:48,240
I think there's so many things
it could be about, but it

2797
03:01:48,240 --> 03:01:50,600
chooses not to really be about
any of them.

2798
03:01:52,360 --> 03:01:53,960
And I think that's the biggest
problem.

2799
03:01:54,040 --> 03:01:58,000
If you could have just chosen
one of the things that is like

2800
03:01:59,040 --> 03:02:02,720
that's touched in this movie and
and just chosen to like hone in

2801
03:02:02,720 --> 03:02:05,000
on it.
But I, I don't know, it just

2802
03:02:05,000 --> 03:02:09,200
feels like Spielberg's playing
it safe with this movie.

2803
03:02:10,560 --> 03:02:13,760
It's like it's about all these
things and none of them at the

2804
03:02:13,760 --> 03:02:16,400
same time.
Because at the end of the day,

2805
03:02:16,400 --> 03:02:21,320
it's, I don't know, there's
there's a bit of like meta

2806
03:02:21,320 --> 03:02:25,800
textual criticism that I'm
thinking going on here of like

2807
03:02:26,440 --> 03:02:31,280
this movie really isn't about a
whole lot of anything at the end

2808
03:02:31,280 --> 03:02:36,280
of the day.
And there's so many things it

2809
03:02:36,280 --> 03:02:39,240
could have been about.
And it's kind of similar in the

2810
03:02:39,240 --> 03:02:43,800
world of the movie.
Like there's so many things, I

2811
03:02:43,800 --> 03:02:46,240
don't know, they they wrap up
and they're like, yeah, we got

2812
03:02:46,240 --> 03:02:50,400
rid of the IOI centers, but
like, you know, oh, and we

2813
03:02:50,400 --> 03:02:53,200
closed it down for our Tuesday
Kissy days.

2814
03:02:54,480 --> 03:02:57,280
You know, everybody's happy now.
And it's like, no, the world

2815
03:02:57,440 --> 03:03:01,400
seems like, what did you do to
like fix the problems of the

2816
03:03:01,400 --> 03:03:04,200
world?
Yeah, like, well, but yeah.

2817
03:03:04,440 --> 03:03:09,640
Does the book focus more on on
Not probably in the world.

2818
03:03:09,800 --> 03:03:11,640
It's kind of a problem in the
book too.

2819
03:03:12,120 --> 03:03:17,320
I think it's kind of like a
yadda, yadda, everything was, we

2820
03:03:17,320 --> 03:03:18,960
were all happy now kind of
thing.

2821
03:03:20,480 --> 03:03:23,400
At least from my memory.
I'm actually like struggling to

2822
03:03:23,400 --> 03:03:26,680
remember exactly what the
details of what happens at the

2823
03:03:26,680 --> 03:03:30,680
end of the book.
But but yeah, I don't know.

2824
03:03:31,080 --> 03:03:34,080
So I wrote down some like
thematic things.

2825
03:03:34,080 --> 03:03:38,720
So like our relationship to
nostalgia, is nostalgia good?

2826
03:03:38,720 --> 03:03:40,880
Is it bad?
What are the nuances of that?

2827
03:03:41,520 --> 03:03:44,720
You know, we I talked a little
bit about like the gatekeepers

2828
03:03:44,720 --> 03:03:48,080
of culture, who decides what's
important and not what's worth

2829
03:03:48,080 --> 03:03:52,200
being nostalgic about?
Is it like the average person or

2830
03:03:52,200 --> 03:03:56,720
is it only the powerful people?
Like, that's an interesting

2831
03:03:56,720 --> 03:03:59,840
topic.
How about how technology

2832
03:03:59,840 --> 03:04:02,200
connects us and pushes us apart
at the same time?

2833
03:04:02,200 --> 03:04:04,520
There's this kind of paradox
with technology.

2834
03:04:04,600 --> 03:04:05,960
We've touched on that a little
bit.

2835
03:04:06,960 --> 03:04:09,000
The film doesn't really push
into this.

2836
03:04:09,000 --> 03:04:13,160
It doesn't, it doesn't lean into
like how people are different

2837
03:04:13,880 --> 03:04:15,840
necessarily online from in
person.

2838
03:04:15,840 --> 03:04:20,880
It's like very superficially
does with like the way they

2839
03:04:20,880 --> 03:04:24,960
look, but it doesn't really talk
about like how people can be so

2840
03:04:24,960 --> 03:04:27,360
vastly different online than
they are in person.

2841
03:04:27,360 --> 03:04:29,760
It doesn't really like push into
that at all.

2842
03:04:32,520 --> 03:04:37,240
And then like you have this
whole like, reality is the only

2843
03:04:37,240 --> 03:04:39,800
thing that's real.
It's like saying everything and

2844
03:04:39,800 --> 03:04:43,680
nothing at the same time.
Yeah, get off your phone.

2845
03:04:43,880 --> 03:04:46,480
Be in the moment.
And I feel like it's

2846
03:04:46,880 --> 03:04:49,440
inconsistent.
This is a problem with like the

2847
03:04:49,440 --> 03:04:52,040
book and the movie, just this
concept in general.

2848
03:04:52,360 --> 03:04:55,880
It's inconsistent in that idea
because I think that's what the

2849
03:04:55,880 --> 03:05:01,040
movie thinks it's about and the
book thinks it's about like I

2850
03:05:01,040 --> 03:05:04,360
think that's, that's like the
big quote, you know, that

2851
03:05:04,360 --> 03:05:07,440
Halladay says.
So I think that's what the the

2852
03:05:07,800 --> 03:05:11,800
you know, Zach Penn and Klein
and Spielberg, that's like the

2853
03:05:11,800 --> 03:05:14,440
big quote the holiday says.
That's what this movie is about.

2854
03:05:14,440 --> 03:05:17,120
It's about how reality is the
only thing that's real.

2855
03:05:17,120 --> 03:05:20,360
You need to spill, spend time in
the real world and, you know,

2856
03:05:20,680 --> 03:05:24,280
spend time with your friends
instead of, you know, online or

2857
03:05:24,280 --> 03:05:28,040
whatever.
But it it's about like, you

2858
03:05:28,040 --> 03:05:31,680
know, it's it's it's trying to
be about regretting spending too

2859
03:05:31,680 --> 03:05:34,080
much time on the Oasis and not
with your friends.

2860
03:05:34,720 --> 03:05:40,040
But then you make a contest that
like, forces people to spend all

2861
03:05:40,040 --> 03:05:43,040
their time on the Oasis and not
with their friends in real life.

2862
03:05:43,120 --> 03:05:47,240
And not even like just on on the
Oasis, like specifically

2863
03:05:47,400 --> 03:05:50,440
holidays interpretation of
reality, right.

2864
03:05:50,440 --> 03:05:52,240
That was the thing that was just
was like.

2865
03:05:52,600 --> 03:05:57,280
It doesn't make any sense.
Yeah, like it's so it's so

2866
03:05:57,280 --> 03:06:00,280
inconsistent.
It it, it didn't bother me when

2867
03:06:00,280 --> 03:06:04,280
I read the book so much.
And it it didn't like, I didn't,

2868
03:06:04,280 --> 03:06:07,400
like, consciously think that
when I was watching the movie.

2869
03:06:07,640 --> 03:06:10,720
But the more like that I've sat
with it and thought about that,

2870
03:06:10,720 --> 03:06:14,280
I'm like, this is stupid.
It's like, it's like, let's

2871
03:06:15,280 --> 03:06:19,360
let's try to get people to spend
more time in reality and not

2872
03:06:19,360 --> 03:06:22,240
regret, like, missing time with
their loved ones and their

2873
03:06:22,240 --> 03:06:23,280
friends.
Yeah.

2874
03:06:23,400 --> 03:06:26,920
Like, but also let's make a
contest that makes everyone

2875
03:06:26,920 --> 03:06:30,360
obsessed about the things that I
love and spend all their time

2876
03:06:30,360 --> 03:06:33,360
trying to find like this this
crap.

2877
03:06:33,360 --> 03:06:35,960
Like it, it doesn't make any
sense.

2878
03:06:38,200 --> 03:06:39,640
Yeah.
Like that.

2879
03:06:39,880 --> 03:06:44,080
That's not really so much of A,
like, push in the book per SE.

2880
03:06:44,080 --> 03:06:48,280
There's not like this magical
reality is the only thing that's

2881
03:06:48,280 --> 03:06:51,080
real common, like quote from
Holiday that I remember.

2882
03:06:51,520 --> 03:06:55,880
But definitely in the this
movie, it's like, yeah, it just,

2883
03:06:56,080 --> 03:06:58,640
it doesn't make any sense to me
thematically.

2884
03:06:58,640 --> 03:07:02,040
Like there's a huge thematic
inconsistency with that.

2885
03:07:02,640 --> 03:07:06,880
That is, it is, it is strange
and, and, and again, it's like,

2886
03:07:08,120 --> 03:07:13,160
I think that it can be, I think
that obviously anything can be

2887
03:07:13,160 --> 03:07:15,680
taken to an unhealthy level,
right?

2888
03:07:15,720 --> 03:07:18,840
Obsession.
Obsession is is dangerous, but

2889
03:07:19,880 --> 03:07:26,240
obsessively consuming and being
interested in pop culture is

2890
03:07:26,280 --> 03:07:28,920
like you're following your
interest.

2891
03:07:29,120 --> 03:07:33,360
You're seeing this film because
you know you found out it was a

2892
03:07:33,360 --> 03:07:35,880
it was it was an inspiration for
this film and you're you're

2893
03:07:35,920 --> 03:07:41,040
following your own path.
That is, you're jumping into a

2894
03:07:41,040 --> 03:07:44,920
world of possibilities and
you're forging your own interest

2895
03:07:44,920 --> 03:07:48,800
path.
This is well, hey, he made this

2896
03:07:48,800 --> 03:07:52,800
cool thing and his 11th favorite
horror film was The Shining.

2897
03:07:52,800 --> 03:07:56,440
So that's where we're going.
It's like, but OK, hold The

2898
03:07:56,440 --> 03:08:00,080
Shining up on its own merits.
Is it the best horror film?

2899
03:08:00,080 --> 03:08:02,720
Is it your favorite horror film?
Well, it's holidays 11th

2900
03:08:02,720 --> 03:08:04,320
favorite horror film.
So that's why it's important in

2901
03:08:04,320 --> 03:08:05,440
this context.
And that just.

2902
03:08:06,720 --> 03:08:12,000
I don't like that about it.
It's a bit of like, you know,

2903
03:08:13,920 --> 03:08:16,440
like I was saying like
gatekeepers of culture kind of

2904
03:08:16,440 --> 03:08:20,280
thing, but also like, I guess
touching a little bit on fanboy

2905
03:08:20,520 --> 03:08:25,320
culture, like where your whole
like interest revolves around

2906
03:08:25,520 --> 03:08:30,240
what this particular person that
you idolize thinks, which is

2907
03:08:30,320 --> 03:08:33,960
which can be a big problem
sometimes with pockets of pop

2908
03:08:33,960 --> 03:08:35,200
culture.
Yeah.

2909
03:08:35,720 --> 03:08:40,440
Like with especially like in our
IP driven world and, you know,

2910
03:08:40,440 --> 03:08:46,160
people may, you know, online
fans thinking they like own the

2911
03:08:46,200 --> 03:08:51,120
the rights to like dictate what
what they're like favorite pop

2912
03:08:51,120 --> 03:08:53,400
culture thing should be and
should not be.

2913
03:08:55,160 --> 03:08:57,640
Yeah, that's that.
I don't think there was as much

2914
03:08:57,640 --> 03:09:00,280
of that back when this movie
released, but it's definitely

2915
03:09:00,560 --> 03:09:06,120
been a lot of it since.
Yeah, yeah, I and, and this is

2916
03:09:06,120 --> 03:09:09,640
kind of, this is kind of part of
we've had, there's been a lot of

2917
03:09:09,640 --> 03:09:15,160
societal conversations and to be
honest, I don't know the studies

2918
03:09:15,160 --> 03:09:17,320
that have been done.
I, I, I, I need to look more

2919
03:09:17,320 --> 03:09:19,080
into it.
But but the thing that's the

2920
03:09:19,080 --> 03:09:21,800
thing that's one of the one of
the big ones is like, Oh, well,

2921
03:09:21,800 --> 03:09:26,000
like video games cause violence
or video games cause addiction

2922
03:09:26,000 --> 03:09:34,720
or I feel like video games get
put in a weird like hypodermic

2923
03:09:34,720 --> 03:09:39,520
needle kind of territory when
it's like the current

2924
03:09:39,680 --> 03:09:45,320
generations film or DND
equivalent, like, you know, DND

2925
03:09:45,320 --> 03:09:46,960
is the devil.
Like it that that kind of stuff.

2926
03:09:46,960 --> 03:09:54,160
It there's there's there's a
healthy moderation and I think

2927
03:09:54,160 --> 03:10:01,080
the dutiful adherence to reality
is kind of a weird.

2928
03:10:03,240 --> 03:10:08,640
I don't know it it definitely
comes across as anti tech, but I

2929
03:10:08,640 --> 03:10:12,320
can see if it's more I can see
if the I can see if the point is

2930
03:10:12,320 --> 03:10:17,000
more just like value connections
with people in your personal

2931
03:10:17,000 --> 03:10:22,040
life is is more important than
playing video game.

2932
03:10:22,120 --> 03:10:28,440
But again, in the in the book,
it's more of a metaverse.

2933
03:10:29,480 --> 03:10:32,440
So it gets, it gets murky
because you don't know, it's

2934
03:10:32,440 --> 03:10:37,840
like, well, yeah, but if you're
unable to make money because all

2935
03:10:37,840 --> 03:10:41,960
the corporations in the world
only function in the metaverse,

2936
03:10:42,280 --> 03:10:45,360
right, then what do you do?
You can't just shut, oh, you

2937
03:10:45,360 --> 03:10:48,440
shut it down.
You shut it down for your kissy

2938
03:10:48,440 --> 03:10:50,840
Tuesdays.
I need to work, man.

2939
03:10:51,400 --> 03:10:54,560
Like so.
Yeah, I can't remember.

2940
03:10:54,560 --> 03:10:56,840
It seems like it's something
like that in the book too.

2941
03:10:56,840 --> 03:11:00,000
Like they shut it down on the
weekend.

2942
03:11:00,000 --> 03:11:04,480
I don't remember exactly, but
it's been like it's, I think

2943
03:11:04,480 --> 03:11:05,840
it's been a week and 1/2 or two
since.

2944
03:11:05,960 --> 03:11:08,240
It's probably been a couple
weeks since I finished the book

2945
03:11:08,240 --> 03:11:12,560
so it's hard to remember, but.
It's like once, once, once or

2946
03:11:12,560 --> 03:11:14,880
twice a week, I don't remember.
I said Kissy Tuesdays is.

2947
03:11:15,360 --> 03:11:17,200
Yeah, it's.
I think in the film it's

2948
03:11:17,200 --> 03:11:21,400
Tuesdays and Thursdays, which is
like, sounds random to me, but

2949
03:11:21,640 --> 03:11:23,600
whatever.
Yeah, yeah.

2950
03:11:24,280 --> 03:11:26,560
I don't know.
It's all very inconsistent to

2951
03:11:26,560 --> 03:11:28,360
me.
And I just don't think Spielberg

2952
03:11:28,360 --> 03:11:32,200
interrogates this world enough
for much at all.

2953
03:11:32,960 --> 03:11:35,040
And I think that's unfortunate
because there's a lot there,

2954
03:11:35,040 --> 03:11:42,960
like I said.
But yeah, OK, let's do this.

2955
03:11:43,240 --> 03:11:49,480
I have like a list of quibbles
and I'm just going to run

2956
03:11:49,480 --> 03:11:54,720
through them.
So there's we've talked about

2957
03:11:54,720 --> 03:11:58,080
this, there's spurts of a lot of
exposition that's kind of boring

2958
03:11:58,080 --> 03:12:03,240
to listen to.
You know, the movie opens with

2959
03:12:03,240 --> 03:12:05,200
it.
And then I don't know, there's

2960
03:12:05,200 --> 03:12:09,480
just there's just parts where
the movie where Spielberg

2961
03:12:09,480 --> 03:12:12,520
usually isn't like this.
So I don't know what it is about

2962
03:12:12,520 --> 03:12:15,480
this one in particular.
But like, it's like he doesn't

2963
03:12:15,480 --> 03:12:19,320
trust the audience.
So like, you know, you one of

2964
03:12:19,320 --> 03:12:22,000
the things that actually like
did fool me for a second.

2965
03:12:22,040 --> 03:12:25,240
I didn't remember this from the
first time and it fooled me

2966
03:12:25,240 --> 03:12:29,160
because I thought at first it
was one of their like yadda

2967
03:12:29,160 --> 03:12:31,880
yadda, yadda.
And then they end up in

2968
03:12:31,880 --> 03:12:34,800
Sorrento's office and you don't
like how they get in there.

2969
03:12:34,840 --> 03:12:36,440
It's like that doesn't make any
sense.

2970
03:12:36,880 --> 03:12:42,560
And then you realize like, oh,
they've hacked into his rig that

2971
03:12:42,560 --> 03:12:45,800
that whole thing, you know.
So it actually did fool me

2972
03:12:46,080 --> 03:12:49,760
because there is a lot of yadda
yadda ING in the plot of like,

2973
03:12:50,080 --> 03:12:52,680
how did they escape here?
How did they get there?

2974
03:12:53,120 --> 03:12:57,440
They don't show me or tell me or
it and then I'm like caught up

2975
03:12:57,440 --> 03:12:58,840
on that.
It's like, wait, how did you get

2976
03:12:58,840 --> 03:13:01,520
out of there?
There's so many people and you

2977
03:13:01,520 --> 03:13:02,960
would think they would have
security.

2978
03:13:04,840 --> 03:13:07,680
So there's a lot of that.
So that's why I was thinking

2979
03:13:07,680 --> 03:13:11,400
that when they when they show up
with guns and, you know, and

2980
03:13:11,400 --> 03:13:15,040
Sorrento's office, so it, it
fooled me.

2981
03:13:15,360 --> 03:13:20,280
But then like they show you
visually, like, oh, you, you

2982
03:13:20,280 --> 03:13:23,600
kind of catch on like, oh,
they've like hacked into it.

2983
03:13:23,840 --> 03:13:27,160
But then like the characters
like explain what they did and

2984
03:13:27,160 --> 03:13:30,280
you're like, I didn't need you
to explain like you, You've

2985
03:13:30,280 --> 03:13:33,920
already shown me that you're not
actually there, that you've

2986
03:13:33,920 --> 03:13:36,920
hacked into it somehow.
And then they go on like this

2987
03:13:37,480 --> 03:13:40,040
one to two-minute exposition of
what they did.

2988
03:13:40,040 --> 03:13:42,600
And I don't know, it's just so
annoying.

2989
03:13:45,760 --> 03:13:50,000
I hated it.
It's it's a, it's a hard task to

2990
03:13:50,000 --> 03:13:56,240
make people running around or
moving in VR goggles exciting.

2991
03:13:56,800 --> 03:13:59,360
But like, I feel like that's a
big part.

2992
03:14:00,120 --> 03:14:03,360
That's one of the big problems I
think of the switching so much

2993
03:14:03,360 --> 03:14:06,520
back and forth from the real
world to the fake world is

2994
03:14:07,160 --> 03:14:11,800
honestly like watching people
move around in VR goggles and

2995
03:14:11,800 --> 03:14:13,840
haptic suits kind of looks
stupid to me.

2996
03:14:14,640 --> 03:14:17,880
It's like it's not, it's not
exciting to watch.

2997
03:14:17,880 --> 03:14:22,440
It doesn't add anything to like
what's happening in the, in the

2998
03:14:22,440 --> 03:14:27,840
virtual world to me.
It's not like I don't know, it's

2999
03:14:27,840 --> 03:14:29,760
not exciting.
It kind of looks stupid.

3000
03:14:30,320 --> 03:14:35,000
Like I hated, I hated the whole
sequence where like he's like

3001
03:14:35,000 --> 03:14:37,520
swinging around in the back of
the van because they're getting

3002
03:14:37,520 --> 03:14:41,640
rammed by other vehicles in the
haptic suit and the cables and

3003
03:14:41,640 --> 03:14:44,000
stuff.
And he's like flopping around

3004
03:14:44,000 --> 03:14:48,080
and the in the in the Oasis
because of that.

3005
03:14:48,080 --> 03:14:49,720
And I'm like.
This is just stupid.

3006
03:14:50,400 --> 03:14:53,440
Yeah, I guess.
The way this is playing out,

3007
03:14:53,440 --> 03:14:59,160
like I get it, but I don't know,
it's just that's one of my

3008
03:14:59,160 --> 03:15:02,960
quibbles as I think showing
people in VR goggles looks

3009
03:15:02,960 --> 03:15:05,960
stupid and it's not fun to watch
on the, you know, in a movie.

3010
03:15:06,120 --> 03:15:09,440
No, yeah, that, that's true.
And, and I feel like one of the

3011
03:15:09,440 --> 03:15:15,720
major areas that it struggled
with was consistency with the

3012
03:15:15,720 --> 03:15:19,120
tech because honestly, the
startup of him, like getting on

3013
03:15:19,120 --> 03:15:22,600
the omnidirectional treadmill,
that was pretty cool.

3014
03:15:22,800 --> 03:15:25,840
But then we cut to the kids
running in the street and it's

3015
03:15:25,840 --> 03:15:31,880
like, OK, I can suspend
disbelief that, you know, the

3016
03:15:31,880 --> 03:15:35,040
motion tracking doesn't need a
full suit, right?

3017
03:15:35,040 --> 03:15:41,120
It's better, it's good enough.
But is this VRAR or is this VR?

3018
03:15:41,120 --> 03:15:45,400
Because if this is VR, they're
going to run over the curb and

3019
03:15:45,400 --> 03:15:48,800
trip.
If it's VRAR, maybe there's a

3020
03:15:49,560 --> 03:15:54,840
what benefit it just it.
It just felt like it felt like

3021
03:15:55,080 --> 03:15:58,120
the technology understanding was
kind of limited.

3022
03:15:58,280 --> 03:16:00,880
Yeah, they they're kind of all
over the place with it.

3023
03:16:01,200 --> 03:16:06,160
Yeah, I wish that.
I don't know, It just felt like

3024
03:16:06,160 --> 03:16:09,360
it felt like the reason it was
that is because that's more

3025
03:16:09,360 --> 03:16:13,680
visually interesting to see
happen than a bunch of, you

3026
03:16:13,680 --> 03:16:15,920
know, teenagers on
omnidirectional treadmills on

3027
03:16:15,920 --> 03:16:18,200
the side of the street.
The same same thing.

3028
03:16:18,200 --> 03:16:21,600
When you know the war room.
Yeah, and then War Room.

3029
03:16:21,720 --> 03:16:25,080
And then a totally different one
is Sorrento's rig is like a big

3030
03:16:25,080 --> 03:16:26,720
seat.
It's like, how is he running

3031
03:16:26,720 --> 03:16:28,360
around?
Yeah.

3032
03:16:28,360 --> 03:16:31,080
Well, it's, well, in that case,
it's all very inconsistent,

3033
03:16:31,480 --> 03:16:34,000
right?
And in that case, that's the

3034
03:16:34,000 --> 03:16:40,760
other thing I can buy that it
looks so good.

3035
03:16:41,000 --> 03:16:45,160
It's hard to tell what reality
is.

3036
03:16:45,160 --> 03:16:48,600
But like he's sitting in his
chair and he can't.

3037
03:16:49,160 --> 03:16:50,280
I, I don't know.
I don't know.

3038
03:16:50,480 --> 03:16:54,280
How does the movement work in
that chair?

3039
03:16:54,360 --> 03:16:59,200
Yeah, it's all done with like
the little roller mouse thing I

3040
03:16:59,200 --> 03:17:02,840
guess.
So if you stopped rolling, yeah

3041
03:17:03,080 --> 03:17:06,520
at that point, just make it like
a neural like thing.

3042
03:17:06,800 --> 03:17:09,640
Yeah, like you're connected.
Or they could put something on

3043
03:17:09,640 --> 03:17:12,040
the side of their eyes and their
eyes turn blue and they're in

3044
03:17:12,040 --> 03:17:16,400
the the the metaverse.
Just forgo the VR goggles and

3045
03:17:16,400 --> 03:17:17,560
the.
Yeah.

3046
03:17:17,800 --> 03:17:21,520
Crotch shots in the the armor
and stuff just make it all I

3047
03:17:21,520 --> 03:17:23,240
guess.
It's like more fun to design

3048
03:17:23,240 --> 03:17:26,440
those things, like the, yeah,
the visual things.

3049
03:17:26,440 --> 03:17:32,120
It looks cooler It, it looks
cooler like just a person

3050
03:17:32,120 --> 03:17:35,600
standing there in it.
But like when you get P, when

3051
03:17:35,600 --> 03:17:38,840
you're like, painting across
people in the stacks, like

3052
03:17:39,920 --> 03:17:43,160
flailing around in their living
rooms, it just looks stupid,

3053
03:17:43,160 --> 03:17:46,840
like, and it's not like I think
some of it is played a little

3054
03:17:46,840 --> 03:17:51,400
bit for, for like, for comedy,
but like, but yeah, but like at

3055
03:17:51,400 --> 03:17:55,040
the end when it's like the
battle sequence and you're

3056
03:17:55,960 --> 03:17:59,200
painting across like people
flailing around in the streets

3057
03:17:59,200 --> 03:18:00,960
when it's supposed to be a
serious battle.

3058
03:18:01,320 --> 03:18:04,200
Like, that's not.
I don't think they intended out

3059
03:18:04,200 --> 03:18:08,240
to be Comic Relief, but it does
look stupid and comedic like it

3060
03:18:08,320 --> 03:18:11,640
it looks ridiculous.
Yeah, well, and and the the war

3061
03:18:11,640 --> 03:18:14,200
room stuff, I think part of that
too.

3062
03:18:14,560 --> 03:18:16,560
That I can get it, I can buy
into.

3063
03:18:16,880 --> 03:18:18,320
Yeah.
But but what I was going to say

3064
03:18:18,320 --> 03:18:23,240
was the visual interest of
seeing something happen and then

3065
03:18:23,240 --> 03:18:26,200
it happened like the the laser
shot knocking them all out of

3066
03:18:26,200 --> 03:18:28,920
the line.
There's no way they would be,

3067
03:18:29,360 --> 03:18:31,600
especially if they're in those
rigs.

3068
03:18:32,440 --> 03:18:35,880
Those rigs have the
omnidirectional treadmills.

3069
03:18:36,040 --> 03:18:41,520
They're not the tread where the
treadmill is in the room doesn't

3070
03:18:41,520 --> 03:18:43,640
represent where they are in the
virtual world, I guess, is what

3071
03:18:43,640 --> 03:18:46,840
I'm saying.
So it wouldn't be a line, but

3072
03:18:46,840 --> 03:18:49,120
it's more visually interesting
to see that happen.

3073
03:18:49,280 --> 03:18:51,880
And then the T Rex falling down
was kind of funny.

3074
03:18:52,000 --> 03:18:54,200
I could buy that, knock them all
out.

3075
03:18:55,120 --> 03:18:59,240
But yeah, it was the the
technology was inconsistent.

3076
03:18:59,600 --> 03:19:03,240
And that's part of what was the
most interesting part to me

3077
03:19:03,240 --> 03:19:08,920
about this world is the
technology and, and how people

3078
03:19:08,920 --> 03:19:11,000
integrate it to their lives.
So.

3079
03:19:11,960 --> 03:19:15,600
Yeah, yeah.
And I don't know there's, I

3080
03:19:15,600 --> 03:19:20,120
mentioned this already, but
there's a lot of like yadda

3081
03:19:20,120 --> 03:19:22,080
yadda ING.
And what I mean by that is like,

3082
03:19:22,600 --> 03:19:25,840
it kind of skips over stuff.
So in the in, you know, in the

3083
03:19:25,840 --> 03:19:29,360
sequence of events, So like one
of the one of the ones that like

3084
03:19:29,360 --> 03:19:34,120
stood out that I remember is
like Samantha is in, you know,

3085
03:19:34,120 --> 03:19:40,160
the IOI war room.
And then like it, it cuts to

3086
03:19:40,160 --> 03:19:42,600
like something else.
And then when it cuts back to

3087
03:19:42,600 --> 03:19:46,680
her, she's just like outside now
she's out of the IOI

3088
03:19:46,680 --> 03:19:50,600
headquarters.
It's like she is like a wanted

3089
03:19:50,960 --> 03:19:57,040
person and like, this is a, like
this is a, you know, billionaire

3090
03:19:57,040 --> 03:20:00,680
trillionaire, trillionaires,
like tech, heck evil

3091
03:20:00,680 --> 03:20:03,760
headquarters.
Like there's not like security

3092
03:20:03,760 --> 03:20:06,360
that's going to stop her from
going out the door because it's

3093
03:20:06,360 --> 03:20:08,400
not like she's not like sneaking
out.

3094
03:20:08,400 --> 03:20:11,120
She's just like walking down the
sidewalk out of this

3095
03:20:11,120 --> 03:20:13,160
headquarters.
And it's just like.

3096
03:20:13,680 --> 03:20:15,840
I don't know, there's a lot of
stuff like that that's like,

3097
03:20:16,040 --> 03:20:20,920
this is stupid.
Like this guy would have, you

3098
03:20:20,920 --> 03:20:25,160
know, security everywhere and
they would have pictures of her

3099
03:20:25,160 --> 03:20:29,320
in their V, like in some screen
where they could constantly,

3100
03:20:29,320 --> 03:20:32,440
like, be screening people and
they wouldn't just be letting

3101
03:20:32,440 --> 03:20:35,840
people out of the building
without, like, seeing if it was

3102
03:20:35,840 --> 03:20:36,880
her.
Yeah.

3103
03:20:36,880 --> 03:20:38,560
I don't know.
There was a lot of stuff like

3104
03:20:38,560 --> 03:20:44,760
that that they kind of yadda,
yadda, passed like, plot holes,

3105
03:20:44,760 --> 03:20:51,880
you know, that bothered me.
Yeah.

3106
03:20:54,000 --> 03:20:56,280
Yeah.
I wrote down characters, get out

3107
03:20:56,280 --> 03:20:59,400
of sticky situations through
film editing instead of, like,

3108
03:20:59,400 --> 03:21:01,000
actually getting out of the
situation.

3109
03:21:03,600 --> 03:21:04,920
Yeah.
I don't know.

3110
03:21:05,120 --> 03:21:09,280
Z Parsival's inspirational
speech is kind of lame.

3111
03:21:10,920 --> 03:21:17,760
The Oh yeah, this is one that
we, we talked about before we

3112
03:21:17,760 --> 03:21:21,360
got on the whole like driving
backwards thing.

3113
03:21:21,360 --> 03:21:25,160
Like somebody would have driven
backwards, but after all this

3114
03:21:25,160 --> 03:21:27,840
time has passed, people would
have got bored trying the same

3115
03:21:27,840 --> 03:21:29,360
thing.
Someone it should have been.

3116
03:21:29,360 --> 03:21:31,560
Going to go.
Backwards this time and would

3117
03:21:31,560 --> 03:21:34,520
have accidentally discovered it.
Yeah, that, like driving

3118
03:21:34,520 --> 03:21:38,040
backwards in racing games is
like thing you do when you get

3119
03:21:38,040 --> 03:21:40,200
annoyed like that.
I've done when I get annoyed at

3120
03:21:40,200 --> 03:21:41,840
the game, I'm like, well, I'm
just going to drive backwards.

3121
03:21:41,840 --> 03:21:44,040
I whatever.
I don't play racing games a lot.

3122
03:21:44,040 --> 03:21:49,360
But going against the objective
right is something you do when

3123
03:21:49,360 --> 03:21:50,840
you get frustrated.
And if they've been doing this

3124
03:21:50,840 --> 03:21:54,720
for how many years?
Yeah, I, I, I laughed when I saw

3125
03:21:54,720 --> 03:21:57,040
that in your notes because I, I,
I that's one of the things I

3126
03:21:57,040 --> 03:21:58,480
said to Hunter as soon as it
happened.

3127
03:21:58,480 --> 03:22:01,200
I was like, this is the gaming
community.

3128
03:22:01,200 --> 03:22:04,080
They know.
They know the pixel to stand on

3129
03:22:04,240 --> 03:22:07,120
for the Dark Souls boss to make
the bug happen.

3130
03:22:07,120 --> 03:22:10,880
Yeah, it would have.
It would have been found.

3131
03:22:10,880 --> 03:22:13,160
It should have been a little
more complicated, but that's a

3132
03:22:13,160 --> 03:22:15,720
nitpick, I guess.
But yeah, it just, it was too

3133
03:22:15,720 --> 03:22:20,080
convenient.
Yeah, yeah, my, my last quibble

3134
03:22:20,080 --> 03:22:25,840
is this.
Sorrento is on a rage.

3135
03:22:25,920 --> 03:22:28,320
He opens the door to the postal
van.

3136
03:22:29,000 --> 03:22:35,040
He has the gun pointed at Wade
and, you know, sees that Wade is

3137
03:22:35,040 --> 03:22:39,360
getting the Easter egg and has
this like drops the gun to his

3138
03:22:39,360 --> 03:22:45,200
side and has this like, goofy,
like lovable smile that comes

3139
03:22:45,200 --> 03:22:47,160
up.
And I'm like, this makes

3140
03:22:47,200 --> 03:22:50,920
absolutely no sense.
What how did this character get

3141
03:22:50,920 --> 03:22:54,240
to this point?
We've seen no, we've seen no

3142
03:22:54,240 --> 03:23:00,120
signs of like him actually being
caring or he doesn't actually

3143
03:23:00,120 --> 03:23:05,000
care about like the integrity of
the game, like that's not part

3144
03:23:05,000 --> 03:23:07,480
of the character and that's kind
of what it seems like it's

3145
03:23:07,480 --> 03:23:10,760
doing.
Like, I don't know, it made no

3146
03:23:10,760 --> 03:23:13,560
sense to me.
I was like, I kind of like threw

3147
03:23:13,560 --> 03:23:14,880
my hands up and I was like,
what?

3148
03:23:15,160 --> 03:23:18,800
Like this is this makes no.
Sense I mean, he naked the

3149
03:23:18,800 --> 03:23:20,960
virtual world, right?
I guess.

3150
03:23:21,080 --> 03:23:24,760
I guess the movie's argument is
he he nuked the virtual world

3151
03:23:25,040 --> 03:23:28,360
and then he got to the real
world and he couldn't do it

3152
03:23:28,360 --> 03:23:31,320
because he knew it was wrong.
Like he couldn't kill him, but

3153
03:23:31,320 --> 03:23:33,000
it's like, but he killed the
Ant.

3154
03:23:33,280 --> 03:23:35,800
That would be it if it was.
Killed the whole stack.

3155
03:23:36,480 --> 03:23:39,040
Well, yeah, I could see that if
it was.

3156
03:23:39,480 --> 03:23:42,520
And that is a big thing.
Like in the books, like he's he

3157
03:23:42,520 --> 03:23:46,200
is not afraid.
Like they in the book, they like

3158
03:23:46,200 --> 03:23:51,880
stage one of the high fives
suicides and make it seem like a

3159
03:23:52,000 --> 03:23:54,160
suit.
Yeah, it's he's like it's

3160
03:23:54,160 --> 03:23:56,800
ruthless.
And it's less so in this.

3161
03:23:56,800 --> 03:24:00,320
So I could kind of see what
you're saying if it wasn't for

3162
03:24:00,320 --> 03:24:04,680
the fact that like it's the
moment that he sees him in and

3163
03:24:04,680 --> 03:24:09,320
he has this like goofy, like
this kind of like, oh, I see

3164
03:24:09,320 --> 03:24:12,040
what it was all about smile on
his face.

3165
03:24:12,040 --> 03:24:15,960
You know, it would be one thing
if he, like, try to do it and

3166
03:24:15,960 --> 03:24:19,800
just kind of like, defeated, but
that's not like the expression

3167
03:24:19,800 --> 03:24:22,640
he did.
And that's not like the moment,

3168
03:24:23,240 --> 03:24:29,160
you know, that way it it's,
yeah, it just a really bad

3169
03:24:29,160 --> 03:24:31,640
choice.
Like, I don't know if that's

3170
03:24:32,520 --> 03:24:36,480
Mendelssohn's fault or like, oh,
I mean, even if Mendelssohn

3171
03:24:36,480 --> 03:24:39,320
didn't make that choice, like
ultimately it falls on Spielberg

3172
03:24:39,320 --> 03:24:41,960
because he's the one directing.
He can say like, no, that's not

3173
03:24:41,960 --> 03:24:44,280
what we're going for in the
scene.

3174
03:24:44,320 --> 03:24:47,040
I need you to do more of this
sort of reaction.

3175
03:24:47,920 --> 03:24:51,560
That that was, that was a
strange tone with the whole like

3176
03:24:51,840 --> 03:24:55,040
I didn't believe, I believed
based on the character he would

3177
03:24:55,040 --> 03:24:58,720
have shot him.
Yeah, I was confused because it

3178
03:24:58,720 --> 03:25:02,000
kind of seemed like a it kind of
seemed like a New York standing

3179
03:25:02,000 --> 03:25:04,560
up for Spider Man thing when all
the when the crowd of people

3180
03:25:04,560 --> 03:25:06,400
were like, no, you can't get
through.

3181
03:25:06,760 --> 03:25:11,640
Oh, he's got a gun.
Go on through, Sir, There's 400

3182
03:25:11,640 --> 03:25:12,800
of us.
But go to the.

3183
03:25:13,040 --> 03:25:16,120
Yeah, I don't know.
Yeah, it didn't, it didn't wrap

3184
03:25:16,120 --> 03:25:18,400
up well in that in that sense,
it felt.

3185
03:25:20,160 --> 03:25:22,320
Why were the people there?
I don't get the point of all the

3186
03:25:22,320 --> 03:25:25,320
people showing up if they were
just going to let him pass.

3187
03:25:26,800 --> 03:25:30,000
Yeah, I feel like we're being
really hard on it, but.

3188
03:25:30,160 --> 03:25:31,520
And my other.
Was a hard.

3189
03:25:31,560 --> 03:25:34,400
It was a hard ending.
Yeah, and my other quibble with

3190
03:25:34,400 --> 03:25:39,000
like the the whole like finding
the egg thing is like the not

3191
03:25:39,000 --> 03:25:43,120
signing the paper thing.
He's like he's like, oh, he's

3192
03:25:43,120 --> 03:25:49,040
like, oh, this is like when when
you made Ogden sign away his his

3193
03:25:49,040 --> 03:25:51,680
rights.
OK, I'm not going to sign this

3194
03:25:51,680 --> 03:25:53,960
is I'm not going to make the
same mistake you did.

3195
03:25:54,160 --> 03:25:57,200
I was like, how is that the same
as what you're doing?

3196
03:25:57,400 --> 03:26:00,720
You're signing to say I won the
game, which you did.

3197
03:26:01,240 --> 03:26:03,320
That has nothing to do with
signing away rights.

3198
03:26:03,320 --> 03:26:06,960
Like it's not a similar mistake
or anything at all.

3199
03:26:07,160 --> 03:26:08,200
No.
Like.

3200
03:26:08,640 --> 03:26:11,680
That's that's the thing.
That didn't make any sense to

3201
03:26:11,680 --> 03:26:14,680
me.
Yeah, Hunter made a made a

3202
03:26:14,680 --> 03:26:16,400
really good point about this
when we were talking about it.

3203
03:26:16,400 --> 03:26:20,720
She she said like if he had said
something, if if that's what the

3204
03:26:20,720 --> 03:26:24,440
movie wanted to go for, if he
had said, hey, sign this and

3205
03:26:24,440 --> 03:26:26,520
you'll have control of the
you'll have control.

3206
03:26:26,520 --> 03:26:28,640
You can do it.
You you'll be the guy in charge.

3207
03:26:28,720 --> 03:26:32,960
And he said, I want to share
this with I want my friends or

3208
03:26:32,960 --> 03:26:35,320
something, something like that.
Like this whole thing is I don't

3209
03:26:35,320 --> 03:26:36,440
clan up.
I'm imparsible.

3210
03:26:36,440 --> 03:26:40,640
I'm the I'm the one kind of.
And and if he'd gotten to the

3211
03:26:40,640 --> 03:26:46,360
end and he had made the
realization that he wanted his

3212
03:26:46,360 --> 03:26:50,640
friends to be there, Yeah.
That that would have been

3213
03:26:50,640 --> 03:26:53,840
growth.
But the growth was recognizing.

3214
03:26:54,120 --> 03:26:56,800
Wait, this is just like that
time you signed the contract.

3215
03:26:56,800 --> 03:26:59,840
That's not good.
I you you regretted that I

3216
03:26:59,880 --> 03:27:01,600
shouldn't do it.
Yeah.

3217
03:27:01,840 --> 03:27:05,920
It's like it's.
And then he still gets, he still

3218
03:27:05,920 --> 03:27:08,000
gets it.
Like he still gets the thing he

3219
03:27:08,000 --> 03:27:10,480
didn't sign for.
How does how does the book

3220
03:27:10,480 --> 03:27:12,680
handle that part?
It that there is.

3221
03:27:12,680 --> 03:27:14,640
That's not really in the book.
It's not.

3222
03:27:14,920 --> 03:27:17,560
Does he get control?
He So what is the what is the

3223
03:27:17,760 --> 03:27:21,000
Easter?
He went, yeah, it's the the

3224
03:27:21,000 --> 03:27:23,480
winnings is the same, but
there's not the whole like, oh,

3225
03:27:23,480 --> 03:27:26,920
I'm not going to sign this
because of your like that's not

3226
03:27:26,920 --> 03:27:29,840
in the book.
But yeah, he the the like the

3227
03:27:29,840 --> 03:27:32,960
prize is the same.
Like he wins control of the

3228
03:27:32,960 --> 03:27:35,120
Oasis and the money and all
that.

3229
03:27:36,320 --> 03:27:38,280
Yeah.
So the the test is.

3230
03:27:38,960 --> 03:27:41,760
But he does split it with the
high 5 just like he does.

3231
03:27:41,840 --> 03:27:43,400
That's good.
I like that.

3232
03:27:43,800 --> 03:27:46,640
I I just wish that I like, it's
like what Hunter said.

3233
03:27:46,640 --> 03:27:48,720
This Hunter, Hunter is the
origination of the idea.

3234
03:27:48,720 --> 03:27:55,440
It's like if if he had made the
decision to be different than

3235
03:27:55,440 --> 03:28:00,440
Halliday because he wanted his
friends there as opposed to

3236
03:28:00,440 --> 03:28:04,000
well, I got to follow Halliday.
It's like, OK, you got to the

3237
03:28:04,040 --> 03:28:05,400
end.
Now you're at the end of your

3238
03:28:05,400 --> 03:28:07,520
holiday knowledge.
What are you going to do?

3239
03:28:08,120 --> 03:28:10,480
Are you making a decision or is
Halladay making a decision?

3240
03:28:10,480 --> 03:28:12,240
Yeah, anyway.
Yeah.

3241
03:28:13,240 --> 03:28:16,080
Yeah.
I don't know, we could go on and

3242
03:28:16,080 --> 03:28:18,440
on.
I had a lot of quibbles and

3243
03:28:18,440 --> 03:28:21,800
problems with this movie that
sometimes I have a quibble and

3244
03:28:21,800 --> 03:28:24,920
I'm like, whatever, you know?
But this one there was there was

3245
03:28:24,920 --> 03:28:28,440
just so many that kept popping
up and they really bothered me

3246
03:28:28,440 --> 03:28:30,480
because there's a lot of
potential.

3247
03:28:30,720 --> 03:28:33,760
There's so much potential with
this movie and they just like, I

3248
03:28:33,760 --> 03:28:37,360
don't know, I feel like they
really did not do with this

3249
03:28:37,360 --> 03:28:41,240
movie what it could have done.
But it's getting late and we

3250
03:28:41,240 --> 03:28:43,720
still have to record a movie
draft episode.

3251
03:28:44,640 --> 03:28:47,480
So I'm going to share my final
thought very quickly.

3252
03:28:47,960 --> 03:28:52,640
And my question for my final
thought is, do we create new

3253
03:28:52,640 --> 03:28:58,080
culture anymore?
The idea of like pop culture

3254
03:28:58,080 --> 03:29:02,440
resurfacing and you know, why a
generation can love old popcorn

3255
03:29:02,520 --> 03:29:04,600
culture that wasn't theirs as
interesting.

3256
03:29:05,520 --> 03:29:10,000
But I just, I wonder, like, does
new culture get created anymore?

3257
03:29:10,000 --> 03:29:14,840
Or are we in this cycle of just
recycling pop culture where it's

3258
03:29:14,840 --> 03:29:19,480
the the problem of IP, you know,
are we making new things?

3259
03:29:19,480 --> 03:29:22,280
Are people interested in seeing
like new original things

3260
03:29:22,280 --> 03:29:25,120
anymore?
Or do they just want to see more

3261
03:29:25,160 --> 03:29:27,480
of what they've liked in the
past?

3262
03:29:29,160 --> 03:29:32,400
And I think, I think there's a a
lot of nuance in that.

3263
03:29:32,600 --> 03:29:37,760
You know, you can see like you
can see times when like like

3264
03:29:37,760 --> 03:29:40,360
Oppenheimer, for example,
there's Oppenheimer had no

3265
03:29:40,360 --> 03:29:43,800
business making as much money as
it was, but it was an original

3266
03:29:44,320 --> 03:29:50,160
idea made in an original way and
people were interested in it and

3267
03:29:50,160 --> 03:29:54,000
wanted to see it.
You know, and it's not just that

3268
03:29:54,000 --> 03:29:57,840
it's music, it's whatever pop
culture you want to talk about.

3269
03:29:57,840 --> 03:30:01,680
But I don't know, I was just
kind of thinking about how like

3270
03:30:02,040 --> 03:30:07,600
really like new culture can only
be made through engaging with

3271
03:30:07,600 --> 03:30:11,280
the real world in some way.
And I think the movie wants to

3272
03:30:11,280 --> 03:30:14,480
be about that and doesn't really
actually like delve into it.

3273
03:30:14,800 --> 03:30:17,960
But I do think that's something
that I was thinking about after

3274
03:30:17,960 --> 03:30:22,440
this is like, you know, these
people are obsessed with old

3275
03:30:22,440 --> 03:30:23,800
culture.
They're not actually like

3276
03:30:23,800 --> 03:30:28,440
creating anything new.
And do we have that the same

3277
03:30:28,440 --> 03:30:35,480
problem, like our is our like
online obsession and our, you

3278
03:30:35,480 --> 03:30:42,120
know, obsession with seeing, you
know, I don't know, Happy Guilt

3279
03:30:42,160 --> 03:30:47,000
War 2 instead of some new
original comedy.

3280
03:30:48,240 --> 03:30:51,640
Is that like holding back our
culture from like actually

3281
03:30:51,640 --> 03:30:56,880
creating new culture, whether
it's music or film or fashion

3282
03:30:56,880 --> 03:31:00,880
or, you know, other, whatever
other forms of art?

3283
03:31:01,480 --> 03:31:05,480
We're, we're not, we're so
engaged online that we're not

3284
03:31:05,480 --> 03:31:09,480
like engaging with the real
world and real people around us

3285
03:31:09,480 --> 03:31:14,240
enough to actually like create
something new, some new pop

3286
03:31:14,240 --> 03:31:19,520
culture.
And, you know, I, I don't think

3287
03:31:19,520 --> 03:31:24,800
that's like all in out true.
Like there's like meme culture

3288
03:31:24,800 --> 03:31:27,880
is a new kind of pop culture
that's like totally new, totally

3289
03:31:27,880 --> 03:31:31,960
unique to the age we're in.
Like, I, I, I'm aware of that,

3290
03:31:33,200 --> 03:31:36,360
but I do, I do think it is a, an
important question to ask and to

3291
03:31:36,360 --> 03:31:38,840
contemplate.
Are we engaging with the real

3292
03:31:38,960 --> 03:31:43,680
world enough to get actual
inspiration to create new

3293
03:31:43,680 --> 03:31:45,880
things?
And because even memes are kind

3294
03:31:45,880 --> 03:31:48,840
of recycled.
They're recycled, they're

3295
03:31:48,840 --> 03:31:53,800
recycled pictures and quotes and
you know, memes get recycled

3296
03:31:53,800 --> 03:31:58,440
over and over again.
So like, I don't know, I think

3297
03:31:58,440 --> 03:32:02,240
it's good to appreciate existing
creation.

3298
03:32:02,240 --> 03:32:06,440
Like I don't think it's wrong to
go to watch Happy Guilmore 2 if

3299
03:32:06,560 --> 03:32:09,600
if you know you're interested in
that, it's good.

3300
03:32:09,600 --> 03:32:12,640
It's good to appreciate existing
stuff.

3301
03:32:13,560 --> 03:32:18,920
But I think it's better to
create new things.

3302
03:32:18,920 --> 03:32:23,640
And I think I think that's one
thing that we get stuck in as

3303
03:32:23,640 --> 03:32:26,520
humanity is we settle for good
when we could have better.

3304
03:32:28,040 --> 03:32:30,800
Yeah.
And I think I think that's an

3305
03:32:30,800 --> 03:32:35,320
important question to ask even
for something like pop culture

3306
03:32:35,320 --> 03:32:37,480
and what kind of culture are we
creating?

3307
03:32:38,240 --> 03:32:39,960
What kind of art are we
creating?

3308
03:32:40,480 --> 03:32:44,000
Are we settling for good when we
could have better and best?

3309
03:32:45,880 --> 03:32:47,760
And yeah, I don't know.
That was just kind of the

3310
03:32:47,760 --> 03:32:49,800
question.
Final thought I came out of this

3311
03:32:49,800 --> 03:32:51,400
with.
I don't really have an answer to

3312
03:32:51,400 --> 03:32:52,560
it.
It it's just kind of like

3313
03:32:52,560 --> 03:32:55,800
something to think about.
Well, no, it's, it's definitely

3314
03:32:55,800 --> 03:32:58,000
a good question.
And I, I feel like, I feel like

3315
03:32:58,000 --> 03:33:05,720
a good example of that idea is
like, I, I think we've talked

3316
03:33:05,720 --> 03:33:07,800
about it before.
I, I'm not a fan of the remake,

3317
03:33:08,000 --> 03:33:13,000
the remake, the remake of things
that were animated live action.

3318
03:33:13,000 --> 03:33:15,760
I, I don't like that.
I I I find it.

3319
03:33:15,800 --> 03:33:17,920
I find it.
Offensive.

3320
03:33:18,560 --> 03:33:19,560
Offensive.
It's awful.

3321
03:33:19,560 --> 03:33:23,480
No, it's just it just makes me
sad because it just makes me

3322
03:33:23,480 --> 03:33:25,680
want to watch the original for
the first time again.

3323
03:33:25,680 --> 03:33:26,920
Does that make sense?
Yeah.

3324
03:33:26,960 --> 03:33:28,080
Like, like.
And.

3325
03:33:28,080 --> 03:33:32,760
And so to contrast that
something that I think is

3326
03:33:32,760 --> 03:33:36,000
incredible that I went to by the
way, with no expectations

3327
03:33:36,000 --> 03:33:40,360
because this is controversial.
I haven't really, I haven't seen

3328
03:33:40,360 --> 03:33:42,040
all of the direct films through
all the way through.

3329
03:33:42,240 --> 03:33:44,760
I, I, I've seen bits and pieces
here and there.

3330
03:33:44,760 --> 03:33:50,000
But my point is my, my interest
in this fandom was basically

3331
03:33:50,000 --> 03:33:52,320
zero.
I hadn't even seen the first

3332
03:33:52,320 --> 03:33:54,280
Puss and Boots, but Puss and
Boots.

3333
03:33:54,280 --> 03:33:59,320
The Last Wish is incredible.
It is a sequel to a spinoff from

3334
03:33:59,320 --> 03:34:02,920
the Shrek universe.
And the art team was like, hey,

3335
03:34:02,920 --> 03:34:05,680
we are going to try so hard.
We are going to, we are going to

3336
03:34:05,680 --> 03:34:07,400
pour our souls into this
animation.

3337
03:34:07,520 --> 03:34:09,920
The animation's amazing.
The story is OK.

3338
03:34:09,920 --> 03:34:15,000
I don't know why, but my point
is like, it's so obvious to

3339
03:34:15,000 --> 03:34:18,640
people working on this thing.
Loved it because of the care

3340
03:34:18,640 --> 03:34:24,040
they gave it.
And I think it was more, I'm not

3341
03:34:24,040 --> 03:34:27,240
going to say it's, it was a
risky thing, right?

3342
03:34:27,320 --> 03:34:34,160
But it was, it was a risk.
It was riskier than they could

3343
03:34:34,160 --> 03:34:36,440
have been.
I guess they, they went way

3344
03:34:37,680 --> 03:34:43,400
harder for that goal.
And so anyway, I, I think, I

3345
03:34:43,400 --> 03:34:50,920
think the question is good
because creating new stuff, I

3346
03:34:50,920 --> 03:34:55,560
think takes a lot it, it, it
doesn't just take the courage as

3347
03:34:55,600 --> 03:34:58,720
as part of it too.
It takes courage, but it also

3348
03:34:58,720 --> 03:35:05,320
takes, you know, studios willing
to take risk and they are very

3349
03:35:05,320 --> 03:35:10,120
risk averse because it's very
transactional.

3350
03:35:10,120 --> 03:35:12,720
I was talking about this with
Hunter about this film.

3351
03:35:13,120 --> 03:35:18,400
It's like it's so transactional.
And then at some point, it comes

3352
03:35:18,400 --> 03:35:22,800
down to do we have the money and
that's that, that.

3353
03:35:22,800 --> 03:35:24,200
I hate that.
I hate that.

3354
03:35:24,200 --> 03:35:28,560
It's like, well, we could have
had a new movie, but the

3355
03:35:28,560 --> 03:35:32,160
executive decided to make a
remake of an old movie because

3356
03:35:33,160 --> 03:35:34,840
that tested better or something.
You know it.

3357
03:35:36,320 --> 03:35:38,840
I'm not cynical.
I know, I know there are artists

3358
03:35:39,040 --> 03:35:41,400
working hard.
To make new stuff, yeah, we're

3359
03:35:41,400 --> 03:35:45,680
going to trash the Acme versus
Wiley Coyote film as a tax write

3360
03:35:45,680 --> 03:35:51,680
off.
Yeah, Yeah, I'm not cynical.

3361
03:35:51,680 --> 03:35:55,360
I know there are people, you
know, pouring their soul into

3362
03:35:55,440 --> 03:35:59,800
into making art.
It just increasingly discourages

3363
03:35:59,800 --> 03:36:06,040
me the frequency with which
artistic decisions get made by

3364
03:36:06,040 --> 03:36:11,400
committee or by dollar as
opposed to people just making

3365
03:36:12,560 --> 03:36:15,160
making something risky because
because, yeah, there are going

3366
03:36:15,160 --> 03:36:16,840
to be flops.
When you make something risky,

3367
03:36:17,520 --> 03:36:18,720
it's not going to resonate with
people.

3368
03:36:18,720 --> 03:36:21,160
And then you get in Everything
Everywhere All at Once and it's

3369
03:36:21,160 --> 03:36:22,720
amazing and it wins best
picture.

3370
03:36:22,720 --> 03:36:26,320
And it was made by a team of how
many people with for how much

3371
03:36:26,320 --> 03:36:28,320
money?
Like it was nothing, you know,

3372
03:36:28,320 --> 03:36:30,320
it was it was an incredibly
small team.

3373
03:36:30,320 --> 03:36:33,680
It was incredibly low budget
best picture and everything it

3374
03:36:33,720 --> 03:36:34,560
took.
I mean, I don't, I don't

3375
03:36:34,560 --> 03:36:37,560
remember what it yeah, I don't
remember what it didn't win

3376
03:36:37,840 --> 03:36:41,000
because it was, but it was a
risk.

3377
03:36:41,000 --> 03:36:46,200
It wasn't Everything Everywhere
all at once five, you know,

3378
03:36:46,400 --> 03:36:48,960
right?
Or the remake in 20 years.

3379
03:36:50,120 --> 03:36:51,960
So yeah, anyway, that's my
soapbox.

3380
03:36:52,120 --> 03:36:54,480
Good question.
It was all the sequels of it

3381
03:36:54,480 --> 03:36:58,160
wrapped into one movie.
It was Everything Everywhere at

3382
03:36:58,160 --> 03:36:59,720
once.
Yeah.

3383
03:36:59,720 --> 03:37:02,320
Every sequel all at once, you
know?

3384
03:37:04,200 --> 03:37:07,360
No, Yeah, I, I think that is
definitely like the other aspect

3385
03:37:07,360 --> 03:37:12,200
of my question is like, you
know, the money driving things

3386
03:37:12,200 --> 03:37:15,640
sort of aspect of it.
Yeah, yeah, I'm glad you said

3387
03:37:15,640 --> 03:37:17,800
that.
Yeah.

3388
03:37:18,600 --> 03:37:24,080
I guess before we wrap up, where
does this fall for you as far as

3389
03:37:24,080 --> 03:37:30,240
like Spielberg movies?
For me, it's like it's like just

3390
03:37:30,240 --> 03:37:35,840
above like the bottom tier of
like 3 movies that I just think

3391
03:37:35,840 --> 03:37:39,720
are not good.
This is like, I don't think this

3392
03:37:39,720 --> 03:37:42,400
movie is good.
There's redeeming aspects of it

3393
03:37:44,520 --> 03:37:48,040
and so it's like it's like a
tier like I haven't in a tier

3394
03:37:48,040 --> 03:37:53,720
with like Amistad, the Lost
World hook and this kind of like

3395
03:37:54,640 --> 03:37:57,640
not the bottom list of bottom
tiers of Spielberg, but pretty

3396
03:37:57,640 --> 03:38:00,720
much bottom tier.
Yeah, I would.

3397
03:38:00,880 --> 03:38:05,080
I would say I agree.
I don't have all of his films

3398
03:38:05,200 --> 03:38:07,480
ranks.
Sure, Yeah, but but.

3399
03:38:07,960 --> 03:38:10,120
Just ball parking.
Yeah, yeah.

3400
03:38:10,240 --> 03:38:16,360
And, and it's, that's also wild
cuz I also don't know off the,

3401
03:38:16,360 --> 03:38:19,720
my head like success rankings,
but this is up there, right?

3402
03:38:19,840 --> 03:38:23,440
I mean, this did amazing in the
box office.

3403
03:38:23,680 --> 03:38:27,320
Yeah.
I mean, it made made over 500

3404
03:38:27,320 --> 03:38:30,600
million worldwide.
Like it, it did really well.

3405
03:38:34,240 --> 03:38:38,440
Yeah, I don't know.
Yeah, I, it's hard to see where

3406
03:38:38,440 --> 03:38:46,360
it ranks in his greatest hits
box office wise because yeah, I

3407
03:38:46,360 --> 03:38:47,960
don't know, It's, it's funny
because.

3408
03:38:48,600 --> 03:38:53,000
I mean it, it's like it's
doesn't have terrible like

3409
03:38:53,000 --> 03:38:58,520
critic review, like it has like
a a 64 meta score, which is

3410
03:38:58,520 --> 03:39:02,800
green.
It has a 3.3 on letterboxed,

3411
03:39:03,160 --> 03:39:06,480
which isn't terrible.
Like it's kind of in that range

3412
03:39:06,480 --> 03:39:08,720
where it's like, oh, I might
like this, I might not.

3413
03:39:09,160 --> 03:39:10,600
I haven't been keeping up with
the letterbox.

3414
03:39:10,600 --> 03:39:11,960
What?
What did you what star?

3415
03:39:11,960 --> 03:39:15,560
What star rating did you give?
2 1/2 Two.

3416
03:39:15,840 --> 03:39:19,960
And a half that's I, I would
say, I would say either 2 or 2

3417
03:39:19,960 --> 03:39:22,160
1/2 from yeah, I'm stuck on that
last half star.

3418
03:39:22,160 --> 03:39:23,640
But that that's about where I'd
put it to.

3419
03:39:24,000 --> 03:39:28,320
I've seen way worse movies.
It was. 71% tomato meter.

3420
03:39:28,960 --> 03:39:31,240
So it's it's you know, it's
ripe.

3421
03:39:31,960 --> 03:39:34,160
Yeah, I don't know.
It's Yeah, I know.

3422
03:39:34,400 --> 03:39:35,280
We dug into.
It.

3423
03:39:35,880 --> 03:39:39,840
I know we dug into it a lot, but
I think that's just because it

3424
03:39:39,840 --> 03:39:43,920
was so close to being something
interesting and they just didn't

3425
03:39:43,920 --> 03:39:46,760
commit.
There's there's a degree to

3426
03:39:46,760 --> 03:39:50,600
which like, I'm going to be
harsher on a Spielberg movie

3427
03:39:50,600 --> 03:39:53,320
that I might be on someone
else's movie.

3428
03:39:53,720 --> 03:39:56,160
Yeah.
And yeah, because it's a

3429
03:39:56,160 --> 03:40:00,360
Spielberg movie, I, I expect
more, you know, so, but yeah,

3430
03:40:00,360 --> 03:40:03,320
it's, it's like those four
movies I named with this

3431
03:40:03,320 --> 03:40:07,320
included.
Are all I have all ranked 2 1/2

3432
03:40:07,320 --> 03:40:11,800
stars and the ones the three
Spielberg movies I have below it

3433
03:40:11,800 --> 03:40:15,200
are ranked lesson rated less
than that.

3434
03:40:17,080 --> 03:40:23,960
But yeah, so yeah, it's, it's
kind of in that, but most, most

3435
03:40:23,960 --> 03:40:28,920
Spielberg movies are like 8
stars and half, maybe 7.

3436
03:40:29,840 --> 03:40:35,920
But yeah, it's, it's down there.
I I just really, it was just

3437
03:40:35,920 --> 03:40:40,040
kind of like one of those movies
where there's one, there's an

3438
03:40:40,040 --> 03:40:44,520
eye roll for something in every
scene or sequence and it just

3439
03:40:44,520 --> 03:40:46,760
gets old after a while, but.
Yeah, yeah.

3440
03:40:48,280 --> 03:40:51,840
Yep.
Yeah, I don't know.

3441
03:40:52,920 --> 03:40:58,600
I guess I'll, I'll, I'll say
next week me and you are doing a

3442
03:40:58,600 --> 03:41:01,200
motion capture performances
draft.

3443
03:41:01,440 --> 03:41:04,960
So that's going to be fun.
It's probably going to be a

3444
03:41:04,960 --> 03:41:09,920
short episode because it is
pretty late for for us As for

3445
03:41:09,920 --> 03:41:12,360
recording.
So we might fire through those

3446
03:41:12,360 --> 03:41:13,840
real quick, but it's still going
to be fun.

3447
03:41:15,400 --> 03:41:18,160
And then, yeah, we're picking
back up with Spielberg again the

3448
03:41:18,160 --> 03:41:19,800
week after that with West Side
Story.

3449
03:41:19,800 --> 03:41:23,560
I'm excited to rewatch that one.
So yeah.

3450
03:41:24,200 --> 03:41:28,120
But Andrew, I know you're not on
the socials a whole lot, but I

3451
03:41:28,120 --> 03:41:31,640
do always like to share your
letterbox with people, so.

3452
03:41:31,640 --> 03:41:35,720
Yeah, and I just said I'm not up
on it, but I reviewed, I

3453
03:41:35,720 --> 03:41:37,600
reviewed Superman and I saw
reviews.

3454
03:41:37,640 --> 03:41:40,280
I will review Fantastic Four, no
spoilers.

3455
03:41:40,280 --> 03:41:43,560
I already told you my Yeah,
yeah.

3456
03:41:44,080 --> 03:41:47,120
So follow, be sure that Andrew
on letterbox, if you want to

3457
03:41:47,120 --> 03:41:49,640
know where to follow him, just
click in the episode description

3458
03:41:50,720 --> 03:41:52,440
and click the link because I'll
put it there.

3459
03:41:54,800 --> 03:41:56,240
Yeah, that's all we have for
this week.

3460
03:41:56,760 --> 03:41:58,920
I've been Eli Price for Andrew
Fosier.

3461
03:41:58,920 --> 03:42:01,280
You've been listening to the
establishing shot.

3462
03:42:01,560 --> 03:42:08,640
We will see you next time.
We were happy here for a little

3463
03:42:08,640 --> 03:42:11,680
while.
But look, I figured this way

3464
03:42:12,360 --> 03:42:14,600
better to be king for a night
than smoke for a lifetime.